🤣😂🤣😂🤣
JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.
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Major downside might have been not having a naval base on FIC. My northern fleet couldn’t have moved into SZ6, so either I’d need to buy that (I could have trimmed a fighter by flying one from SZ5), or converge on SZ19. Hmm.
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Well, you couldn’t have it all in that spot. But compared to how Japan looks like now, she would have been in way better shape for sure (even with better dice at Phil):)
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 3 bombers moved from Syria to Bessarabia 1 bomber moved from Syria to Ukraine 1 artillery moved from Norway to Finland 2 fighters moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Finland 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from Yunnan to Hopei Purchase Units - Americans Americans buy 5 bombers, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Battle in Holland Belgium Battle in Southern France Battle in Bessarabia Americans attack with 3 bombers Italians defend with 1 mech_infantry Americans roll dice for 3 bombers in Bessarabia, round 2 : 3/3 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Bessarabia Americans win, taking Holland Belgium from Germans, taking Southern France from Italians with 2 bombers remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Italians: 1 mech_infantry Battle in Finland Americans attack with 1 artillery and 6 fighters Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 artillery and 6 fighters in Finland, round 2 : 3/7 hits, 3,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland Americans win with 6 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Hopei Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Bessarabia to Russia 2 fighters moved from Hopei to Tsinghai 1 mech_infantry moved from Norway to 112 Sea Zone 1 carrier, 1 cruiser, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 fighters moved from Gibraltar to Norway 2 bombers moved from Eastern United States to Norway 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 4 fighters moved from Finland to Norway 2 fighters moved from Finland to Norway 1 fighter moved from Guam to 42 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Borneo to 43 Sea Zone 1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Malaya 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 fighter moved from Guam to Malaya 2 fighters moved from Guam to Caroline Islands 1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya Place Units - Americans 3 infantry placed in Norway 2 infantry placed in Central United States 2 bombers placed in Western United States 3 bombers, 2 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat - Chinese Chinese creates battle in territory Hopei Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 artillery and 1 infantry placed in Suiyuyan 1 artillery placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 4 artilleries, 1 fighter and 10 infantry EDIT: Adding units owned by Chinese to Shensi: 4 artilleries, 1 fighter and 10 infantry EDIT: Turning off Edit Mode 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Sikang to Shensi 1 mech_infantry moved from Shensi to Kweichow 1 mech_infantry moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 1 armour moved from Sikang to Kweichow 3 artilleries and 15 infantry moved from Yunnan to Kweichow 1 bomber moved from India to Kweichow 4 fighters moved from Tsinghai to Kweichow 1 tactical_bomber moved from Tsinghai to Kweichow Purchase Units - British British buy 7 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat - British Battle in Kweichow British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 7 artilleries, 15 infantry and 1 mech_infantry British roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 10/27 hits, 8,17 expected hits Japanese roll dice for 1 armour, 7 artilleries, 15 infantry and 1 mech_infantry in Kweichow, round 2 : 10/24 hits, 8,17 expected hits 10 infantry owned by the Japanese and 10 infantry owned by the British lost in Kweichow British roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 9/17 hits, 6,50 expected hits Japanese roll dice for 1 armour, 7 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 5/14 hits, 4,83 expected hits 5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the British lost in Kweichow British roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 4 : 3/12 hits, 5,50 expected hits Japanese roll dice for 1 armour and 4 artilleries in Kweichow, round 4 : 2/5 hits, 1,83 expected hits 3 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kweichow British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 5 : 1/10 hits, 4,83 expected hits Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 5 : 2/2 hits, 0,83 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kweichow British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber in Kweichow, round 6 : 5/8 hits, 4,17 expected hits Japanese roll dice for 1 armour in Kweichow, round 6 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kweichow British win, taking Kweichow from Japanese with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 3 artilleries, 15 infantry and 2 mech_infantrys Casualties for Japanese: 1 armour, 7 artilleries, 15 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 42 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode 3 aaGuns moved from Yunnan to Burma 1 mech_infantry moved from India to Shan State 3 mech_infantrys moved from India to Burma 2 fighters moved from Kweichow to Burma 2 infantry moved from Sumatra to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 infantry moved from Syria to Iraq 2 mech_infantrys moved from Eastern Persia to Persia 3 mech_infantrys moved from Syria to Persia 1 armour moved from Syria to Persia 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Eastern Persia to Persia 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 marine moved from 39 Sea Zone to India 2 destroyers moved from 41 Sea Zone to 37 Sea Zone 4 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Southern France 1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Norway to Russia 2 fighters moved from Norway to Russia 2 fighters and 1 tactical_bomber moved from Kweichow to Shensi 1 bomber moved from Kweichow to India Place Units - British 7 infantry and 1 mech_infantry placed in United Kingdom 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 2 artilleries and 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 2 submarines EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 British : -1,17 Americans : 1,67 AA fire in Ukraine : : 0,83 Japanese : 3,50
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My bombers die like flies. Props to the AA gunners:D
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@JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
My bombers die like flies. Props to the AA gunners:D
Two in a row anyway. Like getting snake eyes.
@JDOW said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
Well, you couldn’t have it all in that spot. But compared to how Japan looks like now, she would have been in way better shape for sure (even with better dice at Phil):)
In fact, I could have converged my fleets on SZ19 without needing to purchase anything. How depressing. Thinking about it now, I may have had that move in mind when I moved into that position. How depressing. I would have lost all the money islands except Sumatra. I’ll have to have a think about if it’s possible to save this game. Japan’s decline may not be salvagable. Those 11 planes on Norway are pretty scary. I think I should have defended against that landing better. With a French Normandy, it was a clear target.
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Yes. Sz 19 may have worked, too. As this would have allowed you to merge fleets, maybe the better choice. Harbour might have been an option to stay strategically flexible.
The It mech did hit, too. Dangerous times for US bombers🤣
The 2 figs in china doing a better jon -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 infantry moved from France to Southern France 1 bomber moved from Western Germany to Southern France Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat - Italians Battle in Southern France Italians attack with 1 bomber and 1 infantry British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 3/3 hits, 1.33 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -15 Casualties for Italians: 1 bomber and 1 infantry Non Combat Move - Italians
Combat Hit Differential Summary :
Italians : -0.83 Americans : 1.67
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Ok, that’s it. You win. gg.
I thought I’d take the 3% chance of retaking Southern France. I see what you’re doing there. Moving all those troops into Southern FranIn fact, I could have converged my fleets on SZ19 without needing to purchase anything. How depressing. Thinking about it now, I may have had that move in mind when I moved into that position. How depressing. I would have lost all the money islands except Sumatra. I’ll have to have a think about if it’s possible to save this game. Japan’s decline may not be salvagable. Those 11 planes on Norway are pretty scary. I think I should have defended against that landing better. With a French Normandy, it was a clear target.ce via Normandy will make it almost impossible to take down. Obviously, I needed to leave some mechs in W Germany to respond to such an attack but I was more worried about moving them into USSR. Germany will now be squeezed from 3 sides. If it wasn’t for allied fighters via Norway, I’d have had Moscow, by my calcs. Not that I feel it was particularly close. I largely lost this game J4 when I gave up the Philippines. Not completely sure why. A couple of other mistakes in Europe and I’m out of it.
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@simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
Ok, that’s it. You win. gg.
I thought I’d take the 3% chance of retaking Southern France. I see what you’re doing there. Moving all those troops into Southern France via Normandy will make it almost impossible to take down. Obviously, I needed to leave some mechs in W Germany to respond to such an attack but I was more worried about moving them into USSR. Germany will now be squeezed from 3 sides. If it wasn’t for allied fighters via Norway, I’d have had Moscow, by my calcs. Not that I feel it was particularly close. I largely lost this game J4 when I gave up the Philippines. Not completely sure why. A couple of other mistakes in Europe and I’m out of it.
That is what I meant to post. Obviously pasted in a previous post with a stray click.
Downside of holding on to Philippines J4 was that I would have had to abandon the 2TTs starting in SZ5. The 3ftr 1tac 2bomb you could hit it with was way too much for me to defend against. Still, better to defend the money islands in most cases. I guess that was why but my logic didn’t consider what the USN would do to me in later turns. Hmm, if I had have converged on SZ19 that may have been ok but conceding the Philippines is not great.
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Oh and thanks for the game.
One other interesting point, is that in the other game where I declined to make the Yunnan attack, Japan became dominant around round 10. Maybe keeping the air alive is pretty important.
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Thanks for the game. as you said, the first nail in the coffin was the Yunnan attack. Japan has to achieve something major when making such a sacrifice. This was not the case. India was still rather strong and the Chinese weren’t dead. Still had their fighter and even artillery. Russia could recover, too.
And as you said, the final nail was the US taking Norway because this allowed infinite fighter support for Moscow.
You might have had an attack at Moscow without Norway but I would have found ways to bring a bunch of fighters in anyway. Thus I think Axis would have needed huge dice at a Moscow attack, otherwise Germans would not have managed to go further after Moscow, especially as Japan was falling apart.
Good luck in your other games and thanks again for the game. You are a kind and nice opponent and a great sportsman.
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rematch with switched sides?
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@JDOW Yeah, cool. Same bid?
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I guess I have to give you the same bid, anything else would be Weasel-style:D
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How do you want to spend your bid?
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I would presume so, so I’ll just nominate something.
mech on Burma, inf NG, 1IPC to UK_Pac.
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Here is the thread. Scramble orders required.
https://www.axisandallies.org/forums/topic/33684/jdow-axis-vs-simon-allies-8-bm3/4