LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 4 Sea Zone to 3 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            3 infantry moved from Yunnan to Burma
            1 infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            6 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Yunnan to 42 Sea Zone
            1 bomber moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Yunnan to Malaya
            3 infantry moved from Shantung to Jehol
            2 infantry moved from Kiangsu to Shantung
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Burma
                Japanese attack with 1 bomber and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 2/4 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Sikang
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 bomber moved from Burma to Yunnan
            1 bomber moved from 42 Sea Zone to Yunnan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 transport placed in 6 Sea Zone
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
            Japanese collect 44 PUs (7 lost to blockades); end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    UK_Pacific : -0.67
    Japanese : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Midway to 3 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber and 2 fighters moved from India to Shensi
            1 fighter moved from Russia to Shensi
            1 infantry moved from Southern France to France
            6 fighters moved from Spain to France
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shensi
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 3 fighters in Shensi, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 5/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win with 6 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            6 fighters moved from France to Spain
            3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 11 Sea Zone to 10 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 3 Sea Zone to Amur
            1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Amur
            1 mech_infantry moved from Sakha to Amur
            1 armour moved from Buryatia to Amur
            1 aaGun and 1 infantry moved from Soviet Far East to Siberia
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 bomber and 2 fighters moved from Shensi to Tsinghai
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Spain
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,6
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 1.67
    Japanese : 0.33
    AA fire in French Indo China : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Midway to 3 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber and 2 fighters moved from India to Shensi
            1 fighter moved from Russia to Shensi
            1 infantry moved from Southern France to France
            6 fighters moved from Spain to France
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shensi
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 3 fighters in Shensi, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 5/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win with 6 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            6 fighters moved from France to Spain
            3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 11 Sea Zone to 10 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 3 Sea Zone to Amur
            1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Amur
            1 mech_infantry moved from Sakha to Amur
            1 armour moved from Buryatia to Amur
            1 aaGun and 1 infantry moved from Soviet Far East to Siberia
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 bomber and 2 fighters moved from Shensi to Tsinghai
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Spain
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,6
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            8 fighters and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Bulgaria to Yugoslavia
            2 mech_infantrys moved from Greece to Yugoslavia
            1 artillery moved from Bulgaria to Yugoslavia
            1 armour moved from Bulgaria to Yugoslavia
            1 bomber moved from Persia to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Burma
                British attack with 8 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 8 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/12 hits, 5.17 expected hits
                    Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Yugoslavia
                British attack with 1 armour, 1 artillery and 3 mech_infantrys
                Germans defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yugoslavia, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
                    British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Turkey
            5 armour moved from Bulgaria to Turkey
            3 armour moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Turkey
            1 artillery moved from Iraq to Turkey
            2 armour and 2 mech_infantrys moved from Iraq to Turkey
            2 armour moved from Turkmenistan to West India
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 armour moved from Caucasus to Turkey
            3 fighters and 1 tactical_bomber moved from Caucasus to Turkey
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Turkey to Greece
            1 fighter moved from Turkey to Greece
            8 fighters and 1 tactical_bomber moved from Burma to India
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 fighter moved from United Kingdom to 92 Sea Zone
    
        Place Units - British
            3 armour placed in Persia
            3 armour placed in Iraq
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,6,6,6
            British collect 42 PUs (2 lost to blockades); end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -2.50
    Americans : 1.67
    AA fire in Ukraine : : -0.17
    Japanese : 0.33
    AA fire in French Indo China : : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 93 Sea Zone from Americans
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from French
            8 infantry moved from Northern Italy to Yugoslavia
            1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 1 fighter and 8 infantry
                British defend with 1 armour, 1 artillery and 2 mech_infantrys
                    Italians roll dice for 1 bomber, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/10 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 bomber, 1 fighter and 7 infantry in Yugoslavia, round 3 : 2/9 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to 97 Sea Zone
            1 bomber moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            Battle in 16 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Java
            2 fighters moved from Caucasus to India
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            Battle in 16 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Java
            2 fighters moved from Caucasus to India
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Rostov to Caucasus
            1 artillery moved from Rostov to Caucasus
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from British
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 artillery, 4 bombers and 8 infantry moved from Western Germany to Northern Italy
            3 artilleries and 1 infantry moved from Holland Belgium to Western Germany
            6 infantry moved from Greater Southern Germany to Yugoslavia
            3 infantry moved from Slovakia Hungary to Yugoslavia
            8 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            5 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            7 mech_infantrys moved from Bessarabia to Belarus
            2 armour moved from Bessarabia to Yugoslavia
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Northern Italy
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            Germans undo move 1.
            2 artilleries and 8 infantry placed in Western Germany
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6,3
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Rostov to Caucasus
            1 artillery moved from Rostov to Caucasus
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from British
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
            1 artillery, 4 bombers and 8 infantry moved from Western Germany to Northern Italy
            3 artilleries and 1 infantry moved from Holland Belgium to Western Germany
            6 infantry moved from Greater Southern Germany to Yugoslavia
            3 infantry moved from Slovakia Hungary to Yugoslavia
            8 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            5 infantry moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            7 mech_infantrys moved from Bessarabia to Belarus
            2 armour moved from Bessarabia to Yugoslavia
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Northern Italy
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            Germans undo move 1.
            2 artilleries and 8 infantry placed in Western Germany
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6,3
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 6 infantry
            EDIT: Adding units owned by Germans to Southern Italy: 6 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            5 artilleries and 15 infantry moved from Tambov to Rostov
            1 infantry moved from Urals to Vologda
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            3 infantry moved from Smolensk to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Bryansk
            1 armour moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
            1 armour moved from Shensi to Tsinghai
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 5 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 16 infantry
                    Russians roll dice for 5 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in Rostov, round 2 : 4/22 hits, 6.17 expected hits
                    Germans roll dice for 1 artillery and 16 infantry in Rostov, round 2 : 6/17 hits, 5.67 expected hits
                    6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Rostov, round 3 : 8/16 hits, 5.17 expected hits
                    Germans roll dice for 1 artillery and 12 infantry in Rostov, round 3 : 4/13 hits, 4.33 expected hits
                    4 infantry owned by the Russians and 8 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 4 : 5/12 hits, 4.50 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Rostov, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Russians: 12 infantry
                Casualties for Germans: 1 artillery and 16 infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 3 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 4 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 aaGun and 1 artillery moved from Smolensk to Russia
            3 aaGuns and 3 artilleries moved from Tambov to Russia
            1 mech_infantry moved from Kansu to Kazakhstan
            1 armour moved from Tambov to Kazakhstan
            1 mech_infantry moved from Tambov to Kazakhstan
            1 armour and 1 mech_infantry moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Tambov to Russia
            1 armour and 1 mech_infantry moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 9 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Yunnan to Burma
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 infantry moved from Shantung to Jehol
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            2 bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            3 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
            Japanese collect 51 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    ANZAC : -0.50
    UK_Pacific : 1.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from Amur to Korea
            1 bomber moved from Amur to Korea
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Spain to Holland Belgium
                  Americans take Holland Belgium from Germans
            3 fighters moved from Spain to 93 Sea Zone
            3 fighters moved from Spain to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Spain to Southern France
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Amur to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            3 fighters moved from India to Burma
            1 bomber moved from Tsinghai to Burma
            2 fighters moved from Tsinghai to Kansu
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Korea
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Burma
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 3 fighters in Burma, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Kansu
                 retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
            Battle in Southern France
                Americans attack with 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Southern France, round 2 : 8/20 hits, 7.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 8 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from 94 Sea Zone to Spain
            3 fighters moved from 93 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 3 Sea Zone to 9 Sea Zone
            1 aaGun moved from Western United States to British Columbia
            1 aaGun and 1 infantry moved from Siberia to Sakha
            1 aaGun and 1 armour moved from Amur to Sakha
            1 fighter and 1 tactical_bomber moved from Korea to Sakha
            1 bomber moved from Korea to Midway
            2 fighters moved from Gibraltar to Spain
            1 fighter moved from Gibraltar to Spain
            1 fighter moved from Kansu to Kazakhstan
            3 fighters moved from Burma to India
            1 bomber moved from Burma to India
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 infantry placed in Spain
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,1,3,3
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : 1.00
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Korea
            1 fighter and 1 tactical_bomber moved from Amur to Korea
            1 bomber moved from Amur to Korea
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Hawaiian Islands to 16 Sea Zone
            4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Spain to Holland Belgium
                  Americans take Holland Belgium from Germans
            3 fighters moved from Spain to 93 Sea Zone
            3 fighters moved from Spain to 94 Sea Zone
            1 fighter moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Spain to Southern France
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Amur to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            3 fighters moved from India to Burma
            1 bomber moved from Tsinghai to Burma
            2 fighters moved from Tsinghai to Kansu
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Korea
                Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Burma
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 3 fighters in Burma, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Kansu
                 retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
            Battle in Southern France
                Americans attack with 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Southern France, round 2 : 8/20 hits, 7.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 8 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from 94 Sea Zone to Spain
            3 fighters moved from 93 Sea Zone to Gibraltar
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 3 Sea Zone to 9 Sea Zone
            1 aaGun moved from Western United States to British Columbia
            1 aaGun and 1 infantry moved from Siberia to Sakha
            1 aaGun and 1 armour moved from Amur to Sakha
            1 fighter and 1 tactical_bomber moved from Korea to Sakha
            1 bomber moved from Korea to Midway
            2 fighters moved from Gibraltar to Spain
            1 fighter moved from Gibraltar to Spain
            1 fighter moved from Kansu to Kazakhstan
            3 fighters moved from Burma to India
            1 bomber moved from Burma to India
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 infantry placed in Spain
            1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,1,3,3
            Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 artillery and 1 infantry moved from Greece to Bulgaria
            2 fighters moved from Greece to Bulgaria
            3 armour moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
            1 bomber moved from Turkey to Southern Italy
    
        Combat - British
            Strategic bombing raid in Southern Italy
                    AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 3 damage total. 
            Battle in Caucasus
                British attack with 3 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Bulgaria
                British attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
                British win, taking Bulgaria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Bulgaria to Greece
            10 armour, 1 artillery and 4 mech_infantrys moved from Turkey to Greece
            3 armour and 1 mech_infantry moved from Iraq to Greece
            1 fighter and 1 tactical_bomber moved from Caucasus to Greece
            1 fighter moved from Egypt to Greece
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from 92 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to Southern France
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Spain to 91 Sea Zone
            1 infantry moved from Spain to Southern France
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to United Kingdom
            2 armour moved from West India to India
            1 bomber moved from Southern Italy to Greece
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Egypt
            1 fighter and 1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3,1,4,4
            British collect 39 PUs (3 lost to blockades); end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.00
    British : -1.33
    Americans : 1.00
    AA fire in Southern Italy : : -0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
            3 infantry moved from Yugoslavia to Bulgaria
            1 bomber moved from Southern Italy to Bulgaria
            1 fighter moved from 97 Sea Zone to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 bomber, 1 fighter and 3 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Bulgaria to Southern Italy
            1 fighter moved from Bulgaria to 97 Sea Zone
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to Sumatra
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from 44 Sea Zone to Java
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Java to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to Sumatra
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from 44 Sea Zone to Java
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 24 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            5 infantry moved from Belarus to Bryansk
            2 bombers moved from Northern Italy to Ukraine
            2 bombers moved from Ukraine to Bryansk
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Northern Italy to Holland Belgium
            3 infantry moved from Novgorod to Archangel
            1 bomber moved from Northern Italy to Archangel
            2 armour and 9 infantry moved from Yugoslavia to Northern Italy
            1 bomber moved from Northern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers and 2 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 2 bombers and 5 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers and 5 infantry in Bryansk, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 bombers and 4 infantry in Bryansk, round 3 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            2 bombers moved from Bryansk to Belarus
            5 aaGuns, 1 artillery and 4 infantry moved from Ukraine to Western Ukraine
            8 infantry moved from Germany to Slovakia Hungary
            5 mech_infantrys moved from Belarus to Western Ukraine
            11 infantry moved from Romania to Bessarabia
            8 infantry moved from Slovakia Hungary to Romania
            2 bombers moved from Holland Belgium to Northern Italy
            5 artilleries and 7 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,6,5
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Americans : -0.33
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Tsinghai to Kansu
            1 mech_infantry moved from Kazakhstan to Kansu
            1 artillery and 2 infantry moved from Vologda to Archangel
            2 infantry moved from Russia to Smolensk
            3 infantry moved from Rostov to Ukraine
            1 artillery moved from Rostov to Ukraine
            2 armour, 4 artilleries and 2 mech_infantrys moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            2 armour, 6 artilleries, 3 infantry and 4 mech_infantrys moved from Russia to Bryansk
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Russians attack with 4 armour, 10 artilleries, 3 infantry and 6 mech_infantrys
                Germans defend with 4 infantry
                    Russians roll dice for 4 armour, 10 artilleries, 3 infantry and 6 mech_infantrys in Bryansk, round 2 : 9/23 hits, 8.33 expected hits
                    Germans roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 armour, 10 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 4 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Archangel to Russia
            1 infantry moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
            4 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            2 bombers moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Szechwan to Shensi
            4 infantry moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Yunnan to Szechwan
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Malaya to Yunnan
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 2 infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 2 bombers and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Burma, round 2 : 0/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers and 3 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
            Japanese collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    UK_Pacific : -0.33
    Japanese : -0.33
    

    Savegame

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