1914 Whack Centrals - dawg Allies
-
TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Turn Complete - Arabia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,1,4 and gets 0 hits Combat Move - Turkey 1 cavalry moved from Yemen to Oman Turkey take Oman from Britain 1 cavalry moved from Oman to Trucial Coast Turkey take Trucial Coast from Britain 3 infantry moved from Damascus to Palestine 2 field_guns and 1 heavy_gun moved from Arabia to Al-Dammam Turkey take Al-Dammam from Britain 4 infantry moved from Mecca to Hejaz 1 field_gun and 1 infantry moved from Armenia to Lurs 1 fighter and 4 infantry moved from Baghdad to Fars 1 cavalry moved from Armenia to Georgia 3 infantry moved from Kurdistan to Mesopotamia 4 field_guns moved from Dardanelles to Smyrna 2 infantry moved from Constantinople to Dardanelles 3 infantry moved from Constantinople to Smyrna 3 infantry moved from Smyrna to Syria 3 infantry moved from Syria to Mesopotamia Purchase Units - Turkey Turkey buy 4 field_guns, 1 fighter and 8 infantry; Remaining resources: 3 PUs; 3 techTokens; Combat - Turkey Battle in Lurs Turkey attack with 1 field_gun and 1 infantry Russia defend with 1 infantry Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Lurs, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 3 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Lurs, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Lurs Turkey win, taking Lurs from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Battle in Fars Turkey attack with 1 fighter and 4 infantry Neutral defend with 2 cavalrys Turkey roll dice for 1 fighter and 4 infantry in Fars, round 2 : 0/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits Turkey roll dice for 1 fighter and 4 infantry in Fars, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 2 cavalrys in Fars, round 3 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral lost in Fars Turkey loses 0 PUs for violating Farss neutrality. Turkey win, taking Fars from Neutral with 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Non Combat Move - Turkey 1 fighter moved from Fars to Mesopotamia 1 heavy_gun moved from Hejaz to Palestine Place Units - Turkey 1 field_gun and 2 infantry placed in Damascus 3 field_guns and 1 infantry placed in Mecca 1 fighter and 2 infantry placed in Baghdad 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 63 PUs; end with 66 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Turkey : 0.33 Russia : -0.67
-
TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,5 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 cavalry, 1 colonial, 1 fighter and 3 infantry moved from Sindh to Baluchistan 2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 112 Pacific Ocean 5 colonials and 2 field_guns moved from Texas to Monterrey 1 cavalry moved from Congo to German East Africa 1 colonial moved from Congo to Rwanda 2 cavalrys moved from German Southwest Africa to German East Africa 2 cavalrys moved from Cape Town to German Southwest Africa 2 heavy_guns moved from Cairo-Suez to Sinai 1 infantry moved from Kamerun to Middle Congo 5 fighters moved from London to Normandy 2 infantry moved from Bombay to Gujarat Purchase Units - Britain Britain buy 2 cavalrys, 3 fighters, 2 heavy_guns, 2 infantry, 4 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Monterrey Britain attack with 5 colonials and 2 field_guns Neutral defend with 2 infantry Britain roll dice for 5 colonials and 2 field_guns in Monterrey, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Monterrey Britain loses 0 PUs for violating Monterreys neutrality. Britain win, taking Monterrey from Neutral with 5 colonials and 2 field_guns remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Baluchistan Britain attack with 1 cavalry, 1 colonial, 1 fighter and 3 infantry Neutral defend with 4 infantry Britain roll dice for 1 cavalry, 1 colonial, 1 fighter and 3 infantry in Baluchistan, round 2 : 1/6 hits, 1.50 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 cavalry owned by the Britain lost in Baluchistan Britain roll dice for 1 colonial, 1 fighter and 3 infantry in Baluchistan, round 3 : 2/5 hits, 1.33 expected hits Neutral roll dice for 3 infantry in Baluchistan, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain roll dice for 1 colonial, 1 fighter and 2 infantry in Baluchistan, round 4 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Britain: 1 cavalry and 1 infantry Casualties for Neutral: 4 infantry Non Combat Move - Britain 1 fighter moved from Baluchistan to Sindh Place Units - Britain 3 fighters placed in London 2 cavalrys placed in Cape Town 3 trenchs placed in Sinai 2 heavy_guns placed in Cairo-Suez 2 submarines placed in Sea Zone 73 Arabian Sea 2 submarines placed in Sea Zone 73 Arabian Sea 2 infantry placed in London Activate Technology - Britain Britain activating lateFighter Trigger BritainT3: buylate_fighter added to productionBritain Turn Complete - Britain Britain collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : -1.33 Britain : 0.33
-
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 3,2,2 and gets 0 hits Combat Move - Russia 1 infantry moved from Tver to Moscow 1 infantry moved from Pskov to Estonia Russia take Estonia from Germany 1 infantry moved from St. Petersburg to Pskov 2 field_guns and 3 infantry moved from Stockholm to Sweden 1 infantry moved from Odessa to Belarus 1 cavalry moved from Caucasus to Lurs 1 conscript moved from Caucasus to Kazakhstan Russia take Kazakhstan from Communists 1 conscript and 1 infantry moved from Caucasus to Sea Zone 65 Caspian Sea 1 conscript and 1 infantry moved from Sea Zone 65 Caspian Sea to Lurs 2 field_guns moved from Tehran to Lurs 1 conscript moved from Caucasus to Azerbaijan 1 field_gun moved from Caucasus to Volgograd 1 cavalry moved from Krasnoyarsk to Novosibirsk Russia take Novosibirsk from Communists 1 cavalry moved from Novosibirsk to Kazan Russia take Kazan from Communists 1 conscript moved from Buryatia to Chita Russia take Chita from Communists 5 conscripts, 1 field_gun and 3 infantry moved from Primorsky to Khabarovsk 1 heavy_gun and 1 infantry moved from Buryatia to Bratsk 1 conscript moved from Krasnoyarsk to Novosibirsk 2 cavalrys, 6 conscripts and 1 field_gun moved from Krasnoyarsk to Evenkia 1 conscript moved from Western Siberian Lowlands to Norilsk Russia take Norilsk from Communists 2 conscripts and 1 field_gun moved from Magadan to Chukotka 1 infantry moved from Don to Moscow 1 field_gun and 2 infantry moved from Kiev to Odessa Purchase Units - Russia Russia buy 1 Factory, 3 cavalrys, 3 conscripts, 3 heavy_guns, 3 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Belarus Russia attack with 1 infantry Austria defend with 1 trench 1 trench owned by the Austria lost in Belarus Russia win, taking Belarus from Austria with 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 trench Battle in Bratsk Russia attack with 1 heavy_gun and 1 infantry Communists defend with 1 infantry Russia roll dice for 1 heavy_gun and 1 infantry in Bratsk, round 2 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 infantry in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 heavy_gun remaining. Battle score for attacker is 0 Casualties for Russia: 1 infantry Casualties for Communists: 1 infantry Battle in Lurs Russia attack with 1 cavalry, 1 conscript, 2 field_guns and 1 infantry Turkey defend with 1 field_gun and 1 infantry Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns and 1 infantry in Lurs, round 2 : 1/5 hits, 1.33 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Lurs Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns and 1 infantry in Lurs, round 3 : 0/5 hits, 1.33 expected hits Turkey roll dice for 1 field_gun in Lurs, round 3 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Lurs Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 4 : 2/4 hits, 1.33 expected hits Turkey roll dice for 1 field_gun in Lurs, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Lurs Russia win, taking Lurs from Turkey with 1 cavalry, 2 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for Turkey: 1 field_gun and 1 infantry Casualties for Russia: 1 conscript Battle in Evenkia Russia attack with 2 cavalrys, 6 conscripts and 1 field_gun Communists defend with 2 cavalrys and 1 infantry Russia roll dice for 2 cavalrys, 6 conscripts and 1 field_gun in Evenkia, round 2 : 2/4 hits, 0.83 expected hits Communists roll dice for 2 cavalrys and 1 infantry in Evenkia, round 2 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Russia and 2 cavalrys owned by the Communists lost in Evenkia Russia roll dice for 2 cavalrys, 5 conscripts and 1 field_gun in Evenkia, round 3 : 1/4 hits, 0.83 expected hits Communists roll dice for 1 infantry in Evenkia, round 3 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Evenkia Russia win, taking Evenkia from Communists with 2 cavalrys, 4 conscripts and 1 field_gun remaining. Battle score for attacker is 7 Casualties for Russia: 2 conscripts Casualties for Communists: 2 cavalrys and 1 infantry Non Combat Move - Russia Place Units - Russia 1 Factory placed in Tehran 3 heavy_guns and 3 trenchs placed in Moscow 3 infantry placed in Minsk 3 conscripts placed in Kiev 3 trenchs placed in Tehran 1 trench placed in Chukotka 3 cavalrys placed in Irkutsk Turn Complete - Russia Russia collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Turkey : -0.33 Communists : 1.67 Russia : 0.67
-
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 5,6,3 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover science Combat Move - Communists Turning on Edit Mode EDIT: Turning off Edit Mode 4 cavalrys and 2 field_guns moved from Omsk to Kazakhstan 2 conscripts and 2 fighters moved from Aldan to Bratsk 1 infantry moved from Tiksi to Bratsk 1 conscript and 1 infantry moved from Yakutsk to Tiksi 1 fighter moved from Yakutsk to Bratsk 1 field_gun and 1 infantry moved from Aldan to Chita 3 conscripts moved from Yakutsk to Aldan 1 cavalry moved from Yakutsk to Chita Purchase Units - Communists Communists buy 1 cavalry, 3 conscripts, 1 heavy_gun, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Chita Communists attack with 1 cavalry, 1 field_gun and 1 infantry Russia defend with 1 conscript Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 3 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 4 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry, 1 field_gun and 1 infantry in Chita, round 5 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 5 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Communists lost in Chita Communists roll dice for 1 cavalry and 1 field_gun in Chita, round 6 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Chita, round 6 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -1 Casualties for Communists: 1 infantry Casualties for Russia: 1 conscript Battle in Kazakhstan Communists attack with 4 cavalrys and 2 field_guns Russia defend with 1 conscript Communists roll dice for 4 cavalrys and 2 field_guns in Kazakhstan, round 2 : 3/6 hits, 1.67 expected hits Russia roll dice for 1 conscript in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 4 cavalrys and 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Bratsk Communists attack with 2 conscripts, 3 fighters and 1 infantry Russia defend with 1 heavy_gun Communists roll dice for 2 conscripts, 3 fighters and 1 infantry in Bratsk, round 2 : 3/6 hits, 1.67 expected hits Russia roll dice for 1 heavy_gun in Bratsk, round 2 : 1/1 hits, 0.83 expected hits 1 heavy_gun owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 1 conscript, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Communists: 1 conscript Casualties for Russia: 1 heavy_gun Non Combat Move - Communists 2 fighters moved from Bratsk to Aldan 1 fighter moved from Bratsk to Tiksi Place Units - Communists 1 trench placed in Tiksi 1 trench placed in Aldan 1 trench placed in Sakhe 1 cavalry, 1 heavy_gun and 1 trench placed in Omsk 3 conscripts and 1 infantry placed in Yakutsk Activate Technology - Communists Communists activating science Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing Technology science for Communists EDIT: Adding Technology victoryBonds for Communists EDIT: Changing PUs for Communists from 29 to 38 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Communists : -0.33 Russia : 0.17
-
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 6,6,2 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover convoys Combat Move - USA 1 field_gun and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 2 field_guns and 4 infantry moved from Sea Zone 34 Mid Atlantic to Madeira 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic 1 cruiser and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 cruiser, 4 destroyers and 1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 field_gun moved from San Francisco to Sea Zone 153 Pacific Ocean 3 infantry moved from California to Sea Zone 153 Pacific Ocean 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 field_gun and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 destroyer moved from Sea Zone 143 Pacific Ocean to Sea Zone 122 Bismarck Sea Purchase Units - USA USA buy 1 cruiser, 1 destroyer, 2 field_guns, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Sea Zone 122 Bismarck Sea USA attack with 1 destroyer Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea USA win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Madeira USA attack with 2 field_guns and 4 infantry Neutral defend with 1 infantry USA roll dice for 2 field_guns and 4 infantry in Madeira, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA 1 submarine and 1 transport placed in Sea Zone 130 Philippine Sea 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry placed in San Francisco 1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in Charleston Activate Technology - USA USA activating convoys Turn Complete - USA USA collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Neutral : -0.33 USA : 0.33
-
TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 3,6,5 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover mustardGas Combat Move - Germany 3 field_guns and 11 infantry moved from Smolensk to Belarus 1 infantry moved from Latvia to Belarus 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic 8 infantry moved from Wurttemburg to Switzerland 3 field_guns and 11 infantry moved from Alsace to Switzerland 3 heavy_guns and 2 infantry moved from Belgium to Picardy 2 field_guns and 2 infantry moved from Latvia to Sea Zone 9 Gulf of Bothnia 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea 2 field_guns and 4 infantry moved from Sea Zone 10 Baltic Sea to Stockholm Germany take Stockholm from Russia 2 battlecruisers, 4 cruisers and 1 submarine moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 1 infantry moved from German New Guinea to Papua 1 submarine moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 1 submarine moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean 1 cavalry moved from Eritrea to British Somaliland Purchase Units - Germany Germany buy 1 battleship, 1 cruiser, 3 field_guns, 12 infantry, 2 submarines, 1 transport and 8 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Germany Battle in British Somaliland Germany attack with 1 cavalry Italy defend with 1 cavalry Germany roll dice for 1 cavalry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 4 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 5 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 6 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 7 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 7 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 8 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 8 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 9 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 9 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 10 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 10 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 11 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 11 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 12 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 12 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 13 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 13 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 14 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 14 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 15 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 15 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 16 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 16 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 cavalry in British Somaliland, round 17 : 1/1 hits, 0.17 expected hits Britain roll dice for 1 cavalry in British Somaliland, round 17 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Italy lost in British Somaliland Germany win, taking British Somaliland from Britain with 1 cavalry remaining. Battle score for attacker is 4 Casualties for Italy: 1 cavalry Battle in Sea Zone 122 Bismarck Sea Germany attack with 2 battlecruisers, 4 cruisers and 1 submarine USA defend with 1 destroyer Germany roll dice for 1 submarine in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 122 Bismarck Sea, round 2 : 2/6 hits, 3.33 expected hits USA roll dice for 1 destroyer in Sea Zone 122 Bismarck Sea, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the USA lost in Sea Zone 122 Bismarck Sea Germany win with 2 battlecruisers, 4 cruisers and 1 submarine remaining. Battle score for attacker is 9 Casualties for USA: 1 destroyer Battle in Sea Zone 27 Mid Atlantic Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 2 submarines USA defend with 2 cruisers, 5 destroyers and 1 submarine 1 submarine owned by the USA Submerged Germany roll dice for 2 submarines in Sea Zone 27 Mid Atlantic, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 27 Mid Atlantic, round 2 : 5/8 hits, 4.83 expected hits USA roll dice for 2 cruisers and 5 destroyers in Sea Zone 27 Mid Atlantic, round 2 : 5/7 hits, 3.83 expected hits Units damaged: 2 battleships owned by the Germany 5 destroyers owned by the USA, 2 submarines owned by the Germany and 1 cruiser owned by the Germany lost in Sea Zone 27 Mid Atlantic Germany roll dice for 3 battlecruisers, 2 battleships and 2 cruisers in Sea Zone 27 Mid Atlantic, round 3 : 3/7 hits, 4.33 expected hits USA roll dice for 2 cruisers in Sea Zone 27 Mid Atlantic, round 3 : 2/2 hits, 1.33 expected hits 2 cruisers owned by the USA and 2 cruisers owned by the Germany lost in Sea Zone 27 Mid Atlantic Germany win with 3 battlecruisers and 2 battleships remaining. Battle score for attacker is 21 Casualties for Germany: 3 cruisers and 2 submarines Casualties for USA: 2 cruisers and 5 destroyers Battle in Switzerland Germany attack with 3 field_guns and 19 infantry Neutral defend with 2 infantry and 4 trenchs Germany roll dice for 3 field_guns and 19 infantry in Switzerland, round 2 : 4/22 hits, 4.67 expected hits Units damaged: 4 trenchs owned by the Neutral Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 3 field_guns and 19 infantry in Switzerland, round 3 : 5/22 hits, 4.67 expected hits Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germany, 1 infantry owned by the Neutral and 4 trenchs owned by the Neutral lost in Switzerland Germany roll dice for 3 field_guns and 17 infantry in Switzerland, round 4 : 4/20 hits, 4.33 expected hits Neutral roll dice for 1 infantry in Switzerland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Switzerland Germany loses 0 PUs for violating Switzerlands neutrality. Germany win, taking Switzerland from Neutral with 3 field_guns and 17 infantry remaining. Battle score for attacker is 12 Casualties for Germany: 2 infantry Casualties for Neutral: 2 infantry and 4 trenchs Battle in Belarus Germany attack with 3 field_guns and 12 infantry Russia defend with 1 infantry Germany roll dice for 3 field_guns and 12 infantry in Belarus, round 2 : 3/15 hits, 3.50 expected hits Russia roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Belarus Germany win, taking Belarus from Russia with 3 field_guns and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Non Combat Move - Germany 1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea Place Units - Germany 3 trenchs placed in Picardy 1 trench placed in Dar es Salaam 1 battleship, 1 cruiser and 1 submarine placed in Sea Zone 76 Indian Ocean 1 submarine placed in Sea Zone 122 Bismarck Sea 2 infantry and 1 trench placed in German New Guinea 3 trenchs placed in Champagne 1 transport placed in Sea Zone 12 Baltic Sea 2 field_guns and 3 infantry placed in Belgium 1 field_gun and 4 infantry placed in Mecklenburg 3 infantry placed in Wurttemburg Activate Technology - Germany Germany activating mustardGas Turn Complete - Germany Germany collect 139 PUs; end with 141 PUs Germany collect 7 PUs from War Bonds; end with 148 PUs 2 units repaired.
Combat Hit Differential Summary :
Neutral : 0.33 USA : 1.33 Britain : -2.67 Germany : -6.33 Russia : -0.33
-
TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 field_gun moved from Burgundy to Normandy 1 field_gun moved from Brittany to Normandy 2 infantry moved from Brittany to Burgundy 2 infantry moved from Burgundy to Rhone 3 infantry moved from Paris to Burgundy 5 infantry moved from Paris to Burgundy 5 infantry moved from Paris to Burgundy 1 field_gun and 2 infantry moved from Marseilles to Rhone 1 colonial and 1 infantry moved from Port Sudan to Eritrea Italy take Eritrea from Germany 1 infantry moved from Port Sudan to Upper Egypt 1 colonial moved from Middle Congo to Western Sudan 1 infantry moved from Deccan to Gujarat 1 infantry moved from Yanaon to Madras 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus France take Cyprus from Turkey 1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 colonial moved from Samoa to Sea Zone 112 Pacific Ocean 1 colonial, 2 cruisers and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 121 Coral Sea 1 colonial moved from Sea Zone 121 Coral Sea to Guadalcanal Britain take Guadalcanal from Germany 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 149 Pacific Ocean Purchase Units - France France buy 1 destroyer, 1 field_gun, 6 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Non Combat Move - France 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete Place Units - France 1 destroyer placed in Sea Zone 60 Central Mediterranean 3 trenchs placed in Normandy 3 trenchs placed in Burgundy 3 trenchs placed in Rhone 3 trenchs placed in Paris 1 field_gun and 6 infantry placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
-
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Serbia 4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry moved from Greece to Macedonia Purchase Units - Serbia Serbia buy 1 field_gun and 2 infantry; Remaining resources: 0 PUs; Combat - Serbia Battle in Macedonia Serbia attack with 4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry Austria defend with 2 field_guns and 14 infantry Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 20 infantry in Macedonia, round 2 : 8/29 hits, 7.83 expected hits Austria roll dice for 2 field_guns and 14 infantry in Macedonia, round 2 : 7/16 hits, 5.33 expected hits 7 infantry owned by the Serbia and 8 infantry owned by the Austria lost in Macedonia Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 13 infantry in Macedonia, round 3 : 6/22 hits, 6.67 expected hits Austria roll dice for 2 field_guns and 6 infantry in Macedonia, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Serbia and 6 infantry owned by the Austria lost in Macedonia Serbia roll dice for 4 field_guns, 1 fighter, 4 heavy_guns and 11 infantry in Macedonia, round 4 : 4/20 hits, 6.33 expected hits Austria roll dice for 2 field_guns in Macedonia, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Serbia and 2 field_guns owned by the Austria lost in Macedonia Serbia win, taking Macedonia from Austria with 4 field_guns, 1 fighter, 4 heavy_guns and 10 infantry remaining. Battle score for attacker is 20 Casualties for Serbia: 10 infantry Casualties for Austria: 2 field_guns and 14 infantry Non Combat Move - Serbia 1 fighter moved from Macedonia to Greece Place Units - Serbia 1 field_gun and 2 infantry placed in Greece Turn Complete - Serbia Serbia collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Austria : 1.33 Serbia : -2.83
