Bid Placement is:
1x UK DD sz 91
1x UK Sub sz 98
1x China Art in Szechwan
19L axis-dominion (+4) vs KILL! (allies) bm3
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yes max d
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 9 fighters; Remaining resources: 1 PUs; Combat Move - Americans 2 destroyers moved from 92 Sea Zone to 109 Sea Zone 3 submarines moved from 91 Sea Zone to 109 Sea Zone 7 bombers moved from Slovakia Hungary to 109 Sea Zone 1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan Combat - Americans Germans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Americans attack with 7 bombers, 2 destroyers and 3 submarines Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 9 transports Americans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 7 bombers and 2 destroyers in 109 Sea Zone, round 2 : 4/9 hits, 5.33 expected hits Units damaged: 2 carriers owned by the Germans Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 9 transports in 109 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits 3 submarines owned by the Americans, 2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 109 Sea Zone Americans roll dice for 7 bombers in 109 Sea Zone, round 3 : 6/7 hits, 4.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 9 transports in 109 Sea Zone, round 3 : 9/12 hits, 6.17 expected hits 2 destroyers owned by the Germans, 2 carriers owned by the Germans, 2 tactical_bombers owned by the Germans and 7 bombers owned by the Americans lost in 109 Sea Zone Germans win with 1 battleship, 1 cruiser, 4 fighters and 9 transports remaining. Battle score for attacker is -36 Casualties for Americans: 7 bombers, 2 destroyers and 3 submarines Casualties for Germans: 2 carriers, 2 destroyers, 2 submarines and 2 tactical_bombers Battle in Szechwan Americans attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win, taking Szechwan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom 3 fighters owned by the Germans forced to land in United Kingdom Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 fighter EDIT: Adding units owned by Germans to Scotland: 1 fighter EDIT: Turning off Edit Mode 3 infantry moved from Morocco to 92 Sea Zone 3 infantry and 6 transports moved from 92 Sea Zone to 89 Sea Zone 3 infantry moved from 89 Sea Zone to Southeast Mexico 2 submarines moved from 89 Sea Zone to 10 Sea Zone 2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 64 Sea Zone to 10 Sea Zone 2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 7 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern France to Yugoslavia 1 infantry moved from Northern Italy to Greater Southern Germany 3 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 3 transports moved from 64 Sea Zone to 10 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines moved from 30 Sea Zone to 10 Sea Zone 1 destroyer moved from 30 Sea Zone to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Sikang Place Units - Americans 9 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 16 infantry moved from Hopei to Kweichow 8 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 24 infantry Japanese defend with 1 infantry Chinese roll dice for 24 infantry in Kweichow, round 2 : 3/24 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 24 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Combat Move - British 1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from Southern Italy to 109 Sea Zone 1 bomber and 1 fighter moved from Slovakia Hungary to 109 Sea Zone 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Combat - British Germans scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone Germans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers and 2 fighters Germans defend with 1 battleship, 1 cruiser, 4 fighters and 9 transports British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers and 2 fighters in 109 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 9 transports in 109 Sea Zone, round 2 : 1/6 hits, 3.83 expected hits Units damaged: 1 battleship owned by the British 3 fighters owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers and 2 fighters in 109 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits Germans roll dice for 1 battleship, 1 fighter and 9 transports in 109 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the British and 1 transport owned by the Germans lost in 109 Sea Zone 8 transports owned by the Germans lost in 109 Sea Zone British win with 1 battleship, 1 carrier, 2 cruisers and 2 fighters remaining. Battle score for attacker is 111 Casualties for Germans: 1 battleship, 1 cruiser, 4 fighters and 9 transports Casualties for British: 1 bomber and 1 cruiser Non Combat Move - British 1 transport moved from 92 Sea Zone to 89 Sea Zone 3 aaGuns, 2 armour, 13 artilleries, 28 infantry and 5 mech_infantrys moved from Eastern Persia to West India 1 tactical_bomber moved from Kazakhstan to Kweichow Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83 British : -0.67 Americans : 1.17 Chinese : -1.00 Japanese : -0.67
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@Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:
The Germans still have some potency
I’m sorry, what was that again?
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I think the sweetest part of that naval slaughter is that now you have 23 totally useless units hanging out in London, enjoying some tea ;)
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UK got some revenge
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Well, london is secure!
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Where did you go lol
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@axis-dominion
Hey go ahead with Anzac. I’ll just edit italy later -
oK, I am back. Was out of town on family trip… stupid family getting in the way!
