19L axis-dominion (+4) vs KILL! (allies) bm3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:

    infantry

    Allies’ final surge!


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 6 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 artilleries moved from West India to 79 Sea Zone
            3 artilleries and 4 transports moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            3 infantry moved from Iraq to 80 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 80 Sea Zone to 81 Sea Zone
            5 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
            1 battleship and 2 cruisers moved from 79 Sea Zone to 81 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 bomber and 1 fighter moved from Southern Italy to Egypt
            1 armour moved from Belarus to Nenetsia
                  Italians take Nenetsia from Russians
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 5 artilleries, 1 bomber, 1 fighter and 5 infantry
                British defend with 6 armour, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 5 artilleries, 1 bomber, 1 fighter and 5 infantry in Egypt, round 2 : 4/12 hits, 4.50 expected hits
                    British roll dice for 6 armour in Egypt, round 2 : 3/6 hits, 3.00 expected hits
                    3 infantry owned by the Italians and 4 armour owned by the British lost in Egypt
                    Italians roll dice for 5 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 3 : 5/9 hits, 3.50 expected hits
                    British roll dice for 2 armour in Egypt, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 2 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 5 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 24
                Casualties for Italians: 4 infantry
                Casualties for British: 6 armour
    
        Non Combat Move - Italians
            2 fighters moved from 79 Sea Zone to West India
            2 carriers moved from 79 Sea Zone to 81 Sea Zone
            1 fighter moved from Egypt to 81 Sea Zone
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Iraq to Persia
            4 destroyers and 1 submarine moved from 79 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Persia to West India
            6 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from French Equatorial Africa to French Central Africa
            1 submarine moved from 70 Sea Zone to 83 Sea Zone
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
    
        Place Units - Italians
            3 armour placed in West India
            3 armour placed in Persia
            1 infantry and 2 mech_infantrys placed in Iraq
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.00
    

    Savegame


  • I had somehow missed that you could swipe my inf and then blitz and take Egypt!

    but I think this may have worked in my favor, as I got to smash all your tanks. and now you don’t have much of anything left to guard Africa :smiling_imp:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Volgograd to Tambov
            1 bomber moved from Volgograd to Tambov
            3 carriers moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            5 fighters moved from 112 Sea Zone to United Kingdom
            5 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Norway to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 71 Sea Zone
            1 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 10 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 5 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: airfield = 5, factory_major = 8
            Battle in Union of South Africa
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Union of South Africa from British, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun and 2 infantry moved from Archangel to Nenetsia
            4 mech_infantrys moved from Ukraine to Volgograd
            3 mech_infantrys moved from Western Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Belarus to Nenetsia
            1 armour and 5 mech_infantrys moved from Belarus to Rostov
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            3 infantry moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Belarus to Bryansk
            5 mech_infantrys moved from Vyborg to Belarus
            6 artilleries moved from Vyborg to Novgorod
            1 fighter moved from Volgograd to West India
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery moved from West India to 79 Sea Zone
            1 artillery and 1 transport moved from 79 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            2 fighters and 4 tactical_bombers moved from Southern Italy to Egypt
            1 fighter moved from Western Germany to Egypt
            1 tactical_bomber moved from Western Germany to Egypt
            2 infantry moved from Western Germany to Northern Italy
            1 fighter moved from Norway to Southern Italy
            1 bomber moved from Tambov to Volgograd
            1 fighter moved from Persia to West India
            1 bomber moved from West India to Egypt
            3 bombers moved from United Kingdom to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Norway to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            5 fighters moved from United Kingdom to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 79 Sea Zone to 81 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 81 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Volgograd to Rostov
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Northern Italy to Romania
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from 79 Sea Zone to West India
            1 fighter moved from Ukraine to Egypt
    
        Place Units - Germans
            1 carrier and 1 transport placed in 110 Sea Zone
            3 armour placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Germany
            1 submarine placed in 110 Sea Zone
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.67
    Russians : -0.33
    AA fire in United Kingdom : : 1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    my AA is doing great! KILL!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Why aren’t you KILLING Russia… it is ripe for the taking!


  • @Karl7 cuz I’m having too much fun elsewhere lol I really like uphill games like this ;)


  • @axis-dominion said in 19L axis-dominion (+4) vs KILL! (allies) bm3:

    @Karl7 cuz I’m having too much fun elsewhere lol I really like uphill games like this ;)

    YOU ARE TOYING WITH ME!!!

    AHAHHAHAHHH


  • when you win like 40 or 50 games per season, you kinda look for something different than just getting that W :)


  • @Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:

    @axis-dominion said in 19L axis-dominion (+4) vs KILL! (allies) bm3:

    @Karl7 cuz I’m having too much fun elsewhere lol I really like uphill games like this ;)

    YOU ARE TOYING WITH ME!!!

    AHAHHAHAHHH

    not really toying, I am playing very seriously, just not necessarily going for the straight KILL, and anyway going for Moscow isn’t guaranteed, since you have a lot of allied support around.


  • @Karl7 the Russians are procrastinating on the KILL!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Tambov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Vologda
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 6 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                 retreated to Tambov
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                 retreated to Vologda
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Szechwan to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Vologda to Russia
            6 infantry moved from Yenisey to Evenkiyskiy
            2 aaGuns, 20 artilleries and 28 infantry moved from Samara to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -3.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            2 fighters moved from Kwangtung to Hunan
            2 tactical_bombers moved from Kiangsu to Hunan
            2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
            2 bombers moved from Suiyuyan to Hopei
            2 fighters moved from Kiangsu to Hopei
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 bombers, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Hopei, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 mech_infantrys moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Manchuria to Jehol
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            3 mech_infantrys moved from Chahar to Jehol
            2 fighters and 2 tactical_bombers moved from Shensi to Kiangsu
            1 infantry moved from Buyant-Uhaa to Jehol
            1 aaGun moved from Suiyuyan to Chahar
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Jehol
            1 bomber moved from Hopei to Kiangsu
            1 bomber moved from Hopei to Kiangsu
            2 fighters moved from Manchuria to Jehol
            1 fighter moved from Japan to Manchuria
            2 infantry moved from Anhwe to Chahar
            2 fighters moved from Hopei to Chahar
            1 infantry moved from Jehol to Chahar
            1 armour moved from Suiyuyan to Chahar
            1 mech_infantry moved from Jehol to Chahar
            1 fighter moved from Hunan to Chahar
            1 fighter moved from Hunan to Jehol
            1 fighter moved from Kwangsi to Kiangsu
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 aaGun moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Hunan to Kiangsu
            1 tactical_bomber moved from Hunan to Kiangsu
            1 aaGun moved from Jehol to Chahar
            1 fighter moved from 79 Sea Zone to Union of South Africa
            2 battleships and 1 carrier moved from 79 Sea Zone to 71 Sea Zone
            1 cruiser moved from 79 Sea Zone to 71 Sea Zone
            2 fighters and 2 tactical_bombers moved from 79 Sea Zone to West India
            1 cruiser moved from 79 Sea Zone to 71 Sea Zone
            1 carrier moved from 79 Sea Zone to 71 Sea Zone
            3 carriers, 1 destroyer, 6 submarines and 5 transports moved from 79 Sea Zone to 81 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in Kiangsu
            1 fighter and 2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,2,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,5,2
            Japanese collect 26 PUs (17 lost to blockades); end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
            EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Shensi
            1 bomber moved from Szechwan to Shensi
            1 bomber moved from Yunnan to Hopei
            1 bomber moved from Yunnan to Anhwe
            1 bomber moved from Yunnan to Hunan
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 36 Sea Zone
                  Americans take 36 Sea Zone from Japanese
            1 marine moved from 36 Sea Zone to Hainan
            1 bomber moved from Belgian Congo to India
    
        Combat - Americans
            Battle in Hainan
            Battle in Shensi
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Americans win, taking Hainan from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                Americans attack with 2 bombers and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers and 1 mech_infantry in Hunan, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Hunan
                Americans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Anhwe, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in Hopei, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 4 infantry moved from Sumatra to 41 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun, 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 8 fighters, 6 infantry, 5 submarines and 4 transports moved from 41 Sea Zone to 36 Sea Zone
            2 bombers moved from Hunan to Yunnan
            1 fighter moved from Hopei to Yunnan
            1 bomber and 1 fighter moved from Anhwe to Yunnan
            1 bomber moved from Shensi to Russia
            1 fighter moved from Shensi to Yunnan
            1 bomber moved from Hopei to Yunnan
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 bomber moved from Belgian Congo to India
            1 armour moved from Tunisia to Morocco
            2 artilleries and 6 infantry moved from Tunisia to 94 Sea Zone
            2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 6 infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 infantry and 4 transports moved from 92 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 carrier, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 4 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            1 artillery and 10 infantry moved from Kweichow to Hunan
            1 artillery and 2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 9x factory_major; Remaining resources: 16 PUs; 
            British buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_minor; Remaining resources: 16 PUs; 
            UK_Pacific buy 2 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Tunisia to 94 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
            7 fighters moved from Samara to Russia
            1 fighter moved from Samara to Russia
    
        Non Combat Move - British
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            5 armour moved from India to Yunnan
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to French Indo China
            1 artillery and 4 infantry moved from Kweichow to Hunan
            1 aaGun moved from Kweichow to Hunan
            2 fighters moved from Yunnan to India
            1 battleship, 1 carrier and 2 cruisers moved from 41 Sea Zone to 36 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - British
            1 armour and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
            British collect 12 PUs (9 lost to blockades); end with 12 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 artillery placed in French Indo China
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Some Units in French Indo China change ownership: 2 armour and 1 artillery
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -0.67
    

    Savegame


  • I;m back. what’s going on here???


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 airfield, 8 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Nenetsia to Urals
                  Italians take Urals from Russians
            1 armour moved from Urals to Novosibirsk
                  Italians take Novosibirsk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            5 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 83 Sea Zone to 70 Sea Zone
            1 submarine moved from 70 Sea Zone to 71 Sea Zone
            1 submarine moved from 71 Sea Zone to 79 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Iraq to 80 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 80 Sea Zone to 79 Sea Zone
            1 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
            1 fighter moved from 81 Sea Zone to Southern Italy
            1 bomber moved from Persia to Southern Italy
            1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports moved from 81 Sea Zone to 79 Sea Zone
            3 armour moved from Persia to Turkmenistan
            3 armour moved from West India to Turkmenistan
            3 mech_infantrys moved from West India to Turkmenistan
    
        Place Units - Italians
            1 airfield, 2 infantry and 1 marine placed in West India
            3 infantry placed in Persia
            3 infantry placed in Iraq
            Italians undo move 3.
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 34 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from Kweichow to French Indo China
            1 fighter moved from Szechwan to India
            1 fighter moved from Szechwan to India
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Sumatra to 41 Sea Zone
            2 fighters moved from 41 Sea Zone to India
            1 artillery, 1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 fighters moved from Queensland to 36 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    what are the intercept rules? I lose track.


  • @Karl7 figs can intercept at 2. attacking or defending, both at 2. bombers and tacs attack at 1

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