@max334 This was a big blow for Japan. 3 planes hit by 2 AA units :(
I am not sure if this hurts more or initial battle in France.
My Japan play and my Germany play and my Italy play has sucked this game. Other than that, it’s been a great game as Axis. :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 3 carriers and 4 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 artillery and 3 infantry moved from Kiangsi to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
4 bombers moved from French Indo China to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Jehol
2 submarines moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 10 submarines and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to 32 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 12 submarines and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits, 4.00 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 12 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/8 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 mech_infantry owned by the Japanese retreated to Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 4 bombers, 3 infantry and 2 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 bombers, 3 infantry and 2 mech_infantrys in Anhwe, round 2 : 6/11 hits, 4.50 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 4 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
4 bombers moved from Anhwe to Japan
1 artillery moved from Burma to Yunnan
4 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from 32 Sea Zone to Iwo Jima
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 carriers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Japanese collect 50 PUs (4 lost to blockades); end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : 1.67
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 factory_minor placed in Norway
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 artillery and 15 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 artillery and 15 infantry in Anhwe, round 2 : 4/16 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 3/5 hits, 1.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
12 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Hopei
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to Quebec
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 factory_minor placed in Norway
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 artillery and 15 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 artillery and 15 infantry in Anhwe, round 2 : 4/16 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 3/5 hits, 1.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
12 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Hopei
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Eastern Persia to India
2 aaGuns, 2 infantry and 2 mech_infantrys moved from West India to India
4 artilleries and 7 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Eastern Persia
3 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from United Kingdom to Norway
1 battleship, 2 carriers, 4 cruisers and 2 transports moved from 112 Sea Zone to 109 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 1.17
@DizzKneeLand33 said in 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0):
My Japan play and my Germany play and my Italy play has sucked this game. Other than that, it’s been a great game as Axis. :D
Hah! You haven’t played poorly at all. Just ran into a couple rounds of bad dice. That’s the one thing that makes me shy away from dark skies. When things go to odds it’s fantastic, but a couple small dicings and the bomber count can dwindle to a manageable level.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
1 fighter moved from Bryansk to Caucasus
3 armour, 2 infantry and 1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Volgograd to Novosibirsk
Italians take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Volgograd to Vologda
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Italians win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Vologda
Italians attack with 4 armour, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Italians win, taking Vologda from Russians with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Caucasus to Volgograd
1 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Volgograd
1 infantry moved from Bryansk to Tambov
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 armour placed in Volgograd
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,6,6,1
Italians collect 16 PUs (11 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Malaya
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
ANZAC collect 20 PUs (2 lost to blockades); end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Non Combat Move - Germans
1 bomber moved from Bryansk to Western Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,5,1,3
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
3 fighters moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 0/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 5 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 armour moved from Anhwe to Kweichow
1 mech_infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 bombers moved from Japan to 25 Sea Zone
1 artillery, 3 infantry and 4 marines moved from Japan to 6 Sea Zone
1 artillery, 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 infantry, 4 marines, 11 submarines, 5 tactical_bombers and 2 transports moved from 6 Sea Zone to 1 Sea Zone
1 marine moved from 1 Sea Zone to Alaska
1 artillery, 3 infantry and 3 marines moved from 1 Sea Zone to British Columbia
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in British Columbia
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Alaska from Americans, taking British Columbia from British, taking Kweichow from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 4 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Korea to Manchuria
1 aaGun moved from Manchuria to Jehol
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Kwangtung to Hunan
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Hunan
4 bombers moved from 25 Sea Zone to Japan
1 bomber moved from Iwo Jima to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6,1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
Japanese collect 49 PUs (6 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer, 10 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to Yunnan
1 bomber moved from Caroline Islands to Anhwe
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Yunnan, round 3 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 1 bomber in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Yunnan to Burma
1 bomber moved from Anhwe to Hopei
2 submarines moved from 33 Sea Zone to 19 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 16 submarines moved from 33 Sea Zone to 26 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
10 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
3 artilleries and 2 infantry moved from Eastern United States to Quebec
4 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to Central United States
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - Americans
1 airfield and 3 fighters placed in Norway
2 aaGuns and 8 infantry placed in Western United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 15 infantry moved from Hopei to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 artillery and 15 infantry in Kweichow, round 2 : 5/16 hits, 3.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kweichow
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 2.00
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer, 10 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to Yunnan
1 bomber moved from Caroline Islands to Anhwe
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Yunnan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Yunnan, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Yunnan, round 3 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Yunnan
Americans roll dice for 1 bomber in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Yunnan to Burma
1 bomber moved from Anhwe to Hopei
2 submarines moved from 33 Sea Zone to 19 Sea Zone
5 submarines moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 fighter and 16 submarines moved from 33 Sea Zone to 26 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
10 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
3 artilleries and 2 infantry moved from Eastern United States to Quebec
4 transports moved from 109 Sea Zone to 106 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to Central United States
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - Americans
1 airfield and 3 fighters placed in Norway
2 aaGuns and 8 infantry placed in Western United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 15 infantry moved from Hopei to Kweichow
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 armour and 1 artillery
Chinese roll dice for 1 artillery and 15 infantry in Kweichow, round 2 : 5/16 hits, 3.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kweichow
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
3 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from Norway to Finland
Combat - British
Battle in Finland
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Finland, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Eastern Persia to Russia
3 infantry moved from Persia to Northwest Persia
2 aaGuns, 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 4 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship, 2 carriers, 4 cruisers and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
4 fighters moved from Finland to Russia
Place Units - British
1 artillery and 2 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 1.50
Italians : 1.33
Americans : -0.67
Chinese : 2.00
Japanese : 0.33
I must say, the Japanese fleet going East surprised me. I was expecting it to go West.
@BobbaRossa said in 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0):
I must say, the Japanese fleet going East surprised me. I was expecting it to go West.
Yeah, it surprised me too. What would surprise me even more is if it actually was a good move hehehe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 fighter moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
2 armour moved from Vologda to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery and 5 infantry moved from France to Normandy Bordeaux
4 armour and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 2/16 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 4 armour, 1 artillery, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to France
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Caucasus to Volgograd
Place Units - Italians
1 artillery and 2 infantry placed in Volgograd
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 17 PUs (11 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -2.17
Americans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Caroline Islands to 41 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Paulau Island
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese, taking Paulau Island from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 submarines moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
1 bomber and 1 marine placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Norway
16 bombers and 1 fighter moved from Western Germany to Norway
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Finland
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Finland, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 16 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry
AA fire in Norway : 0/6 hits, 1.00 expected hits
Germans roll dice for 16 bombers, 3 fighters and 1 tactical_bomber in Norway, round 2 : 11/20 hits, 12.83 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Norway, round 2 : 7/11 hits, 4.83 expected hits
1 aaGun owned by the British, 1 aaGun owned by the Americans, 3 bombers owned by the Germans, 3 fighters owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Norway
Germans roll dice for 13 bombers in Norway, round 3 : 8/13 hits, 8.67 expected hits
Americans roll dice for 2 fighters in Norway, round 3 : 2/2 hits, 1.33 expected hits
2 bombers owned by the Germans and 2 fighters owned by the Americans lost in Norway
Germans win with 11 bombers remaining. Battle score for attacker is -32
Casualties for Germans: 5 bombers, 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Germans
11 bombers moved from Norway to Western Germany
1 mech_infantry moved from Nenetsia to Novgorod
3 artilleries moved from Ukraine to Bryansk
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,5,3,6
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -4.00
British : -0.33
AA fire in Norway : : -1.00
Americans : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Norway
1 fighter moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 6 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : 1.83