@mikawagunichi Dice are loving the axis this turn…
Wizmark (X) vs Aldoraine (L) BM3 g1
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ha yes it is a very interesting game at this point. I fear i am holding on by a thread but I at least have a tight grip. I wont be able to post until tomorrow though. Just wanted to give you a heads up.
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Norway to 112 Sea Zone 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Portugal to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Portugal to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Russia to Western Ukraine 2 bombers moved from Russia to Caucasus 3 mech_infantrys moved from Turkey to Caucasus 2 fighters moved from Persia to Caucasus 1 bomber moved from Saudi Arabia to Caucasus 2 bombers moved from India to Szechwan 1 bomber moved from India to Caucasus 3 infantry moved from Portugal to Spain 2 fighters moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone 4 submarines moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 3 fighters moved from 26 Sea Zone to Johnston Island 1 armour, 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island Combat - Americans Strategic bombing raid in Western Ukraine AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Western Ukraine causes 5 damage total. Battle in 30 Sea Zone Americans attack with 4 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 3 submarines and 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Johnston Island Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry and 3 mech_infantrys Americans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry and 3 mech_infantrys Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Caucasus Americans attack with 4 bombers, 2 fighters and 3 mech_infantrys Germans defend with 1 mech_infantry; Japanese defend with 2 infantry Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/9 hits, 4.17 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Caucasus Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 5/9 hits, 4.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 4 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Spain Americans attack with 2 fighters and 5 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 2 fighters and 5 infantry in Spain, round 2 : 0/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Spain Americans roll dice for 2 fighters and 4 infantry in Spain, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Spain Americans roll dice for 2 fighters and 4 infantry in Spain, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Spain Americans win, taking Spain from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to Turkey 4 bombers moved from Caucasus to Turkey 1 fighter moved from Caucasus to Turkey 1 bomber moved from Western Ukraine to Turkey 2 bombers moved from Szechwan to Turkey 2 mech_infantrys moved from Saudi Arabia to Turkey 1 fighter moved from Caucasus to Turkey 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Spain to Morocco 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway 3 fighters moved from Johnston Island to 26 Sea Zone 4 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 6 submarines moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 3 infantry placed in Norway 1 bomber and 2 mech_infantrys placed in Saudi Arabia 1 airfield and 1 factory_minor placed in Turkey 1 carrier placed in 10 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -2.00 AA fire in Western Ukraine : : -0.17 Americans : -3.17 Japanese : -0.83
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Non Combat Move - Chinese 9 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Non Combat Move - Chinese 9 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Norway to 112 Sea Zone 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Portugal to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Portugal to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Russia to Western Ukraine 2 bombers moved from Russia to Caucasus 3 mech_infantrys moved from Turkey to Caucasus 2 fighters moved from Persia to Caucasus 1 bomber moved from Saudi Arabia to Caucasus 2 bombers moved from India to Szechwan 1 bomber moved from India to Caucasus 3 infantry moved from Portugal to Spain 2 fighters moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone 4 submarines moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 3 fighters moved from 26 Sea Zone to Johnston Island 1 armour, 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island Combat - Americans Strategic bombing raid in Western Ukraine AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Western Ukraine causes 5 damage total. Battle in 30 Sea Zone Americans attack with 4 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 3 submarines and 2 transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Johnston Island Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry and 3 mech_infantrys Americans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.67 expected hits Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry and 3 mech_infantrys Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Caucasus Americans attack with 4 bombers, 2 fighters and 3 mech_infantrys Germans defend with 1 mech_infantry; Japanese defend with 2 infantry Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/9 hits, 4.17 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Caucasus Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 5/9 hits, 4.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 4 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Spain Americans attack with 2 fighters and 5 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 2 fighters and 5 infantry in Spain, round 2 : 0/7 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Spain Americans roll dice for 2 fighters and 4 infantry in Spain, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Spain Americans roll dice for 2 fighters and 4 infantry in Spain, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Spain, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Spain Americans win, taking Spain from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to Turkey 4 bombers moved from Caucasus to Turkey 1 fighter moved from Caucasus to Turkey 1 bomber moved from Western Ukraine to Turkey 2 bombers moved from Szechwan to Turkey 2 mech_infantrys moved from Saudi Arabia to Turkey 1 fighter moved from Caucasus to Turkey 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Spain to Morocco 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway 3 fighters moved from Johnston Island to 26 Sea Zone 4 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 6 submarines moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 3 infantry placed in Norway 1 bomber and 2 mech_infantrys placed in Saudi Arabia 1 airfield and 1 factory_minor placed in Turkey 1 carrier placed in 10 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Szechwan Non Combat Move - Chinese 9 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 armour moved from West India to Afghanistan British take Afghanistan from Japanese 1 armour moved from Afghanistan to Eastern Persia British take Eastern Persia from Japanese 2 armour moved from Turkey to Volgograd 1 bomber and 3 fighters moved from Turkey to Volgograd 3 fighters moved from Turkey to Ukraine 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from Turkey to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine Combat - British Battle in Volgograd British attack with 2 armour, 1 bomber and 3 fighters Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys British roll dice for 2 armour, 1 bomber and 3 fighters in Volgograd, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in Ukraine British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 3 aaGuns, 1 armour, 1 artillery, 28 infantry and 3 mech_infantrys moved from Burma to India 1 mech_infantry moved from West India to Persia 1 armour and 2 mech_infantrys moved from Persia to Turkey 2 armour and 2 infantry moved from Iraq to Turkey 1 armour moved from Iraq to Turkey 1 fighter moved from Turkey to Morocco 1 fighter moved from Turkey to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Ukraine to Turkey 1 bomber moved from Volgograd to Turkey 3 fighters moved from Volgograd to Turkey 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 carrier placed in 110 Sea Zone 3 infantry placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -4.00 AA fire in Western Ukraine : : -0.17 British : 0.17 Americans : -3.17 Japanese : 0.50
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TripleA Move Summary: Italians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to Spain 5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 marine and 5 transports moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Spain 5 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Spain
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to Spain 5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 marine and 5 transports moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Spain 5 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Spain Combat - Italians Battle in Spain Italians attack with 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine Americans defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine in Spain, round 2 : 2/13 hits, 4.83 expected hits Americans roll dice for 4 infantry in Spain, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Spain Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine in Spain, round 3 : 4/13 hits, 4.83 expected hits Americans roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain Italians win, taking Spain from Americans with 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for Americans: 4 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Spain to 93 Sea Zone 1 bomber moved from Spain to Southern Italy 1 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -5.33 Americans : -1.00
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 aaGun moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,1,5 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 63 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 aaGun moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,1,5 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 78 PUs; Germans buy 1 bomber, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Southern France to Portugal Germans take Portugal from Americans 1 artillery moved from Southern France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 5 infantry moved from Bryansk to Ukraine 5 artilleries moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Smolensk 2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk 2 infantry moved from Tambov to Volgograd 1 infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 bomber moved from Novgorod to Volgograd 7 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus 19 armour and 10 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Karelia to Finland Germans take Finland from Americans 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Kweichow to Burma Germans take Burma from UK_Pacific
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 78 PUs; Germans buy 1 bomber, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Southern France to Portugal Germans take Portugal from Americans 1 artillery moved from Southern France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 5 infantry moved from Bryansk to Ukraine 5 artilleries moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Smolensk 2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk 2 infantry moved from Tambov to Volgograd 1 infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 bomber moved from Novgorod to Volgograd 7 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus 19 armour and 10 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Karelia to Finland Germans take Finland from Americans 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Kweichow to Burma Germans take Burma from UK_Pacific Airborne Attack Move - Germans Combat - Germans Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Tunisia Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Tunisia from Americans, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Ukraine Germans attack with 5 artilleries and 5 infantry British defend with 1 artillery and 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 5 artilleries and 5 infantry in Ukraine, round 2 : 2/10 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 bomber and 3 infantry British defend with 2 armour; Russians defend with 1 factory_minor Germans roll dice for 1 armour, 1 bomber and 3 infantry in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 2 armour Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 26 armour, 2 infantry and 12 mech_infantrys Americans defend with 3 mech_infantrys Germans roll dice for 26 armour, 2 infantry and 12 mech_infantrys in Caucasus, round 2 : 13/40 hits, 15.33 expected hits Russians roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 mech_infantrys owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 26 armour, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 3 mech_infantrys Non Combat Move - Germans 1 infantry moved from Samara to Vologda 1 infantry moved from Bryansk to Tambov 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Bryansk to Rostov 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Norway to Western Germany 3 armour and 6 mech_infantrys moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 aaGun and 10 infantry moved from Germany to Western Germany 1 mech_infantry moved from Yugoslavia to Greece 1 mech_infantry moved from Yugoslavia to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 bomber moved from Volgograd to Western Ukraine 2 fighters and 2 tactical_bombers moved from Smolensk to Rostov 10 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Southern France to Spain 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 fighter moved from Normandy Bordeaux to Spain 1 aaGun moved from Bryansk to Ukraine 10 infantry moved from Bryansk to Western Ukraine 19 artilleries and 17 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Rostov 2 fighters moved from Bryansk to Germany 1 armour moved from Kweichow to Burma Place Units - Germans 1 bomber placed in Germany 3 infantry placed in France 3 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 2 infantry placed in Southern France Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -2.83 AA fire in Norway : : -0.17 Americans : -1.00 Russians : 1.00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 10 artilleries and 10 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 2 armour and 7 mech_infantrys moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 armour, 3 infantry and 7 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 3 infantry and 7 mech_infantrys in Vologda, round 2 : 5/12 hits, 2.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 10 artilleries and 12 infantry Germans defend with 2 infantry Russians roll dice for 10 artilleries and 12 infantry in Smolensk, round 2 : 6/22 hits, 7.00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 10 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Russia to Vologda 4 aaGuns moved from Russia to Vologda 5 infantry moved from Russia to Vologda 14 artilleries and 67 infantry moved from Russia to Smolensk 1 fighter moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : -0.33 Russians : 2.17
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TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 2 tactical_bombers moved from Kweichow to Szechwan 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Szechwan 2 tactical_bombers moved from Kweichow to Szechwan 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra Combat - Japanese Battle in Alaska Battle in Malaya Battle in Szechwan Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Alaska from Americans, taking Malaya from UK_Pacific, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 artilleries and 3 infantry moved from Java to 42 Sea Zone 1 mech_infantry moved from Shan State to Burma 2 tactical_bombers moved from Szechwan to Burma 2 fighters moved from 36 Sea Zone to Burma 2 tactical_bombers moved from 36 Sea Zone to Burma 3 infantry moved from French Indo China to 36 Sea Zone 5 armour moved from French Indo China to Burma 1 aaGun and 2 artilleries moved from French Indo China to 36 Sea Zone 11 mech_infantrys moved from French Indo China to Burma 2 artilleries moved from French Indo China to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 3 infantry moved from 38 Sea Zone to Burma 2 artilleries moved from 38 Sea Zone to Burma 1 mech_infantry moved from Kweichow to Burma 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 3 infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Chahar to Kweichow 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 bomber moved from 25 Sea Zone to Japan 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from 38 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 battleship moved from 42 Sea Zone to 41 Sea Zone 3 artilleries, 1 battleship, 4 carriers, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 38 Sea Zone 3 artilleries moved from 38 Sea Zone to Burma 3 infantry moved from 38 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma Place Units - Japanese 1 armour and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 3 mech_infantrys placed in Kwangtung 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,4,1,4,1,6,4,5,1,6,2,5,3,6,3,5,3 Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.33 UK_Pacific : 0.67 Japanese : 0.17
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disastrous outcomes in Finland (my fault for not sending more) and Spain (dices fault) on this turn sink me i am afraid. I am on vacation until next Wed anyways so I wouldn’t be able to post until then. GG Thanks for the game.
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well played, would love a rematch at some point
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@AldoRaine Yeah that sounds good, I’d be up for that!
I think it was beginning to be a matter of time before the axis gained the victory…you were starting to run out of US troops to keep the normandy N.O.s going, don’t know what you were going to do about Turkey but I think I would have had enough to take it and it looked like Japan was about to take British India…
Well played and good game!
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@wizmark yes I tend to agree. I would have given my self a decent chance had this round it been so disastrous. But both of those really killed me. I was going to take Italy and leave you with next to no pieces left for Italy to take it back. Then hopefully with the Russian pressure up north and the Allied pressure from ME and Spain Germany would have had to make some very tough choices.
This would have let US focus more on pacific. But with how this played out Japan has to much momentum and will cost to much for the allies. I hate to end the game with so many pieces on the board but with me having to take a week or so off I would prefer starting a new one instead of playing out a most likely losing war.
I really enjoyed the game. Hopefully we can play again soon.