OwenToo (Axis) vs Simon33 (Allies) BM3 No Bid

  • '21 '20 '19 '18 '17

    Edit was to remove TT in SZ8 which I forgot to move my sub until NCM. I let stand my blunder in not moving my Inf into New Guinea, which would have allowed your Fighter to survive in a withdrawal. So I lost a bomber, a sub and a DD in 45 to your CV and Fighter. Equal losses in IPCs

  • '19 '17 '16

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Yunnan to Shantung
            4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 83 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
    

    Savegame

  • '19 '17 '16

    @OwenToo said in OwenToo (Axis) vs Simon33 (Allies) BM3 No Bid:

    Edit was to remove TT in SZ8 which I forgot to move my sub until NCM. I let stand my blunder in not moving my Inf into New Guinea, which would have allowed your Fighter to survive in a withdrawal. So I lost a bomber, a sub and a DD in 45 to your CV and Fighter. Equal losses in IPCs

    Yeah, saw that.

    Scramble from Gibraltar?

  • '21 '20 '19 '18 '17

    No scramble, thanks!

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Yunnan to Shantung
            4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 83 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Shantung causes 6 damage total. 
            Battle in 83 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 83 Sea Zone
                    Americans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French West Africa
            Battle in 92 Sea Zone
                Americans attack with 5 fighters
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians Submerged
                    Americans roll dice for 5 fighters in 92 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win, taking French West Africa from Italians with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 91 Sea Zone to 87 Sea Zone
            1 fighter moved from Eastern United States to 87 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 87 Sea Zone
            1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 4 transports moved from 91 Sea Zone to 89 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 armour, 4 artilleries and 5 infantry moved from Central United States to Southeast Mexico
            1 bomber moved from Shantung to Yunnan
            1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
            1 fighter moved from Western United States to 89 Sea Zone
            1 fighter moved from Hawaiian Islands to 89 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 1 infantry placed in Central United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            3 infantry moved from Hunan to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Anhwe, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                 retreated to Anhwe
                Japanese win, taking Kansu from Japanese with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 fighter moved from Union of South Africa to 70 Sea Zone
            1 fighter moved from Union of South Africa to 82 Sea Zone
            3 infantry and 1 mech_infantry moved from Union of South Africa to South West Africa
            1 battleship and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 fighter moved from Iraq to Anglo Egyptian Sudan
            1 fighter moved from Iraq to 80 Sea Zone
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Siam to Shan State
            3 infantry moved from Yunnan to Shan State
            1 armour and 2 mech_infantrys moved from Kwangsi to Shan State
            1 armour and 2 mech_infantrys moved from India to Shan State
    
        Combat - British
            Battle in 70 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 70 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 82 Sea Zone
                British attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 82 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in 80 Sea Zone
                British attack with 1 battleship, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 battleship, 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                 retreated to Anglo Egyptian Sudan
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                British attack with 2 armour, 3 infantry and 5 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour, 3 infantry and 5 mech_infantrys in Shan State, round 2 : 3/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in South West Africa
                British attack with 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 3 infantry and 1 mech_infantry in South West Africa, round 2 : 1/4 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in South West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in South West Africa
                British win, taking South West Africa from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 82 Sea Zone to French West Africa
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 5 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Iraq to Northwest Persia
            1 carrier and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 fighter moved from 80 Sea Zone to India
            1 aaGun moved from Yunnan to Shan State
            1 aaGun, 1 artillery and 15 infantry moved from Kwangsi to Yunnan
            1 fighter moved from 70 Sea Zone to Union of South Africa
            1 artillery moved from Northwest Persia to Iraq
            2 armour, 16 artilleries, 27 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
    
        Place Units - British
            1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
            3 artilleries placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,2
            UK_Pacific collect 5 PUs (5 lost to blockades); end with 7 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 0.83
    AA fire in Shantung : : -0.17
    Americans : -0.83
    Chinese : 0.17
    Japanese : 0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 68 Sea Zone to 69 Sea Zone
            1 bomber moved from Gibraltar to 69 Sea Zone
            1 mech_infantry moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Samara to Tsinghai
            2 armour moved from Volgograd to Tsinghai
            1 bomber moved from Volgograd to Tsinghai
            1 submarine moved from 92 Sea Zone to 109 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from French Equatorial Africa to French Central Africa
                  Italians take French Central Africa from British
    
