@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Bessarabia 1 bomber moved from Southern France to Bessarabia Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Greece 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 fighter moved from Western Germany to France 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 mech_infantry moved from Romania to Eastern Poland 1 armour and 5 mech_infantrys moved from Romania to Belarus 6 mech_infantrys moved from Germany to Eastern Poland 3 artilleries moved from Novgorod to Belarus 1 fighter moved from Egypt to Southern France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 6 mech_infantrys placed in Germany 1 infantry placed in France 2 fighters placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 8 infantry moved from Russia to Bryansk 4 artilleries moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Russia to Kazakhstan 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 7 infantry placed in Russia Russians undo move 2. 3 infantry placed in Ukraine 1 fighter and 4 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shantung to Jehol 1 infantry moved from Anhwe to Jehol 2 fighters moved from Japan to Jehol 1 mech_infantry moved from Siam to Burma 1 fighter moved from Yunnan to Burma 1 bomber moved from Kwangtung to Burma 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Siam to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 aaGun and 9 infantry moved from Manchuria to Korea 1 fighter moved from Jehol to Anhwe 1 fighter moved from Jehol to Kiangsu 2 fighters moved from Japan to 36 Sea Zone 1 infantry moved from Anhwe to Hunan 1 armour, 2 artilleries and 4 mech_infantrys moved from Hunan to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 bomber and 1 fighter moved from Burma to French Indo China 1 armour moved from Siam to French Indo China 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Anhwe 2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kwangtung to Anhwe 7 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 36 Sea Zone 1 airfield and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry EDIT: Adding units owned by Japanese to New Guinea: 1 infantry EDIT: Changing ownership of New Guinea from ANZAC to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 1.00 Chinese : -0.33 UK_Pacific : 0.33 Japanese : -1.50
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Caroline Islands to 42 Sea Zone 1 bomber moved from India to Yunnan 1 bomber moved from Northern Territory to 42 Sea Zone Combat - Americans Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in 42 Sea Zone Americans attack with 5 bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 5 bombers in 42 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 4 bombers moved from 42 Sea Zone to India 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 bombers and 1 fighter moved from Hawaiian Islands to Queensland 1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 101 Sea Zone to 102 Sea Zone 1 bomber moved from British Guiana to United Kingdom Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 4 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Kweichow to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma 19 infantry moved from Kweichow to Szechwan Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Hopei 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 fighter EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Turning off Edit Mode UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 carrier and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from Persia to Iraq 3 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan 3 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 106 Sea Zone to 102 Sea Zone 1 destroyer moved from 101 Sea Zone to 102 Sea Zone Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,33 Americans : -1,00 Chinese : 1,17 Japanese : 2,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 1 bomber moved from Southern Italy to Trans-Jordan 2 armour, 2 artilleries, 2 fighters and 2 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Archangel Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry British defend with 3 armour, 1 artillery and 2 infantry Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/9 hits, 4.00 expected hits British roll dice for 3 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.50 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan 2 artilleries owned by the Italians and 2 armour owned by the Italians retreated to Egypt British win with 3 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 2 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 aaGun moved from Belarus to Archangel 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - Italians 3 infantry placed in Egypt 2 artilleries and 2 infantry placed in Northern Italy 1 bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.50 Russians : -0.33
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Please move the Italian AA fromE. Poland to Romania. Thanks.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Northern Territory to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Caroline Islands to Queensland 1 bomber moved from Caroline Islands to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 78 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Northern Territory to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Caroline Islands to Queensland 1 bomber moved from Caroline Islands to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 78 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Italians to Romania: 1 aaGun EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 6 mech_infantrys moved from Belarus to Archangel 1 armour and 6 mech_infantrys moved from Archangel to Smolensk 7 artilleries and 4 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians Combat - Germans Battle in Smolensk Germans attack with 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys Russians defend with 10 infantry Germans roll dice for 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys in Smolensk, round 2 : 8/18 hits, 5.67 expected hits Russians roll dice for 10 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits 8 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Smolensk 6 artilleries owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Archangel Russians win with 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 8 infantry Non Combat Move - Germans 9 armour and 41 mech_infantrys moved from Belarus to Vologda 2 aaGuns, 9 artilleries and 34 infantry moved from Belarus to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from Gibraltar to 92 Sea Zone 2 tactical_bombers moved from Gibraltar to Algeria 1 fighter moved from France to Southern Italy 1 aaGun and 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 10 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry EDIT: Removing units owned by Russians from Bessarabia: 1 infantry EDIT: Changing ownership of Bessarabia from Russians to Germans EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : 1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Smolensk to Belarus 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bryansk to Bessarabia 