JDOW Axis vs Giallo BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 7 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
            4 fighters moved from 98 Sea Zone to Persia
            1 cruiser moved from 98 Sea Zone to 80 Sea Zone
            2 fighters moved from Egypt to Persia
    
        Combat - Americans
            Battle in Persia
                Americans attack with 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 factory_minor and 3 infantry; Italians defend with 1 aaGun; Japanese defend with 1 fighter
                    AA fire in Persia : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 5/10 hits, 4,00 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 fighter and 3 infantry in Persia, round 2 : 3/5 hits, 2,17 expected hits
                    1 fighter owned by the Japanese, 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Persia
                Americans win, taking Persia from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 armour and 3 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 carriers and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Persia to West India
            5 fighters moved from Persia to 80 Sea Zone
            2 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            3 fighters moved from Gibraltar to Egypt
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            7 fighters placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    AA fire in Persia : : -0,50
    Americans : 1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Shensi to Kweichow
            18 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Kweichow, round 2 : 3/19 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 7 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
            4 fighters moved from 98 Sea Zone to Persia
            1 cruiser moved from 98 Sea Zone to 80 Sea Zone
            2 fighters moved from Egypt to Persia
    
        Combat - Americans
            Battle in Persia
                Americans attack with 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 factory_minor and 3 infantry; Italians defend with 1 aaGun; Japanese defend with 1 fighter
                    AA fire in Persia : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 5/10 hits, 4,00 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 fighter and 3 infantry in Persia, round 2 : 3/5 hits, 2,17 expected hits
                    1 fighter owned by the Japanese, 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Persia
                Americans win, taking Persia from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 armour and 3 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 carriers and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Persia to West India
            5 fighters moved from Persia to 80 Sea Zone
            2 destroyers moved from 98 Sea Zone to 80 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            3 fighters moved from Gibraltar to Egypt
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            7 fighters placed in Western United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Shensi to Kweichow
            18 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Kweichow
                Chinese attack with 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 19 infantry in Kweichow, round 2 : 3/19 hits, 3,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
                  British take Iraq from Germans
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
            2 infantry moved from West India to India
            3 bombers, 7 fighters and 2 tactical_bombers moved from West India to India
            1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - British
            Battle in India
                British attack with 3 bombers, 7 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in India : 0/3 hits, 0,50 expected hits
                    British roll dice for 3 bombers, 7 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 8/14 hits, 7,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 3 bombers, 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - British
            3 bombers, 7 fighters and 2 tactical_bombers moved from India to West India
            1 aaGun moved from West India to India
    
        Place Units - British
            2 artilleries and 1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    AA fire in Persia : : -0,50
    British : 0,83
    Americans : 1,50
    Chinese : 0,17
    AA fire in India : : -0,50
    Japanese : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Morocco
            1 artillery moved from Caucasus to Rostov
            1 armour moved from Northwest Persia to Rostov
            1 fighter moved from Northwest Persia to Rostov
            1 artillery moved from Bessarabia to Western Ukraine
            1 bomber moved from Caucasus to Western Ukraine
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber in Morocco, round 2 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                French win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Rostov, round 2 : 3/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Southern Italy
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 bomber moved from Western Ukraine to Romania
            1 fighter moved from Rostov to Romania
            1 infantry moved from Northwest Persia to Caucasus
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,3,6,1
            Italians collect 7 PUs (9 lost to blockades); end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 3,00
    French : 0,67
    Russians : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to New South Wales
            2 submarines moved from 61 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    1 hit in 56

  • '15 '14

    Damage carrier.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to New South Wales
            2 submarines moved from 61 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    2 submarines owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 submarines
                2 fighters owned by the Japanese forced to land in Western Australia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to New South Wales
            2 submarines moved from 61 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    2 submarines owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 2 submarines
                2 fighters owned by the Japanese forced to land in Western Australia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 12 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter and 2 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 fighter, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            3 bombers moved from Southern Italy to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Caucasus to Iraq
            2 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Rostov to Volgograd
            2 artilleries moved from Caucasus to Volgograd
            1 infantry moved from Caucasus to Volgograd
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
            1 armour moved from Northwest Persia to Persia
            1 bomber moved from Caucasus to Iraq
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/5 hits, 0,83 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 8,7,4 and causes: 19 damage to unit: factory_major
                Bombing raid in United Kingdom causes 19 damage total. 
            Battle in Persia
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Persia
                Germans win, taking Persia from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Volgograd
                Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the Russians lost in Volgograd
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 4 : 3/6 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Germany to Western Germany
            2 infantry moved from Poland to Germany
            1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery moved from Novgorod to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 artillery moved from 112 Sea Zone to Western Germany
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            4 bombers moved from Caucasus to Western Germany
            1 fighter and 2 tactical_bombers moved from Caucasus to Southern Italy
            2 armour, 7 artilleries, 12 infantry and 2 mech_infantrys moved from Caucasus to Rostov
            15 mech_infantrys moved from Bessarabia to Rostov
            2 bombers moved from Iraq to Southern Italy
            1 fighter moved from Novgorod to Western Germany
            8 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            2 armour moved from Romania to Germany
            1 armour moved from Germany to Western Germany
            4 mech_infantrys moved from Romania to Bessarabia
            3 mech_infantrys moved from Germany to Western Germany
            13 armour and 25 mech_infantrys moved from Northwest Persia to Rostov
            1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            4 transports placed in 112 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,2,5,6,6,5,1,3,5,2,1,5,5,5,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,1,1
            Germans collect 51 PUs (9 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,50
    British : -0,33
    Americans : -0,33
    Russians : -1,67
    AA fire in United Kingdom : : 1,17
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 fighter, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            3 bombers moved from Southern Italy to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
            1 infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Caucasus to Iraq
            2 infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Rostov to Volgograd
            2 artilleries moved from Caucasus to Volgograd
            1 infantry moved from Caucasus to Volgograd
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
            1 armour moved from Northwest Persia to Persia
            1 bomber moved from Caucasus to Iraq
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/5 hits, 0,83 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 8,7,4 and causes: 19 damage to unit: factory_major
                Bombing raid in United Kingdom causes 19 damage total. 
            Battle in Persia
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/3 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Persia
                Germans win, taking Persia from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Volgograd
                Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 2 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the Russians lost in Volgograd
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 3 : 1/6 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 4 : 3/6 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Iraq
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Iraq, round 2 : 3/4 hits, 1,67 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Germany to Western Germany
            2 infantry moved from Poland to Germany
            1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery moved from Novgorod to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 artillery moved from 112 Sea Zone to Western Germany
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            4 bombers moved from Caucasus to Western Germany
            1 fighter and 2 tactical_bombers moved from Caucasus to Southern Italy
            2 armour, 7 artilleries, 12 infantry and 2 mech_infantrys moved from Caucasus to Rostov
            15 mech_infantrys moved from Bessarabia to Rostov
            2 bombers moved from Iraq to Southern Italy
            1 fighter moved from Novgorod to Western Germany
            8 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            2 armour moved from Romania to Germany
            1 armour moved from Germany to Western Germany
            4 mech_infantrys moved from Romania to Bessarabia
            3 mech_infantrys moved from Germany to Western Germany
            13 armour and 25 mech_infantrys moved from Northwest Persia to Rostov
            1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            4 transports placed in 112 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,2,5,6,6,5,1,3,5,2,1,5,5,5,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,1,1
            Germans collect 51 PUs (9 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 1 infantry
            EDIT: Adding units owned by Germans to Vologda: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,50
    British : -0,33
    Americans : -0,33
    Russians : -1,67
    AA fire in United Kingdom : : 1,17
    

    Savegame

  • '15 '14

    I expected no intercept at London.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Italians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Samara to Novosibirsk
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Novosibirsk
            4 infantry moved from Tambov to Volgograd
            4 fighters moved from Russia to Volgograd
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
    
        Combat - Russians
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Novosibirsk
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Volgograd
                Russians attack with 4 fighters and 4 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
                    Russians roll dice for 4 fighters and 4 infantry in Volgograd, round 2 : 3/8 hits, 2,67 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 4 fighters and 3 infantry in Volgograd, round 3 : 2/7 hits, 2,50 expected hits
                    Germans roll dice for 2 artilleries in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in 95 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                    Russians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    1 submarine owned by the Russians lost in 95 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Novosibirsk to Russia
            4 fighters moved from Volgograd to Russia
            1 aaGun, 1 armour and 24 infantry moved from Tambov to Russia
            2 aaGuns and 46 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : 0,33
    Russians : 0,50
    Japanese : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 33 Sea Zone to 49 Sea Zone
            2 infantry moved from Solomon Islands to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 artillery moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 marine moved from Shan State to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 infantry moved from Suiyuyan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 infantry moved from Jehol to Chahar
            1 artillery moved from Hunan to Kweichow
            1 armour and 9 mech_infantrys moved from Yunnan to Kweichow
            1 mech_infantry moved from Shan State to Kweichow
            1 fighter and 3 tactical_bombers moved from French Indo China to Kweichow
            1 bomber moved from Shan State to Kweichow
            1 fighter moved from Shan State to Kweichow
            1 tactical_bomber moved from Shan State to Kweichow
            1 fighter moved from Burma to Kweichow
            1 tactical_bomber moved from Burma to Kweichow
            2 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 fighter moved from 37 Sea Zone to India
            1 bomber and 1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from Smolensk to Bryansk
                  Japanese take Bryansk from Russians
    
        Combat - Japanese
            Battle in New Zealand
            Battle in New Britain
            Battle in Dutch New Guinea
            Battle in Queensland
            Battle in Kweichow
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 11 mech_infantrys and 5 tactical_bombers
                Chinese defend with 19 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 11 mech_infantrys and 5 tactical_bombers in Kweichow, round 2 : 5/23 hits, 8,83 expected hits
                    Chinese roll dice for 19 infantry in Kweichow, round 2 : 4/19 hits, 6,33 expected hits
                    4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 mech_infantrys and 5 tactical_bombers in Kweichow, round 3 : 5/19 hits, 8,17 expected hits
                    Chinese roll dice for 14 infantry in Kweichow, round 3 : 5/14 hits, 4,67 expected hits
                    1 artillery owned by the Japanese, 4 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
                3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese retreated to Yunnan
                Chinese win, taking New Zealand from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Queensland from ANZAC with 9 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 artillery and 8 mech_infantrys
                Casualties for Chinese: 10 infantry
            Battle in Chahar
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 aaGun and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    AA fire in India : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 3/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 aaGun and 1 infantry moved from Timguska to Kansu
            2 infantry moved from Shan State to Burma
            3 infantry moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 fighter moved from India to Burma
            1 aaGun moved from Burma to India
            2 fighters moved from Kweichow to Yunnan
            1 cruiser moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
            4 carriers moved from 33 Sea Zone to 54 Sea Zone
            8 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 carrier moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Kweichow to Yunnan
            2 bombers and 5 tactical_bombers moved from Kweichow to Shan State
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 56 Sea Zone to 37 Sea Zone
            1 destroyer and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            2 fighters moved from 33 Sea Zone to 37 Sea Zone
            1 fighter moved from Caroline Islands to 37 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            2 fighters moved from 6 Sea Zone to French Indo China
            3 fighters moved from Japan to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from Western Australia to Shan State
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 mech_infantry placed in Malaya
            3 infantry placed in French Indo China
            2 fighters placed in Japan
            7 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 84 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
            EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -2,67
    UK_Pacific : -0,33
    AA fire in India : : -0,17
    Japanese : -5,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 63 Sea Zone
            1 bomber moved from Hawaiian Islands to 47 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            7 fighters moved from Western United States to 26 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
            5 fighters moved from 80 Sea Zone to Iraq
            3 fighters moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - Americans
            Battle in 63 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 2 armour, 8 fighters and 1 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 armour, 8 fighters and 1 infantry in Iraq, round 2 : 6/11 hits, 5,17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 2 armour and 8 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in 49 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 49 Sea Zone
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
            1 bomber moved from 63 Sea Zone to 29 Sea Zone
            1 bomber moved from 29 Sea Zone to Line Islands
            1 bomber moved from 47 Sea Zone to 30 Sea Zone
            1 bomber moved from 30 Sea Zone to Johnston Island
            1 armour moved from Alaska to Western United States
            1 aaGun moved from Alaska to British Columbia
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            3 fighters moved from Iraq to West India
            5 fighters moved from Iraq to West India
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            8 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : -0,67
    Japanese : 1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Kweichow to Hopei
            1 fighter moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Hopei, round 2 : 3/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 63 Sea Zone
            1 bomber moved from Hawaiian Islands to 47 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            7 fighters moved from Western United States to 26 Sea Zone
            1 armour and 1 infantry moved from 80 Sea Zone to Iraq
            5 fighters moved from 80 Sea Zone to Iraq
            3 fighters moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 transport moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - Americans
            Battle in 63 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 2 armour, 8 fighters and 1 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 armour, 8 fighters and 1 infantry in Iraq, round 2 : 6/11 hits, 5,17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 2 armour and 8 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in 49 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 49 Sea Zone
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
            1 bomber moved from 63 Sea Zone to 29 Sea Zone
            1 bomber moved from 29 Sea Zone to Line Islands
            1 bomber moved from 47 Sea Zone to 30 Sea Zone
            1 bomber moved from 30 Sea Zone to Johnston Island
            1 armour moved from Alaska to Western United States
            1 aaGun moved from Alaska to British Columbia
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            3 fighters moved from Iraq to West India
            5 fighters moved from Iraq to West India
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            8 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Kweichow to Hopei
            1 fighter moved from Shensi to Suiyuyan
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Hopei, round 2 : 3/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 15x factory_major; Remaining resources: 18 PUs; 
            British buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from West India to India
            1 infantry moved from Eastern Persia to Persia
            2 submarines moved from 97 Sea Zone to 98 Sea Zone
            4 fighters moved from West India to India
            3 fighters and 2 tactical_bombers moved from West India to Persia
            2 bombers moved from West India to India
            1 bomber moved from West India to Persia
            13 armour and 7 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            5 artilleries and 10 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 92 Sea Zone to 109 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 4/7 hits, 3,67 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
            Battle in India
                British attack with 2 bombers, 4 fighters and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in India : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in India
                    British roll dice for 2 bombers, 3 fighters and 3 infantry in India, round 2 : 6/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in India
                British win, taking India from Japanese with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 bombers and 3 fighters moved from India to West India
            1 aaGun moved from West India to India
            1 bomber, 3 fighters and 2 tactical_bombers moved from Persia to West India
    
        Place Units - British
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 3,00
    Americans : -0,67
    Chinese : -0,17
    AA fire in India : : 0,50
    Japanese : -0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Rostov to Western Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 9 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Rostov to Caucasus
            1 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Romania to Southern Italy
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            5 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 transport placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
            Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -5,67
    Russians : -2,67
    

    Savegame

  • '15 '14

    Battle in Western Ukraine
    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
    Russians defend with 1 infantry
    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0,83 expected hits
    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 5 : 0/3 hits, 0,83 expected hits
    Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 6 : 0/3 hits, 0,83 expected hits
    Russians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits, 0,33 expected hits
    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 7 : 0/3 hits, 0,83 expected hits
    Russians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits, 0,33 expected hits
    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 8 : 0/3 hits, 0,83 expected hits
    Russians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits, 0,33 expected hits
    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 9 : 1/3 hits, 0,83 expected hits
    Russians roll dice for 1 infantry in Western Ukraine, round 9 : 0/1 hits, 0,33 expected hits
    1 infantry owned by the Russians lost in Western Ukraine
    Italians win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
    Casualties for Russians: 1 infantry

    What a mutual pathetic performance:D

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            4 fighters moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Queensland
                ANZAC attack with 4 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 4 fighters and 1 infantry in Queensland, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,4,5,3,1,3,5,1,5,1,2,3,2,2,6,1,5,6,3,5,1,4,4
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
            ANZAC collect 2 PUs (3 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : -0,33
    

    Savegame

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