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THis is an interesting game and honestly I feel bad. I think I underplayed the Axis because I knew it wouldn’t count. Germany/Italy could’ve done more to keep Russia/US back. I basically threw the Italian fleet away.
oh well, let’s see if Japan has a chance.
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lol I’m away from computer for at least an hour.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Italians 1 bomber moved from United Kingdom to Scotland 4 armour, 9 artilleries and 21 infantry moved from Egypt to Trans-Jordan Combat - Italians Non Combat Move - Italians 1 aaGun moved from Egypt to Trans-Jordan Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 10 Sea Zone to 2 Sea Zone Combat - ANZAC Battle in 2 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 2 Sea Zone to 10 Sea Zone 5 fighters moved from Hawaiian Islands to 10 Sea Zone 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 30 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 1 fighter moved from New South Wales to Queensland 1 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 armour and 4 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Western Germany to Normandy Bordeaux 1 armour moved from Western Germany to Southern France 2 artilleries and 6 infantry moved from Western Germany to Northern Italy 4 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany 3 tactical_bombers moved from Germany to Greater Southern Germany 2 fighters moved from Western Germany to Northern Italy 2 fighters moved from Western Germany to Greater Southern Germany 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in Northern Italy Germans attack with 2 artilleries, 2 fighters and 6 infantry Americans defend with 3 infantry; Russians defend with 1 aaGun, 1 factory_minor and 6 infantry AA fire in Northern Italy : 0/2 hits, 0.33 expected hits Germans roll dice for 2 artilleries, 2 fighters and 6 infantry in Northern Italy, round 2 : 5/10 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 9 infantry in Northern Italy, round 2 : 3/9 hits, 3.00 expected hits 4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Northern Italy Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Northern Italy, round 3 : 6/7 hits, 2.50 expected hits Russians roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Russians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 23 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 6 infantry Casualties for Americans: 3 infantry Battle in Normandy Bordeaux Germans attack with 3 armour and 4 mech_infantrys Americans defend with 1 aaGun; Russians defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 6 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 7 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 aaGun Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Holland Belgium Germans win, taking Holland Belgium from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Greater Southern Germany Germans attack with 2 fighters, 5 infantry and 3 tactical_bombers Americans defend with 1 infantry; Russians defend with 1 aaGun and 3 infantry AA fire in Greater Southern Germany : 0/3 hits, 0.50 expected hits Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Greater Southern Germany, round 2 : 3/10 hits, 3.67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Greater Southern Germany Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Greater Southern Germany, round 3 : 5/10 hits, 3.67 expected hits Russians roll dice for 2 infantry in Greater Southern Germany, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 3 armour and 4 mech_infantrys Americans defend with 1 infantry; Russians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour and 4 mech_infantrys in Southern France, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern France Germans roll dice for 3 armour and 2 mech_infantrys in Southern France, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 4 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 3 armour and 1 mech_infantry in Southern France, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 aaGun and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 2 fighters moved from Northern Italy to Germany 2 fighters and 3 tactical_bombers moved from Greater Southern Germany to Germany 2 fighters moved from Holland Belgium to Germany 4 infantry and 5 mech_infantrys moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 3 infantry moved from France to Western Germany 4 infantry moved from United Kingdom to Scotland Place Units - Germans 2 armour, 1 artillery and 7 infantry placed in Western Germany 2 fighters placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5,6,1,1 Germans collect 41 PUs (8 lost to blockades); end with 41 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1.33 AA fire in Greater Southern Germany : : -0.50 AA fire in Northern Italy : : -0.33 Russians : -3.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Yugoslavia to Northern Italy 3 mech_infantrys moved from Slovakia Hungary to Northern Italy 3 infantry moved from Slovakia Hungary to Greater Southern Germany 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany 1 bomber moved from Slovakia Hungary to Northern Italy 2 armour moved from Slovakia Hungary to Northern Italy Combat - Russians Battle in Northern Italy Russians attack with 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys Germans defend with 2 artilleries, 1 factory_minor and 3 infantry Russians roll dice for 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Northern Italy Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Italy Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Italy Russians win, taking Northern Italy from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 3 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Greater Southern Germany Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Greater Southern Germany Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 bomber moved from Northern Italy to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary 1 aaGun, 8 armour, 8 artilleries, 8 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary 6 infantry moved from Western Ukraine to Eastern Poland 2 armour and 1 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Shensi to Kweichow 3 infantry moved from Shensi to Szechwan 1 aaGun moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan 14 infantry moved from Shensi to Kweichow 1 submarine moved from 64 Sea Zone to 10 Sea Zone 6 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Baltic States to Poland 1 infantry moved from Poland to Slovakia Hungary Place Units - Russians 3 artilleries placed in Slovakia Hungary 3 armour placed in Romania 1 factory_minor placed in Western Ukraine 3 infantry placed in Yugoslavia 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.67
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Yugoslavia to Northern Italy 3 mech_infantrys moved from Slovakia Hungary to Northern Italy 3 infantry moved from Slovakia Hungary to Greater Southern Germany 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany 1 bomber moved from Slovakia Hungary to Northern Italy 2 armour moved from Slovakia Hungary to Northern Italy Combat - Russians Battle in Northern Italy Russians attack with 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys Germans defend with 2 artilleries, 1 factory_minor and 3 infantry Russians roll dice for 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Northern Italy Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Italy Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northern Italy Russians win, taking Northern Italy from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 3 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries and 3 infantry Battle in Greater Southern Germany Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Greater Southern Germany Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 bomber moved from Northern Italy to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary 1 aaGun, 8 armour, 8 artilleries, 8 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary 6 infantry moved from Western Ukraine to Eastern Poland 2 armour and 1 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Shensi to Kweichow 3 infantry moved from Shensi to Szechwan 1 aaGun moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan 14 infantry moved from Shensi to Kweichow 1 submarine moved from 64 Sea Zone to 10 Sea Zone 6 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Baltic States to Poland 1 infantry moved from Poland to Slovakia Hungary Place Units - Russians 3 artilleries placed in Slovakia Hungary 3 armour placed in Romania 1 factory_minor placed in Western Ukraine 3 infantry placed in Yugoslavia 3 infantry placed in Russia 3 mech_infantrys placed in Ukraine 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.67
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 3 armour, 3 artilleries, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 13 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British Combat - Japanese Battle in 26 Sea Zone Japanese attack with 13 fighters and 3 tactical_bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win with 13 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Solomon Islands Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 3 artilleries and 14 infantry moved from Midway to 25 Sea Zone 1 marine moved from Midway to 25 Sea Zone 3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 12 destroyers, 14 infantry, 1 marine, 2 submarines and 9 transports moved from 25 Sea Zone to 49 Sea Zone 10 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands 3 artilleries and 4 infantry moved from 49 Sea Zone to Solomon Islands 11 fighters and 3 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from 26 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 4 armour moved from Burma to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 armour moved from Burma to Kwangsi 1 artillery moved from Hunan to Kwangsi 2 artilleries moved from Shantung to Anhwe 7 submarines moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from Japan to New Guinea Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 1 artillery and 2 infantry placed in Shantung 1 armour and 2 artilleries placed in India 1 armour and 2 infantry placed in French Indo China 1 fighter and 1 infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 4 carriers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Southeast Mexico to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to British Columbia 2 fighters moved from 10 Sea Zone to British Columbia 3 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone 2 artilleries and 4 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 10 Sea Zone to British Columbia 1 battleship and 3 cruisers moved from 10 Sea Zone to 25 Sea Zone 10 fighters moved from Hawaiian Islands to Midway 1 armour and 2 mech_infantrys moved from Szechwan to Hunan 1 tactical_bomber moved from Sikang to Hunan Combat - Americans Battle in Hunan Americans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Hunan Americans win, taking Hunan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in British Columbia Americans attack with 3 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in British Columbia, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Midway Americans attack with 2 artilleries, 10 fighters and 4 infantry Germans defend with 1 bomber; Japanese defend with 1 airfield and 1 harbour Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 bomber in Midway, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Midway Americans win, taking Midway from Japanese with 2 artilleries, 10 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Non Combat Move - Americans 10 fighters moved from Midway to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 10 carriers, 5 destroyers, 10 fighters and 5 submarines moved from 10 Sea Zone to 25 Sea Zone 6 fighters moved from 10 Sea Zone to Aleutian Islands 3 fighters moved from British Columbia to Western United States 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Western United States 1 tactical_bomber moved from Hunan to Kweichow 6 fighters moved from Slovakia Hungary to Sikang 1 mech_infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Sikang to Szechwan 13 fighters moved from Hawaiian Islands to Queensland 1 transport moved from 89 Sea Zone to 10 Sea Zone 2 transports moved from 89 Sea Zone to 10 Sea Zone 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 10 Sea Zone Place Units - Americans 1 airfield placed in Aleutian Islands 4 carriers placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 26 infantry moved from Kweichow to Hunan Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Combat Move - British 1 tactical_bomber moved from Kweichow to Hunan 2 fighters moved from 109 Sea Zone to Gibraltar 1 battleship, 1 carrier and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 89 Sea Zone to 91 Sea Zone Combat - British Non Combat Move - British Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 2.50 Japanese : 0.17