@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Poland to Belarus
Italians take Belarus from Russians
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
Combat - Italians
Battle in Crete
Battle in Ethiopia
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits
1 mech_infantry owned by the British lost in Ethiopia
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the British lost in Ethiopia
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits
British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia
Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
1 armour moved from Algeria to Libya
1 mech_infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Algeria to Tunisia
1 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 armour moved from Romania to Bessarabia
2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Greece to Albania
1 artillery moved from Greece to Bulgaria
1 infantry moved from Tunisia to Libya
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Poland to Belarus
Italians take Belarus from Russians
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
Combat - Italians
Battle in Crete
Battle in Ethiopia
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits
1 mech_infantry owned by the British lost in Ethiopia
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the British lost in Ethiopia
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits
British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia
Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 3 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
1 armour moved from Algeria to Libya
1 mech_infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Algeria to Tunisia
1 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 armour moved from Romania to Bessarabia
2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Greece to Albania
1 artillery moved from Greece to Bulgaria
1 infantry moved from Tunisia to Libya
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,00
British : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 77 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 bombers moved from Western Germany to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
Battle in Cyprus
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Ukraine : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3,50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 3/7 hits, 3,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Cyprus from British, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 aaGun moved from Bessarabia to Ukraine
3 aaGuns, 12 armour, 10 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Yugoslavia to Bessarabia
5 mech_infantrys moved from Poland to Western Ukraine
3 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Baltic States to Belarus
1 infantry moved from Norway to Finland
2 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
3 infantry moved from Karelia to Novgorod
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
Place Units - Germans
1 infantry placed in Southern France
2 infantry and 2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1,83
AA fire in Ukraine : : -0,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 2 mech_infantrys
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 aaGun and 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 5 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Battle in Belarus
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour
AA fire in Belarus : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits, 1,17 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
9 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
3 aaGuns, 1 artillery and 35 infantry moved from Bryansk to Tambov
1 submarine moved from 119 Sea Zone to 108 Sea Zone
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -1,00
AA fire in Ukraine : : -0,17
Russians : -0,50
AA fire in Belarus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Hopei
1 fighter moved from Anhwe to Hopei
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 bomber moved from Anhwe to 21 Sea Zone
1 bomber moved from Anhwe to 21 Sea Zone
1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Kweichow
2 infantry moved from Amur to Ulaanbaatar
1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 aaGun moved from Kiangsi to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 aaGun and 2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Japan to Caroline Islands
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 21 Sea Zone to Anhwe
1 artillery moved from Yunnan to Kweichow
2 bombers moved from 21 Sea Zone to Anhwe
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
1 carrier placed in 6 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -1,17
Chinese : 1,33
Japanese : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from 44 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Hopei
1 fighter moved from Anhwe to Hopei
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 bomber moved from Anhwe to 21 Sea Zone
1 bomber moved from Anhwe to 21 Sea Zone
1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Hunan to Kweichow
2 infantry moved from Amur to Ulaanbaatar
1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
1 fighter moved from Hopei to Kweichow
1 fighter moved from Chahar to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 aaGun moved from Kiangsi to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 aaGun and 2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Japan to Caroline Islands
1 fighter moved from 42 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 21 Sea Zone to Anhwe
1 artillery moved from Yunnan to Kweichow
2 bombers moved from 21 Sea Zone to Anhwe
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
1 carrier placed in 6 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Guam: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -1,17
Chinese : 1,33
Japanese : 2,83
Tiny edit, hope it was before you downloaded the map. With the new forum, one cannot see anymore whether the map was downloaded before.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
Scramble?
Yes, send them all up please, german goes last.
please ask for casualty choice. in case you hit low, I might consider keeping the DD.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Combat Hit Differential Summary :
Americans : -0,50
Japanese : 0,83
@JDOW said in JDOW Axis vs Giallo BM3:
please ask for casualty choice. in case you hit low, I might consider keeping the DD.
as you expected 1 hit
take the cruiser down please.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Combat Hit Differential Summary :
Italians : -0,83
Americans : -0,67
Japanese : 0,83
one more hit
Well let’s stick with the plan. Take an IT fighter down please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 1 bomber and 3 fighters
Casualties for Italians: 1 cruiser and 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
Place Units - Americans
1 cruiser and 3 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Italians : -1,17
Americans : -0,67
Japanese : 0,83