FerrousGryphon (Allies+7) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Olgiy to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            2 artilleries and 4 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 aaGun, 7 artilleries, 17 infantry and 4 mech_infantrys moved from Hopei to Kweichow
            1 armour and 1 mech_infantry moved from Chahar to Hopei
            1 artillery and 1 infantry moved from Jehol to Chahar
            2 infantry moved from Dzavhan to Tsagaan Olom
            1 artillery and 1 infantry moved from Burma to India
            2 bombers moved from India to Philippines
            3 fighters moved from 42 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
            4 fighters moved from Western Australia to 56 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 3 submarines and 8 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
            2 fighters moved from Western Australia to 56 Sea Zone
            1 carrier and 4 submarines moved from 36 Sea Zone to 56 Sea Zone
            1 destroyer moved from 36 Sea Zone to 56 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Amur to Manchuria
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 battleship, 3 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
            5 carriers, 6 destroyers, 8 submarines and 3 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 49 Sea Zone to New South Wales
            5 fighters moved from 49 Sea Zone to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            6 fighters moved from Western United States to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Persia to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            4 infantry placed in Eastern United States
            1 bomber and 2 infantry placed in Western United States
            2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to New South Wales: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            30 infantry moved from Szechwan to Sikang
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            5 mech_infantrys moved from Iraq to Northwest Persia
            1 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 armour and 11 mech_infantrys moved from West India to Persia
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Eire to United Kingdom
            1 bomber moved from Iraq to Gibraltar
            3 fighters moved from West India to Syria
            2 fighters moved from West India to Northwest Persia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            1 destroyer placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 2.67
    Chinese : -0.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Novosibirsk to Archangel
                  Italians take Vologda from Russians
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters and 2 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Kansu to Shensi
                  Italians take Shensi from Chinese
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                British defend with 4 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to France
                Americans win with 1 artillery remaining. Battle score for attacker is 9
                Casualties for British: 4 infantry
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Southern Italy
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Western Germany to Germany
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,4,5
            Italians collect 13 PUs (4 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.00
    Americans : -2.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 33 Sea Zone
            2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 cruiser and 3 submarines moved from 49 Sea Zone to 33 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
            1 armour moved from Belarus to Ukraine
                  Germans take Bryansk from Russians
            3 armour, 5 artilleries, 22 infantry and 6 mech_infantrys moved from Caucasus to Volgograd
            2 infantry moved from Ukraine to Rostov
            2 fighters moved from Caucasus to Rostov
            8 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd
                  Germans take Samara from Russians
            2 bombers moved from Novgorod to Belarus
            2 bombers and 3 fighters moved from Belarus to Russia
            2 bombers moved from Novgorod to Rostov
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in Russia causes 0 damage total. 
            Battle in Rostov
                Germans attack with 2 bombers, 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Rostov, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Volgograd, round 2 : 10/47 hits, 13.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour, 5 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            4 artilleries and 1 infantry moved from Novgorod to Belarus
            5 artilleries, 2 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
            2 bombers moved from Rostov to Novgorod
            6 mech_infantrys moved from Poland to Belarus
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from Rostov to Novgorod
            3 fighters moved from Russia to Ukraine
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns moved from Caucasus to Volgograd
            1 armour and 7 mech_infantrys moved from Ukraine to Volgograd
            1 armour and 2 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in France
            2 artilleries and 1 infantry placed in Germany
            3 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,4,1
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.67
    Germans : -3.50
    Americans : -0.33
    Russians : 0.33
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Russians
            3 armour and 3 mech_infantrys moved from Russia to Samara
                  Russians take Samara from Germans
            3 armour and 3 mech_infantrys moved from Samara to Volgograd
            18 artilleries and 40 infantry moved from Tambov to Volgograd
            3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Volgograd
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 18 PUs; 
            Russians buy 5 infantry; Remaining resources: 3 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 armour, 18 artilleries, 3 fighters, 40 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns, 12 armour, 5 artilleries, 1 factory_minor, 22 infantry and 16 mech_infantrys
                    AA fire in Volgograd : 2/4 hits, 0.67 expected hits
                    2 fighters owned by the Russians lost in Volgograd
                    Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 40 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 21/67 hits, 19.00 expected hits
                    Germans roll dice for 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys in Volgograd, round 2 : 15/55 hits, 20.33 expected hits
                    15 infantry owned by the Russians, 2 aaGuns owned by the Germans and 19 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 25 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 16/52 hits, 16.50 expected hits
                    Germans roll dice for 12 armour, 5 artilleries, 3 infantry and 16 mech_infantrys in Volgograd, round 3 : 17/36 hits, 14.00 expected hits
                    17 infantry owned by the Russians, 3 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 11/35 hits, 12.67 expected hits
                    Germans roll dice for 12 armour, 5 artilleries and 3 mech_infantrys in Volgograd, round 4 : 6/20 hits, 8.67 expected hits
                    6 infantry owned by the Russians, 5 artilleries owned by the Germans, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 3 armour, 18 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 12/29 hits, 10.67 expected hits
                    Germans roll dice for 9 armour in Volgograd, round 5 : 4/9 hits, 4.50 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 9 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 armour, 16 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 84
                Casualties for Russians: 2 artilleries, 2 fighters and 40 infantry
                Casualties for Germans: 2 aaGuns, 12 armour, 5 artilleries, 22 infantry and 16 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            3 aaGuns moved from Tambov to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.50
    AA fire in Volgograd : : 1.33
    Russians : 1.17
    

    Savegame

  • '19 '17 '16

    That was a major boo boo in Volgograd. Saw it in NCM but had already rolled all those dice. Was hoping that somehow you wouldn’t notice but I didn’t think there was much chance of that. Not sure how I calculated it wrongly.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Japanese
            4 artilleries and 16 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 mech_infantry moved from Hunan to Yunnan
            1 armour and 1 mech_infantry moved from Hopei to Yunnan
            1 armour moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 armour moved from Northern Territory to Western Australia
            1 infantry moved from French Indo China to Yunnan
            2 fighters moved from India to Yunnan
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 2 carriers, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 battleship and 1 destroyer moved from 56 Sea Zone to 37 Sea Zone
            2 fighters moved from Western Australia to 56 Sea Zone
            2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone
            2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
            3 transports moved from 56 Sea Zone to 37 Sea Zone
            1 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
            1 mech_infantry moved from Kweichow to Hunan
            1 aaGun, 11 artilleries, 22 infantry and 3 mech_infantrys moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from India to 36 Sea Zone
            3 fighters moved from Philippines to 36 Sea Zone
            2 bombers moved from Philippines to Shan State
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 4 infantry moved from Manchuria to Amur
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to Kiangsu
            2 fighters moved from Yunnan to Shan State
            2 fighters moved from Japan to 36 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 harbour placed in Western Australia
            1 artillery and 2 infantry placed in India
            1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 1.00
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Denmark
            1 armour moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Norway
            Battle in Denmark
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from 33 Sea Zone to New South Wales
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            3 fighters moved from Hawaiian Islands to Caroline Islands
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 bombers moved from Hawaiian Islands to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Caroline Islands
            1 fighter moved from 33 Sea Zone to New South Wales
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from 112 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            2 fighters moved from Syria to 80 Sea Zone
            1 mech_infantry moved from Northwest Persia to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 mech_infantry moved from Northwest Persia to Rostov
            1 mech_infantry moved from Northwest Persia to Rostov
            2 fighters moved from Northwest Persia to Rostov
            1 fighter moved from Syria to Rostov
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Rostov
                British attack with 3 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Rostov to Russia
            4 aaGuns, 1 armour, 9 artilleries, 22 infantry and 7 mech_infantrys moved from Northwest Persia to Caucasus
            1 armour and 11 mech_infantrys moved from Persia to Caucasus
            2 armour and 3 mech_infantrys moved from Iraq to Caucasus
            2 infantry moved from Syria to Iraq
            2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from 80 Sea Zone to Caucasus
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries moved from United Kingdom to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 bomber moved from Gibraltar to Norway
            2 fighters moved from United Kingdom to Norway
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            2 infantry and 1 mech_infantry placed in Iraq
            1 artillery and 4 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.83
    Japanese : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Archangel to Bryansk
            1 fighter moved from Western Germany to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from France to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,3,3
            Italians collect 7 PUs (10 lost to blockades); end with 8 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 0.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
                  ANZAC take Northern Territory from Japanese
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
            1 armour moved from Ukraine to Bryansk
                  Germans take Rostov from Russians
            3 fighters moved from Ukraine to Russia
            2 bombers and 1 fighter moved from Novgorod to Russia
            1 fighter moved from Novgorod to Denmark
            1 infantry moved from Turkmenistan to Eastern Persia
                  Germans take Eastern Persia from British
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Denmark
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Denmark, round 2 : 5/7 hits, 3.50 expected hits
                    Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Denmark to 113 Sea Zone
            3 fighters moved from Denmark to Western Germany
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 4 infantry moved from Eastern Poland to Belarus
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 14 artilleries, 8 infantry and 25 mech_infantrys moved from Belarus to Bryansk
            4 fighters moved from Russia to Ukraine
            2 bombers moved from Russia to Novgorod
            2 infantry moved from Finland to Vyborg
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 11 mech_infantrys moved from Archangel to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            2 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            9 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Germany to Poland
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Germany
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,6,2
            Germans collect 52 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 1.33
    Americans : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
            1 armour moved from Ukraine to Bryansk
                  Germans take Rostov from Russians
            3 fighters moved from Ukraine to Russia
            2 bombers and 1 fighter moved from Novgorod to Russia
            1 fighter moved from Novgorod to Denmark
            1 infantry moved from Turkmenistan to Eastern Persia
                  Germans take Eastern Persia from British
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Denmark
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Denmark, round 2 : 5/7 hits, 3.50 expected hits
                    Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Denmark to 113 Sea Zone
            3 fighters moved from Denmark to Western Germany
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 4 infantry moved from Eastern Poland to Belarus
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour, 14 artilleries, 8 infantry and 25 mech_infantrys moved from Belarus to Bryansk
            4 fighters moved from Russia to Ukraine
            2 bombers moved from Russia to Novgorod
            2 infantry moved from Finland to Vyborg
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 11 mech_infantrys moved from Archangel to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            2 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            9 mech_infantrys moved from Western Germany to Germany
            2 mech_infantrys moved from Germany to Poland
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Germany
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1,6,2
            Germans collect 52 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 2 artilleries and 4 infantry
            EDIT: Adding units owned by Germans to Western Ukraine: 2 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 1.33
    Americans : -0.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 5 PUs; 
            Russians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Russians
            3 armour and 4 mech_infantrys moved from Volgograd to Russia
    
        Place Units - Russians
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            1 armour moved from Western Australia to Northern Territory
                  Japanese take South Australia from ANZAC
            3 artilleries and 3 infantry moved from Western Australia to Northern Territory
            1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 10 fighters, 7 submarines and 8 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            11 artilleries, 22 infantry and 3 mech_infantrys moved from Shensi to Sikang
            1 armour and 1 mech_infantry moved from Hopei to Sikang
            2 bombers and 2 fighters moved from Shan State to Sikang
            3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
            3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 37 Sea Zone to 55 Sea Zone
            3 artilleries and 3 infantry moved from 55 Sea Zone to Northern Territory
            1 marine moved from Western Australia to Northern Territory
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Yunnan to Szechwan
            6 artilleries and 6 infantry moved from Western Australia to Northern Territory
            1 transport moved from 56 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 4 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines, 8 tactical_bombers and 3 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 7 submarines in 55 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 2 battleships, 9 carriers, 2 cruisers, 6 destroyers, 10 fighters, 7 submarines, 8 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Northern Territory
                Japanese attack with 1 armour, 12 artilleries, 12 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 armour, 12 artilleries, 12 infantry and 1 marine in Northern Territory, round 2 : 6/26 hits, 8.67 expected hits
                    ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 1 armour, 12 artilleries, 12 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 11 artilleries, 2 bombers, 2 fighters, 22 infantry and 4 mech_infantrys
                Chinese defend with 1 fighter and 33 infantry
                    Japanese roll dice for 1 armour, 11 artilleries, 2 bombers, 2 fighters, 22 infantry and 4 mech_infantrys in Sikang, round 2 : 13/42 hits, 12.67 expected hits
                    Chinese roll dice for 1 fighter and 33 infantry in Sikang, round 2 : 14/34 hits, 11.67 expected hits
                    14 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 11 artilleries, 2 bombers, 2 fighters, 8 infantry and 4 mech_infantrys in Sikang, round 3 : 5/28 hits, 10.33 expected hits
                    Chinese roll dice for 1 fighter and 20 infantry in Sikang, round 3 : 10/21 hits, 7.33 expected hits
                    8 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 9 artilleries, 2 bombers, 2 fighters and 4 mech_infantrys in Sikang, round 4 : 4/18 hits, 7.17 expected hits
                    Chinese roll dice for 1 fighter and 15 infantry in Sikang, round 4 : 5/16 hits, 5.67 expected hits
                    5 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters and 4 mech_infantrys in Sikang, round 5 : 5/13 hits, 5.50 expected hits
                    Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 5 : 2/12 hits, 4.33 expected hits
                    2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters and 2 mech_infantrys in Sikang, round 6 : 6/11 hits, 4.83 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 6 : 3/7 hits, 2.67 expected hits
                    2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 1 mech_infantry in Sikang, round 7 : 2/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 7 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 10 artilleries, 22 infantry and 3 mech_infantrys
                Casualties for Chinese: 1 fighter and 33 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sikang to Shensi
            2 bombers moved from Sikang to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Anhwe to Chahar
            2 artilleries and 3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Yunnan to Kweichow
            4 artilleries and 16 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            1 transport moved from 56 Sea Zone to 39 Sea Zone
            3 carriers, 1 destroyer, 6 fighters and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 fighter moved from Japan to French Indo China
            1 artillery moved from India to Burma
            1 artillery and 4 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in India
            2 artilleries and 1 infantry placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            4 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.33
    Chinese : 3.33
    Japanese : -12.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            6 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from United Kingdom to Germany
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in 35 Sea Zone
                Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            4 infantry moved from Gibraltar to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            4 infantry moved from 112 Sea Zone to Norway
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Western United States to Caroline Islands
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            1 artillery and 3 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caucasus: 1 armour
            EDIT: Adding units owned by Americans to Volgograd: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by Americans to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 armour moved from Caucasus to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Rostov to Volgograd
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from Norway to Denmark
            2 fighters moved from Norway to 112 Sea Zone
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
    
        Purchase Units - British
            British buy 3 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Denmark
                British attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Denmark, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Denmark
                British win, taking Denmark from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Denmark to Norway
            2 fighters moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Kazakhstan to Russia
            2 fighters moved from Caucasus to Russia
            3 armour and 21 mech_infantrys moved from Caucasus to Volgograd
            2 aaGuns moved from Caucasus to Volgograd
            3 mech_infantrys moved from Egypt to Iraq
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 aaGuns, 9 artilleries and 22 infantry moved from Caucasus to Northwest Persia
            3 mech_infantrys moved from Iraq to Northwest Persia
    
        Place Units - British
            3 fighters placed in Egypt
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 39 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.67
    Americans : -0.33
    Japanese : -0.33
    AA fire in Germany : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Bryansk
            1 artillery and 2 infantry moved from Western Germany to Denmark
            2 fighters moved from Southern Italy to Denmark
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Denmark
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Denmark, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Denmark
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Denmark
                Italians win, taking Denmark from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Denmark to Western Germany
            1 fighter moved from Ukraine to Southern Italy
            1 bomber moved from Ukraine to Western Germany
            1 armour moved from Shensi to Kansu
            3 infantry moved from Northern Italy to France
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Western Germany to Germany
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.67
    

    Savegame

  • '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to New South Wales
            2 infantry moved from Caucasus to Volgograd
    
        Place Units - ANZAC
            3 artilleries placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Eastern Persia to Persia
                  Germans take Persia from British
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 artillery and 3 infantry moved from Vyborg to Finland
            5 armour and 11 mech_infantrys moved from Novgorod to Finland
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 bomber moved from Western Germany to United Kingdom
            2 bombers moved from Novgorod to Norway
            4 fighters moved from Western Germany to Norway
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Norway
                Germans attacks with 6 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    AA fire in Norway : 0/1 hits, 0.17 expected hits
                    AA fire in Norway : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom causes 3 damage total. 
            Battle in Finland
                Germans attack with 5 armour, 2 artilleries, 4 infantry and 11 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 5 armour, 2 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            2 tactical_bombers moved from 113 Sea Zone to Novgorod
            2 mech_infantrys moved from Poland to Novgorod
            2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            16 artilleries and 2 infantry moved from Ukraine to Bryansk
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from Norway to Western Germany
            3 artilleries and 3 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            4 fighters moved from Ukraine to Novgorod
            5 mech_infantrys moved from Bryansk to Ukraine
            10 mech_infantrys moved from Bryansk to Ukraine
            3 infantry moved from Western Germany to Germany
            1 fighter moved from Norway to Western Germany
            3 fighters moved from Norway to Novgorod
            9 mech_infantrys moved from Germany to Western Germany
            1 artillery moved from Western Germany to France
    
        Place Units - Germans
            5 infantry and 1 mech_infantry placed in Germany
            3 mech_infantrys placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            1 bomber placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.67
    AA fire in Norway : : 0.67
    AA fire in United Kingdom : : -0.17
    

    Savegame

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 13 PUs; 
            Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer and 3 fighters
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    1 submarine owned by the Russians lost in 97 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Russians
            16 artilleries moved from Volgograd to Samara
            6 aaGuns, 3 armour, 1 fighter, 48 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Samara
    
        Place Units - Russians
            3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -0.33
    

    Savegame

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