use last please
LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 4 fighters moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from India to 44 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 fighters moved from Gibraltar to Spain 3 fighters moved from 91 Sea Zone to Spain 1 fighter moved from United Kingdom to Spain 2 artilleries and 4 infantry moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 bomber moved from Western United States to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 3 artilleries, 6 fighters, 6 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 6 fighters, 6 infantry and 1 mech_infantry in Spain, round 2 : 4/16 hits, 5.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries, 6 fighters, 4 infantry and 1 mech_infantry in Spain, round 3 : 6/14 hits, 5.33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries, 6 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain 4 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 1 fighter moved from Spain to United Kingdom 5 fighters moved from Spain to Gibraltar 1 bomber moved from Persia to Egypt 1 bomber moved from 44 Sea Zone to New Guinea 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 45 Sea Zone to 54 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 3 aaGuns and 1 mech_infantry moved from British Columbia to Alaska 1 bomber moved from 16 Sea Zone to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 1 Sea Zone to 13 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters and 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.83 Neutral_True : -0.33 Japanese : -0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 4 fighters moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from India to 44 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 fighters moved from Gibraltar to Spain 3 fighters moved from 91 Sea Zone to Spain 1 fighter moved from United Kingdom to Spain 2 artilleries and 4 infantry moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 bomber moved from Western United States to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 16 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 3 artilleries, 6 fighters, 6 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 6 fighters, 6 infantry and 1 mech_infantry in Spain, round 2 : 4/16 hits, 5.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries, 6 fighters, 4 infantry and 1 mech_infantry in Spain, round 3 : 6/14 hits, 5.33 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries, 6 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain 4 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Central United States to 91 Sea Zone 1 fighter moved from Spain to United Kingdom 5 fighters moved from Spain to Gibraltar 1 bomber moved from Persia to Egypt 1 bomber moved from 44 Sea Zone to New Guinea 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from 45 Sea Zone to 54 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from British Columbia to Western United States 3 aaGuns and 1 mech_infantry moved from British Columbia to Alaska 1 bomber moved from 16 Sea Zone to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 1 Sea Zone to 13 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters and 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 3 infantry moved from Caucasus to Turkey 2 armour and 4 mech_infantrys moved from Northwest Persia to Turkey 1 mech_infantry moved from Iraq to Turkey 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 fighter moved from Caucasus to Turkey 1 mech_infantry moved from Samara to Smolensk Russians take Smolensk from Germans 3 mech_infantrys moved from Samara to Vologda 1 fighter and 1 tactical_bomber moved from Samara to Vologda 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 1 bomber moved from Eastern Persia to Yunnan Combat - British Battle in Yunnan British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 3.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Vologda British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Vologda British win, taking Vologda from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Turkey British attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 7 mech_infantrys Neutral_True defend with 8 infantry British roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 7 mech_infantrys in Turkey, round 2 : 5/16 hits, 4.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 5 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey British roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys in Turkey, round 3 : 2/14 hits, 4.00 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_True lost in Turkey British roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys in Turkey, round 4 : 6/14 hits, 4.00 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 3 armour, 1 artillery, 1 fighter, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - British 1 fighter moved from Turkey to Persia 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Vologda to Novosibirsk 1 fighter moved from Gibraltar to Spain 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from Alexandria to Egypt 1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 fighter and 2 mech_infantrys placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -2.17 Americans : -0.83 Neutral_True : -2.33 Japanese : -2.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern France 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Italians collect 10 PUs (4 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from India to Shan State Combat - ANZAC Battle in Philippines Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shan State ANZAC attack with 3 fighters Japanese defend with 1 artillery ANZAC roll dice for 3 fighters in Shan State, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State ANZAC win with 2 fighters remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from Shan State to India 2 fighters moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in Queensland 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : 3.17 Japanese : 0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from India to Shan State Combat - ANZAC Battle in Philippines Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Philippines from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shan State ANZAC attack with 3 fighters Japanese defend with 1 artillery ANZAC roll dice for 3 fighters in Shan State, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State ANZAC win with 2 fighters remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from Shan State to India 2 fighters moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in Queensland 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from United Kingdom to Spain Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 3.17 Japanese : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber and 14 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Greece to Turkey 9 bombers and 1 fighter moved from Western Germany to Turkey 2 fighters moved from 95 Sea Zone to Turkey 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 95 Sea Zone 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 9 armour, 2 artilleries and 7 infantry moved from Archangel to Vologda 2 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Archangel to 112 Sea Zone 1 tactical_bomber moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 tactical_bombers moved from Archangel to Ukraine 4 infantry moved from Eastern Poland to Bessarabia 1 artillery and 4 infantry moved from Poland to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 7 infantry moved from Germany to Poland 1 artillery and 2 infantry moved from France to Southern France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Northern Italy to Southern France Combat - Germans Battle in Vologda Germans attack with 9 armour, 2 artilleries and 7 infantry British defend with 3 mech_infantrys Germans roll dice for 9 armour, 2 artilleries and 7 infantry in Vologda, round 2 : 7/18 hits, 6.67 expected hits Russians roll dice for 3 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits 3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 9 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 3 mech_infantrys Battle in Smolensk Germans attack with 3 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Ukraine Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Turkey Germans attack with 9 bombers, 3 fighters and 1 infantry British defend with 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys Germans roll dice for 9 bombers, 3 fighters and 1 infantry in Turkey, round 2 : 10/13 hits, 7.67 expected hits British roll dice for 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys in Turkey, round 2 : 3/13 hits, 4.83 expected hits 7 mech_infantrys owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Turkey Germans roll dice for 9 bombers and 1 fighter in Turkey, round 3 : 6/10 hits, 6.50 expected hits British roll dice for 3 armour in Turkey, round 3 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Germans and 3 armour owned by the British lost in Turkey Germans win with 9 bombers remaining. Battle score for attacker is 23 Casualties for Germans: 3 fighters and 1 infantry Casualties for British: 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys Non Combat Move - Germans 9 bombers moved from Turkey to Southern Italy 1 armour and 1 mech_infantry moved from Eastern Poland to Bulgaria 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Novgorod to Belarus 3 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Ukraine to Bessarabia 1 tactical_bomber moved from Smolensk to Bessarabia Place Units - Germans 1 bomber placed in Western Germany 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 5 infantry placed in Western Germany 1 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -2.33 Russians : 1.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 infantry moved from Novosibirsk to Urals Russians take Urals from Japanese 1 infantry moved from Central Mongolia to Ulaanbaatar 3 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Smolensk Russians attack with 3 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 3 infantry in Smolensk, round 2 : 4/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 fighters moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 3 armour and 5 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Novosibirsk to Timguska 1 armour moved from Novosibirsk to Russia 5 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 3 aaGuns moved from Bryansk to Russia 2 artilleries and 1 infantry moved from Bryansk to Russia 7 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 42 Sea Zone Japanese take 37 Sea Zone from ANZAC 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Chahar to Anhwe 1 mech_infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 4 artilleries and 5 infantry moved from Kwangsi to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 2 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kiangsu to Anhwe 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Japan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 6 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 9/23 hits, 10.17 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 artilleries, 2 bombers, 4 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1 Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Chinese : 0.17 Japanese : -1.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 bomber moved from New Guinea to 42 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Southern France 5 fighters moved from Gibraltar to Southern France 3 fighters moved from 91 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Spain to Southern France 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 artilleries, 3 infantry and 1 mech_infantry moved from Spain to Southern France Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 2 artilleries, 1 bomber, 9 fighters, 4 infantry and 1 mech_infantry Germans defend with 2 artilleries, 3 infantry and 1 mech_infantry; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 2 artilleries, 1 bomber, 9 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 8/17 hits, 7.00 expected hits Italians roll dice for 4 artilleries, 7 infantry and 1 mech_infantry in Southern France, round 2 : 7/12 hits, 4.00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the Americans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery, 1 bomber and 8 fighters in Southern France, round 3 : 5/10 hits, 5.00 expected hits Italians roll dice