@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 bomber moved from United Kingdom to Scotland
4 armour, 9 artilleries and 21 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Egypt to Trans-Jordan
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 10 Sea Zone to 2 Sea Zone
Combat - ANZAC
Battle in 2 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 2 Sea Zone to 10 Sea Zone
5 fighters moved from Hawaiian Islands to 10 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 30 Sea Zone to 10 Sea Zone
1 marine moved from 10 Sea Zone to Western United States
1 fighter moved from New South Wales to Queensland
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 armour and 4 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Southern France
2 artilleries and 6 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
3 tactical_bombers moved from Germany to Greater Southern Germany
2 fighters moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Greater Southern Germany
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Northern Italy
Germans attack with 2 artilleries, 2 fighters and 6 infantry
Americans defend with 3 infantry; Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 artilleries, 2 fighters and 6 infantry in Northern Italy, round 2 : 5/10 hits, 3.00 expected hits
Russians roll dice for 1 aaGun and 9 infantry in Northern Italy, round 2 : 3/9 hits, 3.00 expected hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Northern Italy
Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Northern Italy, round 3 : 6/7 hits, 2.50 expected hits
Russians roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Russians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Americans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour and 4 mech_infantrys
Americans defend with 1 aaGun; Russians defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 6 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 7 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 aaGun
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Holland Belgium
Germans win, taking Holland Belgium from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters, 5 infantry and 3 tactical_bombers
Americans defend with 1 infantry; Russians defend with 1 aaGun and 3 infantry
AA fire in Greater Southern Germany : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Greater Southern Germany, round 2 : 3/10 hits, 3.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Greater Southern Germany
Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Greater Southern Germany, round 3 : 5/10 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Greater Southern Germany, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 armour and 4 mech_infantrys
Americans defend with 1 infantry; Russians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Southern France, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern France
Germans roll dice for 3 armour and 2 mech_infantrys in Southern France, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 3 armour and 1 mech_infantry in Southern France, round 4 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Northern Italy to Germany
2 fighters and 3 tactical_bombers moved from Greater Southern Germany to Germany
2 fighters moved from Holland Belgium to Germany
4 infantry and 5 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 infantry moved from France to Western Germany
4 infantry moved from United Kingdom to Scotland
Place Units - Germans
2 armour, 1 artillery and 7 infantry placed in Western Germany
2 fighters placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5,6,1,1
Germans collect 41 PUs (8 lost to blockades); end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1.33
AA fire in Greater Southern Germany : : -0.50
AA fire in Northern Italy : : -0.33
Russians : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from Slovakia Hungary to Northern Italy
3 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Slovakia Hungary to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
Combat - Russians
Battle in Northern Italy
Russians attack with 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Northern Italy
Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Italy
Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Italy
Russians win, taking Northern Italy from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry and 1 mech_infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Greater Southern Germany
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Northern Italy to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary
1 aaGun, 8 armour, 8 artilleries, 8 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary
6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Shensi to Kweichow
3 infantry moved from Shensi to Szechwan
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
14 infantry moved from Shensi to Kweichow
1 submarine moved from 64 Sea Zone to 10 Sea Zone
6 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Poland
1 infantry moved from Poland to Slovakia Hungary
Place Units - Russians
3 artilleries placed in Slovakia Hungary
3 armour placed in Romania
1 factory_minor placed in Western Ukraine
3 infantry placed in Yugoslavia
