@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 4 bombers moved from Russia to Rostov 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from India to Shan State 2 bombers, 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in Soviet Far East Battle in 123 Sea Zone Americans attack with 1 destroyer and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 95 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Rostov Americans attack with 4 bombers Italians defend with 1 mech_infantry Americans roll dice for 4 bombers in Rostov, round 2 : 4/4 hits, 2,67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Rostov Americans win with 3 bombers remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Italians: 1 mech_infantry Battle in Yunnan Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iceland Americans attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 armour and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Iceland, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Iceland Americans win, taking Iceland from Germans with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 3 fighters moved from India to Iraq 3 bombers moved from Rostov to India 2 bombers moved from Yunnan to India 1 bomber moved from Shan State to India 1 bomber moved from French Indo China to India 1 bomber moved from Malaya to India 1 fighter moved from Yunnan to Burma 7 destroyers and 7 submarines moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 6 submarines placed in 10 Sea Zone 6 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 5 artilleries and 10 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kiangsi Chinese attack with 5 artilleries and 10 infantry Japanese defend with 5 armour, 1 fighter and 1 tactical_bomber Chinese roll dice for 5 artilleries and 10 infantry in Kiangsi, round 2 : 4/15 hits, 4,17 expected hits Japanese roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 6/7 hits, 3,67 expected hits 4 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 5 artilleries and 4 infantry in Kiangsi, round 3 : 1/9 hits, 3,00 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1,67 expected hits 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 5 artilleries and 2 infantry in Kiangsi, round 4 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 4 : 0/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 27 Casualties for Chinese: 8 infantry Casualties for Japanese: 5 armour, 1 fighter and 1 tactical_bomber Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Burma Place Units - Chinese 6 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 26 PUs; British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - British Non Combat Move - British 1 fighter moved from India to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Russia to Iraq 1 artillery and 5 infantry moved from India to Burma 1 fighter moved from Gibraltar to Egypt 3 aaGuns moved from Anhwe to Kiangsi Place Units - British 3 armour placed in Iraq 2 mech_infantrys placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1,17 Italians : 0,33 AA fire in Malaya : : -0,17 Americans : 2,50 Chinese : -2,50 Japanese : 1,50 AA fire in French Indo China : : -0,17
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@weddingsinger eager to see what your Italian bombers are going to do! So many possibilities!!
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 4 bombers moved from Russia to Rostov 1 destroyer moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from India to Shan State 2 bombers, 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Malaya causes 5 damage total. Battle in Soviet Far East Battle in 123 Sea Zone Americans attack with 1 destroyer and 2 transports Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 95 Sea Zone Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Rostov Americans attack with 4 bombers Italians defend with 1 mech_infantry Americans roll dice for 4 bombers in Rostov, round 2 : 4/4 hits, 2,67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Rostov Americans win with 3 bombers remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Italians: 1 mech_infantry Battle in Yunnan Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2,50 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iceland Americans attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 armour and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Iceland, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Iceland Americans win, taking Iceland from Germans with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 3 fighters moved from India to Iraq 3 bombers moved from Rostov to India 2 bombers moved from Yunnan to India 1 bomber moved from Shan State to India 1 bomber moved from French Indo China to India 1 bomber moved from Malaya to India 1 fighter moved from Yunnan to Burma 7 destroyers and 7 submarines moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 6 submarines placed in 10 Sea Zone 6 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 5 artilleries and 10 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kiangsi Chinese attack with 5 artilleries and 10 infantry Japanese defend with 5 armour, 1 fighter and 1 tactical_bomber Chinese roll dice for 5 artilleries and 10 infantry in Kiangsi, round 2 : 4/15 hits, 4,17 expected hits Japanese roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 6/7 hits, 3,67 expected hits 4 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 5 artilleries and 4 infantry in Kiangsi, round 3 : 1/9 hits, 3,00 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1,67 expected hits 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 5 artilleries and 2 infantry in Kiangsi, round 4 : 2/7 hits, 2,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 4 : 0/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 27 Casualties for Chinese: 8 infantry Casualties for Japanese: 5 armour, 1 fighter and 1 tactical_bomber Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Burma Place Units - Chinese 6 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 26 PUs; British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 91 Sea Zone to 93 Sea Zone Combat - British Non Combat Move - British 1 fighter moved from India to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Russia to Iraq 1 artillery and 5 infantry moved from India to Burma 1 fighter moved from Gibraltar to Egypt 3 aaGuns moved from Anhwe to Kiangsi Place Units - British 3 armour placed in Iraq 2 mech_infantrys placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Northwest Persia: 2 armour and 1 mech_infantry EDIT: Adding units owned by British to Iraq: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,17 Italians : 0,33 AA fire in Malaya : : -0,17 Americans : 2,50 Chinese : -2,50 Japanese : 1,50 AA fire in French Indo China : : -0,17
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@weddingsinger please use last post; I made a non combat edit
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Italians 5 bombers moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 5 bombers Russians defend with 2 infantry Italians roll dice for 5 bombers in Bryansk, round 2 : 2/5 hits, 3.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk Italians win with 4 bombers remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for Russians: 2 infantry Non Combat Move - Italians 4 bombers moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from France to Ukraine 2 infantry moved from France to Northern Italy 2 aaGuns and 2 infantry moved from Southern France to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 3 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4,6,3 Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -1.33 Russians : 0.33
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Nothing so interesting with the Italian bombers. All roads lead to a temporary help but long lasting ruin
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Szechwan Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from India to Szechwan Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@weddingsinger if you attack Moscow; please best defence possible UK fighters last plz.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bryansk from Russians to Germans EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 112 Sea Zone to 123 Sea Zone 1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in 123 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 123 Sea Zone 1 transport owned by the Americans lost in 123 Sea Zone Germans roll dice for 2 submarines in 123 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia Russians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Germans 9 armour moved from Caucasus to Bryansk 5 armour and 4 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Belarus to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Caucasus to Bryansk 3 infantry moved from Bulgaria to Romania 1 infantry moved from Ukraine to Rostov 3 aaGuns, 2 armour, 11 artilleries, 3 fighters, 18 infantry and 2 tactical_bombers moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,6,1 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -0.33 Russians : 1.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bryansk from Russians to Germans EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 112 Sea Zone to 123 Sea Zone 1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in 123 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 123 Sea Zone 1 transport owned by the Americans lost in 123 Sea Zone Germans roll dice for 2 submarines in 123 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia Russians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Germans 9 armour moved from Caucasus to Bryansk 5 armour and 4 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Belarus to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Caucasus to Bryansk 3 infantry moved from Bulgaria to Romania 1 infantry moved from Ukraine to Rostov 3 aaGuns, 2 armour, 11 artilleries, 3 fighters, 18 infantry and 2 tactical_bombers moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,6,1 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 bombers EDIT: Adding units owned by Germans to Ukraine: 3 bombers EDIT: Removing units owned by Germans from Bryansk: 3 fighters EDIT: Adding units owned by Germans to Ukraine: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Americans : -0.33 Russians : 1.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bryansk from Russians to Germans EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 112 Sea Zone to 123 Sea Zone 1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Battle in 123 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 123 Sea Zone 1 transport owned by the Americans lost in 123 Sea Zone Germans roll dice for 2 submarines in 123 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour in Northwest Persia, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia Russians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Germans 9 armour moved from Caucasus to Bryansk 5 armour and 4 mech_infantrys moved from Volgograd to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 3 artilleries moved from Belarus to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Caucasus to Bryansk 3 infantry moved from Bulgaria to Romania 1 infantry moved from Ukraine to Rostov 3 aaGuns, 2 armour, 11 artilleries, 3 fighters, 18 infantry and 2 tactical_bombers moved from Ukraine to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,4,6,1 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 bombers EDIT: Adding units owned by Germans to Ukraine: 3 bombers EDIT: Removing units owned by Germans from Bryansk: 3 fighters EDIT: Adding units owned by Germans to Ukraine: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 Americans : -0.33 Russians : 1.00
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Reposted twice as I fixed some plane locations (fighters from carriers to W. Germany and bombers from W. Germany over to Russian front)
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 2 infantry moved from Tambov to Rostov 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Vologda to Urals 1 infantry moved from Suiyuyan to Kansu 34 infantry moved from Tambov to Russia 7 armour and 15 artilleries moved from Tambov to Russia 5 infantry moved from Samara to Russia 6 infantry moved from Vologda to Russia
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 2 infantry moved from Tambov to Rostov 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Vologda to Urals 1 infantry moved from Suiyuyan to Kansu 34 infantry moved from Tambov to Russia 7 armour and 15 artilleries moved from Tambov to Russia 5 infantry moved from Samara to Russia 6 infantry moved from Vologda to Russia Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 3 aaGuns moved from Tambov to Russia 1 aaGun moved from Samara to Russia 1 aaGun moved from Vologda to Russia Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0,67 Russians : 0,00
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I accidentally started combat but only brought 2 guys to Kiangsu instead of 3. I’ll restart Japan’s turn.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 5x factory_minor, 6x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yenisey to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Central Mongolia 1 armour moved from Buryatia to Central Mongolia 2 artilleries moved from Celebes to 44 Sea Zone 2 artilleries and 2 transports moved from 44 Sea Zone to 20 Sea Zone 3 bombers, 5 fighters and 4 tactical_bombers moved from Shantung to Kiangsi 2 infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Central Mongolia Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Central Mongolia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Shantung: 1 infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Turning off Edit Mode Battle in Kiangsu Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries, 3 bombers, 7 fighters, 2 infantry and 6 tactical_bombers British defend with 3 aaGuns; Chinese defend with 5 artilleries and 2 infantry AA fire in Kiangsi : 0/9 hits, 1.50 expected hits Japanese roll dice for 2 artilleries, 3 bombers, 7 fighters, 2 infantry and 6 tactical_bombers in Kiangsi, round 2 : 12/20 hits, 10.83 expected hits Chinese roll dice for 3 aaGuns, 5 artilleries and 2 infantry in Kiangsi, round 2 : 4/7 hits, 2.33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British, 2 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Kiangsi Japanese win with 3 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for British: 3 aaGuns Casualties for Chinese: 5 artilleries and 2 infantry Non Combat Move - Japanese 3 bombers moved from Kiangsi to French Indo China 1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 6 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 44 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 3 fighters and 3 tactical_bombers moved from Kiangsi to French Indo China 1 fighter moved from Kiangsi to French Indo China 2 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Sakha to Siberia 2 infantry moved from Buryatia to Amur 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone Place Units - Japanese 3 artilleries placed in French Indo China 3 infantry placed in Malaya 3 mech_infantrys placed in Shantung 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Kiangsi : : -1.50 Chinese : 1.00 Russians : -0.33 Japanese : 1.50
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Nevermnd… my 2 infantry ended up hitting on first roll anyway, so I just moved #3 into the territory as if he’d been there.
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 6 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 91 Sea Zone 6 submarines moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone