19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Bessarabia
            1 fighter moved from Belarus to Bessarabia
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 tactical_bomber moved from Belarus to Baltic States
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                 retreated to Novgorod
                Germans win, taking 109 Sea Zone from Germans with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                 retreated to Baltic States
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            3 artilleries moved from Ukraine to Bryansk
            1 fighter moved from Bessarabia to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            1 fighter moved from Novgorod to Smolensk
            2 aaGuns, 1 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Belarus to Smolensk
            1 aaGun, 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            4 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            3 infantry moved from Russia to Smolensk
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,67
    Russians : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Burma
            1 armour moved from Malaya to Shan State
            2 infantry moved from Siam to Shan State
            2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Shan State
            1 mech_infantry moved from Kwangtung to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
            2 bombers moved from Kiangsi to Burma
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsi to Burma
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Midway
            Battle in Philippines
                Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Midway from Americans, taking Philippines from Americans with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            3 artilleries and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Hunan to Shan State
            1 mech_infantry moved from Kwangtung to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
            2 bombers moved from Burma to Kwangtung
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
            3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
            2 fighters moved from Korea to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Japan
            2 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    UK_Pacific : -0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers, 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 63 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
            7 bombers moved from Western United States to Queensland
            2 bombers moved from Eastern United States to New Zealand
            1 fighter moved from Hawaiian Islands to Wake Island
            1 fighter moved from 25 Sea Zone to Wake Island
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 transport placed in 10 Sea Zone
            3 bombers and 1 infantry placed in Western United States
            1 marine placed in Central United States
            Americans undo move 4.
            Americans undo move 3.
            3 bombers and 1 marine placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 artillery and 23 infantry moved from India to Burma
            1 tactical_bomber moved from India to 41 Sea Zone
            2 fighters moved from India to Burma
            1 bomber moved from United Kingdom to Southern France
    
        Combat - British
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 23 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 23 infantry in Burma, round 2 : 5/26 hits, 5,33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 fighters and 23 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 tactical_bomber moved from 41 Sea Zone to India
            4 aaGuns moved from India to Burma
            1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Northwest Persia to Persia
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 carrier moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from Southern France to United Kingdom
    
        Place Units - British
            2 fighters and 1 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : 0,67
    AA fire in Southern France : : -0,17
    Chinese : 0,17
    Japanese : 0,00
    

    Savegame


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 artilleries, 2 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            3 artilleries, 5 infantry and 3 marines moved from 98 Sea Zone to Egypt
            2 fighters moved from Tobruk to Egypt
            1 bomber moved from Southern Italy to Egypt
            2 armour and 1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Slovakia Hungary to Belarus
    

    Savegame


  • OOL for battle in Egypt?


  • @ArtofWar1947 since you are going for a 1-2 Punch, I’ll try to keep my AA-Gun.
    It would be nice to see first round results and decide then if i am continueing to keep my AA-Gun.

    Thank you.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 artilleries, 2 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from Malta to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            3 artilleries, 5 infantry and 3 marines moved from 98 Sea Zone to Egypt
            2 fighters moved from Tobruk to Egypt
            1 bomber moved from Southern Italy to Egypt
            2 armour and 1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Slovakia Hungary to Belarus
    
        Combat - Italians
            Battle in Belarus
                Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 4 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 4 transports in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 marines
                British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Egypt : 3/3 hits, 0.50 expected hits
                    1 bomber owned by the Italians and 2 fighters owned by the Italians lost in Egypt
                    Italians roll dice for 3 artilleries, 5 infantry and 3 marines in Egypt, round 2 : 3/11 hits, 3.33 expected hits
                    British roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 10/15 hits, 6.67 expected hits
                    1 aaGun owned by the British, 3 marines owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 8/13 hits, 6.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win with 1 armour, 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -60
                Casualties for Italians: 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 marines
                Casualties for British: 1 aaGun and 3 infantry
    
        Non Combat Move - Italians
            2 artilleries and 2 infantry moved from Bulgaria to Greece
            1 infantry moved from Tunisia to Libya
            2 aaGuns moved from Eastern Poland to Belarus
    
        Place Units - Italians
            2 fighters placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 6.00
    AA fire in Egypt : : 2.50
    Russians : -0.33
    

    Savegame


  • I was so stunned by the terrible AA rolls, the poor Italian showing, and the superb UK defense, I forgot to pause the battle. You may trade an UK infantry for a UK AA gun if you wish. The outcome of the battle would not have been affected.


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from Queensland to New South Wales
            2 fighters moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 aaGun
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame


  • @ArtofWar1947 this is indeed hard to Digest.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery, 1 infantry and 1 marine moved from Southern France to 93 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Tobruk to 96 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries, 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers moved from 98 Sea Zone to Egypt
            2 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
            1 fighter and 2 tactical_bombers moved from Tobruk to Egypt
            1 submarine moved from 105 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 2 marines and 5 tactical_bombers
                British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 infantry
                    AA fire in Egypt : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Egypt
                    Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 marines and 5 tactical_bombers in Egypt, round 2 : 7/17 hits, 8.50 expected hits
                    British roll dice for 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/12 hits, 5.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 aaGun owned by the British, 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 2 bombers, 4 fighters, 2 marines and 4 tactical_bombers in Egypt, round 3 : 3/12 hits, 6.67 expected hits
                    British roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 3 : 3/5 hits, 3.17 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 marine owned by the Germans lost in Egypt
                    Germans roll dice for 2 bombers, 3 fighters, 1 marine and 3 tactical_bombers in Egypt, round 4 : 4/9 hits, 5.17 expected hits
                    British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 bombers, 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 2 artilleries, 2 fighters, 2 infantry, 1 marine and 3 tactical_bombers
                Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Egypt to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            2 fighters moved from Egypt to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            1 artillery moved from Southern France to France
            3 aaGuns, 9 armour, 5 artilleries, 25 infantry and 18 mech_infantrys moved from Eastern Poland to Belarus
            7 mech_infantrys moved from Germany to Romania
            1 infantry moved from Baltic States to Belarus
            5 infantry moved from Karelia to Finland
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in France
            2 fighters and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.50
    British : -1.17
    AA fire in Egypt : : 0.50
    

    Savegame


  • Please move the German inf in W. Germany to N. Italy. Thanks.


  • Never mind; I can move the German inf, next turn when it makes more sense to do so.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour, 6 artilleries and 1 mech_infantry moved from Smolensk to Bryansk
            2 aaGuns moved from Smolensk to Bryansk
            1 fighter moved from Smolensk to Bryansk
            14 infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Bryansk to Russia
            6 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Smolensk to Bryansk
            1 infantry moved from Russia to Vologda
            2 infantry moved from Volgograd to Samara
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Kwangtung to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in Guam
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking Guam from Americans, taking 37 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            2 bombers moved from 37 Sea Zone to Philippines
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Hunan
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 bomber placed in Japan
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 5 bombers and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            7 bombers moved from Queensland to Burma
            3 bombers moved from Western United States to Queensland
            2 bombers moved from New Zealand to Burma
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            5 bombers placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 109 Sea Zone to Gibraltar
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Italians defend with 1 harbour and 2 infantry
                    British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 : 2/7 hits, 3,00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Egypt
                British attack with 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 marine in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 marine
    
        Non Combat Move - British
            1 fighter moved from India to 80 Sea Zone
            1 tactical_bomber moved from India to 80 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to Morocco
            2 fighters moved from United Kingdom to Morocco
            4 infantry moved from India to Burma
            1 infantry moved from Burma to India
    
        Place Units - British
            1 factory_minor placed in Persia
            3 armour placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,1,4,6,1,4,3,3,5,1
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 0,00
    Italians : 0,33
    Chinese : -0,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Southern Italy to Egypt
            1 armour moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 armour moved from Archangel to Belarus
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Egypt
                Italians attack with 2 artilleries, 2 fighters and 5 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 bomber and 2 fighters placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Romania to Bessarabia
            1 bomber moved from Greece to Bessarabia
            1 bomber moved from Greece to Eastern Poland
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to 81 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 5 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 6 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 7 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 81 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in 81 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from Tobruk to Southern Italy
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from France to Northern Italy
            1 bomber moved from Eastern Poland to Western Germany
            1 bomber moved from Bessarabia to Southern Italy
            1 mech_infantry moved from Novgorod to Karelia
            7 infantry moved from Novgorod to Belarus
            6 mech_infantrys moved from Romania to Eastern Poland
            2 mech_infantrys moved from Belarus to Eastern Poland
            5 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            2 carriers and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            3 artilleries placed in France
            6 mech_infantrys and 1 tactical_bomber placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier
            EDIT: Removing units owned by Italians from 95 Sea Zone: 4 fighters
            EDIT: Adding units owned by Germans to 98 Sea Zone: 1 carrier
            EDIT: Adding units owned by Italians to 98 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -3.50
    British : -0.50
    Russians : -2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 infantry moved from Ukraine to Bryansk
            7 infantry moved from Smolensk to Bryansk
            6 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Smolensk
            1 artillery and 1 mech_infantry moved from Russia to Bryansk
            6 infantry moved from Russia to Bryansk
            2 infantry moved from Samara to Russia
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour, 8 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,17
    

    Savegame

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