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from Slovakia Hungary to Northern Italy
3 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Slovakia Hungary to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
Combat - Russians
Battle in Northern Italy
Russians attack with 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Northern Italy
Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Italy
Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Italy
Russians win, taking Northern Italy from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry and 1 mech_infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Greater Southern Germany
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Northern Italy to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary
1 aaGun, 8 armour, 8 artilleries, 8 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary
6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Shensi to Kweichow
3 infantry moved from Shensi to Szechwan
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
14 infantry moved from Shensi to Kweichow
1 submarine moved from 64 Sea Zone to 10 Sea Zone
6 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Poland
1 infantry moved from Poland to Slovakia Hungary
Place Units - Russians
3 artilleries placed in Slovakia Hungary
3 armour placed in Romania
1 factory_minor placed in Western Ukraine
3 infantry placed in Yugoslavia
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 3 artilleries, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
13 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 13 fighters and 3 tactical_bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win with 13 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Solomon Islands
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
3 artilleries and 14 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 12 destroyers, 14 infantry, 1 marine, 2 submarines and 9 transports moved from 25 Sea Zone to 49 Sea Zone
10 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
3 artilleries and 4 infantry moved from 49 Sea Zone to Solomon Islands
11 fighters and 3 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
4 armour moved from Burma to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 armour moved from Burma to Kwangsi
1 artillery moved from Hunan to Kwangsi
2 artilleries moved from Shantung to Anhwe
7 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to New Guinea
Place Units - Japanese
1 armour and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Shantung
1 armour and 2 artilleries placed in India
1 armour and 2 infantry placed in French Indo China
1 fighter and 1 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 4 carriers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 fighters moved from 10 Sea Zone to British Columbia
3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 10 Sea Zone to British Columbia
1 battleship and 3 cruisers moved from 10 Sea Zone to 25 Sea Zone
10 fighters moved from Hawaiian Islands to Midway
1 armour and 2 mech_infantrys moved from Szechwan to Hunan
1 tactical_bomber moved from Sikang to Hunan
Combat - Americans
Battle in Hunan
Americans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Hunan
Americans win, taking Hunan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in British Columbia, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 2 artilleries, 10 fighters and 4 infantry
Germans defend with 1 bomber; Japanese defend with 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Midway, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Midway
Americans win, taking Midway from Japanese with 2 artilleries, 10 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - Americans
10 fighters moved from Midway to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
10 carriers, 5 destroyers, 10 fighters and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from 10 Sea Zone to Aleutian Islands
3 fighters moved from British Columbia to Western United States
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from Hunan to Kweichow
6 fighters moved from Slovakia Hungary to Sikang
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
13 fighters moved from Hawaiian Islands to Queensland
1 transport moved from 89 Sea Zone to 10 Sea Zone
2 transports moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 10 Sea Zone
Place Units - Americans
1 airfield placed in Aleutian Islands
4 carriers placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
26 infantry moved from Kweichow to Hunan
Place Units - Chinese
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
1 tactical_bomber moved from Kweichow to Hunan
2 fighters moved from 109 Sea Zone to Gibraltar
1 battleship, 1 carrier and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 91 Sea Zone
Combat - British
Non Combat Move - British
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 2.50
Japanese : 0.17
ouch, I had miscalc’ed quite a bit, I had originally thought for some reason that if I sent all my US figs to Aleutian, I’d be able to send them all to Japan and the 4 extra cvs I built in 10 would catch some of them. lol talk about brain glitch.
so I had to reroute a bunch to queens as a desperate alternative/backup plan.
we’ll see if this works out.
