@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 bomber moved from Sumatra to 75 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from French Indo China to Yunnan
4 artilleries moved from Hunan to Yunnan
1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
5 infantry moved from Manchuria to Korea
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 75 Sea Zone
Japanese attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber in 75 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 75 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 7 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 1/16 hits, 5,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 7 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 3 : 4/15 hits, 5,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 bomber moved from French Indo China to Japan
1 battleship, 2 carriers, 1 destroyer and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Sumatra to French Indo China
4 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
1 bomber moved from 75 Sea Zone to Sumatra
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
Place Units - Japanese
2 bombers, 1 fighter and 2 tactical_bombers placed in Japan
3 infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,2,6,4
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : 0,67
Americans : -0,33
Chinese : 1,00
Japanese : -3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 bomber moved from Amur to Hopei
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
Combat - Americans
Battle in Tobruk
Battle in Manchuria
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Tobruk from Italians, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Non Combat Move - Americans
1 bomber moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 1 infantry and 2 transports moved from 5 Sea Zone to 15 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 15 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour moved from Morocco to Algeria
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Iceland to Gibraltar
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -1,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
12 infantry moved from Szechwan to Shensi
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 5/15 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 bomber moved from Amur to Hopei
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
Combat - Americans
Battle in Tobruk
Battle in Manchuria
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Tobruk from Italians, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Non Combat Move - Americans
1 bomber moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 16 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 1 infantry and 2 transports moved from 5 Sea Zone to 15 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 15 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour moved from Morocco to Algeria
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 bomber moved from Iceland to Gibraltar
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
12 infantry moved from Szechwan to Shensi
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Shensi
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 5/15 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
3 infantry moved from Persia to Iraq
British take Iraq from Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Trans-Jordan
British attack with 2 armour, 5 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 4 infantry
British roll dice for 2 armour, 5 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/10 hits, 5,00 expected hits
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits
4 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - British
3 fighters moved from Trans-Jordan to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Tobruk
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Tobruk
1 marine moved from Eastern Persia to Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Tobruk
Place Units - British
1 carrier and 2 submarines placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to 81 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to 81 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1,00
Italians : 0,67
Americans : -1,17
Chinese : 2,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 bomber
British defend with 1 aaGun
AA fire in Malta : 0/1 hits, 0,17 expected hits
1 aaGun owned by the British lost in Malta
Italians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 aaGun moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
AA fire in Malta : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 marine
Japanese defend with 1 bomber
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 marine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Greece to Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Ukraine
Germans attack with 1 infantry, 10 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/12 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
10 artilleries moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
2 infantry moved from Greece to Bulgaria
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 aaGun moved from Vyborg to Novgorod
1 tactical_bomber moved from Vyborg to Novgorod
1 tactical_bomber moved from Ukraine to Eastern Poland
4 mech_infantrys moved from Western Germany to Yugoslavia
2 bombers moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Novgorod
1 armour, 1 bomber and 6 mech_infantrys placed in Germany
2 submarines placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,33
AA fire in United Kingdom : : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Urals
1 fighter moved from Samara to Urals
1 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Suiyuyan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Urals to Russia
1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Samara to Russia
3 infantry moved from Volgograd to Samara
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Novosibirsk
2 aaGuns and 9 infantry moved from Amur to Buryatia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 1,00
Japanese : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 fighters moved from 6 Sea Zone to 15 Sea Zone
7 tactical_bombers moved from Japan to 15 Sea Zone
3 bombers moved from Japan to 15 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Japanese take 6 Sea Zone from Americans
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
6 infantry moved from Korea to Manchuria
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Battle in Manchuria
Japanese attack with 6 infantry
Americans defend with 1 infantry
Japanese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Midway from Americans, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Japanese attack with 3 bombers, 7 fighters and 7 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 1 infantry and 2 transports
Japanese roll dice for 3 bombers, 7 fighters and 7 tactical_bombers in 15 Sea Zone, round 2 : 15/17 hits, 10,17 expected hits
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : 0,17
Chinese : 0,33
Japanese : 6,67
15 hits in sz 15
That was the move I was hoping you would do. But not the first round of combat. pew. That is almost a game ender.
