@Imperious-Leader Only the setUp cards of all the dropbox documents can be opened. The rest of documents aren’t there any longer.
General 6 Stars 1941 WW2 Game
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Well well well. Twitch was hacked. Tried to get back on to use but having a bit of issues so game was not live streamed. I do have a recording of game up till turn 4 or 5.
The axis conceded after 5 turns. The US went into Peking and with china doll inf to hold, Japs couldn’t take it back.The axis started out good with Japan landing in Australia turn 1 and delaying US moves a bit closer to objectives.
Germany mean time tried to influence Turkey 4 times and never got it so they went in and attacked it to go for oil bonuses. The Germans were puppet stating pieces to Italy more than normal and by end of game Italy was making 60 icps with 3 bonus island group NO’s.Also US split there fleet in Atlantic to draw the split wolf pack subs (6 each) to attack them and draw them from the convoy boxes I was kind a told.
Did it hurt the allies more on Atlantic side maybe as far as costs. Plus Germany had there sub interdiction NA so they were still doing 6 damage a turn against UK and US. Subs seem to survive longer in game than normal but not here to judge play.So things looking good for axis until Japan first took out the FEC, Dutch fleet and then decided to go for Calcutta.
Took Calcutta for 2 points while I believe Cairo also fell for 2 more points but then it opened the door for USA to move to oil islands for cash and take away Japs money plus Manilla and then on next turn went up to Tokyo and landed in Peking to deny the axis win.
And after seeing pic US did take out Tokyo fleet.UK did land in Western France and then took West Germany on there own next turn with no USA help.
Had a new player playing UK US Atlantic side and did way different stuff than normal and it was interesting in seeing what his plans were or at least some of them.
Even though Italy was King don’t mean an axis victory. Just believe Germany sent to much to Africa and it was the UK"S plan to make them do it. IMO.Oh with Russia not really being threaten until turn 5 moved a bunch of stuff up to block Germany and left Rostov open but then wouldn’t been able to hold Rostov on Russia’s counter turn. Axis still had the oil bonus from taking the southern oil and Cairo’s oil.
SO in the end here it was a very good game and it flipped 50 % on later turns.
Here’s pic of game at end of turn 5.
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@general-6-stars Hello. If i save this picture can i print it or is not high qualified ?
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Probably not. You looking to get map ?
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@general-6-stars Is it possible?
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In a pdf file
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Ok. Only change here for next Saturday’s game is Paratroopers are now on the attack 4/3/2 for each round. A@4 1st round, A@3 2nd round and A@2 3rd round and so on with no artillery support.
The Elite Inf cannot be paratroop now in game. The Elites now are A4D3.Still can only build 2 para or 2 elites or 1 of each per turn.
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Feel free to comment on this topic and probably mostly by guys that play with victory city conditions in there game or other games.
I don’t understand why Rangoon is not considered a VC. With the huge fighting going on in Burma during WW2 I believe this city should be included.
Most games I’ve played or seen is India gets stacked and with some good Jap pressure from Thailand and or from sea invasion too just basically defends India. With adding Rangoon as a VC this would force India to have to move troops out of India to take back Burma.
Because most games both stacks just look at each other and nothing happens. Keep in mind I do have Monsoon season in game every 3 turns.
Also the Japs would need to send more ground south and If you have the right setup with China they can come from the North like they did in the war. My game does.Plus India would need to watch the bottom back door invasion of Japan ground troops from the sea to attack India or just get more ground to Burma by sea to protect Rangoon. SO they would need to balance it out.
This also would force US to come down by Dutch Islands more with joining the navies from India and Anzac. I can see Cairo sending troops to India more. But mostly India sends stuff to Cairo. This would also help open up the middle east oil campaign due to oil bonus victory points there for axis since now you have to balance out the 3 V cities ( Cairo, Calcutta & Rangoon plus protect middle east oil.
Still keep Singapore a VC based on the rubber supplies.
I think this is a good idea. Feel free to comment.
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“Operation Alpha” coming this Saturday at the Generals Fortress !
We finally gonna play a game. Looking hopefully of trying a better way to get more fighting in Burma like real war.
SO we added 2 Light tanks to China setup based on war lords had supplies of them.
If Burma Road is open China gets a 6 icp bonus money plus can build artillery and L tanks only. SO this would make Japan hold Burma more hopefully.
Also a free artillery piece can go over the Hump if Burma Road is closed to Yunnan even if Japan controls it. In war they basically only controlled the east portion of Yunnan. But the FEC will have to roll a d12 dice and a roll of 8 or less the LL piece makes it to Yunnan and can place in Szechwan. If Burma Road is open the LL piece stil has to go through the Hump.Also adding an air Base to Assam based on the 4 air fields built there around Ledo for use of Hump and Japan can bomb that air base to stop the hump LL piece supply.
Will see what the group thinks. Game will be posted in my you tube channel.
And hopefully some turn pics of game if I remember. lol -
Burma Road
Groups on board for trying out rule in above post for Burma Road.
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Game report from last Saturday. Was not good. The Axis won at end of turn 3. If allies did a few other moves instead then they still would of lost on turn 4.
US player on Pacific side had horrendous dice rolls. Heard it was around 10-20% kills for all battles. Plus it didn’t help on Europe side when German 9 subs attacked a big UK fleet and UK didn’t kill 1 sub. So now US on both sides needs most of money but wasn’t enough to recover with a few wrong buys and some other stuff I was told. It is what it was.We didn’t see how the new Burma road bonus rule worked out since Japan got lightning strike and was on China like Glue. UK moved out to soon in Assam and then Japan pounced on that and took Calcutta next turn.
Japan did attack line island US fleet turn 1 which also delayed US a bit for a push . But they shouldn’t have sat in Hawaii for turn. Need to move on japs.
Anyway just a report.Will post a few changes to map and adding the Vichy India rule with adding another axis 1 bonus point for total control of Burma road.
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This site is dead for responsive now. Mostly just triple a. Seems you tube is it now.
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Going to make the FEC country roundel now the combined Fec Indian icon. The Vice Joy.
Bombay worth 2 now instead of 1, Madras worth 1 now instead of 2 and Calcutta from a 3 to a 4 value now since the 1 victory point for total Burma road control is in play.
Will remove the Capital city and 1 point in Solomon Islands Honiara.Japan will receive 1 bonus point for Total control of Burma Road supply line.
When japan controls Assam, Burma, Yunnan and Kwezchowz.And if Calcutta falls then u roll for Vichy India which the rule was posted in another thread.
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Working on a new map. Do colors look good ?
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@general-6-stars The cartography as ghastly. Try and spend more time drawing the coastline with overlay of actual map that has opacity set at 50% of so, and really do the areas well. the trick is keeping Europe huge and not squeezing Africa too much. Connections to the middle east may prove tricky as well. Asia should be easier
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@imperious-leader said in General 6 Stars 1941 Global War Game:
@general-6-stars The cartography as ghastly. Try and spend more time drawing the coastline with overlay of actual map that has opacity set at 50% of so, and really do the areas well. the trick is keeping Europe huge and not squeezing Africa too much. Connections to the middle east may prove tricky as well. Asia should be easier
All I did so far is change colors. Haven’t done any borders or terrain. Can’t really make less territories and such in Asia based on game play. It would affect to much stuff
If I made Europe bigger it would throw everything off. I did make Africa a lot smaller before.What do you mean by cartography as ghastly?
What’s opacity at 50% ? -
@general-6-stars Cartography among other things is the accuracy of the coastline. Its not just blobs of land without any character. Even if you were to fake it if just shows a lack of care and goes into the Jr. High school project category. It must be accurate to a fault, but with due consideration to convenience to the playing situation ( larger Europa). It should take 1000 hrs+ to draw this, not 2 hours. If you care about what your doing, follow that guideline. Remember how well you altered my map 1942.2? do the same here!
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The colors are not really good. Check google they have a accurate template of colors representing the nations. Its not Axis and Allies related, but i think they want to convey colors used for wargame colors, or maps of the period. The search might take a while, its kinda obscure.
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It seems to me, that the colors are clear enough to distinguish between the Nations.
Also, with those colors it is easy to see the playing pieces on the map.
The more colors, text, details etc. the more difficult it is to see the playing pieces.
Most importantly - the Territories and Sea Zones will determine how Game Play works and set the standard for the time players need to complete a game.
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Ya Captain. I’m just making a newer map for my game that won’t be as dark as the last one.
Removing some territories from 2 to 1.
So game play doesn’t change based on 4 years now.
Colors probably going to be lighter one way or the other and may put back the old strict neutral color instead of each having own color.
Wider territory and sea zone borders -
@general-6-stars
We experienced - playing your game - that Germany easily gets crowded - and so do also a few other Key Terrirories on the Eastern Front.Also a few Atlantic Sea Zones can easily get crowded.
What are your own experiences?