yeah, well, I forgot to move my german bomber… total misss
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 armour and 2 fighters moved from Western Germany to Greater Southern Germany
1 bomber moved from Scotland to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greater Southern Germany, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Greater Southern Germany
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greater Southern Germany, round 3 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greater Southern Germany, round 4 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -13
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 fighter moved from Greater Southern Germany to Western Germany
1 aaGun, 4 armour, 9 artilleries and 21 infantry moved from Trans-Jordan to Egypt
Turn Complete - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 infantry
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour and 2 infantry
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Belgian Congo: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
10 fighters moved from 25 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 10 fighters
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 10 fighters in 6 Sea Zone, round 2 : 2/10 hits, 5.00 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
ANZAC win with 10 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
10 fighters moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 53 PUs;
Germans buy 1 armour, 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Germany to Yugoslavia
2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
3 armour and 1 mech_infantry moved from Southern France to Northern Italy
3 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Germany
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
2 mech_infantrys moved from Germany to Yugoslavia
3 fighters moved from Germany to Yugoslavia
2 fighters moved from United Kingdom to Northern Italy
1 tactical_bomber moved from Germany to Yugoslavia
1 armour moved from Germany to Yugoslavia
Combat - Germans
Battle in Northern Italy
Germans attack with 6 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
Russians defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 6 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Northern Italy, round 2 : 7/14 hits, 5.33 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from Russians with 6 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Battle in Yugoslavia
Germans attack with 1 armour, 5 fighters, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 9 infantry
Germans roll dice for 1 armour, 5 fighters, 6 mech_infantrys and 3 tactical_bombers in Yugoslavia, round 2 : 7/15 hits, 6.00 expected hits
Russians roll dice for 9 infantry in Yugoslavia, round 2 : 7/9 hits, 3.00 expected hits
7 infantry owned by the Russians, 1 fighter owned by the Germans and 6 mech_infantrys owned by the Germans lost in Yugoslavia
Germans roll dice for 1 armour, 4 fighters and 3 tactical_bombers in Yugoslavia, round 3 : 6/8 hits, 4.50 expected hits
Russians roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Germans: 2 fighters and 6 mech_infantrys
Casualties for Russians: 9 infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Poland to Germany
3 fighters and 3 tactical_bombers moved from Yugoslavia to Germany
1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
2 aaGuns, 2 armour and 6 infantry moved from Western Germany to Germany
2 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Scotland to United Kingdom
1 infantry moved from Archangel to Novgorod
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
1 armour and 2 infantry placed in France
3 infantry placed in Southern France
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 4.33
Russians : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 6 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from Slovakia Hungary to Yugoslavia
3 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
32 armour, 15 artilleries, 8 infantry, 1 marine and 51 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 bomber and 4 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 bomber and 4 infantry in Yugoslavia, round 2 : 1/5 hits, 1.33 expected hits
Germans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Greater Southern Germany
Russians attack with 32 armour, 15 artilleries, 8 infantry, 1 marine and 51 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 32 armour, 15 artilleries, 8 infantry, 1 marine and 51 mech_infantrys in Greater Southern Germany, round 2 : 39/107 hits, 33.50 expected hits
Germans roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 32 armour, 15 artilleries, 7 infantry, 1 marine and 51 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 armour moved from Romania to Greater Southern Germany
3 mech_infantrys moved from Ukraine to Romania
3 infantry moved from Eastern Poland to Romania
2 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Russia to Western Ukraine
2 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Ukraine
1 aaGun and 14 infantry moved from Kweichow to Hunan
2 fighters and 1 tactical_bomber moved from Poland to Romania
1 bomber moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 submarine moved from 10 Sea Zone to 25 Sea Zone
Place Units - Russians
3 infantry placed in Slovakia Hungary
3 armour placed in Romania
1 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Western Ukraine
3 armour placed in Ukraine
1 mech_infantry placed in Volgograd
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 50 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 6.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 1 harbour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Solomon Islands to 49 Sea Zone
4 infantry and 2 transports moved from 49 Sea Zone to 62 Sea Zone
4 infantry moved from 62 Sea Zone to New South Wales
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to New South Wales
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 49 Sea Zone to 30 Sea Zone
10 fighters moved from 49 Sea Zone to 30 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
2 bombers moved from Japan to Hunan
1 battleship and 1 cruiser moved from 49 Sea Zone to 62 Sea Zone
Japanese take 54 Sea Zone from Americans
Combat - Japanese
