use last please
LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 25 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 17 Sea Zone to 6 Sea Zone 5 destroyers moved from 25 Sea Zone to 17 Sea Zone 5 destroyers moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Sakha to 6 Sea Zone 2 submarines moved from 25 Sea Zone to 17 Sea Zone 2 submarines moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from India to French Indo China 3 fighters moved from India to Sikang 1 fighter moved from Kazakhstan to Sikang 1 mech_infantry moved from Southern France to Holland Belgium 5 fighters moved from Spain to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 2 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 destroyers, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 5/13 hits, 7.17 expected hits 3 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 78 Casualties for Americans: 1 destroyer and 3 submarines Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Battle in Sikang Americans attack with 4 fighters Japanese defend with 1 infantry Americans roll dice for 4 fighters in Sikang, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 6 fighters and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 6 fighters and 1 mech_infantry in Holland Belgium, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 6 fighters moved from Holland Belgium to Spain 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 4 transports moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 fighters moved from Western United States to 25 Sea Zone 1 bomber moved from 16 Sea Zone to Amur 2 aaGuns, 1 armour and 1 infantry moved from Sakha to Amur 1 mech_infantry moved from Yakut S.S.R. to Amur 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 25 Sea Zone to 5 Sea Zone 2 destroyers moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 9 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 1 bomber moved from French Indo China to India 3 fighters moved from Sikang to Tsinghai 1 infantry moved from Spain to Normandy Bordeaux 1 artillery moved from Southern France to Spain 1 infantry moved from Southern France to Spain 8 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Western United States 1 infantry placed in Southern France 1 armour and 2 mech_infantrys placed in Spain Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 8 fighters and 1 tactical_bomber moved from India to Burma 2 mech_infantrys moved from Greece to Albania 1 bomber moved from Greece to Albania 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Greece to Bulgaria 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Combat - British Battle in Burma British attack with 8 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 7/11 hits, 5.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Battle in Bulgaria British attack with 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber Italians defend with 3 infantry British roll dice for 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 12/27 hits, 12.67 expected hits Italians roll dice for 3 infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Bulgaria British win, taking Bulgaria from Italians with 18 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in Albania British attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Albania British roll dice for 1 bomber and 1 mech_infantry in Albania, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Albania British win with 1 bomber remaining. Battle score for attacker is -5 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 infantry Battle in Norway British attack with 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Southern France to 112 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Gibraltar 4 fighters and 1 tactical_bomber moved from Bulgaria to Bryansk 2 armour moved from Caucasus to Tsinghai 1 armour moved from Caucasus to Greece 4 mech_infantrys moved from Iraq to Greece 1 bomber moved from Albania to Persia 1 mech_infantry moved from Persia to Turkmenistan 1 armour moved from Persia to 80 Sea Zone 1 armour and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 mech_infantry moved from Persia to West India 7 fighters and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Egypt to Iraq Place Units - British 3 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,1,2,4 British collect 42 PUs (2 lost to blockades); end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 0.83 Italians : 0.33 Americans : 0.17 Japanese : 2.50 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.33
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to 54 Sea Zone 1 fighter moved from Sumatra to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to 54 Sea Zone 1 fighter moved from Sumatra to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Belarus to Ukraine 1 bomber moved from Novgorod to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 8 infantry moved from Germany to Slovakia Hungary 8 infantry moved from Slovakia Hungary to Romania 2 mech_infantrys moved from Eastern Poland to Romania 10 infantry moved from Bessarabia to Romania 2 bombers moved from Northern Italy to Ukraine Combat - Germans Battle in Ukraine Germans attack with 5 bombers and 4 infantry Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 5 bombers and 4 infantry in Ukraine, round 2 : 3/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 5 bombers and 2 infantry in Ukraine, round 3 : 2/7 hits, 3.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 3 bombers moved from Ukraine to Slovakia Hungary 2 bombers moved from Ukraine to Eastern Poland 2 aaGuns moved from Western Ukraine to Eastern Poland 3 aaGuns, 1 artillery and 5 mech_infantrys moved from Western Ukraine to Bessarabia 5 mech_infantrys moved from Bessarabia to Romania 2 armour moved from Northern Italy to Romania Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Western Germany Germans undo move 2. 10 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 2. 4 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : 0.33
