@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Burma 4 fighters moved from India to Burma 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Malaya Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 submarine owned by the Italians Submerged Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 transport owned by the Italians lost in 93 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in Burma Americans attack with 1 bomber and 4 fighters Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Burma Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in Spain Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 3 armour and 1 factory_minor Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Spain, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain Americans roll dice for 3 fighters in Spain, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 armour in Spain, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain Americans roll dice for 2 fighters in Spain, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Spain, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters in Spain, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Spain, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Spain Americans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 3 armour Non Combat Move - Americans 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from 93 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 61 Sea Zone to 39 Sea Zone 1 fighter moved from Queensland to 39 Sea Zone 1 bomber moved from French Indo China to India 1 bomber and 3 fighters moved from Burma to India 1 battleship, 2 carriers and 2 cruisers moved from 61 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 artilleries, 2 fighters and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.50 Italians : 0.17 Americans : -3.50 Japanese : 0.00 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 4/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 2.67 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Burma 4 fighters moved from India to Burma 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to Spain 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to Spain 1 fighter moved from 91 Sea Zone to Spain Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in Malaya Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone 1 submarine owned by the Italians Submerged Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 transport owned by the Italians lost in 93 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in Burma Americans attack with 1 bomber and 4 fighters Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Burma Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in Spain Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 3 armour and 1 factory_minor Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Spain, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain Americans roll dice for 3 fighters in Spain, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 2 armour in Spain, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Spain Americans roll dice for 2 fighters in Spain, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Spain, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters in Spain, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Spain, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Spain Americans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 3 armour Non Combat Move - Americans 2 fighters moved from Spain to 91 Sea Zone 2 fighters moved from 93 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 61 Sea Zone to 39 Sea Zone 1 fighter moved from Queensland to 39 Sea Zone 1 bomber moved from French Indo China to India 1 bomber and 3 fighters moved from Burma to India 1 battleship, 2 carriers and 2 cruisers moved from 61 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 artilleries, 2 fighters and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 4/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from India to Shan State UK_Pacific take Burma from Japanese 1 bomber, 3 fighters and 1 tactical_bomber moved from India to Shan State 1 armour and 1 mech_infantry moved from Rostov to Turkey 1 armour and 1 mech_infantry moved from Caucasus to Turkey 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 infantry and 2 mech_infantrys moved from Iraq to Turkey 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 mech_infantry moved from Iraq to Turkey 1 artillery moved from Gibraltar to Spain British take Spain from Germans 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 2 submarines British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 2 submarines Battle in Shan State British attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Turkey British attack with 3 armour, 1 infantry and 7 mech_infantrys Germans defend with 1 armour British roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Turkey, round 2 : 2/11 hits, 2.83 expected hits Germans roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Turkey British win, taking Turkey from Germans with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 armour moved from West India to India 1 infantry moved from India to Burma 1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to India 1 fighter moved from Persia to India 1 fighter moved from Persia to Trans-Jordan 1 armour moved from Gibraltar to Spain 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone 2 infantry moved from 104 Sea Zone to Spain Place Units - British 2 armour placed in Persia 1 fighter and 1 transport placed in 81 Sea Zone 1 armour placed in Persia 1 infantry placed in Egypt 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 British collect 37 PUs (2 lost to blockades); end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.17 British : 1.67 Americans : -3.50 Chinese : 2.67 Japanese : -1.00 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Spain 1 fighter moved from Northern Italy to Spain 3 infantry moved from Southern France to Spain 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in Spain Italians attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Spain, round 2 : 0/4 hits, 1.50 expected hits 1 infantry owned by the British lost in Spain Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Spain, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Spain, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Spain Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Spain, round 4 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 artillery in Spain, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Spain Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Spain, round 5 : 0/3 hits, 1.33 expected hits British roll dice for 1 armour in Spain, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Spain retreated to Spain British win with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 3 infantry Battle in 97 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines British defend with 1 submarine; Americans defend with 1 submarine Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 3 destroyers in 97 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from Spain to Southern Italy 1 fighter moved from Spain to Northern Italy 1 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern France 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -2.50 British : -1.00 Americans : 0.83
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 41 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from India to Turkey 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.50
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 41 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from India to Turkey 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Novgorod to Archangel 1 bomber moved from France to 104 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to Spain 8 infantry moved from Normandy Bordeaux to Spain 1 armour moved from France to Spain 2 mech_infantrys moved from Normandy Bordeaux to Spain 2 mech_infantrys moved from Normandy Bordeaux to Spain Combat - Germans Battle in 104 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 104 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Spain Germans attack with 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys British defend with 1 armour and 1 factory_minor Germans roll dice for 1 armour, 1 artillery, 8 infantry and 4 mech_infantrys in Spain, round 2 : 3/14 hits, 3.00 expected hits British roll dice for 1 armour in Spain, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Spain Germans win, taking Spain from British with 1 armour, 1 artillery, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 3 bombers moved from France to Eastern Poland 2 infantry moved from Poland to Eastern Poland 4 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Finland to Norway 1 carrier, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from 104 Sea Zone to Western Germany 4 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from France to Germany 1 mech_infantry moved from Western Germany to Poland 4 artilleries and 5 infantry moved from Bessarabia to Romania 4 artilleries and 5 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Romania 1 armour moved from Eastern Poland to Romania 2 tactical_bombers moved from Greece to Southern Italy 7 armour moved from Eastern Poland to Romania Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 0.50 Russians : 1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 artillery and 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Vologda to Archangel 1 fighter moved from Vologda to Belarus 1 fighter moved from Vologda to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 4 artilleries moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 3 artilleries moved from Bryansk to Ukraine 8 infantry moved from Bryansk to Ukraine 5 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Ukraine Russians attack with 7 artilleries and 18 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 7 artilleries and 18 infantry in Ukraine, round 2 : 8/25 hits, 6.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 7 artilleries and 17 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Western Ukraine to Bryansk 2 fighters moved from Belarus to Russia 1 fighter moved from Archangel to Russia 2 aaGuns moved from Bryansk to Ukraine 3 armour and 3 mech_infantrys moved from Russia to Ukraine 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Bryansk to Ukraine Place Units - Russians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from French Indo China to Shan State 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 bombers moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Shensi 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 armour, 1 artillery and 3 infantry moved from Yunnan to Szechwan 2 artilleries moved from Buryatia to Yakut S.S.R. 1 infantry moved from Yenisey to Yakut S.S.R. 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Szechwan Japanese attack with 1 armour, 1 artillery and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Szechwan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Szechwan, round 3 : 3/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery moved from Hunan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 2 bombers moved from Shan State to Yunnan 3 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 7 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 7 infantry moved from 36 Sea Zone to Kwangsi 3 infantry moved from Kiangsu to Anhwe Place Units - Japanese 2 destroyers placed in 6 Sea Zone Japanese undo move 1. 2 destroyers placed in 36 Sea Zone 1 armour placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Americans : -0.33 Chinese : -0.67 UK_Pacific : -0.17 Japanese : 3.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 39 Sea Zone to Shan State 3 fighters moved from India to Shan State 1 bomber moved from India to French Indo China 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 4 fighters moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Soviet Far East Battle in 93 Sea Zone Americans attack with 1 destroyer and 4 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 93 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Shan State Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry in Shan State, round 2 : 4/9 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Americans 5 fighters moved from Shan State to India 1 bomber moved from French Indo China to India 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 aaGun moved from Western United States to British Columbia 4 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 7 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -0.83 Japanese : -1.00 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -2.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 39 Sea Zone to Shan State 3 fighters moved from India to Shan State 1 bomber moved from India to French Indo China 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 4 fighters moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Soviet Far East Battle in 93 Sea Zone Americans attack with 1 destroyer and 4 fighters Italians defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 93 Sea Zone from Italians with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Shan State Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry in Shan State, round 2 : 4/9 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Americans 5 fighters moved from Shan State to India 1 bomber moved from French Indo China to India 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 aaGun moved from Western United States to British Columbia 4 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 7 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 4 fighters and 1 tactical_bomber moved from India to Burma 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Bulgaria 