18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Hopei to Shantung
                  Chinese take Shantung from Japanese
            1 mech_infantry moved from Hopei to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Hopei to Jehol
                  Chinese take Jehol from Japanese
            1 mech_infantry moved from Hopei to Kiangsi
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 submarines and 1 transport
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Germans lost in 112 Sea Zone
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 19
                Casualties for Germans: 2 submarines and 1 transport
            Battle in Kiangsi
                Russians attack with 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kiangsi, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Kiangsi, round 7 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 7 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                Russians win, taking Kiangsi from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 artilleries and 37 infantry moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            2 fighters moved from Ukraine to Russia
            3 infantry moved from Russia to Tambov
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 0.83
    Japanese : -2.00
    

    Savegame

  • '19 '18

    Well what else.
    With these dice, all around the board, there’s no consequence in neither of our tactics. All the planning is going down the toilet.

  • '19 '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            3 transports moved from 35 Sea Zone to 19 Sea Zone
            6 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 marine moved from Philippines to 35 Sea Zone
            3 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from 19 Sea Zone to Shantung
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from 35 Sea Zone to Kiangsi
            1 tactical_bomber moved from 35 Sea Zone to Kiangsu
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 19 Sea Zone
            2 battleships moved from 35 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 fighter moved from Japan to Kiangsi
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser, 3 destroyers and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 cruiser and 3 destroyers in 42 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kiangsu
                Japanese attack with 2 infantry, 1 marine and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 battleship in Kiangsu, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Guam
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter and 3 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 4 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 mech_infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Shantung
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 1/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            1 fighter moved from Jehol to 6 Sea Zone
            1 fighter moved from Kiangsi to 19 Sea Zone
            1 fighter moved from Kiangsi to Kwangtung
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 destroyers moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier and 3 submarines placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,50
    Chinese : 1,00
    UK_Pacific : 0,33
    Japanese : 1,67
    

    Savegame

  • '19 '18

    And again, you scored 4 hits in those 6 battles, instead of the average of 2.


  • @MrRoboto said in 18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2:

    Well what else.
    With these dice, all around the board, there’s no consequence in neither of our tactics. All the planning is going down the toilet.

    Actually there are consequences but they are all good for me.


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Suriname to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 bomber moved from Queensland to 21 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            6 fighters moved from 31 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Suriname to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 bomber moved from Queensland to 21 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            6 fighters moved from 31 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Caroline Islands
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Caroline Islands, round 2 : 0/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Caroline Islands, round 3 : 3/8 hits, 3.67 expected hits
                    Japanese roll dice for 3 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 3 infantry
                Casualties for Americans: 1 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                    Americans roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 21 Sea Zone to New Guinea
            4 carriers and 2 destroyers moved from 31 Sea Zone to 33 Sea Zone
            6 fighters moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Morocco to 88 Sea Zone
            1 bomber moved from 88 Sea Zone to Suriname
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer moved from 123 Sea Zone to 119 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters, 1 infantry and 1 marine placed in Western United States
            1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -4.50
    AA fire in Caroline Islands : : -0.50
    Japanese : -0.67
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Iwo Jima : 1 flag, 1 infantry
    New Guinea : 1 bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
    Johnston Island : 1 artillery and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 transport
    30 Sea Zone : 2 destroyers and 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
    Morocco : 1 flag, 1 artillery
    French Guiana : 1 flag
    Norway : 1 flag, 1 infantry and 1 mech_infantry
    119 Sea Zone : 1 destroyer
    125 Sea Zone : 1 transport
    108 Sea Zone : 2 submarines
    89 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 transport
    Suriname : 1 bomber, 2 infantry and 1 marine
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 29 / 38
    Japanese : 54 / 59
    Americans : 57 / 77
    Chinese : 9 / 14
    British : 34 / 38
    UK_Pacific : 6 / 10
    Italians : 14 / 20
    ANZAC : 11 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Anhwe to Hunan
            2 infantry moved from Yunnan to Hunan
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Anhwe to Hunan
            2 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Hunan, round 3 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.33
    

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
    Hunan : 2 artilleries and 7 infantry
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 29 / 38
    Japanese : 52 / 59
    Americans : 57 / 77
    Chinese : 11 / 14
    British : 34 / 38
    UK_Pacific : 6 / 10
    Italians : 14 / 20
    ANZAC : 11 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to French West Africa
            1 fighter moved from Trans-Jordan to Algeria
            2 fighters moved from 98 Sea Zone to Algeria
            2 artilleries and 5 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Suriname to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
            1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 bomber moved from Queensland to 21 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            6 fighters moved from 31 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Caroline Islands
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Caroline Islands, round 2 : 0/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Caroline Islands, round 3 : 3/8 hits, 3.67 expected hits
                    Japanese roll dice for 3 infantry in Caroline Islands, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Norway from Germans, taking Caroline Islands from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 3 infantry
                Casualties for Americans: 1 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                    Americans roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 21 Sea Zone to New Guinea
            4 carriers and 2 destroyers moved from 31 Sea Zone to 33 Sea Zone
            6 fighters moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Morocco to 88 Sea Zone
            1 bomber moved from 88 Sea Zone to Suriname
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer moved from 123 Sea Zone to 119 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 108 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters, 1 infantry and 1 marine placed in Western United States
            1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Anhwe to Hunan
            2 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Hunan, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Hunan, round 3 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to French West Africa
            1 fighter moved from Trans-Jordan to Algeria
            2 fighters moved from 98 Sea Zone to Algeria
            2 artilleries and 5 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in French West Africa
            Battle in Algeria
                British attack with 3 fighters
                Germans defend with 2 bombers and 1 infantry
                    British roll dice for 3 fighters in Algeria, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 2 bombers and 1 infantry in Algeria, round 2 : 1/3 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Algeria
                    British roll dice for 2 fighters in Algeria, round 3 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Germans, 1 bomber owned by the Germans and 1 fighter owned by the British lost in Algeria
                British win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 2 fighters
                Casualties for Germans: 2 bombers and 1 infantry
            Battle in Shan State
                British attack with 2 artilleries and 8 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries and 8 infantry in Shan State, round 2 : 2/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Shan State
            2 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
            3 infantry moved from India to Burma
            1 fighter moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 fighter moved from Algeria to Morocco
            1 fighter moved from United Kingdom to Scotland
            1 fighter moved from Iceland to Scotland
            1 cruiser and 1 destroyer moved from 123 Sea Zone to 119 Sea Zone
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 fighter placed in 98 Sea Zone
            1 bomber placed in United Kingdom
            1 artillery and 1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Italians : 0.33
    British : 0.17
    Americans : -4.50
    AA fire in Caroline Islands : : -0.50
    Chinese : 0.00
    Japanese : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
    Iwo Jima : 1 flag, 1 infantry
    Kwangsi : 1 infantry
    Yunnan : 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry
    Hunan : 2 artilleries and 7 infantry
    Shan State : 1 aaGun, 2 artilleries and 8 infantry
    Burma : 3 infantry
    India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
    New Guinea : 1 bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
    Johnston Island : 1 artillery and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 1 transport
    30 Sea Zone : 2 destroyers and 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Trans-Jordan : 1 airfield and 1 tactical_bomber
    Alexandria : 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield and 2 fighters
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
    Morocco : 1 flag, 1 artillery and 1 fighter
    French Madagascar : 1 flag
    French Guiana : 1 flag
    Syria : 1 flag
    French West Africa : 1 flag, 2 infantry
    Norway : 1 flag, 1 infantry and 1 mech_infantry
    Italian Somaliland : 1 flag
    119 Sea Zone : 1 cruiser and 2 destroyers
    125 Sea Zone : 1 transport
    108 Sea Zone : 2 submarines
    106 Sea Zone : 1 transport
    89 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
    Iraq : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 2 transports
    81 Sea Zone : 1 transport
    83 Sea Zone : 1 transport
    Brazil : 1 flag
    Persia : 1 flag
    98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
    91 Sea Zone : 1 transport
    Suriname : 1 bomber, 2 infantry and 1 marine
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 29 / 38
    Japanese : 51 / 59
    Americans : 57 / 77
    Chinese : 11 / 14
    British : 35 / 43
    UK_Pacific : 7 / 9
    Italians : 14 / 20
    ANZAC : 11 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Western Germany to Ukraine
            1 armour and 1 infantry moved from Western Ukraine to Ukraine
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Italians attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Malta
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    AA fire in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 0/3 hits, 1,17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 3 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Western Ukraine to Ukraine
            1 bomber moved from Ukraine to Romania
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    British : 0,33
    AA fire in Malta : : -0,17
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry, 1 marine and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to New Guinea
            1 cruiser moved from 31 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from India to Trans-Jordan
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery, 2 infantry and 1 marine
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    New Guinea : 2 fighters and 1 infantry
    Dutch New Guinea : 1 flag
    33 Sea Zone : 1 cruiser and 2 transports
    17 Sea Zone : 1 flag
    Trans-Jordan : 3 fighters
    Egypt : 2 infantry
    United Kingdom : 2 infantry
    Ethiopia : 1 flag
    98 Sea Zone : 1 cruiser and 3 destroyers
    

