19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Bessarabia
            1 bomber moved from Southern France to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bessarabia to Greece
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun and 1 fighter moved from Western Germany to France
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            1 mech_infantry moved from Romania to Eastern Poland
            1 armour and 5 mech_infantrys moved from Romania to Belarus
            6 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries moved from Novgorod to Belarus
            1 fighter moved from Egypt to Southern France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            1 infantry placed in France
            2 fighters placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            8 infantry moved from Russia to Bryansk
            4 artilleries moved from Russia to Bryansk
            1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            2 aaGuns and 12 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Volgograd
            7 infantry placed in Russia
            Russians undo move 2.
            3 infantry placed in Ukraine
            1 fighter and 4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Shantung to Jehol
            1 infantry moved from Anhwe to Jehol
            2 fighters moved from Japan to Jehol
            1 mech_infantry moved from Siam to Burma
            1 fighter moved from Yunnan to Burma
            1 bomber moved from Kwangtung to Burma
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Siam to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 aaGun and 9 infantry moved from Manchuria to Korea
            1 fighter moved from Jehol to Anhwe
            1 fighter moved from Jehol to Kiangsu
            2 fighters moved from Japan to 36 Sea Zone
            1 infantry moved from Anhwe to Hunan
            1 armour, 2 artilleries and 4 mech_infantrys moved from Hunan to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 bomber and 1 fighter moved from Burma to French Indo China
            1 armour moved from Siam to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kwangtung to Anhwe
            2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to Anhwe
            7 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 36 Sea Zone
            1 airfield and 1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
            EDIT: Changing ownership of New Guinea from ANZAC to Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    ANZAC : 1.00
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Caroline Islands to 42 Sea Zone
            1 bomber moved from India to Yunnan
            1 bomber moved from Northern Territory to 42 Sea Zone
    
        Combat - Americans
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 mech_infantry
            Battle in 42 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 5 bombers in 42 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            4 bombers moved from 42 Sea Zone to India
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            2 bombers and 1 fighter moved from Hawaiian Islands to Queensland
            1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 101 Sea Zone to 102 Sea Zone
            1 bomber moved from British Guiana to United Kingdom
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
            19 infantry moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Removing units owned by Chinese from Burma: 1 fighter
            EDIT: Turning off Edit Mode
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - British
            Battle in Borneo
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 carrier and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 infantry moved from Persia to Iraq
            3 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
            3 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 destroyer moved from 106 Sea Zone to 102 Sea Zone
            1 destroyer moved from 101 Sea Zone to 102 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 mech_infantrys placed in Persia
            1 mech_infantry placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : -1,00
    Chinese : 1,17
    Japanese : 2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            1 bomber moved from Southern Italy to Trans-Jordan
            2 armour, 2 artilleries, 2 fighters and 2 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                British defend with 3 armour, 1 artillery and 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/9 hits, 4.00 expected hits
                    British roll dice for 3 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.50 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                2 artilleries owned by the Italians and 2 armour owned by the Italians retreated to Egypt
                British win with 3 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            2 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 aaGun moved from Belarus to Archangel
            2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 artilleries and 2 infantry placed in Northern Italy
            1 bomber placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
            EDIT: Removing units owned by Italians from Algeria: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.50
    Russians : -0.33
    

    Savegame


  • Please move the Italian AA fromE. Poland to Romania. Thanks.


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Northern Territory to Queensland
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            3 fighters moved from Caroline Islands to Queensland
            1 bomber moved from Caroline Islands to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
            EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 78 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Northern Territory to Queensland
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            3 fighters moved from Caroline Islands to Queensland
            1 bomber moved from Caroline Islands to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
            EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 78 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Romania: 1 aaGun
            EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 6 mech_infantrys moved from Belarus to Archangel
            1 armour and 6 mech_infantrys moved from Archangel to Smolensk
            7 artilleries and 4 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys
                Russians defend with 10 infantry
                    Germans roll dice for 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys in Smolensk, round 2 : 8/18 hits, 5.67 expected hits
                    Russians roll dice for 10 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Smolensk
                6 artilleries owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Archangel
                Russians win with 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery and 4 infantry
                Casualties for Russians: 8 infantry
    
        Non Combat Move - Germans
            9 armour and 41 mech_infantrys moved from Belarus to Vologda
            2 aaGuns, 9 artilleries and 34 infantry moved from Belarus to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from Gibraltar to 92 Sea Zone
            2 tactical_bombers moved from Gibraltar to Algeria
            1 fighter moved from France to Southern Italy
            1 aaGun and 1 infantry moved from France to Southern France
            1 fighter moved from Western Germany to Southern France
    
        Place Units - Germans
            2 infantry and 1 mech_infantry placed in Novgorod
            10 infantry placed in Germany
            1 fighter and 2 infantry placed in Western Germany
            1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Germans to Belarus: 1 infantry
            EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
            EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.33
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Smolensk to Belarus
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Bryansk to Bessarabia
            2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2,50 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Russia
            13 artilleries moved from Bryansk to Russia
            40 infantry moved from Bryansk to Russia
            4 infantry moved from Russia to Samara
            4 infantry moved from Bryansk to Smolensk
            2 aaGuns, 3 armour, 20 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Tambov
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter moved from Bessarabia to Rostov
            1 aaGun and 4 infantry moved from Ukraine to Rostov
            1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 fighter moved from Anhwe to Chahar
            2 infantry moved from Anhwe to Hopei
            1 fighter moved from Kiangsu to Hopei
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Anhwe to Hunan
            1 armour moved from Anhwe to Hunan
            4 mech_infantrys moved from Anhwe to Hunan
            1 fighter moved from Kwangtung to Hunan
            2 fighters moved from 36 Sea Zone to Hunan
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from Anhwe to Chahar
            1 bomber moved from French Indo China to Hopei
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 3/10 hits, 4.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Hunan
                Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys in Hunan, round 2 : 1/10 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
            1 fighter moved from Hopei to Kiangsu
            1 bomber moved from Hopei to French Indo China
            2 fighters moved from Hunan to 36 Sea Zone
            1 fighter moved from Hunan to Kwangtung
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            5 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 mech_infantry moved from Kiangsu to Hopei
            1 artillery, 1 infantry and 2 mech_infantrys moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            2 mech_infantrys moved from Kwangtung to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            1 artillery placed in Kwangtung
            2 transports placed in 20 Sea Zone
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 submarine placed in 19 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Kwangsi: 1 armour, 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Hunan: 4 mech_infantrys
            EDIT: Adding units owned by Japanese to Kwangsi: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 2 fighters
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 2 fighters
            EDIT: Adding units owned by Japanese to French Indo China: 1 armour, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Hunan: 2 mech_infantrys
            EDIT: Adding units owned by Japanese to Kwangtung: 2 mech_infantrys
            EDIT: Removing units owned by Japanese from Kwangsi: 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    UK_Pacific : 0.67
    Japanese : -4.50
    

    Savegame


  • TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            3 armour and 1 artillery moved from Trans-Jordan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
                    British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits
    

    Combat Hit Differential Summary :

    British : 1,50
    

    Savegame


  • @ArtofWar1947, i need an Ool please.
    Thank you.


  • Thanks for checking. German infantry + 8 Italian infantry


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            4 bombers moved from India to Sumatra
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Sumatra
                Americans attack with 4 bombers and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                Americans win, taking Gibraltar from Italians, taking Sumatra from Japanese with 4 bombers and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Sumatra to 39 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 63 Sea Zone to New Zealand
            2 bombers moved from Queensland to India
            4 bombers moved from 39 Sea Zone to India
            4 bombers moved from Western United States to Queensland
            2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            5 bombers placed in Western United States
            2 marines placed in Central United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 20 infantry moved from Szechwan to Yunnan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            3 armour and 1 artillery moved from Trans-Jordan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
                    British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits
                    Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/24 hits, 9,67 expected hits
                    6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 8 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                1 artillery owned by the British and 7 armour owned by the British retreated to Trans-Jordan
                Italians win with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry and 6 mech_infantrys
                Casualties for Germans: 1 infantry
                Casualties for Italians: 8 infantry
    
        Non Combat Move - British
            6 infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 destroyers moved from 102 Sea Zone to 91 Sea Zone
            2 artilleries and 20 infantry moved from India to Burma
            1 battleship moved from 54 Sea Zone to 41 Sea Zone
            1 carrier and 1 cruiser moved from 78 Sea Zone to 41 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1,50
    Italians : -1,67
    Americans : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 fighters and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Archangel to Belarus
            2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 3 artilleries, 2 bombers and 5 infantry
                British defend with 2 fighters and 1 harbour; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 3 artilleries, 2 bombers and 5 infantry in Gibraltar, round 2 : 6/10 hits, 3.67 expected hits
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/8 hits, 3.33 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Gibraltar
                    Italians roll dice for 3 artilleries, 2 bombers and 4 infantry in Gibraltar, round 3 : 2/9 hits, 3.50 expected hits
                    British roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 35
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
                Casualties for British: 2 fighters
            Battle in Belarus
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Archangel to Belarus
            2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 aaGun moved from Romania to Eastern Poland
            2 bombers moved from Gibraltar to Algeria
    
        Place Units - Italians
            3 fighters placed in Southern Italy
            1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -2.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from Queensland to India
            1 marine moved from Queensland to 54 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Queensland to Sumatra
            1 fighter moved from Queensland to Sumatra
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 artillery moved from New South Wales to South Australia
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 78 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame


  • TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Novgorod to Bryansk
                  Germans take Bryansk from Russians
            3 artilleries moved from Archangel to Smolensk
            3 mech_infantrys moved from Archangel to Belarus
            3 mech_infantrys moved from Belarus to Smolensk
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Algeria to 91 Sea Zone
            4 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Southern France to 91 Sea Zone
            3 fighters moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 bomber moved from Greece to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
    

    Savegame


  • OOL for battle in SZ 91?


  • @ArtofWar1947 please roll your first round and post again.
    As for your subs on 1st Round:
    If one hit-> dent CV
    If two hit-> kill CV
    If three should hit kill a DD as well…

    Thank you

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