        Combat - Italians
            Battle in Tsinghai
                Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                    Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 3 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tsinghai
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tsinghai
                Italians win, taking Tsinghai from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in 69 Sea Zone
                Italians attack with 1 bomber and 1 cruiser
                ANZAC defend with 1 cruiser
                    Italians roll dice for 1 bomber and 1 cruiser in 69 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 69 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber and 1 cruiser in 69 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 cruiser in 69 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 cruiser owned by the Italians lost in 69 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 cruiser
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Italians
            1 bomber moved from 69 Sea Zone to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 transport moved from 68 Sea Zone to 66 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 bomber moved from Tsinghai to Russia
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            2 fighters placed in Southern Italy
            1 artillery and 2 infantry placed in Western Ukraine
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : -4.17
    ANZAC : 0.00
    Chinese : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            EDIT: 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            EDIT: 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            EDIT: 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            EDIT: 1 carrier, 1 cruiser and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Wake Island to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    I forgot a couple moves with USA/UK so I edited them in, on the Pac side.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 2 fighters, 10 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            5 fighters moved from Greece to Gibraltar
            3 fighters moved from Western Germany to Gibraltar
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            4 fighters moved from Volgograd to Greece
            2 tactical_bombers moved from Volgograd to Greece
            2 artilleries moved from Finland to 127 Sea Zone
            2 infantry moved from Finland to 127 Sea Zone
            4 infantry moved from Archangel to Smolensk
            3 infantry moved from Novgorod to Belarus
            2 artilleries moved from 127 Sea Zone to Archangel
            2 infantry moved from 127 Sea Zone to Archangel
            1 artillery moved from Norway to Finland
            2 infantry moved from Norway to Finland
            1 mech_infantry moved from Belarus to Ukraine
            5 artilleries and 11 infantry moved from Germany to Poland
            22 infantry moved from Volgograd to Tambov
            2 aaGuns moved from Volgograd to Tambov
            21 artilleries moved from Volgograd to Tambov
            13 armour and 26 mech_infantrys moved from Volgograd to Bryansk
            4 mech_infantrys moved from Rostov to Ukraine
            4 armour moved from Rostov to Ukraine
            2 aaGuns moved from Rostov to Bryansk
            1 infantry moved from Bulgaria to Romania
            1 submarine moved from 85 Sea Zone to 52 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 infantry placed in Volgograd
            3 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            1 submarine placed in 105 Sea Zone
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 2 fighters, 10 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            5 fighters moved from Greece to Gibraltar
            3 fighters moved from Western Germany to Gibraltar
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            4 fighters moved from Volgograd to Greece
            2 tactical_bombers moved from Volgograd to Greece
            2 artilleries moved from Finland to 127 Sea Zone
            2 infantry moved from Finland to 127 Sea Zone
            4 infantry moved from Archangel to Smolensk
            3 infantry moved from Novgorod to Belarus
            2 artilleries moved from 127 Sea Zone to Archangel
            2 infantry moved from 127 Sea Zone to Archangel
            1 artillery moved from Norway to Finland
            2 infantry moved from Norway to Finland
            1 mech_infantry moved from Belarus to Ukraine
            5 artilleries and 11 infantry moved from Germany to Poland
            22 infantry moved from Volgograd to Tambov
            2 aaGuns moved from Volgograd to Tambov
            21 artilleries moved from Volgograd to Tambov
            13 armour and 26 mech_infantrys moved from Volgograd to Bryansk
            4 mech_infantrys moved from Rostov to Ukraine
            4 armour moved from Rostov to Ukraine
            2 aaGuns moved from Rostov to Bryansk
            1 infantry moved from Bulgaria to Romania
            1 submarine moved from 85 Sea Zone to 52 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Russia
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 infantry placed in Volgograd
            3 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            1 submarine placed in 105 Sea Zone
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Greece: 1 bomber
            EDIT: Adding units owned by Germans to Gibraltar: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    edited a NCM, please use second post

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            3 artilleries and 66 infantry moved from Caucasus to Volgograd
            EDIT: 1 artillery and 3 infantry moved from Kwangsi to Yunnan
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 artilleries and 66 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 artilleries and 66 infantry in Volgograd, round 2 : 8/69 hits, 12.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 artilleries and 66 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Caucasus to Volgograd
            1 tactical_bomber moved from Iraq to India
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -4.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 harbour, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 marine moved from Kwangtung to 20 Sea Zone
            1 battleship and 1 marine moved from 20 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 mech_infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            2 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 submarine moved from 74 Sea Zone to 73 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 2/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            5 carriers moved from 20 Sea Zone to 42 Sea Zone
            1 carrier moved from 20 Sea Zone to 41 Sea Zone
            1 battleship moved from 20 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from Kwangtung to 42 Sea Zone
            5 fighters moved from Kwangtung to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 41 Sea Zone
            2 fighters moved from Kwangtung to 42 Sea Zone
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Kwangtung to 20 Sea Zone
            2 fighters moved from Japan to Philippines
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 20 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 cruiser moved from 20 Sea Zone to 42 Sea Zone
            1 bomber moved from Kwangtung to Philippines
            1 bomber moved from Samara to Kwangtung
            1 aaGun moved from Kiangsi to Kwangtung
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Jehol
            2 mech_infantrys moved from Shantung to Kiangsi
            1 armour moved from Shantung to Kiangsi
    
        Place Units - Japanese
            1 harbour placed in Manchuria
            3 transports placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 marine placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    I am traveling today to a long and large family reunion, and will not be able to make any more moves until July 15, so you can take your time with your next move.

  • '19 '17 '16

    I can’t do anything with this, I think. I just let you get out of control on Gibraltar.

    I’ve posted your result.

    Thanks for the game.

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