    Production/PUs Summary :

    Germans : 48 / 61
    Russians : 27 / 38
    Japanese : 51 / 59
    Americans : 57 / 77
    Chinese : 11 / 14
    British : 35 / 43
    UK_Pacific : 7 / 9
    Italians : 16 / 16
    ANZAC : 11 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
            14 armour moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Western Ukraine to Bryansk
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bryansk
                Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Morocco
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 fighter; Americans defend with 1 artillery
                    Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 2 : 5/6 hits, 2,83 expected hits
                    Americans roll dice for 1 artillery and 1 fighter in Morocco, round 2 : 2/2 hits, 1,00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Morocco
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 carriers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            2 submarines moved from 110 Sea Zone to 113 Sea Zone
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 armour and 4 mech_infantrys moved from Baltic States to Novgorod
            2 armour, 6 infantry and 4 mech_infantrys moved from Novgorod to Karelia
            6 aaGuns, 9 artilleries and 23 infantry moved from Western Ukraine to Ukraine
            1 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from 125 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
            3 fighters and 1 tactical_bomber moved from Morocco to 96 Sea Zone
            1 tactical_bomber moved from Bryansk to Novgorod
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 92 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 96 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            4 armour and 4 mech_infantrys placed in Germany
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    Americans : 1,00
    Russians : -0,33
    

    Savegame

  • '19 '18

    I hope the 2 edits are okay.

    Didn’t want to bombard and i forgot to move italy…


  • TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Bryansk
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 3 : 5/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 aaGun, 1 artillery and 3 infantry moved from Russia to Vologda
            1 mech_infantry moved from Volgograd to Caucasus
            2 mech_infantrys moved from Volgograd to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 3.33
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Bryansk : 1 artillery and 2 infantry
    Russia : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 49 infantry and 3 mech_infantrys
    Tambov : 1 infantry
    Vologda : 1 aaGun, 1 artillery and 3 infantry
    Volgograd : 1 factory_minor and 3 infantry
    Caucasus : 1 mech_infantry
    Smolensk : 1 artillery and 2 infantry
    115 Sea Zone : 1 cruiser and 1 submarine
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 58
    Russians : 24 / 31
    Japanese : 51 / 59
    Americans : 57 / 77
    Chinese : 11 / 14
    British : 35 / 43
    UK_Pacific : 7 / 9
    Italians : 16 / 16
    ANZAC : 11 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 3 infantry moved from Shantung to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Kiangsi to Kwangtung
            1 submarine moved from 37 Sea Zone to 78 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 carriers, 1 destroyer, 1 fighter and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from Kiangsu to 19 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 cruiser and 3 destroyers moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Manchuria
            1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kwangtung
            Japanese undo move 3.
            3 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in French Indo China
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : -1,00
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Suriname to 92 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Suriname to 92 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 92 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 92 Sea Zone
                Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from New Guinea to Yunnan
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 aaGun and 1 artillery moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 89 Sea Zone to 88 Sea Zone
            1 marine moved from Suriname to 88 Sea Zone
            1 cruiser and 1 marine moved from 88 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 destroyer moved from 119 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
            5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Iwo Jima : 1 flag, 1 infantry
    Yunnan : 1 bomber
    Borneo : 1 artillery
    Queensland : 1 artillery and 1 infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 1 harbour, 1 marine and 1 mech_infantry
    Midway : 1 airfield
    43 Sea Zone : 1 transport
    26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
    10 Sea Zone : 5 submarines
    54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine and 1 transport
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Gibraltar : 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 marine
    Morocco : 1 flag
    French Guiana : 1 flag
    Norway : 1 flag, 1 mech_infantry
    109 Sea Zone : 1 destroyer and 2 submarines
    101 Sea Zone : 1 carrier and 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
    Finland : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 49 / 58
    Russians : 24 / 31
    Japanese : 50 / 59
    Americans : 59 / 80
    Chinese : 8 / 14
    British : 35 / 43
    UK_Pacific : 11 / 9
    Italians : 16 / 16
    ANZAC : 11 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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