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Russians Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Archangel to Belarus 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 4 armour, 9 artilleries and 6 mech_infantrys moved from Bryansk to Ukraine 1 armour moved from Russia to Ukraine 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Belarus Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 10/21 hits, 7.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 armour, 9 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Belarus to Russia 1 armour and 1 mech_infantry moved from Vologda to Bryansk 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 3 aaGuns moved from Bryansk to Ukraine Place Units - Russians 2 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 2.17
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 47 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone Japanese take 20 Sea Zone from Americans Japanese take 19 Sea Zone from ANZAC 1 armour moved from Yunnan to Malaya 3 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Burma Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Burma, round 3 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 2 bombers and 1 infantry in Burma, round 4 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 bombers moved from Burma to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kiangsu to Shantung 3 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.50 UK_Pacific : 1.00 Japanese : -3.00
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TripleA Move Summary: Americans round 21
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters moved from Western United States to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea 1 bomber moved from Amur to Korea 3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Korea 1 bomber moved from India to French Indo China 3 fighters moved from Tsinghai to Suiyuyan 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Spain to Southern France
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Scramble from Japan?
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@StuckTojo yes
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters moved from Western United States to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea 1 bomber moved from Amur to Korea 3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Korea 1 bomber moved from India to French Indo China 3 fighters moved from Tsinghai to Suiyuyan 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Spain to Southern France Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 15/25 hits, 12.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Americans 4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 15/22 hits, 11.33 expected hits Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 4 fighters owned by the Japanese, 3 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 112 Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers Battle in Korea Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 3.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Suiyuyan Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 artillery, 6 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Southern France, round 2 : 5/9 hits, 3.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 5 fighters moved from Southern France to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 fighter moved from Southern France to Spain 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 transports moved from 5 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to Amur 4 tactical_bombers moved from 6 Sea Zone to Amur 1 bomber moved from Korea to Amur 1 fighter moved from Korea to Amur 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to India 3 fighters moved from Suiyuyan to Tsinghai Place Units - Americans 3 artilleries placed in Spain 2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 6.33 Japanese : -0.83 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 fighters moved from Western United States to 6 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Korea 1 bomber moved from Amur to Korea 3 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Korea 1 bomber moved from India to French Indo China 3 fighters moved from Tsinghai to Suiyuyan 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 6 fighters moved from Spain to Southern France Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 6 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 15/25 hits, 12.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/16 hits, 8.17 expected hits Units damaged: 1 battleship owned by the Americans 4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 15/22 hits, 11.33 expected hits Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits 4 fighters owned by the Japanese, 3 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 112 Casualties for Americans: 2 carriers, 6 destroyers and 1 submarine Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers Battle in Korea Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits, 3.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Suiyuyan Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 1 artillery, 6 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 6 fighters and 2 infantry in Southern France, round 2 : 5/9 hits, 3.