-
TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 4,5,2 and gets 0 hits Combat Move - Austria 3 field_guns and 3 infantry moved from Belgrade to Serbia 1 cavalry moved from Galicia to Bessarabia Austria take Bessarabia from Russia 1 cavalry moved from Bessarabia to Moldavia Austria take Moldavia from Russia 1 cavalry, 1 field_gun, 1 heavy_gun and 14 infantry moved from Milan to Tuscany 3 field_guns and 17 infantry moved from Venice to Tuscany Purchase Units - Austria Austria buy 7 cavalrys, 1 cruiser, 1 field_gun, 12 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Tuscany Austria attack with 1 cavalry, 4 field_guns, 1 heavy_gun and 31 infantry Italy defend with 22 infantry and 5 trenchs Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 31 infantry in Tuscany, round 2 : 7/37 hits, 8.50 expected hits Units damaged: 3 trenchs owned by the Italy Italy roll dice for 22 infantry and 5 trenchs in Tuscany, round 2 : 6/27 hits, 8.17 expected hits 2 trenchs owned by the Italy and 6 infantry owned by the Austria lost in Tuscany Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 25 infantry in Tuscany, round 3 : 12/31 hits, 7.50 expected hits Italy roll dice for 22 infantry and 3 trenchs in Tuscany, round 3 : 9/25 hits, 7.83 expected hits 3 trenchs owned by the Italy, 9 infantry owned by the Italy and 9 infantry owned by the Austria lost in Tuscany Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 16 infantry in Tuscany, round 4 : 5/22 hits, 6.00 expected hits Italy roll dice for 13 infantry in Tuscany, round 4 : 1/13 hits, 4.33 expected hits 5 infantry owned by the Italy and 1 infantry owned by the Austria lost in Tuscany Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 15 infantry in Tuscany, round 5 : 6/21 hits, 5.83 expected hits Italy roll dice for 8 infantry in Tuscany, round 5 : 3/8 hits, 2.67 expected hits 6 infantry owned by the Italy and 3 infantry owned by the Austria lost in Tuscany Austria roll dice for 1 cavalry, 4 field_guns, 1 heavy_gun and 12 infantry in Tuscany, round 6 : 6/18 hits, 5.33 expected hits Italy roll dice for 2 infantry in Tuscany, round 6 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 1 cavalry, 4 field_guns, 1 heavy_gun and 12 infantry remaining. Battle score for attacker is 24 Casualties for Austria: 19 infantry Casualties for Italy: 22 infantry and 5 trenchs Non Combat Move - Austria Turning on Edit Mode EDIT: Removing units owned by Austria from Tuscany: 1 cavalry EDIT: Adding units owned by Austria to Tuscany: 1 infantry EDIT: Turning off Edit Mode 2 infantry moved from Trieste to Venice 6 infantry moved from Trieste to Venice Place Units - Austria 1 cruiser and 1 transport placed in Sea Zone 62 Adriatic Sea 6 cavalrys placed in Venice 1 field_gun and 5 infantry placed in Belgrade 1 cavalry and 7 infantry placed in Galicia Turn Complete - Austria Austria collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Austria : 2.83 Italy : -4.67
-
TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 5,1 and gets 0 hits Purchase Units - Italy Italy buy 2 heavy_guns, 4 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Italy 3 infantry moved from Rome to Latium Place Units - Italy 2 heavy_guns, 4 infantry and 1 trench placed in Rome Turn Complete - Italy Italy collect 23 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italy from Piedmont: 1 heavy_gun EDIT: Adding units owned by Italy to Latium: 1 heavy_gun EDIT: Removing units owned by Italy from Rome: 1 trench EDIT: Adding units owned by Italy to Latium: 1 trench EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,1,6,4 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover industry Combat Move - Turkey 1 field_gun and 3 infantry moved from Georgia to Lurs 1 infantry moved from Fars to Khurasan Turkey take Khurasan from Russia 1 heavy_gun moved from Al-Dammam to Qatar 1 cavalry moved from Trucial Coast to Qatar 1 field_gun moved from Al-Dammam to Qatar 1 field_gun moved from Al-Dammam to Arabia 1 infantry moved from Mecca to Arabia 3 field_guns moved from Mecca to Hejaz 1 infantry moved from Damascus to Lebanon 1 infantry moved from Damascus to Palestine 1 infantry moved from Mesopotamia to Kuwait Turkey take Kuwait from Britain 2 infantry moved from Baghdad to Lurs 1 fighter moved from Baghdad to Lurs 11 infantry moved from Mesopotamia to Basra 1 fighter moved from Mesopotamia to Lurs 1 infantry moved from Anatolia to Smyrna 3 infantry moved from Constantinople to Dardanelles 1 field_gun moved from Damascus to Palestine Purchase Units - Turkey Turkey buy 1 cruiser, 2 gass, 12 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Battle in Basra Turkey attack with 11 infantry Britain defend with 1 field_gun, 1 infantry and 2 trenchs Turkey roll dice for 11 infantry in Basra, round 2 : 0/11 hits, 1.83 expected hits Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Basra Turkey roll dice for 10 infantry in Basra, round 3 : 1/10 hits, 1.67 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Turkey lost in Basra Turkey roll dice for 8 infantry in Basra, round 4 : 1/8 hits, 1.33 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 4 : 0/2 hits, 0.67 expected hits Turkey roll dice for 8 infantry in Basra, round 5 : 2/8 hits, 1.33 expected hits Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 2 trenchs owned by the Britain lost in Basra Turkey roll dice for 7 infantry in Basra, round 6 : 2/7 hits, 1.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Basra, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 6 infantry remaining. Battle score for attacker is -2 Casualties for Turkey: 5 infantry Casualties for Britain: 1 field_gun, 1 infantry and 2 trenchs Battle in Qatar Turkey attack with 1 cavalry, 1 field_gun and 1 heavy_gun Britain defend with 1 infantry Turkey roll dice for 1 cavalry, 1 field_gun and 1 heavy_gun in Qatar, round 2 : 0/3 hits, 1.00 expected hits Britain roll dice for 1 infantry in Qatar, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Turkey lost in Qatar Turkey roll dice for 1 field_gun and 1 heavy_gun in Qatar, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Qatar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Qatar Turkey win, taking Qatar from Britain with 1 heavy_gun remaining. Battle score for attacker is -5 Casualties for Turkey: 1 cavalry and 1 field_gun Casualties for Britain: 1 infantry Battle in Lurs Turkey attack with 1 field_gun, 2 fighters and 5 infantry Russia defend with 1 cavalry, 2 field_guns and 1 infantry Turkey roll dice for 1 field_gun, 2 fighters and 5 infantry in Lurs, round 2 : 3/8 hits, 2.33 expected hits Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 2 : 1/4 hits, 1.17 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Russia, 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Lurs Turkey roll dice for 1 field_gun, 2 fighters and 4 infantry in Lurs, round 3 : 1/7 hits, 2.17 expected hits Russia roll dice for 1 field_gun in Lurs, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Lurs Turkey win, taking Lurs from Russia with 1 field_gun, 2 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Turkey: 1 infantry Casualties for Russia: 1 cavalry, 2 field_guns and 1 infantry Non Combat Move - Turkey 1 cavalry moved from Georgia to Khurasan 1 fighter moved from Lurs to Smyrna 1 fighter moved from Lurs to Fars 1 fighter moved from Hejaz to Smyrna Place Units - Turkey 1 cruiser placed in Sea Zone 68 Aegean Sea 1 trench placed in Hejaz 1 trench placed in Palestine 4 infantry placed in Mecca 7 infantry placed in Constantinople 2 gass and 1 infantry placed in Baghdad Activate Technology - Turkey Turkey activating industry Turn Complete - Turkey Turkey collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Turkey : -2.50 Britain : 3.00 Russia : -0.50
-
TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 5,1,6,4 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover industry Combat Move - Turkey 1 field_gun and 3 infantry moved from Georgia to Lurs 1 infantry moved from Fars to Khurasan Turkey take Khurasan from Russia 1 heavy_gun moved from Al-Dammam to Qatar 1 cavalry moved from Trucial Coast to Qatar 1 field_gun moved from Al-Dammam to Qatar 1 field_gun moved from Al-Dammam to Arabia 1 infantry moved from Mecca to Arabia 3 field_guns moved from Mecca to Hejaz 1 infantry moved from Damascus to Lebanon 1 infantry moved from Damascus to Palestine 1 infantry moved from Mesopotamia to Kuwait Turkey take Kuwait from Britain 2 infantry moved from Baghdad to Lurs 1 fighter moved from Baghdad to Lurs 11 infantry moved from Mesopotamia to Basra 1 fighter moved from Mesopotamia to Lurs 1 infantry moved from Anatolia to Smyrna 3 infantry moved from Constantinople to Dardanelles 1 field_gun moved from Damascus to Palestine Purchase Units - Turkey Turkey buy 1 cruiser, 2 gass, 12 infantry and 2 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Battle in Basra Turkey attack with 11 infantry Britain defend with 1 field_gun, 1 infantry and 2 trenchs Turkey roll dice for 11 infantry in Basra, round 2 : 0/11 hits, 1.83 expected hits Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey lost in Basra Turkey roll dice for 10 infantry in Basra, round 3 : 1/10 hits, 1.67 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Turkey lost in Basra Turkey roll dice for 8 infantry in Basra, round 4 : 1/8 hits, 1.33 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 4 : 0/2 hits, 0.67 expected hits Turkey roll dice for 8 infantry in Basra, round 5 : 2/8 hits, 1.33 expected hits Britain roll dice for 1 field_gun, 1 infantry and 2 trenchs in Basra, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 2 trenchs owned by the Britain lost in Basra Turkey roll dice for 7 infantry in Basra, round 6 : 2/7 hits, 1.17 expected hits Britain roll dice for 1 field_gun and 1 infantry in Basra, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 6 infantry remaining. Battle score for attacker is -2 Casualties for Turkey: 5 infantry Casualties for Britain: 1 field_gun, 1 infantry and 2 trenchs Battle in Qatar Turkey attack with 1 cavalry, 1 field_gun and 1 heavy_gun Britain defend with 1 infantry Turkey roll dice for 1 cavalry, 1 field_gun and 1 heavy_gun in Qatar, round 2 : 0/3 hits, 1.00 expected hits Britain roll dice for 1 infantry in Qatar, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Turkey lost in Qatar Turkey roll dice for 1 field_gun and 1 heavy_gun in Qatar, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Qatar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Turkey lost in Qatar Turkey win, taking Qatar from Britain with 1 heavy_gun remaining. Battle score for attacker is -5 Casualties for Turkey: 1 cavalry and 1 field_gun Casualties for Britain: 1 infantry Battle in Lurs Turkey attack with 1 field_gun, 2 fighters and 5 infantry Russia defend with 1 cavalry, 2 field_guns and 1 infantry Turkey roll dice for 1 field_gun, 2 fighters and 5 infantry in Lurs, round 2 : 3/8 hits, 2.33 expected hits Russia roll dice for 1 cavalry, 2 field_guns and 1 infantry in Lurs, round 2 : 1/4 hits, 1.17 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Russia, 1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Lurs Turkey roll dice for 1 field_gun, 2 fighters and 4 infantry in Lurs, round 3 : 1/7 hits, 2.17 expected hits Russia roll dice for 1 field_gun in Lurs, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Lurs Turkey win, taking Lurs from Russia with 1 field_gun, 2 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Turkey: 1 infantry Casualties for Russia: 1 cavalry, 2 field_guns and 1 infantry Non Combat Move - Turkey 1 cavalry moved from Georgia to Khurasan 1 fighter moved from Lurs to Smyrna 1 fighter moved from Lurs to Fars 1 fighter moved from Hejaz to Smyrna Place Units - Turkey 1 cruiser placed in Sea Zone 68 Aegean Sea 1 trench placed in Hejaz 1 trench placed in Palestine 4 infantry placed in Mecca 7 infantry placed in Constantinople 2 gass and 1 infantry placed in Baghdad Activate Technology - Turkey Turkey activating industry Turn Complete - Turkey Turkey collect 68 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Turkey from Smyrna: 2 fighters EDIT: Adding units owned by Turkey to Georgia: 1 fighter EDIT: Adding units owned by Turkey to Fars: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : -2.50 Britain : 3.00 Russia : -0.50
-
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover railwayGuns Combat Move - Britain 2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 121 Coral Sea 1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands Britain take Solomon Islands from Germany Purchase Units - Britain Britain buy 1 battlecruiser, 2 cavalrys, 1 cruiser, 1 destroyer, 3 fighters, 2 heavy_guns and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Non Combat Move - Britain 1 fighter moved from Sindh to Baluchistan 2 infantry moved from Gujarat to Sindh 2 heavy_guns moved from Cairo-Suez to Sinai 2 cavalrys moved from Cape Town to German Southwest Africa 2 cavalrys moved from German Southwest Africa to Northern Rhodesia 2 cavalrys moved from Northern Rhodesia to German East Africa 1 colonial moved from Rwanda to German East Africa 1 infantry moved from Middle Congo to Congo 1 cavalry moved from German East Africa to Italian Somaliland 3 fighters moved from London to Normandy Place Units - Britain 3 fighters placed in London 2 cavalrys placed in Cape Town 2 heavy_guns placed in Cairo-Suez 3 trenchs placed in Sinai 1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea 1 battlecruiser placed in Sea Zone 73 Arabian Sea Activate Technology - Britain Britain activating railwayGuns Turn Complete - Britain Britain collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Britain rolls : : 1.00
-
Don’t forget Russia! I opened the file and got very confused. LOL
-
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,1,6,6 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 1 infantry moved from Estonia to Latvia Russia take Latvia from Germany 1 infantry moved from Pskov to Smolensk Russia take Smolensk from Germany 1 infantry moved from Odessa to Bessarabia Russia take Bessarabia from Austria 1 field_gun and 1 infantry moved from Odessa to Moldavia 3 conscripts moved from Kiev to Odessa 3 cavalrys and 2 infantry moved from Irkutsk to Bratsk 1 conscript moved from Irkutsk to Buryatia 1 conscript moved from Caucasus to Volgograd 1 conscript moved from Azerbaijan to Caucasus 1 field_gun, 3 heavy_guns and 4 infantry moved from Moscow to Don 2 heavy_guns moved from Minsk to Don 2 field_guns and 3 infantry moved from Sweden to Norway Purchase Units - Russia Russia buy 3 heavy_guns, 13 infantry and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Bratsk Russia attack with 3 cavalrys and 2 infantry Communists defend with 1 conscript and 1 infantry Russia roll dice for 3 cavalrys and 2 infantry in Bratsk, round 2 : 0/5 hits, 0.83 expected hits Communists roll dice for 1 conscript and 1 infantry in Bratsk, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Russia lost in Bratsk Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 3 : 1/4 hits, 0.67 expected hits Communists roll dice for 1 conscript and 1 infantry in Bratsk, round 3 : 0/2 hits, 0.50 expected hits 1 conscript owned by the Communists lost in Bratsk Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 4 : 0/4 hits, 0.67 expected hits Communists roll dice for 1 infantry in Bratsk, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys and 1 infantry in Bratsk, round 5 : 0/4 hits, 0.67 expected hits Communists roll dice for 1 infantry in Bratsk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Bratsk Russia roll dice for 3 cavalrys in Bratsk, round 6 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 infantry in Bratsk, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys in Bratsk, round 7 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 infantry in Bratsk, round 7 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys in Bratsk, round 8 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 infantry in Bratsk, round 8 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Russia lost in Bratsk Russia roll dice for 2 cavalrys in Bratsk, round 9 : 0/2 hits, 0.33 expected hits Communists roll dice for 1 infantry in Bratsk, round 9 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 cavalrys in Bratsk, round 10 : 1/2 hits, 0.33 expected hits Communists roll dice for 1 infantry in Bratsk, round 10 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 1 cavalry remaining. Battle score for attacker is -9 Casualties for Russia: 2 cavalrys and 2 infantry Casualties for Communists: 1 conscript and 1 infantry Battle in Moldavia Russia attack with 1 field_gun and 1 infantry Austria defend with 1 cavalry Russia roll dice for 1 field_gun and 1 infantry in Moldavia, round 2 : 1/2 hits, 0.67 expected hits Austria roll dice for 1 cavalry in Moldavia, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Austria lost in Moldavia Russia win, taking Moldavia from Austria with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 cavalry Battle in Norway Russia attack with 2 field_guns and 3 infantry Neutral defend with 2 infantry Russia roll dice for 2 field_guns and 3 infantry in Norway, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russia and 2 infantry owned by the Neutral lost in Norway Russia loses 0 PUs for violating Norways neutrality. Russia win, taking Norway from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russia: 2 infantry Casualties for Neutral: 2 infantry Non Combat Move - Russia Place Units - Russia 3 heavy_guns and 3 trenchs placed in Tehran 3 infantry and 3 trenchs placed in Minsk 3 trenchs placed in Don 3 trenchs placed in Odessa 3 infantry placed in Moscow 3 infantry placed in Kiev 3 infantry placed in Irkutsk 1 infantry placed in St. Petersburg Activate Technology - Russia Russia activating bunkers Turn Complete - Russia Russia collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Austria : -0.17 Communists : 0.67 Russia : -2.17
-
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 1,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover workingWomen Combat Move - Communists 1 cavalry moved from Kazakhstan to Uzbekistan Communists take Uzbekistan from Russia 1 cavalry moved from Uzbekistan to Turkmenistan Communists take Turkmenistan from Russia 1 cavalry and 1 field_gun moved from Kazakhstan to Volgograd 1 cavalry moved from Omsk to Volgograd 1 cavalry and 1 field_gun moved from Kazakhstan to Caucasus 1 cavalry moved from Kazakhstan to Ryazan Communists take Ryazan from Russia 1 cavalry moved from Ryazan to Kazan 1 heavy_gun moved from Omsk to Kazan 2 fighters moved from Aldan to Novosibirsk 1 cavalry and 1 field_gun moved from Chita to Buryatia 2 conscripts and 1 fighter moved from Tiksi to Bratsk 2 conscripts and 1 infantry moved from Yakutsk to Tiksi 1 conscript moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 1 cavalry, 2 conscripts, 2 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Buryatia Communists attack with 1 cavalry and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 field_gun in Buryatia, round 2 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Buryatia Communists win, taking Buryatia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Novosibirsk Communists attack with 2 fighters Russia defend with 1 conscript Communists roll dice for 2 fighters in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Novosibirsk, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Communists lost in Novosibirsk Communists roll dice for 1 fighter in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 conscript in Novosibirsk, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Novosibirsk Communists win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Communists: 1 fighter Casualties for Russia: 1 conscript Battle in Caucasus Communists attack with 1 cavalry and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 field_gun in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Caucasus, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Caucasus Communists win, taking Caucasus from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Volgograd Communists attack with 2 cavalrys and 1 field_gun Russia defend with 1 conscript and 1 field_gun Communists roll dice for 2 cavalrys and 1 field_gun in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 2 : 1/2 hits, 0.50 expected hits 1 cavalry owned by the Communists lost in Volgograd Communists roll dice for 1 cavalry and 1 field_gun in Volgograd, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 3 : 1/2 hits, 0.50 expected hits 1 cavalry owned by the Communists lost in Volgograd Communists roll dice for 1 field_gun in Volgograd, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 field_gun in Volgograd, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 conscript and 1 field_gun in Volgograd, round 5 : 1/2 hits, 0.50 expected hits 1 field_gun owned by the Communists lost in Volgograd Russia win with 1 conscript and 1 field_gun remaining. Battle score for attacker is -12 Casualties for Communists: 2 cavalrys and 1 field_gun Battle in Kazan Communists attack with 1 cavalry and 1 heavy_gun Russia defend with 1 cavalry Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Kazan, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 3 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Kazan, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 4 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Kazan, round 4 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Kazan, round 5 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 cavalry in Kazan, round 5 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Kazan Communists win, taking Kazan from Russia with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Battle in Bratsk Communists attack with 2 conscripts and 1 fighter Russia defend with 1 cavalry Communists roll dice for 2 conscripts and 1 fighter in Bratsk, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 cavalry in Bratsk, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Bratsk Communists win, taking Bratsk from Russia with 2 conscripts and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Non Combat Move - Communists 1 fighter moved from Novosibirsk to Omsk 1 fighter moved from Bratsk to Aldan Place Units - Communists 1 trench placed in Aldan 1 trench placed in Sakhe 1 trench placed in Tiksi 1 cavalry and 1 heavy_gun placed in Omsk 2 conscripts, 1 heavy_gun and 2 infantry placed in Yakutsk Activate Technology - Communists Communists activating workingWomen Trigger CommunistsT1: buyfield_gun_w added to productionCommunists Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists Trigger CommunistsT1: buyfield_gun removed from productionCommunists Trigger CommunistsT1: buyheavy_gun removed from productionCommunists Trigger CommunistsT1: buygas_w added to productionCommunists Trigger CommunistsT1: buyfighter_w added to productionCommunists Trigger CommunistsT1: buygas removed from productionCommunists Trigger CommunistsT1: buyfighter removed from productionCommunists Turn Complete - Communists Communists collect 39 PUs; end with 39 PUs Communists collect 7 PUs from War Bonds; end with 46 PUs
Combat Hit Differential Summary :
Communists : -1.67 Russia : 0.50
-
TripleA Turn Summary: USA round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 field_guns and 4 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 2 field_guns and 4 infantry moved from Sea Zone 54 Alboran Sea to Morocco 1 field_gun and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 2 field_guns and 2 infantry moved from Chukotka to Sea Zone 151 Bering Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean 3 field_guns and 3 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 field_gun and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka Purchase Units - USA USA buy 1 cruiser, 2 destroyers, 2 field_guns, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Tohoku USA attack with 3 field_guns and 3 infantry Neutral defend with 6 infantry USA roll dice for 3 field_guns and 3 infantry in Tohoku, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 1/6 hits, 2.00 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Tohoku USA roll dice for 3 field_guns and 2 infantry in Tohoku, round 3 : 2/5 hits, 1.67 expected hits Neutral roll dice for 4 infantry in Tohoku, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Tohoku USA roll dice for 3 field_guns in Tohoku, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Tohoku, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Tohoku USA roll dice for 2 field_guns in Tohoku, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Tohoku, round 5 : 0/1 hits, 0.33 expected hits USA roll dice for 2 field_guns in Tohoku, round 6 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Tohoku, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Tohoku USA loses 0 PUs for violating Tohokus neutrality. USA win, taking Tohoku from Neutral with 2 field_guns remaining. Battle score for attacker is 5 Casualties for USA: 1 field_gun and 3 infantry Casualties for Neutral: 6 infantry Battle in Morocco USA attack with 2 field_guns and 4 infantry Neutral defend with 6 cavalrys USA roll dice for 2 field_guns and 4 infantry in Morocco, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 1/6 hits, 1.00 expected hits 1 cavalry owned by the Neutral and 1 infantry owned by the USA lost in Morocco USA roll dice for 2 field_guns and 3 infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits Neutral roll dice for 5 cavalrys in Morocco, round 3 : 1/5 hits, 0.83 expected hits 1 infantry owned by the USA lost in Morocco USA roll dice for 2 field_guns and 2 infantry in Morocco, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 5 cavalrys in Morocco, round 4 : 2/5 hits, 0.83 expected hits 1 cavalry owned by the Neutral and 2 infantry owned by the USA lost in Morocco USA roll dice for 2 field_guns in Morocco, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 5 : 0/4 hits, 0.67 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 2 field_guns in Morocco, round 6 : 0/2 hits, 0.67 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 6 : 1/3 hits, 0.50 expected hits 1 field_gun owned by the USA lost in Morocco USA roll dice for 1 field_gun in Morocco, round 7 : 1/1 hits, 0.33 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 7 : 0/3 hits, 0.50 expected hits 1 cavalry owned by the Neutral lost in Morocco USA roll dice for 1 field_gun in Morocco, round 8 : 0/1 hits, 0.33 expected hits Neutral roll dice for 2 cavalrys in Morocco, round 8 : 1/2 hits, 0.33 expected hits 1 field_gun owned by the USA lost in Morocco Neutral win with 2 cavalrys remaining. Battle score for attacker is -4 Casualties for USA: 2 field_guns and 4 infantry Casualties for Neutral: 4 cavalrys Non Combat Move - USA 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira Place Units - USA 1 cruiser, 2 destroyers and 1 submarine placed in Sea Zone 29 Mid Atlantic 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun placed in Manila 1 transport placed in Sea Zone 153 Pacific Ocean 1 field_gun and 2 infantry placed in San Francisco 1 infantry placed in Charleston Turn Complete - USA USA collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Neutral : 0.67 USA : -2.50 USA rolls : : 0.00
-
TripleA Turn Summary: Germany round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Germany Germany spend 15 on tech rolls Germany roll 1,3,2 and gets 0 hits Combat Move - Germany 2 field_guns moved from Stockholm to Sea Zone 10 Baltic Sea 1 infantry moved from Stockholm to Sea Zone 10 Baltic Sea 2 field_guns, 1 infantry and 3 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun and 3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 field_gun and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia 3 field_guns and 12 infantry moved from Belarus to Minsk 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 2 field_guns and 4 infantry moved from Sea Zone 13 Skagerrak to Norway 3 infantry moved from Stockholm to Sweden Germany take Sweden from Russia 1 cruiser moved from Sea Zone 10 Baltic Sea to Sea Zone 13 Skagerrak 1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 3 battlecruisers and 2 battleships moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic 3 field_guns and 17 infantry moved from Switzerland to Piedmont 3 field_guns and 3 infantry moved from Franche-Comte to Switzerland 3 infantry moved from Wurttemburg to Switzerland 2 field_guns and 3 infantry moved from Belgium to Picardy 2 battlecruisers, 4 cruisers and 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 1 cavalry moved from British Somaliland to Italian Somaliland Purchase Units - Germany Germany buy 1 battleship, 2 destroyers, 3 field_guns, 1 heavy_gun, 19 infantry, 1 submarine and 4 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 121 Coral Sea Germany attack with 2 battlecruisers, 4 cruisers and 2 submarines Britain defend with 2 battlecruisers, 3 cruisers, 1 field_gun and 1 transport; France defend with 2 cruisers and 1 transport Germany roll dice for 2 submarines in Sea Zone 121 Coral Sea, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 121 Coral Sea, round 2 : 2/6 hits, 3.33 expected hits Britain roll dice for 2 battlecruisers, 5 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 2 : 2/7 hits, 3.83 expected hits 2 submarines owned by the Germany and 2 cruisers owned by the France lost in Sea Zone 121 Coral Sea Germany roll dice for 2 battlecruisers and 4 cruisers in Sea Zone 121 Coral Sea, round 3 : 0/6 hits, 3.33 expected hits Britain roll dice for 2 battlecruisers, 3 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 3 : 5/5 hits, 2.83 expected hits 1 battlecruiser owned by the Germany and 4 cruisers owned by the Germany lost in Sea Zone 121 Coral Sea Germany roll dice for 1 battlecruiser in Sea Zone 121 Coral Sea, round 4 : 1/1 hits, 0.67 expected hits Britain roll dice for 2 battlecruisers, 3 cruisers and 2 transports in Sea Zone 121 Coral Sea, round 4 : 2/5 hits, 2.83 expected hits 1 battlecruiser owned by the Germany and 1 cruiser owned by the Britain lost in Sea Zone 121 Coral Sea Britain win with 2 battlecruisers, 2 cruisers and 2 transports remaining. Battle score for attacker is -56 Casualties for Germany: 2 battlecruisers, 4 cruisers and 2 submarines Casualties for France: 2 cruisers Casualties for Britain: 1 cruiser Battle in Sea Zone 29 Mid Atlantic Germany attack with 3 battlecruisers and 2 battleships USA defend with 1 cruiser, 2 destroyers and 3 submarines 3 submarines owned by the USA Submerged Germany roll dice for 3 battlecruisers and 2 battleships in Sea Zone 29 Mid Atlantic, round 2 : 5/5 hits, 3.33 expected hits USA roll dice for 1 cruiser and 2 destroyers in Sea Zone 29 Mid Atlantic, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germany 2 destroyers owned by the USA and 1 cruiser owned by the USA lost in Sea Zone 29 Mid Atlantic Germany win with 3 battlecruisers and 2 battleships remaining. Battle score for attacker is 28 Casualties for USA: 1 cruiser and 2 destroyers Battle in Italian Somaliland Germany attack with 1 cavalry Britain defend with 1 cavalry Germany roll dice for 1 cavalry in Italian Somaliland, round 2 : 1/1 hits, 0.17 expected hits Italy roll dice for 1 cavalry in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Italian Somaliland Germany win, taking Italian Somaliland from Italy with 1 cavalry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Battle in Norway Germany attack with 2 field_guns and 4 infantry Russia defend with 2 field_guns and 1 infantry Germany roll dice for 2 field_guns and 4 infantry in Norway, round 2 : 0/6 hits, 1.67 expected hits Russia roll dice for 2 field_guns and 1 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits Germany roll dice for 2 field_guns and 4 infantry in Norway, round 3 : 2/6 hits, 1.67 expected hits Russia roll dice for 2 field_guns and 1 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits 1 field_gun owned by the Russia, 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Norway Germany roll dice for 2 field_guns and 3 infantry in Norway, round 4 : 1/5 hits, 1.50 expected hits Russia roll dice for 1 field_gun in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Germany lost in Norway Germany win, taking Norway from Russia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germany: 2 infantry Casualties for Russia: 2 field_guns and 1 infantry Battle in Minsk Germany attack with 3 field_guns and 12 infantry Russia defend with 1 Factory, 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs Germany roll dice for 3 field_guns and 12 infantry in Minsk, round 2 : 4/15 hits, 3.50 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 2 field_guns, 1 heavy_gun, 6 infantry and 3 trenchs in Minsk, round 2 : 1/12 hits, 4.00 expected hits 1 infantry owned by the Germany and 1 trench owned by the Russia lost in Minsk Germany roll dice for 3 field_guns and 11 infantry in Minsk, round 3 : 4/14 hits, 3.33 expected hits Russia roll dice for 2 field_guns, 1 heavy_gun, 6 infantry and 2 trenchs in Minsk, round 3 : 6/11 hits, 3.83 expected hits 6 infantry owned by the Germany, 2 infantry owned by the Russia and 2 trenchs owned by the Russia lost in Minsk Germany roll dice for 3 field_guns and 5 infantry in Minsk, round 4 : 2/8 hits, 2.33 expected hits Russia roll dice for 2 field_guns, 1 heavy_gun and 4 infantry in Minsk, round 4 : 4/7 hits, 2.83 expected hits 4 infantry owned by the Germany and 2 infantry owned by the Russia lost in Minsk Germany roll dice for 3 field_guns and 1 infantry in Minsk, round 5 : 1/4 hits, 1.33 expected hits Russia roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Minsk, round 5 : 2/5 hits, 2.17 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Minsk Germany roll dice for 2 field_guns in Minsk, round 6 : 1/2 hits, 0.67 expected hits Russia roll dice for 2 field_guns, 1 heavy_gun and 1 infantry in Minsk, round 6 : 3/4 hits, 1.83 expected hits 2 field_guns owned by the Germany and 1 infantry owned by the Russia lost in Minsk Russia win with 2 field_guns and 1 heavy_gun remaining. Battle score for attacker is -21 Casualties for Germany: 3 field_guns and 12 infantry Casualties for Russia: 6 infantry and 3 trenchs Battle in Piedmont Germany attack with 3 field_guns and 17 infantry Italy defend with 1 Factory, 3 field_guns, 4 heavy_guns and 2 infantry Germany roll dice for 3 field_guns and 17 infantry in Piedmont, round 2 : 2/20 hits, 4.33 expected hits Italy roll dice for 3 field_guns, 4 heavy_guns and 2 infantry in Piedmont, round 2 : 5/9 hits, 4.33 expected hits 5 infantry owned by the Germany and 2 infantry owned by the Italy lost in Piedmont Germany roll dice for 3 field_guns and 12 infantry in Piedmont, round 3 : 4/15 hits, 3.50 expected hits Italy roll dice for 3 field_guns and 4 heavy_guns in Piedmont, round 3 : 2/7 hits, 3.67 expected hits 2 infantry owned by the Germany, 1 heavy_gun owned by the Italy and 3 field_guns owned by the Italy lost in Piedmont Germany roll dice for 3 field_guns and 10 infantry in Piedmont, round 4 : 3/13 hits, 3.17 expected hits Italy roll dice for 3 heavy_guns in Piedmont, round 4 : 3/3 hits, 2.00 expected hits 3 infantry owned by the Germany and 3 heavy_guns owned by the Italy lost in Piedmont Germany win, taking Piedmont from Italy with 3 field_guns and 7 infantry remaining. Battle score for attacker is 8 Casualties for Germany: 10 infantry Casualties for Italy: 3 field_guns, 4 heavy_guns and 2 infantry Battle in Latvia Germany attack with 1 field_gun and 1 infantry Russia defend with 1 infantry Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Switzerland 1 heavy_gun, 2 infantry and 1 trench placed in Dar es Salaam 1 battleship and 1 destroyer placed in Sea Zone 76 Indian Ocean 1 submarine placed in Sea Zone 122 Bismarck Sea 2 infantry placed in German New Guinea Germany undo move 2. 2 field_guns, 1 heavy_gun and 1 trench placed in Dar es Salaam 1 field_gun and 5 infantry placed in Mecklenburg 5 infantry placed in Belgium 7 infantry placed in Wurttemburg 1 destroyer placed in Sea Zone 12 Baltic Sea Turn Complete - Germany Germany collect 145 PUs; end with 145 PUs Germany collect 5 PUs from War Bonds; end with 150 PUs 1 unit repaired.
Combat Hit Differential Summary :
USA : -0.67 Italy : -0.17 Britain : -0.50 Germany : -5.17 Russia : 0.67
-
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - France France spend 5 on tech rolls France roll 3,1 and gets 0 hits Combat Move - France 2 cavalrys, 3 field_guns and 10 infantry moved from Rhone to Piedmont 3 infantry moved from Burgundy to Franche-Comte 6 infantry moved from Burgundy to Rhone 9 infantry moved from Paris to Burgundy 2 heavy_guns moved from Normandy to Burgundy 3 infantry moved from Paris to Burgundy 3 infantry moved from Burgundy to Rhone 1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 infantry moved from Upper Egypt to Cairo-Suez 1 battleship and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 1 battleship moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean 1 colonial and 1 infantry moved from Eritrea to French Somaliland France take French Somaliland from Germany 1 colonial moved from Western Sudan to Lower Egypt 1 infantry moved from Gujarat to Sindh 1 infantry moved from Madras to Deccan 1 colonial moved from Guadalcanal to Sea Zone 121 Coral Sea 1 colonial and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 113 Pacific Ocean 1 colonial moved from Sea Zone 113 Pacific Ocean to New Hebrides France take New Hebrides from Germany 2 transports moved from Sea Zone 149 Pacific Ocean to Sea Zone 145 Pacific Ocean Purchase Units - France France buy 1 field_gun, 5 heavy_guns, 1 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Piedmont France attack with 2 cavalrys, 3 field_guns and 10 infantry Germany defend with 1 Factory, 3 field_guns and 7 infantry France roll dice for 2 cavalrys, 3 field_guns and 10 infantry in Piedmont, round 2 : 4/15 hits, 3.50 expected hits Germany roll dice for 3 field_guns and 7 infantry in Piedmont, round 2 : 3/10 hits, 3.33 expected hits 4 infantry owned by the Germany, 1 infantry owned by the France and 2 cavalrys owned by the France lost in Piedmont France roll dice for 3 field_guns and 9 infantry in Piedmont, round 3 : 2/12 hits, 3.00 expected hits Germany roll dice for 3 field_guns and 3 infantry in Piedmont, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germany and 2 infantry owned by the France lost in Piedmont France roll dice for 3 field_guns and 7 infantry in Piedmont, round 4 : 4/10 hits, 2.67 expected hits Germany roll dice for 3 field_guns and 1 infantry in Piedmont, round 4 : 0/4 hits, 1.33 expected hits 3 field_guns owned by the Germany and 1 infantry owned by the Germany lost in Piedmont France win, taking Piedmont from Germany with 3 field_guns and 7 infantry remaining. Battle score for attacker is 16 Casualties for France: 2 cavalrys and 3 infantry Casualties for Germany: 3 field_guns and 7 infantry Battle in Franche-Comte France attack with 3 infantry Germany defend with 1 infantry France roll dice for 3 infantry in Franche-Comte, round 2 : 1/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Franche-Comte France win, taking Franche-Comte from Germany with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - France Place Units - France 3 trenchs placed in Normandy 3 trenchs placed in Burgundy 3 trenchs placed in Rhone 2 heavy_guns placed in Tobruk 1 field_gun, 3 heavy_guns, 1 infantry and 3 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
France : 1.33 Germany : -2.00