for 4 artilleries in Southern France, round 3 : 1/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Americans and 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 7 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Italians: 2 artilleries and 4 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Spain 2 fighters moved from Southern France to United Kingdom 5 fighters moved from Southern France to Spain 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Spain to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Midway to Queensland 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 aaGuns and 1 mech_infantry moved from Alaska to British Columbia 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from 42 Sea Zone to India 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 57 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 57 Sea Zone 3 fighters moved from 42 Sea Zone to 57 Sea Zone 1 fighter moved from 54 Sea Zone to 57 Sea Zone Place Units - Americans 1 factory_minor placed in Spain Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 2.67 Americans : 2.50 Japanese : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 artillery and 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 8 infantry in Hopei, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.83 Japanese : 2.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 bomber moved from New Guinea to 42 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Southern France 5 fighters moved from Gibraltar to Southern France 3 fighters moved from 91 Sea Zone to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Spain to Southern France 1 infantry moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 2 artilleries, 3 infantry and 1 mech_infantry moved from Spain to Southern France Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 2 artilleries, 1 bomber, 9 fighters, 4 infantry and 1 mech_infantry Germans defend with 2 artilleries, 3 infantry and 1 mech_infantry; Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 2 artilleries, 1 bomber, 9 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 8/17 hits, 7.00 expected hits Italians roll dice for 4 artilleries, 7 infantry and 1 mech_infantry in Southern France, round 2 : 7/12 hits, 4.00 expected hits 3 infantry owned by the Germans, 1 fighter owned by the Americans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery, 1 bomber and 8 fighters in Southern France, round 3 : 5/10 hits, 5.00 expected hits Italians roll dice for 4 artilleries in Southern France, round 3 : 1/4 hits, 1.33 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Americans and 2 artilleries owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 bomber and 7 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Italians: 2 artilleries and 4 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Spain 2 fighters moved from Southern France to United Kingdom 5 fighters moved from Southern France to Spain 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Spain to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Midway to Queensland 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 aaGuns and 1 mech_infantry moved from Alaska to British Columbia 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from 42 Sea Zone to India 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 57 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 57 Sea Zone 3 fighters moved from 42 Sea Zone to 57 Sea Zone 1 fighter moved from 54 Sea Zone to 57 Sea Zone Place Units - Americans 1 factory_minor placed in Spain Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 artillery and 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 8 infantry in Hopei, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 armour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 bomber moved from India to French Indo China 1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan 1 fighter and 1 tactical_bomber moved from Novosibirsk to Suiyuyan 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from Spain to Portugal Combat - British Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in Suiyuyan British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan British win, taking Suiyuyan from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Portugal British attack with 1 artillery, 1 fighter and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Portugal, round 2 : 1/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal British roll dice for 1 artillery and 1 fighter in Portugal, round 3 : 1/2 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from Portugal to Spain 1 infantry moved from Gibraltar to Spain 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Iraq to Caucasus 1 infantry moved from Rostov to Caucasus 1 armour moved from Persia to Caucasus 2 mech_infantrys moved from Persia to West India 2 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from French Indo China to India 1 fighter moved from Persia to Caucasus 1 fighter moved from Egypt to Persia 1 fighter moved from Suiyuyan to Hopei 1 tactical_bomber moved from Suiyuyan to Tsinghai Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Italians : 2.67 British : -0.83 Americans : 2.50 Neutral_True : 0.00 Chinese : -1.83 Japanese : 1.67 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 57 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 57 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 91 Sea Zone to Spain Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from France to Normandy Bordeaux 6 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Spain 1 bomber moved from Western Germany to Spain 9 bombers moved from Southern Italy to Spain 1 mech_infantry moved from Bulgaria to Turkey Germans take Turkey from British 3 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Nenetsia to Urals 1 artillery and 1 infantry moved from Vologda to Urals 1 artillery and 1 infantry moved from Vologda to Urals 3 infantry moved from Vologda to Smolensk 1 tactical_bomber moved from Bessarabia to Smolensk 1 infantry moved from Archangel to Vologda 9 armour moved from Vologda to Novgorod 2 tactical_bombers moved from Bessarabia to Ukraine 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 1 infantry moved from Belarus to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Baltic