giallo vs max334 (Axis +2) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 fighters moved from Queensland to 46 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 46 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win, taking Borneo from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 46 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame

  • 2024 '22 '21 '19 '18

  • 2024 '22 '21 '19 '18

    Pls trade out one Inf and one trn purchase for a sub and a mech.

  • '21 '20 '19 '18 '17 '16

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 6 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Nenetsia to Novosibirsk
                  Germans take Urals from Russians
                  Germans take Novosibirsk from Russians
            1 armour moved from Archangel to Urals
            1 artillery moved from Archangel to Nenetsia
            2 artilleries and 5 infantry moved from Novgorod to Archangel
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            3 artilleries, 5 infantry and 1 marine moved from 111 Sea Zone to Scotland
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Southern Italy to Rostov
            1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 armour moved from Southern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                British launches 4 interceptors out of United Kingdom
                    Attackers Fire,  : 3/5 hits, 1.33 expected hits
                    Defenders Fire,  : 2/4 hits, 1.33 expected hits
                    2 fighters owned by the Germans lost in United Kingdom
                    1 fighter owned by the French and 2 fighters owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Scotland
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win, taking Scotland from British with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Rostov
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 armour, 1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Smolensk to Belarus
            1 tactical_bomber moved from Western Ukraine to Western Germany
            1 tactical_bomber moved from Novgorod to Western Germany
            2 fighters moved from 110 Sea Zone to 111 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 armour moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from Holland Belgium to Western Germany
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from Rostov to Slovakia Hungary
            1 fighter moved from Rostov to Ukraine
            2 aaGuns, 2 armour, 1 artillery and 11 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            2 transports placed in 113 Sea Zone
            1 destroyer placed in 110 Sea Zone
            3 artilleries, 6 infantry and 1 marine placed in Western Germany
            Germans undo move 3.
            2 artilleries and 1 infantry placed in Novgorod
            2 artilleries, 5 infantry and 1 marine placed in Western Germany
            Germans undo move 4.
            2 artilleries, 5 infantry and 1 marine placed in Western Germany
            Germans undo move 3.
            1 artillery placed in Western Germany
            1 artillery and 1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Defenders Fire,  : : 0.67
    British : -0.33
    Attackers Fire,  : : 1.67
    Russians : -0.67
    AA fire in United Kingdom : : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 artillery and 28 infantry moved from Bryansk to Ukraine
            2 armour moved from Bryansk to Ukraine
            1 tactical_bomber moved from Yunnan to 20 Sea Zone
    
        Combat - Russians
            Battle in 20 Sea Zone
                Russians attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Ukraine
                Russians attack with 2 armour, 1 artillery and 28 infantry
                Germans defend with 1 fighter and 2 infantry; Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 armour, 1 artillery and 28 infantry in Ukraine, round 2 : 5/31 hits, 6,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 1/6 hits, 2,33 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 2 armour, 1 artillery and 27 infantry in Ukraine, round 3 : 2/30 hits, 6,00 expected hits
                    Italians roll dice for 1 fighter in Ukraine, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 armour, 1 artillery and 27 infantry remaining. Battle score for attacker is 23
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour moved from Bryansk to Volgograd
            4 artilleries moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            3 artilleries moved from Russia to Bryansk
            2 fighters moved from Yunnan to Samara
            1 armour moved from Yunnan to Sikang
            1 aaGun and 1 artillery moved from Szechwan to Yunnan
            1 tactical_bomber moved from 20 Sea Zone to Kwangtung
    
        Place Units - Russians
            5 artilleries and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -2,00
    Russians : -4,00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 bomber moved from Philippines to Kweichow
            1 bomber moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            2 fighters moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Aleutian Islands
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour; Russians defend with 1 tactical_bomber
                    Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Aleutian Islands from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
                Casualties for Russians: 1 tactical_bomber
            Battle in Kweichow
                Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 6/8 hits, 4.00 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 35 Sea Zone to Philippines
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from Kwangtung to 35 Sea Zone
            2 tactical_bombers moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
            1 fighter and 1 tactical_bomber moved from Celebes to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Chahar to Hopei
            2 bombers moved from Kweichow to Kiangsu
            1 mech_infantry moved from Korea to Jehol
    
        Place Units - Japanese
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Kiangsu
            Japanese undo move 2.
            2 artilleries placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.17
    Japanese : 2.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from India to Sumatra
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
            Battle in 110 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 aaGun, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to Iceland
            2 carriers and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 bomber moved from Sumatra to India
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 5 submarines moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 2,17
    Japanese : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from India to Sumatra
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
            Battle in 110 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 aaGun, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 104 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to Iceland
            2 carriers and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 bomber moved from Sumatra to India
            2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 5 submarines moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - Americans
            2 carriers and 2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Anhwe
            1 fighter moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 24 PUs; 
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 destroyer, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
            1 infantry moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Union of South Africa to South West Africa
            1 fighter moved from Union of South Africa to South West Africa
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 mech_infantry moved from Egypt to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
            1 infantry moved from Italian Somaliland to Ethiopia
            1 bomber moved from Egypt to 95 Sea Zone
            1 armour and 1 artillery moved from Egypt to Alexandria
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Tobruk
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 fighter
                    British roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/2 hits, 1,17 expected hits
                    Italians roll dice for 1 fighter in Tobruk, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Tobruk
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
            Battle in Belgian Congo
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/3 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 95 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport; Italians defend with 2 submarines
                2 submarines owned by the Italians Submerged
                    British roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Germans lost in 95 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in South West Africa
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in South West Africa, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in South West Africa
                British win, taking South West Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from South West Africa to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Shan State to Yunnan
            3 aaGuns, 4 artilleries, 3 infantry and 1 tactical_bomber moved from Yunnan to Hunan
            1 fighter moved from 43 Sea Zone to Hunan
            2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 bomber moved from 95 Sea Zone to Egypt
    
        Place Units - British
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 1 fighter and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 4,17
    Italians : -1,67
    Americans : 2,17
    Chinese : 0,33
    Japanese : -1,00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from French Central Africa to French West Africa
                  Italians take French West Africa from French
            1 infantry moved from Algeria to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
            1 marine moved from Morocco to 92 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 1 marine and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 marine moved from 95 Sea Zone to Southern Italy
            2 submarines moved from 95 Sea Zone to 92 Sea Zone
            1 artillery moved from Morocco to Algeria
            1 bomber moved from Algeria to Southern Italy
            1 armour moved from Bessarabia to Romania
            2 aaGuns and 2 infantry moved from Bessarabia to Eastern Poland
    
        Place Units - Italians
            3 artilleries and 1 mech_infantry placed in Northern Italy
            3 transports placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            3 fighters moved from 42 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            3 fighters moved from 42 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : 0,50
    

    Savegame

  • 2024 '22 '21 '19 '18

    Scramble? G6 31 May 19.tsvg

  • 2024 '22 '21 '19 '18

    forgot one ftr. Pls use this file for scramble decision
    g6-31-may-19 (2).tsvg

  • '21 '20 '19 '18 '17 '16

    @max334 said in giallo vs max334 (Axis +2) BM3:

    forgot one ftr. Pls use this file for scramble decision
    g6-31-may-19 (2).tsvg

    yes please, if your dice are below average pls ask for casualties

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 carrier moved from 111 Sea Zone to 109 Sea Zone
            2 infantry moved from Archangel to Smolensk
            2 infantry moved from Archangel to Vologda
            1 bomber moved from Western Germany to Vologda
            1 tactical_bomber moved from Slovakia Hungary to Smolensk
            1 tactical_bomber moved from Western Germany to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Novosibirsk to Caucasus
                  Germans take Kazakhstan from Russians
                  Germans take Caucasus from Russians
            2 infantry moved from Scotland to Eire
                  Germans take Eire from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            1 fighter moved from 111 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from 111 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers
                British defend with 1 fighter and 2 transports; Americans defend with 1 carrier, 1 cruiser, 4 fighters and 3 transports
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 5 transports in 109 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                    1 cruiser owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                    Americans roll dice for 3 fighters and 5 transports in 109 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
                    2 transports owned by the British and 3 transports owned by the Americans lost in 109 Sea Zone
                Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 carrier, 1 cruiser, 4 fighters and 3 transports
                Casualties for British: 1 fighter and 2 transports
    
        Non Combat Move - Germans
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            1 bomber moved from 109 Sea Zone to Finland
            1 bomber moved from 109 Sea Zone to Western Germany
            1 armour moved from Eastern Poland to Archangel
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            2 aaGuns, 2 armour, 1 artillery and 8 infantry moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Vologda to Archangel
            3 artilleries, 3 infantry and 1 marine moved from Scotland to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            1 artillery moved from 126 Sea Zone to Norway
            1 armour moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            1 armour moved from 126 Sea Zone to Norway
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 3 transports moved from 111 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 armour moved from Western Germany to Holland Belgium
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            3 artilleries and 4 infantry moved from Western Germany to Germany
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Smolensk to Archangel
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            Germans undo move 1.
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            1 submarine and 1 transport placed in 93 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Americans : -0.17
    Russians : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I don’t know what’s happening, but the turn of the russians goes auto 2 times already I don’t do anything and it just starts to play…

  • '21 '20 '19 '18 '17 '16

    @Giallo said in giallo vs max334 (Axis +2) BM3:

    I don’t know what’s happening, but the turn of the russians goes auto 2 times already I don’t do anything and it just starts to play…

    I made a video of it, but the russian turns just starts auto even the non combat phase

  • '21 '20 '19 '18 '17 '16

    could you try opening the game as well

Suggested Topics

  • 34
  • 102
  • 498
  • 112
  • 132
  • 72
  • 203
  • 708
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.4k

Users

39.9k

Topics

1.7m

Posts