@mikawagunichi please use second file thanks
Odonis (Axis) vs Sovietishcat (Allies) BM3L19
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@Odonis Intercept sz 95?
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@Sovietishcat
no thanks! -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 mech_infantry moved from Crete to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia 2 infantry moved from 95 Sea Zone to Sicily 2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone 2 marines moved from 95 Sea Zone to Sicily 1 carrier and 2 fighters moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to 95 Sea Zone 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from 33 Sea Zone to Marianas 2 fighters moved from 33 Sea Zone to Paulau Island 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 26 Sea Zone to 22 Sea Zone Combat - Americans Battle in Sicily Battle in Sardinia Battle in 34 Sea Zone Americans attack with 2 destroyers, 3 fighters and 1 transport Japanese defend with 1 cruiser and 1 destroyer Americans roll dice for 2 destroyers, 3 fighters and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 34 Sea Zone Americans win, taking Sicily from Italians, taking Sardinia from Italians with 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 20 Casualties for Japanese: 1 cruiser and 1 destroyer Battle in Paulau Island Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 marine Americans roll dice for 2 fighters and 1 mech_infantry in Paulau Island, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 marine Battle in 22 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 transport Japanese defend with 1 battleship and 1 transport Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 3 fighters and 1 transport in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 22 Sea Zone 1 transport owned by the Japanese lost in 22 Sea Zone Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship and 1 transport Battle in Marianas Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Marianas, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Marianas, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Marianas Americans win, taking Marianas from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 fighters moved from 22 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from Paulau Island to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 95 Sea Zone to Tunisia 2 fighters moved from Marianas to 33 Sea Zone 1 armour moved from Iraq to Northwest Persia Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 2 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 7 fighters moved from Persia to Russia 2 infantry moved from Syria to Iraq 1 armour and 1 artillery moved from Syria to Iraq 1 infantry moved from Persia to Northwest Persia 1 aaGun, 1 armour, 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 tactical_bomber moved from Caucasus to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 95 Sea Zone Place Units - British 3 fighters placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 British : -0,33 Americans : 1,50 Chinese : 0,17 Japanese : 0,50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Volgograd to Caucasus 1 fighter moved from Bryansk to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 armour and 1 fighter British defend with 1 armour and 1 mech_infantry Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Bulgaria 1 artillery and 1 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov Place Units - Italians 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3,6,3,5,4,4,4 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from New Zealand: 1 armour and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00 Japanese : 0,67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Vologda to Timguska Germans take Timguska from Russians Combat - Germans Non Combat Move - Germans 2 artilleries and 2 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Smolensk to Vologda 3 armour moved from Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 1 armour moved from Poland to Western Ukraine 2 bombers moved from Novgorod to Western Germany 4 fighters and 4 tactical_bombers moved from Bryansk to Romania Place Units - Germans 1 bomber and 2 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 factory_minor placed in Western Ukraine 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,4,6,4,3,3,6 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tsinghai to Kazakhstan 2 fighters moved from Shensi to Kazakhstan 1 infantry moved from Sikang to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Kazakhstan to Russia 1 aaGun and 1 infantry moved from Tsinghai to Shensi Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians : 0,67 Japanese : -0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 carriers, 1 destroyer, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 17 Sea Zone to 22 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 3 fighters moved from Philippines to 34 Sea Zone 3 tactical_bombers moved from French Indo China to Shensi 1 bomber moved from Shan State to Shensi 4 artilleries, 6 infantry and 4 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Novosibirsk to Kansu Japanese take Kansu from Chinese Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Americans defend with 2 destroyers and 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 2 destroyers and 1 transport in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the Americans lost in 34 Sea Zone 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 fighter Casualties for Americans: 2 destroyers and 1 transport Battle in Paulau Island Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 mech_infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 22 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 4 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 15 infantry; Russians defend with 2 aaGuns and 9 infantry AA fire in Shensi : 1/4 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in Shensi Japanese roll dice for 4 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/19 hits, 5.67 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 24 infantry in Shensi, round 2 : 6/25 hits, 8.67 expected hits 6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Shensi Japanese roll dice for 4 artilleries, 1 bomber, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 3 : 4/13 hits, 4.67 expected hits Chinese roll dice for 1 fighter and 23 infantry in Shensi, round 3 : 11/24 hits, 8.33 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 4 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 bomber and 1 tactical_bomber in Shensi, round 4 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 19 infantry in Shensi, round 4 : 3/20 hits, 7.00 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter and 17 infantry remaining. Battle score for attacker is -70 Casualties for Japanese: 4 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 3 tactical_bombers Casualties for Chinese: 7 infantry Casualties for Russians: 2 aaGuns Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from India to Yunnan 1 fighter moved from 45 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 submarine and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 2 armour and 1 mech_infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4 Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : -0.17 Chinese : -4.00 Japanese : -3.17 AA fire in Shensi : : 0.33
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I somehow saw much fewer troops in Shensi for some reason - dumb…
That said, the rolls were horrendous which didn’t help!
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 33 Sea Zone to Paulau Island 1 submarine moved from 30 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 armour moved from Northwest Persia to Caucasus 1 bomber moved from Tunisia to Caucasus 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 3 fighters and 2 transports Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer, 3 fighters and 2 transports in 34 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in Paulau Island Americans attack with 4 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 mech_infantry Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 2/6 hits, 2,33 expected hits Japanese roll dice for 1 mech_infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Caucasus Americans attack with 1 armour and 1 bomber Italians defend with 1 armour Americans roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 armour owned by the Italians lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Italians: 1 armour Non Combat Move - Americans 1 bomber moved from Caucasus to Northwest Persia 2 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 artillery moved from Sardinia to 95 Sea Zone 2 marines moved from Sicily to 95 Sea Zone 1 mech_infantry moved from Sardinia to 95 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 fighters, 3 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone 3 infantry and 2 marines moved from 92 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from Paulau Island to 33 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shensi 2 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 1 artillery, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 armour moved from Caucasus to Rostov 12 fighters moved from Russia to Rostov 1 tactical_bomber moved from Northwest Persia to Rostov 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Japanese Combat - British Battle in Rostov British attack with 1 armour, 12 fighters and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Rostov : 2/3 hits, 0,50 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Rostov British roll dice for 1 armour and 11 fighters in Rostov, round 2 : 4/12 hits, 6,00 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits 1 aaGun owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Rostov British win with 10 fighters remaining. Battle score for attacker is -25 Casualties for British: 1 armour, 2 fighters and 1 tactical_bomber Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - British 10 fighters moved from Rostov to Russia 3 fighters moved from Persia to Russia 1 artillery, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 95 Sea Zone to Sicily 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from Italian Somaliland to Ethiopia Place Units - British 3 fighters placed in Persia 2 armour and 1 mech_infantry placed in Egypt 1 artillery placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1,83 AA fire in Rostov : : 1,50 British : -2,00 Americans : 0,33 Chinese : 2,17 Japanese : 1,67
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@Odonis said in Odonis (Axis) vs Sovietishcat (Allies) BM3L19:
I somehow saw much fewer troops in Shensi for some reason - dumb…
That said, the rolls were horrendous which didn’t help!
Gives me a chance to slow down Japan just a bit!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 3 fighters British defend with 1 fighter; Americans defend with 1 infantry Italians roll dice for 3 fighters in Sicily, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Sicily, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Sicily Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 fighter Casualties for British: 1 fighter Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Sicily to Southern Italy 1 fighter moved from Bulgaria to Southern Italy Place Units - Italians 1 armour placed in Volgograd Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1,2,2,4,3,2,5 Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -5 Casualties for ANZAC: 1 armour and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17 Japanese : 1,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 mech_infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in 104 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 4 fighters and 4 tactical_bombers moved from Romania to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 3 armour moved from Novgorod to Bryansk 2 fighters moved from Western Germany to Bryansk 2 bombers moved from United Kingdom to Western Germany 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,1,4,4,6,1,3 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : -0.33 AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Volgograd 2 fighters moved from Russia to Volgograd 9 infantry moved from Shensi to Tsinghai Combat - Russians Battle in Tsinghai Russians attack with 9 infantry Germans defend with 1 mech_infantry Russians roll dice for 9 infantry in Tsinghai, round 2 : 2/9 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Germans with 9 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters and 2 infantry Italians defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 fighters moved from Volgograd to Russia Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,50 Russians : 1,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 armour and 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas Combat - Japanese Battle in Eastern Persia Japanese attack with 6 armour and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 6 armour and 3 mech_infantrys in Eastern Persia, round 2 : 4/9 hits, 3.50 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 2 transports; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the ANZAC and 2 transports owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Casualties for Americans: 2 transports Battle in Marianas Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 artillery Japanese roll dice for 1 infantry and 1 mech_infantry in Marianas, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Hopei to Anhwe 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Yunnan to India Place Units - Japanese 1 destroyer and 1 transport placed in 36 Sea Zone 1 artillery placed in French Indo China 1 artillery and 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 armour and 1 mech_infantry placed in India 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : 0.33 Japanese : 2.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Northwest Persia to Ukraine 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Normandy Bordeaux Battle in Southern France Battle in 22 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 34 Sea Zone to 33 Sea Zone 6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 marines moved from Morocco to 92 Sea Zone 2 aaGuns, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 6 infantry, 2 marines, 1 mech_infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone 2 aaGuns, 6 infantry and 2 marines moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Ukraine to Russia Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 2 infantry moved from Kansu to Suiyuyan 8 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 4/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 45 PUs; British buy 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Persia to Caucasus 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Caucasus British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Caucasus to Persia 2 fighters moved from Persia to Russia 1 aaGun, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Persia 1 armour and 2 mech_infantrys moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Morocco to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom 1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 110 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Persia 5 transports placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 British : 0,17 Americans : -1,33 AA fire in Ukraine : : -0,17 Chinese : 4,50 Japanese : 2,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 2 fighters Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters in Southern France, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Southern France Italians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from Bulgaria to Yugoslavia Place Units - Italians 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,4,1,3,3,6,3 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 0.67
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Combat Move - French
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Caroline Islands 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 42 Sea Zone to 61 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33