States 7 infantry moved from Poland to Eastern Poland 4 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Spain Combat - Germans Battle in Spain Germans attack with 10 bombers, 2 fighters and 2 tactical_bombers British defend with 1 fighter and 1 infantry; French defend with 1 fighter and 1 infantry; Americans defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 2 infantry AA fire in Spain : 0/3 hits, 0.50 expected hits Germans roll dice for 10 bombers, 2 fighters and 2 tactical_bombers in Spain, round 2 : 7/14 hits, 9.00 expected hits Americans roll dice for 1 aaGun, 1 artillery, 1 bomber, 6 fighters and 4 infantry in Spain, round 2 : 6/12 hits, 5.83 expected hits 1 aaGun owned by the Americans, 2 bombers owned by the Germans, 2 fighters owned by the Germans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 2 tactical_bombers owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Spain Germans roll dice for 8 bombers in Spain, round 3 : 6/8 hits, 5.33 expected hits Americans roll dice for 6 fighters in Spain, round 3 : 4/6 hits, 4.00 expected hits 4 bombers owned by the Germans, 4 fighters owned by the Americans, 1 fighter owned by the French and 1 fighter owned by the British lost in Spain Germans win with 4 bombers remaining. Battle score for attacker is -21 Casualties for Germans: 6 bombers, 2 fighters and 2 tactical_bombers Casualties for Americans: 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 2 infantry Casualties for British: 1 fighter and 1 infantry Casualties for French: 1 fighter and 1 infantry Battle in Smolensk Germans attack with 4 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Urals Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Urals, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 4 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 4 infantry and 2 tactical_bombers in Ukraine, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 4 infantry and 2 tactical_bombers in Ukraine, round 4 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 4 bombers moved from Spain to France 1 carrier, 1 cruiser, 4 destroyers, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Ukraine to Yugoslavia 1 tactical_bomber moved from Smolensk to Archangel Place Units - Germans 3 armour placed in France 1 artillery and 3 infantry placed in Germany 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.50 AA fire in Spain : : -0.50 Russians : 0.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buryatia Russians take Buryatia from Japanese 1 artillery and 4 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Russia to Vologda 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Bryansk 1 fighter moved from Vologda to Russia 1 fighter moved from Ukraine to Russia 2 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 infantry moved from Evenkiyskiy to Timguska 1 mech_infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Kansu to Suiyuyan 1 infantry moved from Samara to Novosibirsk 1 artillery and 2 infantry moved from Russia to Samara 1 armour and 2 mech_infantrys moved from Russia to Samara 2 aaGuns moved from Russia to Bryansk 4 artilleries moved from Russia to Bryansk 18 infantry moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 3.00 Russians : -1.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 2 infantry moved from French Indo China to Shan State 2 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 3 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Central Mongolia to Hopei 1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar 2 artilleries moved from Yenisey to Yakut S.S.R. 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Hopei Combat - Japanese Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 fighter; Chinese defend with 1 artillery and 10 infantry Japanese roll dice for 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Hopei, round 2 : 7/14 hits, 6.67 expected hits Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Hopei, round 2 : 4/12 hits, 4.33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Hopei, round 3 : 5/10 hits, 6.00 expected hits Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hopei, round 3 : 2/5 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the British and 1 artillery owned by the Chinese lost in Hopei Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 1 artillery and 10 infantry Casualties for British: 1 fighter Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 2 artilleries and 6 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi 3 mech_infantrys moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 bombers moved from Hopei to Kwangsi 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : 0.83 Chinese : -0.33 UK_Pacific : 0.67 Japanese : -4.83
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to Burma 4 fighters moved from 57 Sea Zone to Burma 1 bomber moved from Queensland to Burma 1 bomber moved from India to French Indo China 1 destroyer moved from 57 Sea Zone to 39 Sea Zone 1 carrier and 2 fighters moved from 57 Sea Zone to 39 Sea Zone Combat - Americans Americans creates battle in territory 37 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 39 Sea Zone Americans attack with 1 carrier and 1 destroyer; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Burma Americans attack with 1 armour, 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Burma, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Burma Americans roll dice for 1 armour, 1 bomber and 4 fighters in Burma, round 3 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Americans 1 bomber moved from Burma to India 4 fighters moved from Burma to India 1 battleship, 2 carriers and 2 cruisers moved from 57 Sea Zone to 61 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from French Indo China to India 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to Spain 1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Queensland to 61 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 aaGuns and 1 mech_infantry moved from British Columbia to Western United States Place Units - Americans 3 fighters placed in Spain 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : -0.50 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Shensi 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :