@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 4 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 1.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,1 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,3 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,2 Units damaged: 1 carrier owned by the Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 5.83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 9/10 hits, 5.50 expected hits Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80 Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Non Combat Move - Americans 1 fighter and 2 tactical_bombers could not land in 6 Sea Zone and were removed 1 carrier moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 54 Sea Zone to 31 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 fighter placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 4 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 5 PUs Purchase Units - British British buy 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 81 Sea Zone to 98 Sea Zone 2 cruisers moved from 81 Sea Zone to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 infantry moved from Burma to Yunnan 2 tactical_bombers moved from Sikang to Yunnan 4 fighters moved from Sikang to Yunnan 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in 98 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Italians defend with 1 carrier, 2 cruisers, 2 fighters and 1 transport British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone British roll dice for 1 battleship, 2 cruisers and 2 fighters in 98 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits Italians roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 33 Casualties for British: 1 carrier, 1 destroyer and 1 fighter Casualties for Italians: 1 carrier, 2 cruisers, 2 fighters and 1 transport Battle in Yunnan British attack with 4 fighters, 3 infantry and 3 tactical_bombers Japanese defend with 2 mech_infantrys British roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.50 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 3 tactical_bombers moved from Yunnan to Sikang 4 fighters moved from Yunnan to Sikang 4 infantry moved from India to Burma 1 armour moved from Eastern Persia to India 2 infantry moved from Persia to Eastern Persia 1 armour moved from Egypt to Iraq 1 fighter moved from 98 Sea Zone to Persia 1 artillery and 1 infantry moved from Egypt to Alexandria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 aaGun moved from Egypt to Alexandria 1 aaGun moved from India to Burma 2 fighters moved from Morocco to Algeria 1 fighter moved from United Kingdom to Morocco Place Units - British 1 fighter placed in Egypt 1 destroyer and 1 submarine placed in 81 Sea Zone 1 destroyer placed in 106 Sea Zone British undo move 3. British undo move 2. 2 destroyers placed in 98 Sea Zone British undo move 1. 1 submarine placed in 98 Sea Zone 1 fighter and 2 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -2.17 Italians : -1.00 Americans : 0.83 Chinese : -0.17 Japanese : -0.17
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria 1 armour and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun, 1 artillery and 2 infantry; French defend with 1 infantry AA fire in Alexandria : 0/2 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/4 hits, 1,83 expected hits British roll dice for 1 aaGun, 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the British lost in Alexandria Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 2/3 hits, 1,67 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 fighter owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Alexandria to Tobruk 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 2,50 British : 0,33 AA fire in Alexandria : : -0,33
-
A very exciting game! I was pretty annoyed with myself that I forgot about the ANZAC dudes in Cairo and only landed one Italian inf instead of two in Jordan. Unnecessarily cost me their fleet.
Now I felt no other choice than to go for a gambit longshot with attacking Alexandria and grab the land no matter the cost. Went surprisingly well for the cowardly Italians. A brave surge into the British nest. Now Germany will have a chance to lose some Luftwaffe. Great tidings! :laughing:
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 31 Sea Zone 1 fighter moved from Wake Island to Queensland 1 bomber moved from Wake Island to Queensland Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 31 Sea Zone 1 fighter moved from Wake Island to Queensland 1 bomber moved from Wake Island to Queensland Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 5 artilleries, 17 infantry and 4 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 5 bombers moved from Novgorod to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter moved from 112 Sea Zone to 119 Sea Zone 6 armour and 3 mech_infantrys moved from Bessarabia to Rostov 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk Combat - Germans Battle in 119 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bryansk Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/8 hits, 3,00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/7 hits, 2,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys in Rostov, round 2 : 15/42 hits, 13,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 5 bombers, 2 fighters and 3 tactical_bombers British defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine; French defend with 1 destroyer 1 submarine owned by the British Submerged Germans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/10 hits, 6,17 expected hits British roll dice for 1 battleship, 2 cruisers and 3 destroyers in 98 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits 1 destroyer owned by the French, 2 destroyers owned by the British, 2 cruisers owned by the British, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 4/7 hits, 4,33 expected hits British roll dice for 1 battleship in 98 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 98 Sea Zone Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 2 bombers and 1 tactical_bomber Casualties for British: 1 battleship, 2 cruisers and 2 destroyers Casualties for French: 1 destroyer Non Combat Move - Germans 3 bombers moved from 98 Sea Zone to Alexandria 4 aaGuns moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun, 5 artilleries and 6 infantry moved from Novgorod to Archangel 4 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 6 infantry moved from Germany to 114 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 119 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 mech_infantry moved from Southern Italy to Yugoslavia 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 2 fighters placed in Western Germany 8 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Germans undo move 4. 4 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1,17 British : -0,33 Russians : -0,83
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Kansu 3 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Novosibirsk to Timguska 3 infantry moved from Russia to Bryansk 4 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Kansu Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Russians roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Tsinghai Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Tambov 6 infantry moved from Samara to Russia 1 aaGun and 1 infantry moved from Novosibirsk to Samara 1 armour moved from Tambov to Russia Place Units - Russians 2 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.00 Japanese : -1.00
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone 1 bomber moved from Shensi to 6 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 4 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska Combat - Japanese Battle in Timguska Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Timguska Japanese roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 4 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 4 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 4/10 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Yunnan Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 3/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 6 Sea Zone Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/11 hits, 6,33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Units damaged: 2 carriers owned by the Japanese 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 2 carriers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 68 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Non Combat Move - Japanese 1 bomber moved from 6 Sea Zone to Kiangsu 1 bomber moved from 6 Sea Zone to Japan 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 aaGun and 3 mech_infantrys moved from Hunan to Kweichow 1 aaGun moved from Shensi to Tsinghai 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow Place Units - Japanese 1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0,17 Chinese : 0,00 UK_Pacific : -0,33 Russians : 0,00 Japanese : 0,17
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 119 Sea Zone Americans take 109 Sea Zone from Germans 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 119 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 119 Sea Zone to Scotland 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 carrier moved from 7 Sea Zone to 9 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 1.33
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 119 Sea Zone Americans take 109 Sea Zone from Germans 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 119 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 119 Sea Zone to Scotland 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 carrier moved from 7 Sea Zone to 9 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from Sikang to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Yunnan to Sikang 2 infantry moved from Burma to Shan State 4 infantry moved from India to Burma 1 armour moved from India to Burma 3 artilleries moved from India to Burma 2 infantry moved from Eastern Persia to West India 1 fighter moved from Persia to India 1 armour moved from Iraq to Eastern Persia 2 infantry moved from Trans-Jordan to Egypt 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Union of South Africa to Egypt 2 fighters moved from Algeria to Egypt 1 fighter moved from Morocco to Tunisia 2 transports moved from 81 Sea Zone to 71 Sea Zone Place Units - British 1 fighter placed in Egypt 1 submarine placed in 98 Sea Zone 1 destroyer placed in 81 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,3,2,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 0.33 Americans : 1.33 Japanese : -0.33
-
@trulpen Yea I thought I had you on the ropes but you are right back in it lol. Im loving it so far!
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Alexandria to Tobruk 1 armour moved from Tobruk to Libya 1 tactical_bomber moved from Tobruk to Libya Combat - Italians Battle in Libya Italians attack with 1 armour and 1 tactical_bomber Americans defend with 1 mech_infantry Italians roll dice for 1 armour and 1 tactical_bomber in Libya, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Italians win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Libya to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Italians collect 10 PUs (2 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,17 Americans : 0,67
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 submarine moved from 31 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 submarine moved from 31 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 2 armour moved from Rostov to Caucasus 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 bomber moved from Alexandria to Bryansk 1 bomber moved from Alexandria to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 bomber moved from Alexandria to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 8 armour and 2 mech_infantrys moved from Rostov to Volgograd 5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia Germans take Northwest Persia from Neutral_Allies Combat - Germans
Combat Hit Differential Summary :
-
Scramble?
-
@trulpen Nope!
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Tambov 1 infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 2 armour moved from Rostov to Caucasus 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 bomber moved from Alexandria to Bryansk 1 bomber moved from Alexandria to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 bomber moved from Alexandria to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 8 armour and 2 mech_infantrys moved from Rostov to Volgograd 5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia Germans take Northwest Persia from Neutral_Allies Combat - Germans Battle in 110 Sea Zone Germans attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Volgograd Germans attack with 9 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 9 armour, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 7/13 hits, 5,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 9 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Alexandria to Rostov 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 2 transports moved from 115 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 2 artilleries and 9 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Rostov 3 bombers moved from Bryansk to Rostov 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 2 artilleries moved from Ukraine to Rostov 2 infantry moved from Rostov to Volgograd Place Units - Germans 2 destroyers placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Rostov: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 2 tactical_bombers placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 2 infantry EDIT: Adding units owned by Germans to Rostov: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 2 transports EDIT: Removing units owned by Germans from Novgorod: 4 infantry EDIT: Adding units owned by Germans to Western Germany: 4 infantry EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 3,33 Americans : 0,67 Russians : -1,00