@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
We want it badly. So badly I need an OOL for Moscow on Italy’s turn. 3 fighters and 4 bombers attacking, so you can expect 3-5 hits. Lose bombers? AAA?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 bombers and 3 fighters moved from Bryansk to Russia
1 artillery and 5 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 5 infantry
British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 1.33 expected hits
Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 4 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Battle in Russia
Italians attack with 4 bombers and 3 fighters
British defend with 6 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers; ANZAC defend with 1 fighter; Americans defend with 7 bombers; Russians defend with 6 aaGuns, 1 airfield, 7 armour, 25 artilleries, 1 factory_major, 2 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 1/7 hits, 1.17 expected hits
1 fighter owned by the Italians lost in Russia
Italians roll dice for 4 bombers and 2 fighters in Russia, round 2 : 3/6 hits, 3.67 expected hits
Russians roll dice for 6 aaGuns, 13 armour, 25 artilleries, 7 bombers, 6 fighters, 42 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/103 hits, 37.83 expected hits
4 bombers owned by the Italians, 3 aaGuns owned by the Russians and 2 fighters owned by the Italians lost in Russia
Russians win with 3 aaGuns, 13 armour, 25 artilleries, 7 bombers, 6 fighters, 42 infantry, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -63
Casualties for Italians: 4 bombers and 3 fighters
Casualties for Russians: 3 aaGuns
Non Combat Move - Italians
2 aaGuns moved from France to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Slovakia Hungary to Northern Italy
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,4,1,3,3,6,1,4,6
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Italians : 2.33
Americans : 0.33
Russians : -4.83
3 hits on Italy’s Moscow attack. Game took 3 AAA but if you’d prefer something else, be sure to edit it because I suspect Germany is going to attack on its turn.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from Kansu to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from Kansu to Russia
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from Kansu to Russia
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
3 hits on Italy’s Moscow attack. Game took 3 AAA but if you’d prefer something else, be sure to edit it because I suspect Germany is going to attack on its turn.
@weddingsinger I know you are going to take Moscow on next turn, I cannot hold it forever, but I am sure I will be able to keep some pressure with UK, we will see!!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Archangel to Russia
8 armour, 2 fighters and 5 mech_infantrys moved from Ukraine to Russia
14 armour, 23 artilleries, 3 bombers, 4 fighters, 13 infantry, 28 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Ukraine to Rostov
7 armour, 2 fighters and 4 mech_infantrys moved from Ukraine to Russia
14 armour, 23 artilleries, 3 bombers, 4 fighters, 13 infantry, 28 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Archangel to Russia
3 tactical_bombers moved from Novgorod to Russia
So here is my pickle… send two units off to Rostov to block the UK for a turn and save me some hassle? But it’ll reduce my odds of victory and cost me an estimated 4-6 units in the battle for Moscow…
I’m going with door #1, no Rostov. I should lose fewer planes that way.
My favorite thing about battle for Moscow… “Russians select 42 casualties”… “Germans select 42 casualties”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Archangel to Russia
8 armour, 2 fighters and 5 mech_infantrys moved from Ukraine to Russia
14 armour, 23 artilleries, 3 bombers, 4 fighters, 13 infantry, 28 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 destroyer in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 22 armour, 23 artilleries, 3 bombers, 6 fighters, 15 infantry, 34 mech_infantrys and 7 tactical_bombers
British defend with 6 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 fighters; Americans defend with 7 bombers; Russians defend with 3 aaGuns, 1 airfield, 7 armour, 25 artilleries, 1 factory_major, 2 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/9 hits, 1.50 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 22 armour, 23 artilleries, 3 bombers, 4 fighters, 15 infantry, 34 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 42/108 hits, 39.33 expected hits
Russians roll dice for 3 aaGuns, 13 armour, 25 artilleries, 7 bombers, 7 fighters, 42 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 42/104 hits, 38.50 expected hits
32 infantry owned by the Russians, 8 artilleries owned by the Germans, 15 infantry owned by the Germans, 3 aaGuns owned by the Russians, 7 bombers owned by the Americans and 19 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 15 artilleries, 3 bombers, 4 fighters, 15 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 24/66 hits, 29.67 expected hits
Russians roll dice for 13 armour, 25 artilleries, 7 fighters, 10 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 21/65 hits, 26.67 expected hits
10 infantry owned by the Russians, 5 mech_infantrys owned by the British, 2 fighters owned by the ANZAC, 7 artilleries owned by the Russians, 6 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 9 artilleries, 3 bombers, 4 fighters and 7 tactical_bombers in Russia, round 4 : 23/45 hits, 22.67 expected hits
Russians roll dice for 13 armour, 18 artilleries, 5 fighters, 2 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 18/41 hits, 18.00 expected hits
2 mech_infantrys owned by the Russians, 3 armour owned by the Russians, 18 artilleries owned by the Russians, 9 artilleries owned by the Germans and 9 armour owned by the Germans lost in Russia
Germans roll dice for 13 armour, 3 bombers, 4 fighters and 7 tactical_bombers in Russia, round 5 : 18/27 hits, 15.17 expected hits
Russians roll dice for 10 armour, 5 fighters and 3 tactical_bombers in Russia, round 5 : 10/18 hits, 9.83 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 2 tactical_bombers owned by the British, 10 armour owned by the Germans, 3 fighters owned by the British and 6 armour owned by the British lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 3 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 127
Casualties for Germans: 19 armour, 23 artilleries, 2 fighters, 15 infantry and 34 mech_infantrys
Casualties for Americans: 7 bombers
Casualties for Russians: 3 aaGuns, 7 armour, 25 artilleries, 2 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for British: 6 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Ukraine
3 bombers moved from Russia to Germany
4 fighters and 4 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Ukraine
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
8 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
7 infantry placed in Germany
Germans undo move 3.
3 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,4,6,6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,4,1,6,4,6,5,3,6
Germans collect 52 PUs (6 lost to blockades); end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83
AA fire in Russia : : 0.50
British : 1.00
Russians : -2.00
Did a small edit at end of turn, forgot to move 3 more infantry up to Norway.
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
Did a small edit at end of turn, forgot to move 3 more infantry up to Norway.
@weddingsinger Well done for Russia, the only positive is that you have 4 tanks left we will see if I can keep pressure with UK but with 103$ it’s going to be tough,
@weddingsinger I’ll do Russia tomorrow morning!
Yeah, having the planes available makes it tough for UK when I’ll be able to put so many mechs/tanks into the theater quickly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Rostov to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@weddingsinger , I think you there is a mistake in the game,… How come you were able to send a ger man sub in sz 110 in non combat even if I had dds in the sz?
I meant to ask about that… I was messing around with the idea of putting a sub in every sea zone they could reach and that happened. I’ll put a post to ask Panther.