@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech
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@Argothair Or sometimes with my stack of Bombers; the actual goal is just to hold off Japan’s fleet higher up so I can take everything below with Anzac or wait that the Japan player gives me something.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Trans-Jordan to Syria Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 4 mech_infantrys moved from Western Australia to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Trans-Jordan to Syria Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 4 mech_infantrys moved from Western Australia to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 15x factory_major; Remaining resources: 71 PUs; Germans buy 2 armour, 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Holland Belgium to France 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 5 artilleries and 4 infantry moved from Western Germany to France 5 mech_infantrys moved from Southern Italy to France 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Romania to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 3 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Romania to Northern Italy 2 fighters and 1 tactical_bomber moved from Romania to Western Germany 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 artillery moved from Western Germany to France 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France Combat - Germans Battle in Northwest Persia Germans attack with 1 artillery, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Caucasus 1 aaGun moved from Samara to Volgograd 1 artillery moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in France 2 armour, 3 infantry and 3 mech_infantrys placed in Western Germany 3 infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.83 Russians : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 8 infantry and 1 mech_infantry moved from Shensi to Suiyuyan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 4 armour, 4 artilleries, 3 infantry and 18 mech_infantrys moved from Burma to India 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 bomber moved from Philippines to New Guinea 1 fighter moved from Philippines to 46 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 artillery, 2 battleships, 3 carriers, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway 2 infantry moved from Szechwan to Shensi 2 artilleries moved from Szechwan to Shensi 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 armour moved from Shantung to Anhwe 2 mech_infantrys moved from Yunnan to India 1 infantry moved from Shan State to Yunnan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Szechwan 1 armour moved from Szechwan to Burma 1 mech_infantry moved from French Indo China to Burma 1 infantry moved from Malaya to Shan State 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 8 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 25 Sea Zone Japanese attack with 2 battleships, 3 carriers, 4 destroyers, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 4 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 3 carriers, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in New Guinea Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese roll dice for 1 artillery and 1 bomber in New Guinea, round 4 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Midway from Americans, taking New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 4 armour, 4 artilleries, 3 infantry and 20 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 armour, 4 artilleries, 3 infantry and 20 mech_infantrys in India, round 2 : 9/31 hits, 7.83 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 3 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from New Guinea to Caroline Islands 1 fighter moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from Philippines to Caroline Islands 2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Philippines Place Units - Japanese 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine placed in Japan 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 63 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.17 ANZAC : -0.67 UK_Pacific : -0.33 Japanese : -1.17
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@Argothair I surrender well done and it was fun :relaxed:
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Definitely; it was a lot of fun. Thanks for suggesting the game! Would you like to start a new game and switch sides?
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@Argothair let me finish some games then we will rematch :relaxed:
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Actually I think I am going to try to take a break from the online gaming, so – enjoy your other games, maybe we’ll see each other months from now, but I don’t want to plan on a rematch.
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@Argothair No problems :relaxed: