Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 20 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 infantry moved from Urals to Evenkiyskiy
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Kansu to Suiyuyan
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,00
    

    Savegame


  • @weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:

    @Sovietishcat

    Curious to see who makes the first major mistake.

    Its a game like this where I regret playing other matches at the same time because I don’t necessarily remember all the correct details.

    Ya I agree, playing 2-3 games at the same times you can’t remember everything :snowman_without_snow:


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Shantung to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 mech_infantrys moved from Hunan to Yunnan
            2 bombers moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Suiyuyan
            1 armour moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 armour moved from Tsagaan Olom to Suiyuyan
            1 armour moved from Central Mongolia to Chahar
                  Japanese take Chahar from Chinese
            1 armour moved from Chahar to Jehol
            1 mech_infantry moved from Shantung to Jehol
            2 transports moved from 20 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Shantung to 19 Sea Zone
            3 infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 transport moved from 20 Sea Zone to 5 Sea Zone
            2 infantry moved from Amur to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Siberia to Soviet Far East
            1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Soviet Far East
                Japanese attack with 3 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            3 infantry moved from Malaya to Shan State
            1 bomber moved from Suiyuyan to Buyant-Uhaa
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 3 Sea Zone to 7 Sea Zone
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
            1 battleship, 5 carriers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            3 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 3 infantry, 1 mech_infantry and 2 transports
            EDIT: Turning off Edit Mode
            1 airfield placed in French Indo China
            1 factory_minor placed in Kwangtung
            3 artilleries placed in French Indo China
            2 mech_infantrys placed in Shantung
            1 fighter and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.00
    Russians : 1.33
    Japanese : -0.67
    

    Savegame


  • @Sovietishcat

    Some minor editing… not sure why it wouldn’t let me move my 2 loaded transports on the non-combat turn… changed by mind about a destroyer blocker down by ANZAC since it only blocks 2 territories and fine whatever.

  • '19

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Kwangtung
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
            4 bombers moved from India to Shan State
            2 fighters moved from India to Shan State
            3 bombers and 1 fighter moved from India to Yunnan
            1 fighter moved from Szechwan to Yunnan
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Kwangtung
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
            4 bombers moved from India to Shan State
            2 fighters moved from India to Shan State
            3 bombers and 1 fighter moved from India to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Yunnan
                Americans attack with 3 bombers and 2 fighters
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 3 bombers and 2 fighters in Yunnan, round 2 : 3/5 hits, 3,00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Yunnan
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shan State
                Americans attack with 4 bombers and 2 fighters
                Japanese defend with 3 infantry
                    Americans roll dice for 4 bombers and 2 fighters in Shan State, round 2 : 4/6 hits, 3,67 expected hits
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 3 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
            2 carriers, 6 destroyers and 11 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 bomber moved from Kwangtung to Szechwan
            3 bombers and 2 fighters moved from Shan State to India
            3 bombers and 2 fighters moved from Yunnan to India
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,17
    Germans : -0,50
    Americans : 0,33
    Japanese : -0,67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Chinese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: Chinese round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Kweichow
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Szechwan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from Szechwan to Shantung
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Kwangtung
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
            4 bombers moved from India to Shan State
            2 fighters moved from India to Shan State
            3 bombers and 1 fighter moved from India to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0,17 expected hits
                Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Yunnan
                Americans attack with 3 bombers and 2 fighters
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 3 bombers and 2 fighters in Yunnan, round 2 : 3/5 hits, 3,00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Yunnan
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shan State
                Americans attack with 4 bombers and 2 fighters
                Japanese defend with 3 infantry
                    Americans roll dice for 4 bombers and 2 fighters in Shan State, round 2 : 4/6 hits, 3,67 expected hits
                    Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 3 infantry
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
            2 carriers, 6 destroyers and 11 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            6 submarines moved from 26 Sea Zone to 54 Sea Zone
            5 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 bomber moved from Kwangtung to Szechwan
            3 bombers and 2 fighters moved from Shan State to India
            3 bombers and 2 fighters moved from Yunnan to India
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Szechwan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 38 PUs; 
            British buy 1 armour and 4 destroyers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from Szechwan to Shantung
    
        Combat - British
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Shantung causes 0 damage total. 
    
        Non Combat Move - British
            2 mech_infantrys moved from West India to India
            2 mech_infantrys moved from Northwest Persia to Volgograd
            5 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Iraq to Northwest Persia
            3 armour moved from Persia to Northwest Persia
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Northwest Persia to Russia
    
        Place Units - British
            4 destroyers placed in 110 Sea Zone
            1 armour placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,17
    Germans : -0,50
    Americans : 0,33
    AA fire in Shantung : : 0,83
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Ukraine to Rostov
            3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            1 fighter moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Italians attack with 3 bombers, 1 fighter and 1 tactical_bomber
                British defend with 2 mech_infantrys; Russians defend with 1 factory_minor
                    Italians roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 3.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in Volgograd
                Italians win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Rostov to Novgorod
            3 bombers moved from Volgograd to Novgorod
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            6 infantry moved from Southern Italy to Northern Italy
            2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to France
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,2,2,3,4,1,5,3,2
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Russians : -1.00
    

    Savegame


  • @weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:

    @Sovietishcat

    Some minor editing… not sure why it wouldn’t let me move my 2 loaded transports on the non-combat turn… changed by mind about a destroyer blocker down by ANZAC since it only blocks 2 territories and fine whatever.

    @weddingsinger I don’t understand, have you done your editing before I did my turn with USA?

  • '19

    @weddingsinger I’d like to know before I play Anzac?


  • @Sovietishcat lol, wrong game…


  • @Sovietishcat

    No, wait… Yeah, I did edit it already. Sorry, correct game. Japan’s transports and destroyer that ended up in sz 36

  • '19

    TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: French round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Szechwan: 1 fighter
            EDIT: Adding units owned by ANZAC to Rostov: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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