Battle in New Zealand
Battle in New Britain
Battle in Kweichow
Japanese attack with 2 infantry
Americans defend with 1 tactical_bomber
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
Chinese roll dice for 1 tactical_bomber in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Americans lost in Kweichow
Japanese win, taking New Zealand from ANZAC, taking New Britain from ANZAC, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 tactical_bomber
Battle in 30 Sea Zone
Japanese attack with 10 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 10 fighters in 30 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New South Wales
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in New South Wales, round 2 : 6/10 hits, 4.17 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in New South Wales, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Hunan
Japanese attack with 2 bombers
British defend with 1 tactical_bomber; Americans defend with 1 armour and 1 mech_infantry; Chinese defend with 28 infantry; Russians defend with 1 aaGun and 14 infantry
AA fire in Hunan : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in Hunan, round 2 : 2/2 hits, 1.33 expected hits
Chinese roll dice for 1 aaGun, 1 armour, 42 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 15/45 hits, 15.33 expected hits
2 bombers owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese win with 1 aaGun, 1 armour, 40 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 2 bombers
Casualties for Chinese: 2 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
3 carriers moved from 49 Sea Zone to 62 Sea Zone
3 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
4 destroyers moved from 49 Sea Zone to 62 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 armour and 3 artilleries moved from Solomon Islands to 49 Sea Zone
8 infantry moved from Solomon Islands to 49 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
1 armour, 3 artilleries, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 8 infantry, 1 marine and 6 transports moved from 49 Sea Zone to 34 Sea Zone
10 fighters moved from 30 Sea Zone to 34 Sea Zone
1 armour, 7 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
7 submarines moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
5 armour and 2 artilleries moved from Kwangsi to Kiangsi
2 artilleries and 10 infantry moved from Anhwe to Kiangsi
1 armour moved from French Indo China to Kiangsi
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 infantry moved from 34 Sea Zone to Paulau Island
Place Units - Japanese
1 harbour placed in Paulau Island
1 destroyer placed in 6 Sea Zone
3 fighters and 6 infantry placed in Japan
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Removing units owned by Japanese from New Guinea: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 99 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
AA fire in Hunan : : -0.33
Americans : -0.33
ANZAC : 0.67
Chinese : -0.83
Japanese : 1.67
The Hunnan battle was a misdrag FYI
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 marines, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from British Columbia to Alaska
3 fighters moved from Western United States to Alaska
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
10 fighters moved from 25 Sea Zone to 30 Sea Zone
2 artilleries and 4 infantry moved from Midway to 25 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 25 Sea Zone to 49 Sea Zone
2 artilleries and 4 infantry moved from 49 Sea Zone to Solomon Islands
13 fighters moved from Queensland to New South Wales
1 battleship and 3 cruisers moved from 25 Sea Zone to 49 Sea Zone
1 armour moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
2 fighters moved from Sikang to Kweichow
4 fighters moved from Sikang to Yunnan
1 submarine moved from 25 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Kweichow
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans roll dice for 4 fighters and 1 tactical_bomber in Kweichow, round 3 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in New South Wales
Americans attack with 13 fighters
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 13 fighters in New South Wales, round 2 : 6/13 hits, 6.50 expected hits
Japanese roll dice for 2 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in New South Wales
Americans win with 13 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alaska
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Yunnan, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in Yunnan, round 3 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 10 fighters in 30 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 10 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Solomon Islands, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
10 carriers and 10 fighters moved from 25 Sea Zone to 49 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 destroyers and 3 submarines moved from 25 Sea Zone to 49 Sea Zone
6 fighters moved from Aleutian Islands to 26 Sea Zone
3 fighters moved from Alaska to Aleutian Islands
13 fighters moved from New South Wales to Queensland
10 fighters moved from 30 Sea Zone to 49 Sea Zone
4 fighters and 1 tactical_bomber moved from Kweichow to Hunan
4 fighters moved from Yunnan to Hunan
7 armour, 1 artillery, 4 infantry, 2 marines and 2 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Algeria to Morocco
Place Units - Americans
3 submarines placed in 97 Sea Zone
3 mech_infantrys placed in Greece
1 artillery, 1 infantry and 2 marines placed in Western United States
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Move - British
Non Combat Move - British
1 artillery and 3 infantry moved from Slovakia Hungary to Greater Southern Germany
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -2.50
Japanese : -3.17
some consider me a master at evading a pac VC ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - Italians
1 fighter moved from Western Germany to Germany
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from ANZAC
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Belgian Congo to Union of South Africa
Italians take Union of South Africa from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Egypt to French Equatorial Africa
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :