@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
19L BM3 FMErwinRommel (x) vs Owentoo (L) g2
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Yes, the dice were kind to the Brits on that turn…
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I didn’t actually need to take Syria or Iraq that turn, but I did need to kill the units in Syria, so that I could guarantee that the Suez would remain open for my ships
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Southern Italy to Syria 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery and 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Syria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour in Syria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 bomber moved from Syria to Southern Italy 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,4,2,1,2,5,3,3 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.50
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Java to 42 Sea Zone 1 aaGun and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 aaGun moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Sumatra to India 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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I expect Germany to provide substantial air power for Italy to take out and hold Egypt. I saw how useful it was for you as Germany, instead of Italy, to take Greece, with its deep pockets. But it turned out to be more than I bargained for. An airbase in Greece, will give double protection for the Italian fleet in sz97. But your consolidated position off Egypt with its airbase, and your 3 transports, are a serious threat to Greece itself. Even 3 fighters isn’t enough defense, I will have to commit substantial ground troops that should instead be going to Russia. Or else abandon Greece temporarily. I have to decide if its worth tying up UK resources so they don’t go to Russia. U.S. can garrison Gibraltar before Italy can reach it.
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The Brit scramble in Eng Chan left its homeland devoid of fighters, but also reduced the number of German planes. At this point, Germany can’t capitalize on the lack of RAF, without neglecting Russia or the Med.
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Yes, the Battle of Britain in the Channel was a bit is a draw, but it cost Germany vital air units. The dice could have been a lot more extreme either way, so it was a bit of the risk for me to scramble. But it annoys me to give up perfectly good ships without a fight. I am delighted by how historical the game can be sometimes.
Well, I am off to run a large family reunion from July 5-13, so I won’t be able to make any moves in our game. So you are welcome to take all the time you need to ponder Germany’s G3, and what to buy and how to split your resources for the Russian Campaign, and the defense of Fortress Europa. Italy won’t surrender until at least 1943…
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 factory_minor, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 artillery and 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 submarine moved from 105 Sea Zone to 87 Sea Zone 3 aaGuns, 8 artilleries and 17 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Romania to Eastern Poland 2 infantry moved from Germany to Poland 5 armour moved from Yugoslavia to Eastern Poland 3 mech_infantrys moved from Yugoslavia to Greece 1 armour moved from Greece to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Greece 1 fighter and 2 tactical_bombers moved from Southern Italy to Greece 1 artillery and 1 infantry moved from France to Northern Italy Place Units - Germans 1 airfield and 1 factory_minor placed in Greece 5 mech_infantrys placed in Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
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Have a great reunion. The game set up that let’s the Luftwaffe sink the home fleets is not historical at all. Don’t have the stats at hand, but I don’t think that the number of fighters and bombers on each side are historically proportional.
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Request permission to change a NCM: 2 infantry from Germany > W. Germany instead of to Poland.
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That’s fine. Just give me a new file on the thread.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 factory_minor, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 artillery and 5 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 106 Sea Zone to 103 Sea Zone 1 submarine moved from 105 Sea Zone to 87 Sea Zone 3 aaGuns, 8 artilleries and 17 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Romania to Eastern Poland 2 infantry moved from Germany to Poland 5 armour moved from Yugoslavia to Eastern Poland 3 mech_infantrys moved from Yugoslavia to Greece 1 armour moved from Greece to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Greece 1 fighter and 2 tactical_bombers moved from Southern Italy to Greece 1 artillery and 1 infantry moved from France to Northern Italy Place Units - Germans 1 airfield and 1 factory_minor placed in Greece 5 mech_infantrys placed in Germany 1 submarine placed in 105 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Thank you
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 aaGun and 3 infantry moved from Novgorod to Archangel 2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 aaGun and 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 4 artilleries and 1 infantry EDIT: Adding units owned by Russians to Bryansk: 4 artilleries and 1 infantry EDIT: Turning off Edit Mode 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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After making Japan’s combat moves privately off-line and saving it, I see that I want to change my builds. I have 90 lines of combat moves and undoing moves. Rather than try to recreate all of that in a new file just to post different builds, I am posting here my revised builds in advance. I will post the game through the combat move phase first. At the end of Japan’s turn, I will edit the change in builds.
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Original builds: 2 infantry, CV, DD, & minor I.C. Revised builds: 4 infantry, artillery, 2 transports & minor I.C. Change: remove CV & DD and replace with 2 more infantry, an artillery & 2 transports. Please let me know if this method is acceptable to you.
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 marine moved from Japan to 6 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 artillery moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Kwangsi to Shan State 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Malaya 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Shan State 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Manchuria to Korea 1 mech_infantry moved from Anhwe to Manchuria 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter moved from 36 Sea Zone to Malaya 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from Kwangsi to Kweichow 3 fighters and 2 tactical_bombers moved from Chahar to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Anhwe to Jehol
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Changing your builds is fine. I see that you didn’t click “done” on your combat move before you posted. Are you done? Because there are possible scrambles on the board if you are done…
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@OwenToo Have to tweak my allocation of planes. Thanks for agreeing to me editing my builds.
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese COMMENT: Changing builds before combat: replace CV & DD with 2 more infantry, an artillery & 2 transports. 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Siam to Shan State 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 marine moved from Japan to 6 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 artillery moved from Yunnan to Shan State 1 fighter moved from Kwangsi to Shan State 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Malaya 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Shan State 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Manchuria to Korea 1 mech_infantry moved from Anhwe to Manchuria 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter moved from 36 Sea Zone to Malaya 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 fighter moved from Kwangsi to Kweichow 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Anhwe to Jehol 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Chahar to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Chahar to 6 Sea Zone 1 fighter moved from Kwangsi to Kwangtung