@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
Nevermnd… my 2 infantry ended up hitting on first roll anyway, so I just moved #3 into the territory as if he’d been there.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Malaya
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
6 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
6 submarines moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Malaya
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
6 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
6 submarines moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Malaya to India
3 fighters moved from Iraq to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Burma to India
Place Units - Americans
5 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Malaya : : -0,17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Burma to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Burma to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to Malaya
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
6 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
6 submarines moved from 92 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Malaya to India
3 fighters moved from Iraq to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Burma to India
Place Units - Americans
5 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 fighter
EDIT: Adding units owned by Americans to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Burma to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 30 PUs;
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Non Combat Move - British
1 bomber moved from Iraq to Szechwan
2 mech_infantrys moved from Persia to West India
5 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Persia
1 artillery and 5 infantry moved from Burma to India
2 fighters moved from Persia to Northwest Persia
Place Units - British
3 mech_infantrys placed in Iraq
3 armour placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
AA fire in Malaya : : -0,17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 tactical_bomber moved from Ukraine to Russia
4 bombers and 2 fighters moved from Ukraine to Russia
1 fighter moved from Southern Italy to Rostov
Scramble options in Moscow
@weddingsinger yes 6 fighters; USSR planes last casualties
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 tactical_bomber moved from Ukraine to Russia
4 bombers and 2 fighters moved from Ukraine to Russia
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Air Battle in Russia
Italians attacks with 7 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 2/7 hits, 1.17 expected hits
Defenders Fire, : 1/6 hits, 1.00 expected hits
1 fighter owned by the Italians lost in Russia
2 fighters owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0.67 expected hits
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4,7,3,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 21 damage total. Damaged units is as follows: factory_major = 17, airfield = 4
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Cleaning up after air battles
Non Combat Move - Italians
4 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Southern Italy to Ukraine
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,4,5,4,2,3,6,2,6,6
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83
Defenders Fire, : : 0.00
Italians : -0.50
Attackers Fire, : : 0.83
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns, 2 artilleries and 11 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 aaGuns, 2 artilleries and 11 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@weddingsinger Still a good chess match, nobody is giving much…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 4 artilleries, 1 bomber, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 123 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
1 fighter moved from Ukraine to Smolensk
2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Ukraine to Rostov
1 bomber moved from Ukraine to Archangel
1 bomber moved from Ukraine to Archangel
1 tactical_bomber moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Archangel
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 4 artilleries, 1 bomber, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 123 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Ukraine to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
1 fighter moved from Ukraine to Smolensk
2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Ukraine to Rostov
1 bomber moved from Ukraine to Archangel
1 bomber moved from Ukraine to Archangel
1 tactical_bomber moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Archangel
Combat - Germans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
3 infantry moved from Romania to Bessarabia
1 bomber moved from Archangel to Bryansk
1 fighter moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 bomber moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
3 artilleries placed in Ukraine
1 artillery and 1 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
2 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1,2,2,6,4,1,2,1,5
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1.00
AA fire in Volgograd : : -0.17
Americans : -0.33
Russians : 3.67
Curious to see who makes the first major mistake.
Its a game like this where I regret playing other matches at the same time because I don’t necessarily remember all the correct details.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 20 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 20 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Kansu to Suiyuyan
Turn Complete - Russians
Russians collect 21 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,00
@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
Curious to see who makes the first major mistake.
Its a game like this where I regret playing other matches at the same time because I don’t necessarily remember all the correct details.
Ya I agree, playing 2-3 games at the same times you can’t remember everything :snowman_without_snow: