@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
Weddingsinger (Allies) vs Odonis (Axis) BM3 Game#2
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Vyborg 5 infantry moved from Karelia to Vyborg 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians Combat - Germans Battle in Vyborg Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 3 artilleries Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 3 artilleries in Vyborg, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Russians lost in Vyborg Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 artilleries Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vyborg to Karelia 4 armour and 4 mech_infantrys moved from Baltic States to Bryansk 2 armour, 5 artilleries and 2 infantry moved from Belarus to Bryansk 4 armour, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk 4 infantry moved from Bessarabia to Ukraine 4 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to France 1 infantry moved from Southern France to France 2 infantry moved from Western Germany to France Place Units - Germans 1 destroyer placed in 110 Sea Zone 4 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 armour and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Rostov Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Rostov Italians win with 1 armour remaining. Battle score for attacker is -10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Yenisey to Timguska 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : -1.67
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 marine moved from Borneo to 43 Sea Zone 2 fighters moved from French Indo China to Malaya 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 infantry moved from Anhwe to Hunan 1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Sumatra Japanese attack with 1 marine British defend with 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the British lost in Sumatra UK_Pacific win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 marine Casualties for British: 1 infantry Battle in Hunan Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Malaya to French Indo China 3 fighters moved from Japan to French Indo China 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from Anhwe to Hopei 3 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Kiangsu 1 fighter placed in Japan 1 artillery and 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : 0.00 Japanese : -0.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 1 bomber moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 110 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 110 Sea Zone Americans attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya Americans attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Morocco 1 bomber moved from Gibraltar to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 infantry moved from Brazil to Suriname 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States 2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Samoa: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 Americans : -1.00 Japanese : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 units repaired. 1 bomber moved from United Kingdom to Algeria 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 110 Sea Zone 2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 37 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Gibraltar, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 110 Sea Zone Americans attack with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Germans defend with 1 destroyer Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya Americans attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Morocco 1 bomber moved from Gibraltar to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 infantry moved from Brazil to Suriname 1 carrier, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States 2 artilleries, 2 infantry and 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Samoa: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 fighter moved from Yunnan to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from French Madagascar to 72 Sea Zone 1 artillery and 2 infantry moved from Persia to Iraq 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Syria to Iraq 1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 2 mech_infantrys moved from India to Burma 1 fighter moved from Yunnan to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 4 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Burma 4 mech_infantrys moved from Yunnan to Hopei Combat - British Battle in Hunan British attack with 5 infantry Japanese defend with 2 infantry British roll dice for 5 infantry in Hunan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Hunan British roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 4 infantry Casualties for Japanese: 2 infantry Battle in Hopei British attack with 4 mech_infantrys Japanese defend with 1 aaGun and 1 artillery British roll dice for 4 mech_infantrys in Hopei, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Hopei British roll dice for 4 mech_infantrys in Hopei, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hopei British roll dice for 3 mech_infantrys in Hopei, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hopei British roll dice for 2 mech_infantrys in Hopei, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hopei British roll dice for 1 mech_infantry in Hopei, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Hopei, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Hopei, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Hopei, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Hopei, round 10 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Hopei, round 10 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 aaGun and 1 artillery Casualties for British: 3 mech_infantrys Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians Submerged 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 artillery, 1 bomber and 5 infantry Neutral_Axis defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 1 bomber and 5 infantry in Iraq, round 3 : 3/7 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 2 infantry Casualties for British: 1 infantry Battle in Burma British attack with 1 artillery and 2 mech_infantrys Japanese defend with 1 armour British roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 41 Sea Zone British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 41 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Trans-Jordan British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber moved from Iraq to Egypt 1 carrier moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 infantry placed in Egypt 1 destroyer placed in 81 Sea Zone 3 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 British : -1.33 Americans : -1.00 Chinese : 0.50 Neutral_Axis : 0.00 Japanese : 1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Libya to Algeria 1 armour moved from Rostov to Caucasus Italians take Caucasus from Russians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians Combat - Italians Battle in Algeria Italians attack with 1 armour and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 armour moved from Yugoslavia to France 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 submarine moved from 98 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Java to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 36 Sea Zone to Kwangtung 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 fighter moved from Java to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 36 Sea Zone to Kwangtung 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Italian Somaliland to Ethiopia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 11 armour, 5 artilleries, 2 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 armour moved from Tunisia to Morocco Combat - Germans Battle in Morocco Germans attack with 1 armour Americans defend with 2 bombers Germans roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers in Morocco, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 bombers in Morocco, round 3 : 1/2 hits, 0.33 expected hits 1 armour owned by the Germans lost in Morocco Americans win with 2 bombers remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Russia Germans attack with 11 armour, 5 artilleries, 2 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 17 infantry and 3 mech_infantrys Germans roll dice for 11 armour, 5 artilleries, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 8/25 hits, 10.00 expected hits Russians roll dice for 1 armour, 3 artilleries, 17 infantry and 3 mech_infantrys in Russia, round 2 : 8/24 hits, 8.17 expected hits 8 infantry owned by the Russians, 2 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 11 armour, 5 artilleries and 1 tactical_bomber in Russia, round 3 : 3/17 hits, 7.83 expected hits Russians roll dice for 1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys in Russia, round 3 : 4/16 hits, 5.50 expected hits 3 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Russia Germans roll dice for 11 armour, 1 artillery and 1 tactical_bomber in Russia, round 4 : 5/13 hits, 6.50 expected hits Russians roll dice for 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys in Russia, round 4 : 5/13 hits, 4.50 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 4 armour owned by the Germans lost in Russia Germans roll dice for 7 armour and 1 tactical_bomber in Russia, round 5 : 4/8 hits, 4.17 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Russia, round 5 : 2/8 hits, 2.83 expected hits 3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia Germans roll dice for 5 armour and 1 tactical_bomber in Russia, round 6 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 armour and 3 artilleries in Russia, round 6 : 3/4 hits, 1.50 expected hits 3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Russia Germans roll dice for 2 armour and 1 tactical_bomber in Russia, round 7 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Russia, round 7 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -23 Casualties for Germans: 9 armour, 5 artilleries, 2 infantry and 6 mech_infantrys Casualties for Russians: 1 armour, 3 artilleries, 17 infantry and 3 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 tactical_bomber moved from Russia to Novgorod 5 infantry moved from Ukraine to Rostov 4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Karelia to Western Germany 2 artilleries and 3 infantry moved from France to Western Germany 6 mech_infantrys moved from Germany to Western Germany 4 infantry moved from Vyborg to Finland Place Units - Germans 1 submarine placed in 113 Sea Zone 3 fighters placed in Western Germany 2 infantry placed in Southern France 2 artilleries placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -10.33 Americans : 0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - Russians 3 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Novosibirsk to Vologda 3 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Vologda Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 3 infantry Italians defend with 1 armour Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.50 Russians : 0.50
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Hopei 1 fighter moved from French Indo China to Hopei 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 fighter moved from Japan to Anhwe 3 fighters moved from French Indo China to Hunan 1 fighter moved from French Indo China to Hunan Combat - Japanese Battle in Hunan Japanese attack with 4 fighters British defend with 1 infantry Japanese roll dice for 4 fighters in Hunan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 fighter and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to Kiangsu 1 fighter moved from Hopei to Chahar 1 infantry moved from Jehol to Chahar 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Hunan to French Indo China 1 fighter moved from Hunan to Kiangsu Place Units - Japanese 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 factory_minor placed in Manchuria 1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,6,1,1,5 Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.50
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to 112 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from Morocco to 95 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines
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Scramble Italy, max defence.
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Oh, shoot, forgot the kamikaze options at Philipines.
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Since I forgot the existence of kamikaze, can we pretend the carriers aren’t there in that combat?
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 2 bombers moved from Morocco to 95 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines