LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Baltic States
            1 armour moved from Eastern Poland to Belarus
            1 artillery moved from Romania to Bessarabia
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Italians attack with 1 artillery
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Bessarabia
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            3 fighters and 2 infantry moved from Burma to India
            1 fighter moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            3 fighters and 2 infantry moved from Burma to India
            1 fighter moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 armour, 2 artilleries and 7 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Finland to Norway
            1 armour moved from Norway to Karelia
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 armour moved from Eastern Poland to Ukraine
            2 fighters moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Eastern Poland
            2 aaGuns, 1 artillery and 1 infantry moved from Poland to Eastern Poland
            1 armour, 1 artillery and 5 infantry moved from Germany to Poland
            1 armour moved from Poland to Eastern Poland
            4 infantry moved from Bulgaria to Romania
            1 infantry moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            2 fighters moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Battle in Belarus
                Russians attack with 2 fighters and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter moved from Smolensk to Bryansk
            2 fighters moved from Belarus to Bryansk
            1 artillery and 3 infantry moved from Russia to Bryansk
            3 infantry moved from Timguska to Urals
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 mech_infantry moved from Russia to Urals
            1 armour moved from Russia to Urals
    
        Place Units - Russians
            1 fighter, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 1.00
    Russians : -1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 armour moved from 44 Sea Zone to Celebes
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 bombers moved from Kwangsi to Malaya
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 artillery moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 mech_infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shensi
                Japanese attack with 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Malaya, round 3 : 3/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
            Battle in Shan State
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/5 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Szechwan
                Japanese attack with 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Soviet Far East, round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Soviet Far East, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Soviet Far East, round 5 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Soviet Far East, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Soviet Far East, round 6 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Soviet Far East, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 destroyers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
            1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
            2 carriers moved from 41 Sea Zone to 44 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            Japanese undo move 2.
            Japanese undo move 1.
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            4 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 0.33
    Chinese : -0.33
    UK_Pacific : -1.00
    Russians : -0.33
    Japanese : -1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 19 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 destroyers
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 55 Sea Zone to India
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Alaska to British Columbia
            2 aaGuns, 1 armour and 1 mech_infantry moved from British Columbia to Western United States
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 fighters moved from Gibraltar to Trans-Jordan
            1 bomber moved from Gibraltar to Persia
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 1.
            1 submarine placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Japanese : -1.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Suiyuyan
            1 infantry moved from Sikang to Szechwan
            3 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 19 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 destroyers
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from 55 Sea Zone to India
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Alaska to British Columbia
            2 aaGuns, 1 armour and 1 mech_infantry moved from British Columbia to Western United States
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            2 fighters moved from Gibraltar to Trans-Jordan
            1 bomber moved from Gibraltar to Persia
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            Americans undo move 1.
            1 submarine placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Suiyuyan
            1 infantry moved from Sikang to Szechwan
            3 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            5 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            2 fighters and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from India to Burma
            4 infantry moved from Northwest Persia to Caucasus
            1 armour and 5 mech_infantrys moved from Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Caucasus
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Trans-Jordan to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
            1 mech_infantry moved from Kenya to Egypt
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 bomber moved from Persia to Eastern Persia
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            1 infantry placed in Egypt
            2 destroyers placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,2,1,2,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : -0.50
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
            Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            2 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            2 tactical_bombers moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
            6 bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
    

    Savegame


  • @StuckTojo any scramble in sz110?

  • '19 '17 '16

    @dawgoneit

    No, thank you.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
            2 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            2 tactical_bombers moved from Southern Italy to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 infantry moved from Eastern Poland to Western Ukraine
            6 bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/8 hits, 5.17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Germans attack with 1 armour, 1 artillery and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Ukraine, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Ukraine to Bessarabia
            4 infantry moved from Romania to Bessarabia
            1 artillery and 5 infantry moved from Poland to Eastern Poland
            1 armour moved from Karelia to Novgorod
            1 infantry moved from Finland to Norway
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            10 infantry moved from Germany to Poland
            1 bomber moved from 104 Sea Zone to Western Germany
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            6 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 bomber placed in Western Germany
            3 infantry placed in Novgorod
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -0.33
    Americans : -0.33
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                 retreated to Archangel
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Kansu to Suiyuyan
            2 fighters and 1 tactical_bomber moved from Russia to Suiyuyan
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Archangel to Bryansk
            1 infantry moved from Vologda to Urals
            1 infantry moved from Russia to Vologda
            5 infantry and 2 mech_infantrys moved from Russia to Bryansk
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Italians : 0.67
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Anhwe to Hunan
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            4 fighters and 4 tactical_bombers moved from Hopei to Yunnan
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 armour and 1 artillery moved from Celebes to 44 Sea Zone
            2 fighters moved from 37 Sea Zone to Sumatra
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 artilleries, 1 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy
            1 artillery, 2 infantry and 1 mech_infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            1 armour and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 armour moved from 41 Sea Zone to Sumatra
            1 bomber moved from Kwangsi to 41 Sea Zone
    
        Combat - Japanese
            Battle in Siam
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Siam from UK_Pacific with 1 bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5.50 expected hits
                    Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 2 mech_infantrys
            Battle in Sumatra
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 41 Sea Zone to Kwangsi
            3 artilleries, 4 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            2 carriers moved from 44 Sea Zone to 36 Sea Zone
            1 destroyer moved from 5 Sea Zone to 19 Sea Zone
            1 aaGun moved from Hopei to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Chinese : 1.33
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 5 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            1 bomber moved from India to French Indo China
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Celebes
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Celebes from Japanese, taking 1 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win with 1 armour remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from French Indo China to India
            2 fighters moved from Trans-Jordan to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 104 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from 1 Sea Zone to Central United States
            1 aaGun moved from Western United States to Central United States
            1 aaGun moved from Western United States to British Columbia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            1 artillery, 2 fighters and 3 infantry placed in Eastern United States
            4 destroyers placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 1.50
    Japanese : 1.50
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 artillery and 10 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

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