@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
19L BM3 FMErwinRommel (x) vs Owentoo (L) g2
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Hopefully, I’ll do better in this game.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:43:51 PM
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Slovakia Hungary to Yugoslavia 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia
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Scramble in sz110 and/or sz111? GL & HF
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No scramble in 111… full scramble in 110
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My sub hit in sz110 (I tilted your BB) plus 4 more hits OOL please
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French CA, British CA, French Fighter, British Fighters, British BB
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Your gamble in sz110 didn’t pay off. You rolled poorly on round 1, so even though all hits thereafter, it was too late. I had a scare in France the first round, but then it improved.
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OK, where’s the file… you didn’t post it…
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still moving
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ah! OK, I’ll be more patient…
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Slovakia Hungary to Yugoslavia 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 30 Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 5.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 3/11 hits, 4.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 1/6 hits, 2.67 expected hits 1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 5/10 hits, 4.00 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 1 artillery, 6 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 5/14 hits, 4.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 bombers and 1 fighter moved from 110 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Tobruk 1 tactical_bomber moved from Poland to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Germany to 114 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Finland 2 infantry moved from Denmark to Western Germany 3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.83 French : -1.33 Neutral_Allies : 2.33
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It’s been a while since I started as the Axis, so just making sure I don’t overlook something.
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A very good G1 !!!
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I haven’t had any opponents scramble in sz110. But with good dice luck, Britain can win that battle and really hurt Germany’s air power.
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Well, it looks like I brought down 3 German air and 2 subs, so I think I did ok
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 2 aaGuns moved from Sakha to Buryatia 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus 1 fighter moved from Belarus to Russia 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 2 aaGuns moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 124 Sea Zone 1 infantry moved from Bessarabia to Western Ukraine Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Formosa to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol 1 mech_infantry moved from Jehol to Anhwe 1 fighter moved from Korea to Jehol 2 infantry moved from Korea to Manchuria 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : 2.00 Japanese : -1.83
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China threw back the Japanese in Yunnan! China rolled 4- for-4 on round 1, killing all my ground troops. If I had rolled average (rounded up), I would have taken out all the defenders also. Then I might have taken a plane to capture it. But I rolled 2-for-8, so I might have lost another unit if I didn’t retreat. Then China rolled 0-2 in Hunan. Losing the Yunnan battle messed up my plans, so I had to change destinations for transports.
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I’ve seen 4 or 4 in Greece before, but not in Yunnan. Don’t know which is worse… probably Yunnan…