TripleA Turn Summary: Freefolk round 45
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 45
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 hobbits and 12 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers and 5 hobbitss moved from Enedwaith Coast to Druwaith Laur
8 hobbitss moved from Lond Daer to Enedwaith Coast
1 hobbits moved from Minhiriath to Lond Daer
2 hobbitss moved from Tharbad to N. Enedwaith
3 hobbitss moved from Bree to S. Downs
2 hobbitss moved from Hobbiton to Shire
1 hobbits moved from Fornost to Breelands
3 hobbitss moved from S. Brown Lands to Dagorlad
2 archerss moved from S. Brown Lands to Dagorlad
1 spearInfantry moved from S. Brown Lands to Dagorlad
6 archerss, 9 lightCavalrys and 1 spearInfantry moved from Eastfold to Helms Deep
3 lightCavalrys and 1 spearInfantry moved from Westfold to Helms Deep
2 lightCavalrys moved from Isengard to Helms Deep
1 lightCavalry moved from Eastfold to Helms Deep
6 lightCavalrys moved from S. Brown Lands to Helms Deep
Combat - Freefolk
Battle in Helms Deep
Freefolk attack with 6 archerss, 21 lightCavalrys and 2 spearInfantrys
Khand defend with 1 castle, 10 fortificationss and 7 towers
Freefolk roll dice for 6 archerss, 21 lightCavalrys and 2 spearInfantrys in Helms Deep, round 2 : 8/29 hits, 8.67 expected hits
Khand roll dice for 10 fortificationss and 7 towers in Helms Deep, round 2 : 3/17 hits, 6.33 expected hits
3 archerss owned by the Freefolk and 8 fortificationss owned by the Khand lost in Helms Deep
Freefolk roll dice for 3 archerss, 21 lightCavalrys and 2 spearInfantrys in Helms Deep, round 3 : 4/26 hits, 8.17 expected hits
Khand roll dice for 2 fortificationss and 7 towers in Helms Deep, round 3 : 2/9 hits, 5.00 expected hits
2 towers owned by the Khand, 2 archerss owned by the Freefolk and 2 fortificationss owned by the Khand lost in Helms Deep
Freefolk roll dice for 1 archers, 21 lightCavalrys and 2 spearInfantrys in Helms Deep, round 4 : 5/24 hits, 7.67 expected hits
Khand roll dice for 5 towers in Helms Deep, round 4 : 2/5 hits, 3.33 expected hits
5 towers owned by the Khand and 2 spearInfantrys owned by the Freefolk lost in Helms Deep
Freefolk win, taking Helms Deep from Khand, taking E. Emnet from Elves, taking Westfold from Freefolk, taking Eastfold from Freefolk, taking Wold from Elves with 1 archers and 21 lightCavalrys remaining. Battle score for attacker is 34
Casualties for Freefolk: 5 archerss and 2 spearInfantrys
Casualties for Khand: 10 fortificationss and 7 towers
Battle in Dagorlad
Freefolk attack with 2 archerss, 3 hobbitss and 1 spearInfantry
Khand defend with 1 raiderCavalry and 1 warWolves
Freefolk roll dice for 2 archerss, 3 hobbitss and 1 spearInfantry in Dagorlad, round 2 : 2/5 hits, 0.83 expected hits
Khand roll dice for 1 raiderCavalry and 1 warWolves in Dagorlad, round 2 : 0/2 hits, 0.33 expected hits
1 warWolves owned by the Khand and 1 raiderCavalry owned by the Khand lost in Dagorlad
Freefolk win, taking Dagorlad from Khand with 2 archerss, 3 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 8
Casualties for Khand: 1 raiderCavalry and 1 warWolves
Non Combat Move - Freefolk
2 archerss, 3 hobbitss and 3 spearInfantrys moved from Isengard to S. Dunland
Place Units - Freefolk
10 lightCavalrys placed in Isengard
1 archers and 1 hobbits placed in Lond Daer
2 lightCavalrys placed in Moria
Turn Complete - Freefolk
Freefolk collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Freefolk : -6.33
Khand : -8.00
Savegame