@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
trulpen (X) vs 666 (A+8) BM3
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 2 artilleries and 3 infantry moved from Bryansk to Rostov 1 bomber moved from Novgorod to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Rostov, round 2 : 4/7 hits, 2,67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 armour moved from Albania to Romania 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 armour moved from Eastern Poland to Ukraine 1 bomber moved from Rostov to Southern Italy Place Units - Italians 1 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6,5,1,3,5,1,6,3,1 Italians collect 5 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,33 Russians : -0,33
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Is there any difference between the two UK-posts?
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@trulpen no, just worried I didn’t post it, kind of rushed out of the house
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Borneo to Burma 2 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Paulau Island : 1 flag Burma : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Hawaiian Islands : 1 artillery, 1 fighter and 1 infantry Celebes : 1 flag, 1 infantry Dutch New Guinea : 1 flag 43 Sea Zone : 1 flag 37 Sea Zone : 1 submarine 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport Persia : 2 infantry
Production/PUs Summary :
Germans : 55 / 82 Russians : 10 / 13 Japanese : 53 / 58 Americans : 64 / 95 Chinese : 0 / 3 British : 36 / 42 UK_Pacific : 18 / 21 Italians : 13 / 7 ANZAC : 13 / 22 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Borneo to Burma 2 infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag Burma : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Hawaiian Islands : 1 artillery, 1 fighter and 1 infantry Celebes : 1 flag, 1 infantry Dutch New Guinea : 1 flag 43 Sea Zone : 1 flag 37 Sea Zone : 1 submarine 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport United Kingdom : 1 fighter Persia : 2 infantry 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 55 / 82 Russians : 10 / 13 Japanese : 53 / 58 Americans : 64 / 95 Chinese : 0 / 3 British : 36 / 42 UK_Pacific : 18 / 21 Italians : 13 / 7 ANZAC : 13 / 22 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Vologda to Samara Germans take Samara from Russians 5 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 4 bombers moved from Eastern Poland to Russia 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Archangel 3 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Bryansk to Caucasus 10 armour moved from Bryansk to Caucasus 1 bomber moved from Romania to Volgograd 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 armour moved from Bryansk to Caucasus Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept?
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@trulpen no thanks
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Vologda to Samara Germans take Samara from Russians 5 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 4 bombers moved from Eastern Poland to Russia 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Archangel 3 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Bryansk to Caucasus 10 armour moved from Bryansk to Caucasus 1 bomber moved from Romania to Volgograd 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Archangel 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Holland Belgium 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 1 armour moved from Bryansk to Caucasus Combat - Germans Air Battle in Russia Germans attacks with 10 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0,67 expected hits AA fire in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 3,3,5,5 and causes: 16 damage to unit: factory_major Bombing raid in Russia rolls: 5 and causes: 4 damage to unit: airfield Bombing raid in Russia causes 20 damage total. Damaged units is as follows: factory_major = 16, airfield = 4 Battle in Caucasus Germans attack with 11 armour and 3 mech_infantrys Americans defend with 1 mech_infantry Germans roll dice for 11 armour and 3 mech_infantrys in Caucasus, round 2 : 3/14 hits, 6,00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 11 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 mech_infantry Battle in Archangel Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 : 2/5 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 3,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 4 fighters moved from Normandy Bordeaux to 112 Sea Zone 4 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Archangel to Novgorod 2 aaGuns and 4 artilleries moved from Bryansk to Rostov 1 bomber moved from Volgograd to Rostov 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Urals to Vologda 5 artilleries and 5 infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Belarus to Tambov 1 infantry moved from Belarus to Bryansk 4 armour moved from Belarus to Rostov 2 aaGuns moved from Bryansk to Rostov 3 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Bulgaria to Yugoslavia 2 mech_infantrys moved from Greece to Romania 10 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Russia to Rostov 1 tactical_bomber moved from Volgograd to Rostov 4 bombers moved from Russia to Novgorod 2 fighters moved from Russia to Rostov 3 fighters moved from Russia to Novgorod Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 112 Sea Zone 1 factory_minor placed in Yugoslavia 3 infantry placed in France 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Southern France Germans undo move 4. 2 artilleries and 1 infantry placed in Novgorod Germans undo move 5. 1 artillery and 2 infantry placed in Novgorod 1 artillery and 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 artillery and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,3,1,6,1,5,1,4,3,5 Germans collect 63 PUs (4 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,83 Germans : -3,17 Americans : 0,33 Russians : 0,00
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@JDOW said in trulpen (X) vs 666 (A+8) BM3:
Allies have a good position at the moment!
Definitely! Yet Axis is not in lack of bite.
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 4x airfield; Remaining resources: 9 PUs; Russians buy nothing; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 10 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 7 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 armour and 3 mech_infantrys moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 4x airfield; Remaining resources: 9 PUs; Russians buy nothing; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 10 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 7 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 armour and 3 mech_infantrys moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov retreated to Tambov Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys in Vologda, round 2 : 9/29 hits, 6.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia Turn Complete - Russians Russians collect 6 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : -0.33 Russians : 2.00
Territory Summary for Russians :
Bryansk : 1 infantry Russia : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 4 fighters, 26 infantry and 1 tactical_bomber Vologda : 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys Samara : 1 infantry
Production/PUs Summary :
Germans : 65 / 83 Russians : 6 / 17 Japanese : 53 / 58 Americans : 59 / 95 Chinese : 0 / 3 British : 36 / 42 UK_Pacific : 18 / 21 Italians : 12 / 7 ANZAC : 13 / 22 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 marine moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Borneo 2 bombers moved from Suiyuyan to Shan State 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 cruiser moved from 33 Sea Zone to 43 Sea Zone Combat - Japanese Battle in New South Wales Japanese captures 22PUs while taking ANZAC capital Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 cruisers in Borneo, round 2 : 2/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking New South Wales from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 carrier moved from 33 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Japan 1 carrier moved from 21 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 bombers moved from Shan State to Yunnan 2 aaGuns, 3 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from French Indo China to Yunnan 2 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hunan to Anhwe 2 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 armour moved from Soviet Far East to Amur 1 tactical_bomber moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to 43 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4 Japanese collect 61 PUs (2 lost to blockades); end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 UK_Pacific : 0,33 Japanese : -0,17
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@trulpen wow that was a big blunder…wth
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I can’t keep Sydney, of course, but yes, you weren’t forced to allow that.
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@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I can’t keep Sydney, of course, but yes, you weren’t forced to allow that.
I am doing my best to lose this game…haha
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 6 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to 112 Sea Zone 2 bombers and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 3 carriers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 2 destroyers and 10 submarines moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from India to French Indo China 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat Hit Differential Summary :
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Indeed, this was very annoying and the game is tense, this can definitely matter. Axis look stable but a big and rich US/UK move incoming. Interesting to see!
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@trulpen I assume scramble out of Germany…OOL?
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A massive 1/2 attack but with so much buffer in form of subs and carriers and with such a big UK follow up this looks like a good move to me.