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 13 artilleries moved from Bryansk to Russia 40 infantry moved from Bryansk to Russia 4 infantry moved from Russia to Samara 4 infantry moved from Bryansk to Smolensk 2 aaGuns, 3 armour, 20 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter moved from Bessarabia to Rostov 1 aaGun and 4 infantry moved from Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 Russians : -0,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Chahar 1 fighter moved from Anhwe to Chahar 2 infantry moved from Anhwe to Hopei 1 fighter moved from Kiangsu to Hopei 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Anhwe to Hunan 1 armour moved from Anhwe to Hunan 4 mech_infantrys moved from Anhwe to Hunan 1 fighter moved from Kwangtung to Hunan 2 fighters moved from 36 Sea Zone to Hunan 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Anhwe to Chahar 1 bomber moved from French Indo China to Hopei 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 3/10 hits, 4.83 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Hunan Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys in Hunan, round 2 : 1/10 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu 1 fighter moved from Hopei to Kiangsu 1 bomber moved from Hopei to French Indo China 2 fighters moved from Hunan to 36 Sea Zone 1 fighter moved from Hunan to Kwangtung 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 5 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 mech_infantry moved from Kiangsu to Hopei 1 artillery, 1 infantry and 2 mech_infantrys moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 2 mech_infantrys moved from Kwangtung to Hunan 1 mech_infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 artillery placed in Kwangtung 2 transports placed in 20 Sea Zone 1 infantry and 1 mech_infantry placed in Kiangsu 1 submarine placed in 19 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangsi: 1 armour, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Hunan: 4 mech_infantrys EDIT: Adding units owned by Japanese to Kwangsi: 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 1 armour, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Hunan: 2 mech_infantrys EDIT: Adding units owned by Japanese to Kwangtung: 2 mech_infantrys EDIT: Removing units owned by Japanese from Kwangsi: 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.00 UK_Pacific : 0.67 Japanese : -4.50
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 3 armour and 1 artillery moved from Trans-Jordan to Egypt Combat - British Battle in Egypt British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits
Combat Hit Differential Summary :
British : 1,50
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@ArtofWar1947, i need an Ool please.
Thank you. -
Thanks for checking. German infantry + 8 Italian infantry
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 5 bombers, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 4 bombers moved from India to Sumatra 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Gibraltar Battle in Sumatra Americans attack with 4 bombers and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Gibraltar from Italians, taking Sumatra from Japanese with 4 bombers and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 bombers moved from Sumatra to 39 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 63 Sea Zone to New Zealand 2 bombers moved from Queensland to India 4 bombers moved from 39 Sea Zone to India 4 bombers moved from Western United States to Queensland 2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 102 Sea Zone to 91 Sea Zone Place Units - Americans 5 bombers placed in Western United States 2 marines placed in Central United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 20 infantry moved from Szechwan to Yunnan 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 3 armour and 1 artillery moved from Trans-Jordan to Egypt Combat - British Battle in Egypt British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/24 hits, 9,67 expected hits 6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 8 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt 1 artillery owned by the British and 7 armour owned by the British retreated to Trans-Jordan Italians win with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 2 infantry and 6 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 8 infantry Non Combat Move - British 6 infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 destroyers moved from 102 Sea Zone to 91 Sea Zone 2 artilleries and 20 infantry moved from India to Burma 1 battleship moved from 54 Sea Zone to 41 Sea Zone 1 carrier and 1 cruiser moved from 78 Sea Zone to 41 Sea Zone Place Units - British 3 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1,50 Italians : -1,67 Americans : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 3 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Archangel to Belarus 2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 3 artilleries, 2 bombers and 5 infantry British defend with 2 fighters and 1 harbour; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 3 artilleries, 2 bombers and 5 infantry in Gibraltar, round 2 : 6/10 hits, 3.67 expected hits British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/8 hits, 3.33 expected hits 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Gibraltar Italians roll dice for 3 artilleries, 2 bombers and 4 infantry in Gibraltar, round 3 : 2/9 hits, 3.50 expected hits British roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 35 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys Casualties for British: 2 fighters Battle in Belarus Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Archangel to Belarus 2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 aaGun moved from Romania to Eastern Poland 2 bombers moved from Gibraltar to Algeria Place Units - Italians 3 fighters placed in Southern Italy 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -2.67 Russians : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from Queensland to India 1 marine moved from Queensland to 54 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Queensland to Sumatra 1 fighter moved from Queensland to Sumatra 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 78 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Novgorod to Bryansk Germans take Bryansk from Russians 3 artilleries moved from Archangel to Smolensk 3 mech_infantrys moved from Archangel to Belarus 3 mech_infantrys moved from Belarus to Smolensk 1 armour moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Algeria to 91 Sea Zone 4 fighters moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Southern France to 91 Sea Zone 3 fighters moved from Western Germany to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 bomber moved from Greece to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
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OOL for battle in SZ 91?
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@ArtofWar1947 please roll your first round and post again.
As for your subs on 1st Round:
If one hit-> dent CV
If two hit-> kill CV
If three should hit kill a DD as well…Thank you