I will keep. 1 health cv, 2 fighters and 1 damages battleship.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 carriers and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 fighters moved from 6 Sea Zone to 15 Sea Zone
7 tactical_bombers moved from Japan to 15 Sea Zone
3 bombers moved from Japan to 15 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Japanese take 6 Sea Zone from Americans
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
6 infantry moved from Korea to Manchuria
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Battle in Manchuria
Japanese attack with 6 infantry
Americans defend with 1 infantry
Japanese roll dice for 6 infantry in Manchuria, round 2 : 0/6 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Midway from Americans, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 15 Sea Zone
Japanese attack with 3 bombers, 7 fighters and 7 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 1 infantry and 2 transports
Japanese roll dice for 3 bombers, 7 fighters and 7 tactical_bombers in 15 Sea Zone, round 2 : 15/17 hits, 10,17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 8 fighters and 2 transports in 15 Sea Zone, round 2 : 10/15 hits, 8,33 expected hits
5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Americans and 6 fighters owned by the Americans lost in 15 Sea Zone
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 15 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 15 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 15 Sea Zone
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 transports owned by the Americans lost in 15 Sea Zone
Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 7 fighters and 6 tactical_bombers
Casualties for Americans: 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 fighters, 1 infantry and 2 transports
Non Combat Move - Japanese
3 bombers moved from 15 Sea Zone to Japan
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Yunnan to French Indo China
2 aaGuns moved from Korea to Manchuria
1 marine moved from Korea to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 battleship, 4 carriers, 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 fighter moved from 21 Sea Zone to Guam
1 battleship moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
3 carriers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Kwangtung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 carriers and 2 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 carriers and 2 transports
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from Midway: 1 marine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to French Indo China: 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : 2,50
Chinese : 0,33
Japanese : 7,33
@mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:
That was the move I was hoping you would do. But not the first round of combat. pew. That is almost a game ender.
I will keep. 1 health cv, 2 fighters and 1 damages battleship.
Best regards
MrCunego
That were some pretty damn good dice
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Chahar to Szechwan
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
Combat - Americans
Battle in Hunan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 tactical_bomber
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Hunan to Shensi
2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Tobruk to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 21 Sea Zone to 44 Sea Zone
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0,83
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hopei to Kweichow
16 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kweichow
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Kweichow, round 2 : 3/17 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 fighter moved from Kansu to Shensi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Tobruk to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
3 infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery and 23 infantry moved from India to Burma
Combat - British
Combat Hit Differential Summary :
scramble around sz 97
Best regards
MrCunego
@mrcunego said in 19L BM 3 Giallo(x) vs MrCunego:
scramble around sz 97
Best regards
MrCunego
yes please 4 german fig and 2 italian
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Chahar to Szechwan
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
Combat - Americans
Battle in Hunan
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans lost in Hunan
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 tactical_bomber
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Hunan to Shensi
2 infantry, 2 mech_infantrys and 2 transports moved from 28 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Tobruk to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 21 Sea Zone to 44 Sea Zone
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Americans undo move 2.
1 fighter placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hopei to Kweichow
16 infantry moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kweichow
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 17 infantry in Kweichow, round 2 : 3/17 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 fighter moved from Kansu to Shensi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Tobruk to 97 Sea Zone
2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
3 infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery and 23 infantry moved from India to Burma
Combat - British
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Burma
British attack with 1 artillery and 23 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 23 infantry in Burma, round 2 : 4/24 hits, 4,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 7 fighters and 3 submarines
Germans defend with 4 fighters; Italians defend with 1 destroyer, 2 fighters and 2 submarines
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 destroyer and 7 fighters in 97 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 4 fighters owned by the Germans, 2 submarines owned by the Italians, 3 submarines owned by the British and 3 fighters owned by the British lost in 97 Sea Zone
British roll dice for 4 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer, 4 fighters and 3 submarines
Casualties for Italians: 1 destroyer, 2 fighters and 2 submarines
Casualties for Germans: 4 fighters
Non Combat Move - British
1 fighter moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Persia to India
1 carrier and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Trans-Jordan to Persia
1 marine moved from Persia to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
1 destroyer placed in 81 Sea Zone
1 fighter placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 33 PUs (3 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 2,83
Italians : 2,00
Americans : -0,83
Chinese : 0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 aaGun, 2 artilleries and 1 infantry moved from Romania to Bessarabia
Place Units - Italians
2 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :