@max334 yes
FerrousGryphon (Allies+7) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 armour and 1 mech_infantry moved from Olgiy to Suiyuyan Japanese take Suiyuyan from Chinese 2 artilleries and 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 aaGun, 7 artilleries, 17 infantry and 4 mech_infantrys moved from Hopei to Kweichow 1 armour and 1 mech_infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Jehol to Chahar 2 infantry moved from Dzavhan to Tsagaan Olom 1 artillery and 1 infantry moved from Burma to India 2 bombers moved from India to Philippines 3 fighters moved from 42 Sea Zone to India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia 4 fighters moved from Western Australia to 56 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 submarines and 8 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 1 carrier and 4 submarines moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Amur to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in India 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 battleship, 3 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone 5 carriers, 6 destroyers, 8 submarines and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 49 Sea Zone to New South Wales 5 fighters moved from 49 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan Place Units - Americans 4 infantry placed in Eastern United States 1 bomber and 2 infantry placed in Western United States 2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to New South Wales: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 30 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British Purchase Units - British British buy 2 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - British 1 submarine moved from 98 Sea Zone to 97 Sea Zone 5 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 armour and 11 mech_infantrys moved from West India to Persia 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Eire to United Kingdom 1 bomber moved from Iraq to Gibraltar 3 fighters moved from West India to Syria 2 fighters moved from West India to Northwest Persia Place Units - British 2 armour and 1 mech_infantry placed in Iraq 1 destroyer placed in 98 Sea Zone 2 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 Americans : 2.67 Chinese : -0.33 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 armour and 1 mech_infantry moved from Novosibirsk to Archangel Italians take Vologda from Russians 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 armour moved from Kansu to Shensi Italians take Shensi from Chinese Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry British defend with 4 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to France Americans win with 1 artillery remaining. Battle score for attacker is 9 Casualties for British: 4 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to Germany 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,4,5 Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -2.00 Americans : -2.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 cruiser and 3 submarines moved from 49 Sea Zone to 33 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 2 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 1 armour moved from Belarus to Ukraine Germans take Bryansk from Russians 3 armour, 5 artilleries, 22 infantry and 6 mech_infantrys moved from Caucasus to Volgograd 2 infantry moved from Ukraine to Rostov 2 fighters moved from Caucasus to Rostov 8 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd Germans take Samara from Russians 2 bombers moved from Novgorod to Belarus 2 bombers and 3 fighters moved from Belarus to Russia 2 bombers moved from Novgorod to Rostov Purchase Units - Germans Germans buy 5 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Russia causes 0 damage total. Battle in Rostov Germans attack with 2 bombers, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Rostov, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Volgograd, round 2 : 10/47 hits, 13.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 4 artilleries and 1 infantry moved from Novgorod to Belarus 5 artilleries, 2 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine 2 bombers moved from Rostov to Novgorod 6 mech_infantrys moved from Poland to Belarus 2 artilleries and 4 infantry moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from Rostov to Novgorod 3 fighters moved from Russia to Ukraine 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns moved from Caucasus to Volgograd 1 armour and 7 mech_infantrys moved from Ukraine to Volgograd 1 armour and 2 mech_infantrys moved from Western Germany to Germany Place Units - Germans 3 infantry placed in France 2 artilleries and 1 infantry placed in Germany 3 mech_infantrys placed in Novgorod 8 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,4,1 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.67 Germans : -3.50 Americans : -0.33 Russians : 0.33
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Russians 3 armour and 3 mech_infantrys moved from Russia to Samara Russians take Samara from Germans 3 armour and 3 mech_infantrys moved from Samara to Volgograd 18 artilleries and 40 infantry moved from Tambov to Volgograd 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; Russians buy 5 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 armour, 18 artilleries, 3 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 12 armour, 5 artilleries, 1 factory_minor, 22 infantry and 16 mech_infantrys AA fire in Volgograd : 2/4 hits, 0.67 expected hits 2 fighters owned by the Russians lost in Volgograd Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 40 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 21/67 hits, 19.00 expected hits Germans roll dice for 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys in Volgograd, round 2 : 15/55 hits, 20.33 expected hits 15 infantry owned by the Russians, 2 aaGuns owned by the Germans and 19 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 25 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 16/52 hits, 16.50 expected hits Germans roll dice for 12 armour, 5 artilleries, 3 infantry and 16 mech_infantrys in Volgograd, round 3 : 17/36 hits, 14.00 expected hits 17 infantry owned by the Russians, 3 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 11/35 hits, 12.67 expected hits Germans roll dice for 12 armour, 5 artilleries and 3 mech_infantrys in Volgograd, round 4 : 6/20 hits, 8.67 expected hits 6 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 12/29 hits, 10.67 expected hits Germans roll dice for 9 armour in Volgograd, round 5 : 4/9 hits, 4.50 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 armour, 16 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 84 Casualties for Russians: 2 artilleries, 2 fighters and 40 infantry Casualties for Germans: 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Tambov to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Volgograd : : 1.33 Russians : 1.17
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That was a major boo boo in Volgograd. Saw it in NCM but had already rolled all those dice. Was hoping that somehow you wouldn’t notice but I didn’t think there was much chance of that. Not sure how I calculated it wrongly.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Japanese 4 artilleries and 16 infantry moved from India to West India Japanese take West India from UK_Pacific 1 mech_infantry moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Western Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 armour moved from Northern Territory to Western Australia 1 infantry moved from French Indo China to Yunnan 2 fighters moved from India to Yunnan Purchase Units - Japanese Japanese buy 4 artilleries, 2 carriers, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 battleship and 1 destroyer moved from 56 Sea Zone to 37 Sea Zone 2 fighters moved from Western Australia to 56 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone 2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia 3 transports moved from 56 Sea Zone to 37 Sea Zone 1 infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Tsagaan Olom to Suiyuyan 1 armour and 1 mech_infantry moved from Suiyuyan to Hopei 1 mech_infantry moved from Kweichow to Hunan 1 aaGun, 11 artilleries, 22 infantry and 3 mech_infantrys moved from Kweichow to Shensi 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from India to 36 Sea Zone 3 fighters moved from Philippines to 36 Sea Zone 2 bombers moved from Philippines to Shan State 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 4 infantry moved from Manchuria to Amur 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to Kiangsu 2 fighters moved from Yunnan to Shan State 2 fighters moved from Japan to 36 Sea Zone Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 harbour placed in Western Australia 1 artillery and 2 infantry placed in India 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.00
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Denmark 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Norway Battle in Denmark Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 2 fighters moved from 33 Sea Zone to New South Wales 2 fighters moved from Hawaiian Islands to 33 Sea Zone 3 fighters moved from Hawaiian Islands to Caroline Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Hawaiian Islands to Caroline Islands 2 infantry moved from Western United States to 10 Sea Zone 2 carriers, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 fighter moved from 33 Sea Zone to New South Wales 1 fighter moved from Hawaiian Islands to 33 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 1 artillery and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Combat Move - British 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Syria to 80 Sea Zone 1 mech_infantry moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Northwest Persia to Rostov 1 mech_infantry moved from Northwest Persia to Rostov 2 fighters moved from Northwest Persia to Rostov 1 fighter moved from Syria to Rostov Purchase Units - British British buy 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Battle in Rostov British attack with 3 fighters and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 3 fighters and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Rostov to Russia 4 aaGuns, 1 armour, 9 artilleries, 22 infantry and 7 mech_infantrys moved from Northwest Persia to Caucasus 1 armour and 11 mech_infantrys moved from Persia to Caucasus 2 armour and 3 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 fighters moved from 80 Sea Zone to Caucasus 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 bomber moved from Gibraltar to Norway 2 fighters moved from United Kingdom to Norway Place Units - British 3 mech_infantrys placed in Egypt 2 infantry and 1 mech_infantry placed in Iraq 1 artillery and 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 1.83 Japanese : 0.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Rostov Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Rostov Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Archangel to Bryansk 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from France to Western Germany 2 infantry moved from Holland Belgium to Western Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,3,3 Italians collect 7 PUs (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Norway Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark 2 fighters and 2 tactical_bombers moved from Western Germany to Denmark 1 armour moved from Ukraine to Bryansk Germans take Rostov from Russians 3 fighters moved from Ukraine to Russia 2 bombers and 1 fighter moved from Novgorod to Russia 1 fighter moved from Novgorod to Denmark 1 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Denmark Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Denmark, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Denmark to 113 Sea Zone 3 fighters moved from Denmark to Western Germany 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 4 infantry moved from Eastern Poland to Belarus 7 mech_infantrys moved from Eastern Poland to Ukraine 1 armour, 14 artilleries, 8 infantry and 25 mech_infantrys moved from Belarus to Bryansk 4 fighters moved from Russia to Ukraine 2 bombers moved from Russia to Novgorod 2 infantry moved from Finland to Vyborg 1 artillery and 1 infantry moved from Novgorod to Vyborg 3 mech_infantrys moved from Novgorod to Bryansk 1 armour and 11 mech_infantrys moved from Archangel to Novgorod 1 armour moved from Eastern Poland to Novgorod 2 infantry moved from Normandy Bordeaux to France 2 artilleries and 2 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 9 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Poland Place Units - Germans 1 carrier placed in 113 Sea Zone 1 bomber and 1 fighter placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany 3 armour placed in Novgorod 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,6,2 Germans collect 52 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 1.33 Americans : -0.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Research Technology - Germans Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark 2 fighters and 2 tactical_bombers moved from Western Germany to Denmark 1 armour moved from Ukraine to Bryansk Germans take Rostov from Russians 3 fighters moved from Ukraine to Russia 2 bombers and 1 fighter moved from Novgorod to Russia 1 fighter moved from Novgorod to Denmark 1 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Denmark Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Denmark, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Denmark to 113 Sea Zone 3 fighters moved from Denmark to Western Germany 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 4 infantry moved from Eastern Poland to Belarus 7 mech_infantrys moved from Eastern Poland to Ukraine 1 armour, 14 artilleries, 8 infantry and 25 mech_infantrys moved from Belarus to Bryansk 4 fighters moved from Russia to Ukraine 2 bombers moved from Russia to Novgorod 2 infantry moved from Finland to Vyborg 1 artillery and 1 infantry moved from Novgorod to Vyborg 3 mech_infantrys moved from Novgorod to Bryansk 1 armour and 11 mech_infantrys moved from Archangel to Novgorod 1 armour moved from Eastern Poland to Novgorod 2 infantry moved from Normandy Bordeaux to France 2 artilleries and 2 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 9 mech_infantrys moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Poland Place Units - Germans 1 carrier placed in 113 Sea Zone 1 bomber and 1 fighter placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany 3 armour placed in Novgorod 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,6,2 Germans collect 52 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 artilleries and 4 infantry EDIT: Adding units owned by Germans to Western Ukraine: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 1.33 Americans : -0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 submarine moved from 97 Sea Zone to 98 Sea Zone Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 5 PUs; Russians buy 1 infantry; Remaining resources: 2 PUs; Non Combat Move - Russians 3 armour and 4 mech_infantrys moved from Volgograd to Russia Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Japanese 1 armour moved from Western Australia to Northern Territory Japanese take South Australia from ANZAC 3 artilleries and 3 infantry moved from Western Australia to Northern Territory 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 10 fighters, 7 submarines and 8 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone 11 artilleries, 22 infantry and 3 mech_infantrys moved from Shensi to Sikang 1 armour and 1 mech_infantry moved from Hopei to Sikang 2 bombers and 2 fighters moved from Shan State to Sikang 3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone 3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory 1 marine moved from Western Australia to Northern Territory 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Szechwan 6 artilleries and 6 infantry moved from Western Australia to Northern Territory 1 transport moved from 56 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in 55 Sea Zone Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines, 8 tactical_bombers and 3 transports Americans defend with 1 destroyer Japanese roll dice for 7 submarines in 55 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines, 8 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northern Territory Japanese attack with 1 armour, 12 artilleries, 12 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 12 artilleries, 12 infantry and 1 marine in Northern Territory, round 2 : 6/26 hits, 8.67 expected hits ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northern Territory Japanese win, taking Northern Territory from ANZAC with 1 armour, 12 artilleries, 12 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour, 11 artilleries, 2 bombers, 2 fighters, 22 infantry and 4 mech_infantrys Chinese defend with 1 fighter and 33 infantry Japanese roll dice for 1 armour, 11 artilleries, 2 bombers, 2 fighters, 22 infantry and 4 mech_infantrys in Sikang, round 2 : 13/42 hits, 12.67 expected hits Chinese roll dice for 1 fighter and 33 infantry in Sikang, round 2 : 14/34 hits, 11.67 expected hits 14 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 11 artilleries, 2 bombers, 2 fighters, 8 infantry and 4 mech_infantrys in Sikang, round 3 : 5/28 hits, 10.33 expected hits Chinese roll dice for 1 fighter and 20 infantry in Sikang, round 3 : 10/21 hits, 7.33 expected hits 8 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 9 artilleries, 2 bombers, 2 fighters and 4 mech_infantrys in Sikang, round 4 : 4/18 hits, 7.17 expected hits Chinese roll dice for 1 fighter and 15 infantry in Sikang, round 4 : 5/16 hits, 5.67 expected hits 5 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters and 4 mech_infantrys in Sikang, round 5 : 5/13 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 5 : 2/12 hits, 4.33 expected hits 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters and 2 mech_infantrys in Sikang, round 6 : 6/11 hits, 4.83 expected hits Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 6 : 3/7 hits, 2.67 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 1 mech_infantry in Sikang, round 7 : 2/8 hits, 3.83 expected hits Chinese roll dice for 1 fighter in Sikang, round 7 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 10 artilleries, 22 infantry and 3 mech_infantrys Casualties for Chinese: 1 fighter and 33 infantry Non Combat Move - Japanese 2 fighters moved from Sikang to Shensi 2 bombers moved from Sikang to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 2 artilleries and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Yunnan to Kweichow 4 artilleries and 16 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 transport moved from 56 Sea Zone to 39 Sea Zone 3 carriers, 1 destroyer, 6 fighters and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Japan to French Indo China 1 artillery moved from India to Burma 1 artillery and 4 infantry moved from Amur to Manchuria Place Units - Japanese 2 artilleries and 1 infantry placed in India 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kiangsu 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Chinese : 3.33 Japanese : -12.67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 bomber moved from United Kingdom to Germany Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 35 Sea Zone Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 4 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western United States to Caroline Islands Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 artillery and 3 infantry placed in Eastern United States 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Caucasus: 1 armour EDIT: Adding units owned by Americans to Volgograd: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry EDIT: Adding units owned by Americans to Iraq: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Norway to Finland British take Finland from Germans 1 armour moved from Caucasus to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Volgograd 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Norway to Denmark 2 fighters moved from Norway to 112 Sea Zone 2 submarines moved from 97 Sea Zone to 98 Sea Zone Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 2 PUs; Combat - British Battle in Denmark British attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 bomber and 2 infantry in Denmark, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Denmark British win, taking Denmark from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Denmark to Norway 2 fighters moved from 112 Sea Zone to Norway 1 mech_infantry moved from Kazakhstan to Russia 2 fighters moved from Caucasus to Russia 3 armour and 21 mech_infantrys moved from Caucasus to Volgograd 2 aaGuns moved from Caucasus to Volgograd 3 mech_infantrys moved from Egypt to Iraq 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 aaGuns, 9 artilleries and 22 infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia Place Units - British 3 fighters placed in Egypt 3 infantry placed in Iraq Turn Complete - British British collect 39 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 British : -0.67 Americans : -0.33 Japanese : -0.33 AA fire in Germany : : 0.83
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - Italians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 artillery and 2 infantry moved from Western Germany to Denmark 2 fighters moved from Southern Italy to Denmark Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Denmark Italians attack with 1 artillery, 2 fighters and 2 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Denmark, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Denmark Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Denmark Italians win, taking Denmark from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters moved from Denmark to Western Germany 1 fighter moved from Ukraine to Southern Italy 1 bomber moved from Ukraine to Western Germany 1 armour moved from Shensi to Kansu 3 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : -0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Purchase Units - ANZAC ANZAC buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Queensland to New South Wales 2 infantry moved from Caucasus to Volgograd Place Units - ANZAC 3 artilleries placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 infantry moved from Eastern Persia to Persia Germans take Persia from British 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 artillery and 3 infantry moved from Vyborg to Finland 5 armour and 11 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 bomber moved from Western Germany to United Kingdom 2 bombers moved from Novgorod to Norway 4 fighters moved from Western Germany to Norway Purchase Units - Germans Germans buy 2 armour, 1 bomber, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Norway Germans attacks with 6 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits AA fire in Norway : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Battle in Finland Germans attack with 5 armour, 2 artilleries, 4 infantry and 11 mech_infantrys British defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 5 armour, 2 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from 113 Sea Zone to Novgorod 2 mech_infantrys moved from Poland to Novgorod 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk 16 artilleries and 2 infantry moved from Ukraine to Bryansk 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from Norway to Western Germany 3 artilleries and 3 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 4 fighters moved from Ukraine to Novgorod 5 mech_infantrys moved from Bryansk to Ukraine 10 mech_infantrys moved from Bryansk to Ukraine 3 infantry moved from Western Germany to Germany 1 fighter moved from Norway to Western Germany 3 fighters moved from Norway to Novgorod 9 mech_infantrys moved from Germany to Western Germany 1 artillery moved from Western Germany to France Place Units - Germans 5 infantry and 1 mech_infantry placed in Germany 3 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 1 bomber placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : 0.67 AA fire in Norway : : 0.67 AA fire in United Kingdom : : -0.17
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 submarine moved from 98 Sea Zone to 97 Sea Zone Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 13 PUs; Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer and 3 fighters Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Russians 16 artilleries moved from Volgograd to Samara 6 aaGuns, 3 armour, 1 fighter, 48 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Samara Place Units - Russians 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33