TripleA Turn Summary: Haradrim round 20
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 20
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 2 oliphants and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
7 corsairss and 1 spearInfantry moved from Helms Deep to Westfold
2 corsairss moved from Isengard to Fangorn
3 corsairss and 6 spearInfantrys moved from Anfalas to Andrast
1 spearInfantry moved from Pinnath Gelin to Angren Bank
3 corsairss and 3 spearInfantrys moved from Pinnath Gelin to Andrast
4 galleons moved from Anduin Mouth to N. E. Central Sea Zone
2 galleons moved from Umbar Peninsula Coast to N. W. Central Sea Zone
1 raft moved from N. W. Central Sea Zone to Andrast Coast
Combat - Haradrim
Battle in Andrast
Haradrim attack with 6 corsairss and 9 spearInfantrys
Freefolk defend with 2 archerss, 3 hobbitss and 3 spearInfantrys; Gondor defend with 1 castle, 1 spearInfantry and 1 towerGuard
Haradrim roll dice for 6 corsairss and 9 spearInfantrys in Andrast, round 2 : 5/15 hits, 4.50 expected hits
Gondor roll dice for 2 archerss, 3 hobbitss, 4 spearInfantrys and 1 towerGuard in Andrast, round 2 : 2/10 hits, 3.00 expected hits
3 hobbitss owned by the Freefolk, 2 spearInfantrys owned by the Haradrim and 2 archerss owned by the Freefolk lost in Andrast
Haradrim roll dice for 6 corsairss and 7 spearInfantrys in Andrast, round 3 : 4/13 hits, 4.17 expected hits
Gondor roll dice for 4 spearInfantrys and 1 towerGuard in Andrast, round 3 : 0/5 hits, 1.83 expected hits
1 spearInfantry owned by the Gondor and 3 spearInfantrys owned by the Freefolk lost in Andrast
Haradrim roll dice for 6 corsairss and 7 spearInfantrys in Andrast, round 4 : 3/13 hits, 4.17 expected hits
Gondor roll dice for 1 towerGuard in Andrast, round 4 : 1/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Andrast
Haradrim win, taking Andrast from Gondor with 6 corsairss and 6 spearInfantrys remaining. Battle score for attacker is 19
Casualties for Haradrim: 3 spearInfantrys
Casualties for Freefolk: 2 archerss, 3 hobbitss and 3 spearInfantrys
Casualties for Gondor: 1 spearInfantry and 1 towerGuard
Battle in Westfold
Haradrim attack with 7 corsairss and 1 spearInfantry
Elves defend with 2 griffins; Freefolk defend with 1 lightCavalry
Haradrim roll dice for 7 corsairss and 1 spearInfantry in Westfold, round 2 : 5/8 hits, 3.67 expected hits
Freefolk roll dice for 2 griffins and 1 lightCavalry in Westfold, round 2 : 1/3 hits, 1.17 expected hits
1 lightCavalry owned by the Freefolk, 2 griffins owned by the Elves and 1 spearInfantry owned by the Haradrim lost in Westfold
Haradrim win, taking Westfold from Freefolk with 7 corsairss remaining. Battle score for attacker is 15
Casualties for Haradrim: 1 spearInfantry
Casualties for Elves: 2 griffins
Casualties for Freefolk: 1 lightCavalry
Battle in Fangorn
Haradrim attack with 2 corsairss
Elves defend with 2 hunterss
Haradrim roll dice for 2 corsairss in Fangorn, round 2 : 0/2 hits, 1.00 expected hits
Elves roll dice for 2 hunterss in Fangorn, round 2 : 2/2 hits, 1.00 expected hits
2 corsairss owned by the Haradrim lost in Fangorn
Elves win with 2 hunterss remaining. Battle score for attacker is -8
Casualties for Haradrim: 2 corsairss
Non Combat Move - Haradrim
Place Units - Haradrim
1 corsairs and 1 spearInfantry placed in Pinnath Gelin
1 corsairs, 1 oliphant and 1 spearInfantry placed in Anfalas
1 oliphant placed in Helms Deep
Turn Complete - Haradrim
Haradrim collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Elves : 1.00
Haradrim : -0.50
Freefolk : -0.17
Gondor : -2.33
Savegame