3 armour, 1 infantry and 7 mech_infantrys moved from Turkey to Greece Combat - British Battle in Bulgaria Battle in Burma British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Bulgaria from Germans, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Greece British attack with 3 armour, 1 infantry and 7 mech_infantrys Italians defend with 2 infantry British roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Greece, round 2 : 1/11 hits, 2.83 expected hits Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece British roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Greece, round 3 : 2/11 hits, 2.83 expected hits Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 2 mech_infantrys moved from Iraq to Turkey 3 armour moved from Persia to Turkey 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Trans-Jordan to Turkey 1 infantry moved from Egypt to Trans-Jordan 4 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from United Kingdom to Gibraltar Place Units - British 2 armour and 1 mech_infantry placed in Persia 1 fighter and 1 transport placed in 98 Sea Zone 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,4,5,2,5 British collect 38 PUs (2 lost to blockades); end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians : -1.17 British : -2.67 Americans : -0.83 Chinese : -2.17 Japanese : 0.33 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Bulgaria 1 bomber moved from Southern Italy to Bulgaria 1 fighter moved from Northern Italy to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 3/3 hits, 1.33 expected hits British roll dice for 2 infantry in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Bulgaria Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Bulgaria to 97 Sea Zone 1 bomber moved from Bulgaria to Southern Italy 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 1 destroyer moved from 41 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Siam Non Combat Move - ANZAC 1 fighter moved from Turkey to Bulgaria 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 1 destroyer moved from 41 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in Siam Non Combat Move - ANZAC 1 fighter moved from Turkey to Bulgaria 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Romania to Albania 8 armour, 4 artilleries and 5 infantry moved from Romania to Bulgaria 3 infantry moved from Eastern Poland to Western Ukraine 1 bomber and 1 fighter moved from Eastern Poland to Western Ukraine 2 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Archangel 3 infantry moved from Novgorod to Archangel 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Archangel 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 armour moved from Spain to Portugal Germans take Portugal from British 1 armour moved from Portugal to Spain 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain Combat - Germans Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 8 armour, 4 artilleries and 5 infantry ANZAC defend with 1 fighter Germans roll dice for 8 armour, 4 artilleries and 5 infantry in Bulgaria, round 2 : 6/17 hits, 6.83 expected hits British roll dice for 1 fighter in Bulgaria, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Bulgaria Germans win, taking Bulgaria from British with 8 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 fighter Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland 4 artilleries and 5 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Bessarabia 4 infantry and 1 mech_infantry moved from Poland to Eastern Poland 2 bombers moved from Archangel to Eastern Poland 2 bombers moved from Belarus to Eastern Poland 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from Germany to Poland 1 transport moved from 115 Sea Zone to 112 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone Place Units - Germans 3 infantry placed in Spain 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 1 artillery and 9 infantry placed in Germany Germans undo move 4. 3 infantry placed in Novgorod 1 artillery and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -3.67 British : 0.33 Americans : 0.00 Russians : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 3 infantry moved from Bryansk to Belarus 3 fighters moved from Russia to Belarus 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia Combat - Russians Battle in Belarus Russians attack with 3 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine 2 aaGuns, 3 armour, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 1 artillery and 2 infantry moved from Russia to Bryansk 1 fighter moved from Belarus to Western Ukraine 2 fighters moved from Belarus to Russia 1 infantry moved from Russia to Smolensk Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 artillery, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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Going to Nicaragua tomorrow for 3 1/2 weeks. Won’t be able to play during that time. I’m hoping you you’re up to getting a few turns in tonight, but if not we can resume when I get back. Have a great weekend.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Yunnan to 43 Sea Zone 1 bomber moved from Yunnan to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 1 armour moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam 2 artilleries and 3 infantry moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 armour, 1 artillery and 2 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 2 infantry moved from Kweichow to Shensi 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Kiangsu to Hunan 7 infantry moved from Kwangsi to Yunnan 1 armour, 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangsi to Yunnan 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Kiangsu to Hunan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 bomber and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Battle in Malaya Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery, 2 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 6/9 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Siam Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yenisey Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 aaGun moved from Kwangsi to Yunnan 1 bomber moved from 43 Sea Zone to Yunnan 1 bomber moved from 35 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter moved from Shan State to Yunnan 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 aaGun moved from Korea to Manchuria 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 1.33 ANZAC : 1.00 UK_Pacific : 0.33 Russians : 0.67 Japanese : 3.50
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@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
Going to Nicaragua tomorrow for 3 1/2 weeks. Won’t be able to play during that time. I’m hoping you you’re up to getting a few turns in tonight, but if not we can resume when I get back. Have a great weekend.
sorry i didn’t get any turns in. i hope you have an awesome time in Nicaragua. see ya when you get back.