@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour, 5 artilleries, 5 fighters, 4 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Yunnan to Burma
1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 5 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 5 infantry moved from 38 Sea Zone to Burma
2 bombers moved from Philippines to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 6 artilleries, 2 bombers, 5 fighters, 9 infantry, 7 mech_infantrys and 5 tactical_bombers
British defend with 4 aaGuns, 1 artillery and 26 infantry; Americans defend with 10 bombers; Chinese defend with 1 fighter
AA fire in Burma : 2/12 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 9 infantry, 7 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 16/33 hits, 12.17 expected hits
UK_Pacific roll dice for 4 aaGuns, 1 artillery, 10 bombers, 1 fighter and 26 infantry in Burma, round 2 : 14/38 hits, 11.33 expected hits
9 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 4 aaGuns owned by the British, 6 bombers owned by the Americans and 8 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Burma, round 3 : 9/19 hits, 9.17 expected hits
UK_Pacific roll dice for 1 artillery, 4 bombers, 1 fighter and 18 infantry in Burma, round 3 : 5/24 hits, 7.67 expected hits
4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 bombers owned by the Americans and 5 infantry owned by the British lost in Burma
1 armour, 2 artilleries and 1 mech_infantry retreated to Yunnan
UK_Pacific win with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 91
Casualties for Japanese: 4 artilleries, 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
Casualties for British: 4 aaGuns and 13 infantry
Casualties for Americans: 10 bombers
Battle in Hunan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
5 carriers, 5 destroyers, 5 fighters, 8 submarines and 3 tactical_bombers moved from 35 Sea Zone to 38 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Burma to Yunnan
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to Kwangtung
Place Units - Japanese
1 artillery, 2 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0.00
Chinese : -0.33
UK_Pacific : -0.00
Japanese : 3.50
No problem. Italian fighters have been moved.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 62 Sea Zone to 33 Sea Zone
3 cruisers moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Java
1 bomber moved from Queensland to Java
3 bombers moved from Eastern United States to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Americans attack with 1 armour, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 armour, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 4/10 hits, 3,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Americans attack with 3 bombers, 1 fighter and 2 submarines
Germans defend with 1 battleship
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Non Combat Move - Americans
1 fighter moved from 91 Sea Zone to Morocco
3 bombers moved from 91 Sea Zone to French Central Africa
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Western United States to Central United States
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
3 destroyers and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 bombers moved from Java to Northern Territory
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
16 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Hopei, round 2 : 5/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Kansu
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Battle in Borneo
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 3 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2,00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Borneo from Japanese, taking Anglo Egyptian Sudan from Italians with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Persia
1 armour moved from West India to Persia
1 artillery and 12 infantry moved from Burma to India
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to 80 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 62 Sea Zone to 33 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 armour and 1 artillery placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -0,67
Italians : -1,00
Americans : -0,50
AA fire in Caroline Islands : : -0,50
Chinese : 2,50
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
4 artilleries, 2 fighters and 4 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 bomber moved from Southern France to Morocco
2 armour and 1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in Morocco
Italians attack with 4 artilleries, 1 bomber, 4 fighters and 4 infantry
British defend with 1 armour, 2 fighters and 3 infantry; Americans defend with 1 aaGun, 1 artillery, 1 fighter and 3 infantry
AA fire in Morocco : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Morocco
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 4 artilleries, 1 bomber, 3 fighters and 4 infantry in Morocco, round 2 : 4/12 hits, 4.83 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 3 fighters and 6 infantry in Morocco, round 2 : 6/11 hits, 4.83 expected hits
1 aaGun owned by the Americans, 3 infantry owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries, 1 bomber and 3 fighters in Morocco, round 3 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Morocco, round 3 : 5/7 hits, 3.50 expected hits
1 artillery owned by the Americans, 3 fighters owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 armour owned by the British lost in Morocco
Americans win with 3 fighters remaining. Battle score for attacker is -35
Casualties for Italians: 4 artilleries, 4 fighters and 4 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry
Casualties for British: 1 armour and 3 infantry
1 bomber owned by the Italians retreated
Battle in Eastern Poland
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
1 bomber moved from Morocco to Southern France
Place Units - Italians
1 armour and 2 fighters placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50
Italians : 0.33
Americans : 2.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to Northern Territory
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern France to Morocco
1 bomber moved from Southern France to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Submerge 2 US subs in SZ 91 battle?
@ArtofWar1947, No fight on.
Thank you.
Subs stay and fight.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern France to Morocco
1 bomber moved from Southern France to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in Morocco
Germans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 fighters; Americans defend with 1 fighter
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Morocco, round 2 : 7/8 hits, 4.17 expected hits
Americans roll dice for 3 fighters in Morocco, round 2 : 3/3 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in Morocco
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 fighter
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer, 2 submarines and 1 transport
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Casualties for British: 1 transport
Non Combat Move - Germans
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Morocco to Southern France
1 bomber moved from 91 Sea Zone to Southern France
2 fighters and 2 tactical_bombers moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Romania to Belarus
6 mech_infantrys moved from Slovakia Hungary to Belarus
5 infantry moved from Karelia to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from France to Southern France
6 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
1 armour and 8 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 3.83
Americans : 1.33
Pleas remove German 1 MI from Germany and place it W. Germany. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Russia to Smolensk
8 artilleries moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
Place Units - Russians
1 fighter, 3 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to Burma
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
2 bombers moved from Yunnan to Malaya
4 fighters and 4 tactical_bombers moved from Yunnan to Burma
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 : 5/9 hits, 4.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 submarines and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 bombers moved from Malaya to Siam
4 fighters and 4 tactical_bombers moved from Burma to Kwangtung
2 mech_infantrys moved from Hunan to Yunnan
2 artilleries moved from Yunnan to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
Place Units - Japanese
1 harbour placed in Hainan
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : 0.67
UK_Pacific : -0.67
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Northern Territory to 34 Sea Zone
3 bombers moved from Queensland to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from 34 Sea Zone to 22 Sea Zone
1 bomber moved from 34 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from French Central Africa to 98 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 98 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 22 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 bombers, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 bombers and 3 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 34 Sea Zone to 33 Sea Zone
3 bombers moved from 34 Sea Zone to 33 Sea Zone
2 bombers moved from 22 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from 98 Sea Zone to Iraq
2 bombers moved from French Central Africa to United Kingdom
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 bombers moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 marine placed in Central United States
4 bombers placed in Eastern United States
Americans undo move 3.
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Hopei to Anhwe
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 armour, 1 artillery and 2 fighters moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
Place Units - British
1 armour and 1 infantry placed in Persia
1 transport placed in 80 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Belgian Congo: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry
EDIT: Removing units owned by British from French West Africa: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 0,33
Americans : 0,17
Chinese : 0,50
Japanese : 0,00
@ArtofWar1947 said in 19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies):
Pleas remove German 1 MI from Germany and place it W. Germany. Thanks.
Done
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Southern France to Libya
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Italians win, taking Libya from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Malta
1 cruiser, 1 destroyer and 3 transports moved from 92 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
Place Units - Italians
3 infantry placed in Egypt
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to Morocco
2 tactical_bombers moved from Gibraltar to Morocco
2 bombers moved from Southern France to Morocco
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Morocco
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 aaGun and 1 infantry
AA fire in Morocco : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans lost in Morocco
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Morocco, round 2 : 5/7 hits, 3.67 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 aaGun and 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to Egypt
1 fighter moved from 92 Sea Zone to Egypt
2 tactical_bombers moved from Morocco to Gibraltar
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Morocco to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
3 artilleries and 4 infantry moved from Novgorod to Belarus
7 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 7 mech_infantrys moved from Germany to Romania
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
6 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50
Germans : 1.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Siam to Java
2 mech_infantrys moved from Yunnan to Burma
1 bomber moved from Siam to Burma
1 fighter moved from Kwangtung to Burma
3 fighters and 4 tactical_bombers moved from Kwangtung to Anhwe
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
Combat - Japanese
Battle in Dutch New Guinea
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Anhwe, round 2 : 5/9 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Malaya to Siam
1 artillery moved from Kiangsu to Shantung
2 battleships, 5 carriers, 2 cruisers, 6 destroyers and 7 submarines moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Anhwe to Kwangtung
1 fighter moved from Burma to Yunnan
1 bomber moved from Java to Siam
1 bomber moved from Burma to Kwangtung
Place Units - Japanese
1 factory_minor placed in French Indo China
2 fighters placed in Japan
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.67
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 0.50