@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
1 bomber, 3 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tambov
Germans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 125 Sea Zone to Bryansk
1 bomber, 3 fighters and 2 tactical_bombers moved from Tambov to Bryansk
6 mech_infantrys moved from Western Ukraine to Bryansk
3 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Ukraine to Bryansk
3 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
5 armour moved from Bryansk to Ukraine
5 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,2,6,6,1,6,1,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,1,6
Germans collect 50 PUs (6 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.17
Russians : -0.33
80% chance Moscow falls next turn.
Did some light editing… forgot to move German troops to Norway with transports.
Forgot to take Archangel with a mech.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy nothing; Remaining resources: 19 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Timguska to Kansu
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy nothing; Remaining resources: 19 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Timguska to Kansu
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,17
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
80% chance Moscow falls next turn.
Did some light editing… forgot to move German troops to Norway with transports.
Forgot to take Archangel with a mech.
@weddingsinger I’ll take my chance :relaxed:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from French Indo China to 54 Sea Zone
8 fighters and 6 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from French Indo China to 54 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Celebes
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from French Indo China to 55 Sea Zone
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from French Indo China to 54 Sea Zone
8 fighters and 6 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from French Indo China to 54 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Celebes
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from French Indo China to 55 Sea Zone
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Celebes, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 cruiser
Japanese roll dice for 2 bombers in 55 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 55 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 54 Sea Zone
Japanese attack with 9 fighters and 9 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 4 fighters, 8 submarines and 1 tactical_bomber; ANZAC defend with 2 carriers, 1 destroyer and 2 transports
8 submarines owned by the Americans Submerged
Japanese roll dice for 9 fighters and 9 tactical_bombers in 54 Sea Zone, round 2 : 9/18 hits, 10.50 expected hits
Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 8/11 hits, 5.50 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 5 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits
Americans roll dice for 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 3 fighters and 4 tactical_bombers in 54 Sea Zone, round 4 : 1/7 hits, 4.00 expected hits
Americans roll dice for 1 battleship, 2 fighters and 2 transports in 54 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 7 fighters and 8 tactical_bombers
Casualties for ANZAC: 2 carriers, 1 destroyer and 2 transports
Casualties for Americans: 1 battleship, 2 carriers, 4 fighters and 1 tactical_bomber
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber could not land in 54 Sea Zone and were removed
2 battleships, 8 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from 55 Sea Zone to Philippines
1 bomber moved from Celebes to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 artillery moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour and 1 mech_infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Japan to 6 Sea Zone
5 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 mech_infantrys and 1 tactical_bomber placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Americans : 1.50
Chinese : -0.33
Japanese : -4.67
And now the question… planning on the U.S. bombers helping in Moscow?
Or do they stay to help check Japan?
The good news for you is you hit 4 or 5 more planes losing your fleet, so it made more sense for me to let the other 3 die than lose everything.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
7 bombers and 4 fighters moved from India to Yunnan
1 submarine moved from 54 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
7 bombers and 4 fighters moved from India to Yunnan
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 125 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 3 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
Americans attack with 7 bombers and 4 fighters
Japanese defend with 2 artilleries and 3 mech_infantrys
Americans roll dice for 7 bombers and 4 fighters in Yunnan, round 2 : 5/11 hits, 6,67 expected hits
Japanese roll dice for 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
3 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese and 3 fighters owned by the Americans lost in Yunnan
Americans win with 7 bombers and 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 3 fighters
Casualties for Japanese: 2 artilleries and 3 mech_infantrys
Non Combat Move - Americans
7 bombers moved from Yunnan to Russia
1 fighter moved from Yunnan to Burma
6 bombers moved from Queensland to Burma
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar
2 carriers moved from 110 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
7 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 submarines moved from 105 Sea Zone to 110 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,00
Japanese : 1,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
12 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
12 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Burma
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - British
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
1 armour moved from Shensi to Hopei
3 armour and 3 mech_infantrys moved from Kazakhstan to Russia
2 mech_infantrys moved from India to Shan State
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;
Combat Move - Americans
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
7 bombers and 4 fighters moved from India to Yunnan
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 125 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 3 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
Americans attack with 7 bombers and 4 fighters
Japanese defend with 2 artilleries and 3 mech_infantrys
Americans roll dice for 7 bombers and 4 fighters in Yunnan, round 2 : 5/11 hits, 6,67 expected hits
Japanese roll dice for 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
3 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese and 3 fighters owned by the Americans lost in Yunnan
Americans win with 7 bombers and 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 3 fighters
Casualties for Japanese: 2 artilleries and 3 mech_infantrys
Non Combat Move - Americans
7 bombers moved from Yunnan to Russia
1 fighter moved from Yunnan to Burma
6 bombers moved from Queensland to Burma
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar
2 carriers moved from 110 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
7 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 submarines moved from 105 Sea Zone to 110 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
12 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Burma
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 36 PUs;
British buy 5 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour and 1 mech_infantry moved from Suiyuyan to Hopei
1 armour moved from Shensi to Hopei
3 armour and 3 mech_infantrys moved from Kazakhstan to Russia
2 mech_infantrys moved from India to Shan State
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
Combat - British
Battle in Shan State
British attack with 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 artilleries and 11 infantry moved from India to Burma
1 armour moved from West India to Burma
3 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
Place Units - British
5 transports placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0,33
British : 0,67
Americans : -0,00
Japanese : 2,00
@weddingsinger the bombers shall help Moscow; Japan can wait; we will see how much Ger wants Moscow :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 bombers and 3 fighters moved from Bryansk to Russia
1 artillery and 5 infantry moved from France to Normandy Bordeaux
We want it badly. So badly I need an OOL for Moscow on Italy’s turn. 3 fighters and 4 bombers attacking, so you can expect 3-5 hits. Lose bombers? AAA?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 bombers and 3 fighters moved from Bryansk to Russia
1 artillery and 5 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 5 infantry
British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 1.33 expected hits
Americans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 4 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Casualties for British: 1 fighter
Battle in Russia
Italians attack with 4 bombers and 3 fighters
British defend with 6 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers; ANZAC defend with 1 fighter; Americans defend with 7 bombers; Russians defend with 6 aaGuns, 1 airfield, 7 armour, 25 artilleries, 1 factory_major, 2 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 1/7 hits, 1.17 expected hits
1 fighter owned by the Italians lost in Russia
Italians roll dice for 4 bombers and 2 fighters in Russia, round 2 : 3/6 hits, 3.67 expected hits
Russians roll dice for 6 aaGuns, 13 armour, 25 artilleries, 7 bombers, 6 fighters, 42 infantry, 7 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/103 hits, 37.83 expected hits
4 bombers owned by the Italians, 3 aaGuns owned by the Russians and 2 fighters owned by the Italians lost in Russia
Russians win with 3 aaGuns, 13 armour, 25 artilleries, 7 bombers, 6 fighters, 42 infantry, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -63
Casualties for Italians: 4 bombers and 3 fighters
Casualties for Russians: 3 aaGuns
Non Combat Move - Italians
2 aaGuns moved from France to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Slovakia Hungary to Northern Italy
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,4,1,3,3,6,1,4,6
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Italians : 2.33
Americans : 0.33
Russians : -4.83
3 hits on Italy’s Moscow attack. Game took 3 AAA but if you’d prefer something else, be sure to edit it because I suspect Germany is going to attack on its turn.