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 5 fighters moved from Southern France to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Spain to 92 Sea Zone 1 fighter moved from Southern France to Spain 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 2 transports moved from 5 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 5 fighters moved from 6 Sea Zone to Amur 4 tactical_bombers moved from 6 Sea Zone to Amur 1 bomber moved from Korea to Amur 1 fighter moved from Korea to Amur 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to India 3 fighters moved from Suiyuyan to Tsinghai Place Units - Americans 3 artilleries placed in Spain 2 armour, 4 infantry and 2 mech_infantrys placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese 7 fighters and 1 tactical_bomber moved from India to Szechwan 2 mech_infantrys moved from Greece to Albania 1 bomber moved from Persia to Albania 2 infantry and 1 mech_infantry moved from Norway to Finland British take Finland from Germans Combat - British British creates battle in territory 39 Sea Zone Battle in Szechwan British attack with 7 fighters and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 7 fighters and 1 tactical_bomber in Szechwan, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Albania British attack with 1 bomber and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Albania to Bulgaria 4 fighters and 1 tactical_bomber moved from Bryansk to Bulgaria 1 armour and 2 mech_infantrys moved from Greece to Bulgaria 4 mech_infantrys moved from Iraq to Greece 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 mech_infantry moved from Turkmenistan to Tsinghai 7 fighters and 1 tactical_bomber moved from Szechwan to Burma 1 mech_infantry moved from West India to Burma 3 aaGuns, 4 armour, 8 artilleries, 8 infantry and 4 mech_infantrys moved from India to Burma 1 aaGun moved from Greece to Bulgaria 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Persia 1 fighter and 1 tactical_bomber placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,6,2,1 British collect 44 PUs (3 lost to blockades); end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : 0.00 British : -1.17 Americans : 6.33 Japanese : -1.50 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania 1 bomber moved from Southern Italy to Albania 1 fighter moved from 97 Sea Zone to Albania 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Albania Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Albania, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Albania to 97 Sea Zone 1 bomber moved from Albania to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33
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TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to Sumatra 2 fighters and 2 infantry moved from India to Burma 1 fighter moved from Sumatra to Burma 1 fighter moved from Sumatra to India Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : -3.00 Japanese : 0.00
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 54 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 46 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Queensland to Sumatra 2 fighters and 2 infantry moved from India to Burma 1 fighter moved from Sumatra to Burma 1 fighter moved from Sumatra to India Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.00 Japanese : 0.00
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 26 infantry and 7 mech_infantrys moved from Romania to Bulgaria 3 bombers moved from Slovakia Hungary to Bulgaria 2 bombers moved from Eastern Poland to Bulgaria 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 infantry moved from Novgorod to Belarus 7 artilleries and 26 infantry moved from Northern Italy to Southern France 6 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Southern France Germans attack with 7 artilleries and 26 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 7 artilleries and 26 infantry in Southern France, round 2 : 8/33 hits, 7.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 7 artilleries and 25 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Belarus Germans attack with 5 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 5 infantry in Belarus, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 5 infantry in Belarus, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 4 infantry in Belarus, round 4 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in Belarus, round 5 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 3 infantry in Belarus, round 6 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 artillery in Belarus, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 6 infantry Americans defend with 1 infantry Germans roll dice for 6 infantry in Holland Belgium, round 2 : 3/6 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bulgaria Germans attack with 2 armour, 5 bombers, 26 infantry and 7 mech_infantrys British defend with 1 aaGun, 19 armour, 1 artillery, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber AA fire in Bulgaria : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Bulgaria Germans roll dice for 2 armour, 4 bombers, 26 infantry and 7 mech_infantrys in Bulgaria, round 2 : 9/39 hits, 9.17 expected hits British roll dice for 1 aaGun, 19 armour, 1 artillery, 1 bomber, 4 fighters, 5 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 11/31 hits, 14.83 expected hits 5 mech_infantrys owned by the British, 1 aaGun owned by the British, 11 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Bulgaria Germans roll dice for 2 armour, 4 bombers, 15 infantry and 7 mech_infantrys in Bulgaria, round 3 : 6/28 hits, 7.33 expected hits British roll dice for 18 armour, 4 fighters and 1 tactical_bomber in Bulgaria, round 3 : 17/23 hits, 12.17 expected hits 15 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 6 armour owned by the British lost in Bulgaria 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans retreated to Romania British win with 12 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Germans: 1 bomber, 26 infantry and 2 mech_infantrys Casualties for British: 1 aaGun, 7 armour, 1 artillery, 1 bomber and 5 mech_infantrys Non Combat Move - Germans 4 bombers moved from Bulgaria to Slovakia Hungary 8 infantry moved from Slovakia Hungary to Romania 10 infantry moved from Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in France 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Germans collect 39 PUs (1 lost to blockades); end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.17 AA fire in Bulgaria : : 0.50 British : 1.00 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Russians Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Bessarabia Russians attack with 2 artilleries and 1 infantry Germans defend with 3 aaGuns and 1 artillery Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 3 aaGuns and 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 3 aaGuns and 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 2 artilleries in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 aaGuns and 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 9 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Bessarabia, round 9 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 12 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 3 aaGuns and 1 artillery Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 3 aaGuns, 5 armour, 8 artilleries and 6 mech_infantrys moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 2 fighters moved from Archangel to Western Ukraine 1 aaGun, 1 armour and 1 mech_infantry moved from Bryansk to Belarus 2 armour and 4 mech_infantrys moved from Russia to Western Ukraine Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 1.83
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 45 PUs; 0 SuicideAttackTokens; Japanese buy 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 5 artilleries, 2 bombers and 26 infantry moved from Yunnan to Burma 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Manchuria to Jehol 3 infantry moved from Shantung to Jehol Combat - Japanese Battle in Burma Japanese attack with 5 artilleries, 2 bombers and 26 infantry British defend with 3 aaGuns, 4 armour, 8 artilleries, 7 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber; ANZAC defend with 3 fighters and 2 infantry AA fire in Burma : 0/2 hits, 0.33 expected hits Japanese roll dice for 5 artilleries, 2 bombers and 26 infantry in Burma, round 2 : 13/33 hits, 8.17 expected hits UK_Pacific roll dice for 3 aaGuns, 4 armour, 8 artilleries, 10 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 17/38 hits, 16.83 expected hits 17 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 8 infantry owned by the British lost in Burma Japanese roll dice for 5 artilleries, 2 bombers and 9 infantry in Burma, round 3 : 3/16 hits, 5.33 expected hits UK_Pacific roll dice for 4 armour, 8 artilleries, 10 fighters, 5 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 13/28 hits, 13.50 expected hits 9 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in Burma 1 artillery owned by the Japanese retreated to Yunnan UK_Pacific win with 4 armour, 8 artilleries, 10 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -37 Casualties for Japanese: 4 artilleries and 26 infantry Casualties for ANZAC: 2 infantry Casualties for British: 3 aaGuns, 8 infantry and 3 mech_infantrys Battle in Shan State Japanese attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Shan State, round 2 : 6/11 hits, 2.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Burma to Kwangtung Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,4,6,3,4,4,4,6,6 Japanese collect 38 PUs (6 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.33 UK_Pacific : -0.67 Japanese : 6.00
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 22 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Korea to Manchuria 6 fighters and 4 tactical_bombers moved from Amur to Manchuria 1 bomber moved from Amur to Japan 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from India to Kwangtung Combat - Americans Strategic bombing raid in Kwangtung AA fire in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Japan causes 7 damage total. Battle in Iwo Jima Battle in Manchuria Americans attack with 6 fighters, 1 infantry and 4 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Iwo Jima from Japanese with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 6 fighters and 4 tactical_bombers moved from Manchuria to Korea 2 aaGuns moved from Amur to Korea 1 battleship moved from 6 Sea Zone to 17 Sea Zone 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 cruiser moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from Japan to Korea 1 bomber moved from Western United States to Korea 3 fighters moved from Tsinghai to Burma 1 bomber moved from Kwangtung to Burma 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Spain to Gibraltar 8 armour, 2 artilleries and 3 mech_infantrys moved from Normandy Bordeaux to Spain 2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 2 submarines moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Spain 1 fighter placed in Eastern United States 2 bombers, 2 fighters and 1 tactical_bomber placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17 AA fire in Japan : : -0.17 Americans : 1.17 Japanese : 0.67