the intention wasn’t for them to be bought frequently, as in the real war, the carrier became the dominant capital ship and for good reason. however, the cruiser and battleship have some unique properties that make them worthwhile in certain situations but not at the official cost. they’re pretty cool units and deserve to be bought a few times per game vs a few times per never lol
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 24 PUs; Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 24 PUs; Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Russia to Tambov Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 1 artillery, 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from French Indo China to Shan State 2 bombers moved from French Indo China to Malaya 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from Buyant-Uhaa to Shensi 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Kiangsi to Yunnan 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Hopei to Shensi 1 fighter moved from French Indo China to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Suiyuyan to Kansu Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in Malaya Japanese attack with 2 bombers, 3 infantry and 1 mech_infantry ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 3 infantry and 1 mech_infantry in Malaya, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 mech_infantry Battle in Shensi Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 2 bombers moved from Malaya to French Indo China 2 battleships and 8 carriers moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Kweichow to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Yunnan to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 tactical_bomber moved from Japan to French Indo China 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 armour moved from Jehol to Ulaanbaatar Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 armour placed in Shantung 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.17 Chinese : 0.67 UK_Pacific : 2.00 Japanese : 0.50
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 5 bombers moved from India to Malaya 1 bomber and 4 fighters moved from India to Yunnan 1 bomber moved from Szechwan to Yunnan
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 5 bombers moved from India to Malaya 1 bomber and 4 fighters moved from India to Yunnan 1 bomber moved from Szechwan to Yunnan Combat - Americans Battle in Yunnan Americans attack with 2 bombers and 4 fighters Japanese defend with 1 artillery Americans roll dice for 2 bombers and 4 fighters in Yunnan, round 2 : 5/6 hits, 3,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Malaya Americans attack with 5 bombers Japanese defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 5 bombers in Malaya, round 2 : 5/5 hits, 3,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Malaya Americans win with 5 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 2 bombers and 4 fighters moved from Yunnan to India 5 bombers moved from Malaya to India 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 6 bombers moved from Western United States to Queensland 1 cruiser moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 3,33 Japanese : -1,00
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TripleA Move Summary: Chinese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 8 infantry moved from Szechwan to Shensi
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 8 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 8 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 4/8 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 2,83 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 104 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 5 bombers moved from India to Malaya 1 bomber and 4 fighters moved from India to Yunnan 1 bomber moved from Szechwan to Yunnan Combat - Americans Battle in Yunnan Americans attack with 2 bombers and 4 fighters Japanese defend with 1 artillery Americans roll dice for 2 bombers and 4 fighters in Yunnan, round 2 : 5/6 hits, 3,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Malaya Americans attack with 5 bombers Japanese defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 5 bombers in Malaya, round 2 : 5/5 hits, 3,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Malaya Americans win with 5 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 2 bombers and 4 fighters moved from Yunnan to India 5 bombers moved from Malaya to India 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 6 bombers moved from Western United States to Queensland 1 cruiser moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 8 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 8 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 8 infantry in Shensi, round 2 : 4/8 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 armour and 1 mech_infantry moved from Kazakhstan to Kansu 2 armour and 2 mech_infantrys moved from Kazakhstan to Russia 1 armour moved from Kazakhstan to Russia 1 fighter moved from Northwest Persia to Russia 3 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan 1 armour moved from Kazakhstan to Shensi 1 armour moved from Persia to West India Place Units - British 3 mech_infantrys placed in Iraq 3 armour placed in Persia 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,6,3,4,5,5,6,5,3,2,2,1,5,1,2,1,3,3,1,2,6,6,5,3,4,1,2,1,1,4,2,1,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans : 3,33 Chinese : 2,83 Japanese : -0,67
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 bombers moved from Novgorod to Russia
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Scramble options Moscow.
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Just in case you’ve gone to bed, and I am going to bed… I’ll assume full scramble like before. If not, no peaking, let me know and I’ll restart from 1st post.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 3 bombers moved from Novgorod to Russia Combat - Italians Air Battle in Russia Italians attacks with 8 units heading to Russia Russians launches 6 interceptors out of Russia Attackers Fire, : 1/8 hits, 1.33 expected hits Defenders Fire, : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Italians lost in Russia 1 fighter owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 4,6,7,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Cleaning up after air battles Non Combat Move - Italians 4 bombers and 3 fighters moved from Russia to Bryansk 1 mech_infantry moved from Northern Italy to Slovakia Hungary Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5,4,3,1,1,4,2,1,1 Italians collect 3 PUs (9 lost to blockades); end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67 Defenders Fire, : : 0.00 Attackers Fire, : : -0.33
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Szechwan to Kazakhstan 1 fighter moved from Szechwan to Russia Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Szechwan to Kazakhstan 1 fighter moved from Szechwan to Russia Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kazakhstan: 1 fighter EDIT: Adding units owned by ANZAC to Kansu: 1 fighter EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
Just in case you’ve gone to bed, and I am going to bed… I’ll assume full scramble like before. If not, no peaking, let me know and I’ll restart from 1st post.
@weddingsinger I am okay with scrambling!
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Tambov 1 bomber, 3 fighters and 2 tactical_bombers moved from Bryansk to Tambov 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tambov Germans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 125 Sea Zone to Bryansk 1 bomber, 3 fighters and 2 tactical_bombers moved from Tambov to Bryansk 6 mech_infantrys moved from Western Ukraine to Bryansk 3 artilleries and 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Ukraine to Bryansk 3 fighters and 2 tactical_bombers moved from Western Germany to Bryansk 5 armour moved from Bryansk to Ukraine 5 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,2,6,6,1,6,1,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,1,6 Germans collect 50 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Norway: 3 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 3 infantry and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Changing ownership of Archangel from Russians to Germans EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.17 Russians : -0.33
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80% chance Moscow falls next turn.
Did some light editing… forgot to move German troops to Norway with transports.
Forgot to take Archangel with a mech.
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy nothing; Remaining resources: 19 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy nothing; Remaining resources: 19 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia Turn Complete - Russians Russians collect 17 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,17