18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2

  • '19 '18

    Quick, but important question: The 4 British Infantry in SZ110 - are on the two US transports?


  • @MrRoboto I believe so but maybe you should look at the UK turn’s history to check. I don’t have the file any longer.

  • '19 '18

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 3 armour, 4 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 2 mech_infantrys moved from Karelia to Finland
            5 armour, 2 infantry and 6 mech_infantrys moved from Finland to Norway
            3 fighters and 1 tactical_bomber moved from Western Germany to Norway
            1 fighter and 2 tactical_bombers moved from Southern Italy to Norway
            1 artillery and 2 infantry moved from Archangel to Vologda
            1 artillery and 3 infantry moved from Volgograd to Rostov
            3 armour moved from Northwest Persia to Iraq
            1 artillery moved from France to Holland Belgium
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Iraq
                Germans attack with 3 armour
                ANZAC defend with 1 fighter
                    Germans roll dice for 3 armour in Iraq, round 2 : 3/3 hits, 1,50 expected hits
                    British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for ANZAC: 1 fighter
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 5 armour, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun, 2 fighters and 3 infantry; Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry
                    AA fire in Norway : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in Norway
                    Germans roll dice for 5 armour, 3 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 10/19 hits, 7,33 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery, 1 bomber, 5 fighters, 6 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 6/15 hits, 6,50 expected hits
                    1 aaGun owned by the British, 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 3 infantry owned by the Americans, 1 bomber owned by the Americans, 4 mech_infantrys owned by the Germans, 3 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Norway
                    Germans roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Norway, round 3 : 8/13 hits, 6,33 expected hits
                    Americans roll dice for 1 artillery, 5 fighters and 1 marine in Norway, round 3 : 4/7 hits, 4,00 expected hits
                    2 armour owned by the Germans, 3 fighters owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Norway
                Germans win, taking Norway from Americans with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys
                Casualties for Americans: 1 aaGun, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry
                Casualties for British: 1 aaGun, 2 fighters and 3 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Germany to Eastern Poland
            5 armour moved from Northwest Persia to Volgograd
            1 armour moved from Tsinghai to Volgograd
            1 armour moved from Sikang to Volgograd
            3 fighters and 1 tactical_bomber moved from Norway to Western Germany
            2 tactical_bombers moved from Norway to Finland
            2 armour and 2 mech_infantrys moved from Novgorod to Karelia
            3 infantry moved from Western Germany to Germany
            1 infantry moved from Germany to Poland
            4 infantry moved from Poland to Eastern Poland
            2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            4 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            Germans undo move 4.
            Germans undo move 2.
            3 infantry placed in Caucasus
            2 artilleries and 1 infantry placed in France
            2 infantry placed in Germany
            3 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 8,50
    British : 0,33
    AA fire in Norway : : 0,00
    Americans : -1,17
    Russians : 0,67
    

    Savegame


  • @MrRoboto said in 18L MrRoboto (Axis) vs JWW(Allies) BM3 Game 2:

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 3 armour, 4 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 2 mech_infantrys moved from Karelia to Finland
            5 armour, 2 infantry and 6 mech_infantrys moved from Finland to Norway
            3 fighters and 1 tactical_bomber moved from Western Germany to Norway
            1 fighter and 2 tactical_bombers moved from Southern Italy to Norway
            1 artillery and 2 infantry moved from Archangel to Vologda
            1 artillery and 3 infantry moved from Volgograd to Rostov
            3 armour moved from Northwest Persia to Iraq
            1 artillery moved from France to Holland Belgium
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Iraq
                Germans attack with 3 armour
                ANZAC defend with 1 fighter
                    Germans roll dice for 3 armour in Iraq, round 2 : 3/3 hits, 1,50 expected hits
                    British roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Iraq
                Germans win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for ANZAC: 1 fighter
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 5 armour, 4 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun, 2 fighters and 3 infantry; Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry
                    AA fire in Norway : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in Norway
                    Germans roll dice for 5 armour, 3 fighters, 2 infantry, 6 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 10/19 hits, 7,33 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery, 1 bomber, 5 fighters, 6 infantry, 1 marine and 1 mech_infantry in Norway, round 2 : 6/15 hits, 6,50 expected hits
                    1 aaGun owned by the British, 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 3 infantry owned by the Americans, 1 bomber owned by the Americans, 4 mech_infantrys owned by the Germans, 3 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Norway
                    Germans roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Norway, round 3 : 8/13 hits, 6,33 expected hits
                    Americans roll dice for 1 artillery, 5 fighters and 1 marine in Norway, round 3 : 4/7 hits, 4,00 expected hits
                    2 armour owned by the Germans, 3 fighters owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Norway
                Germans win, taking Norway from Americans with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 2 armour, 1 fighter, 2 infantry and 6 mech_infantrys
                Casualties for Americans: 1 aaGun, 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 marine and 1 mech_infantry
                Casualties for British: 1 aaGun, 2 fighters and 3 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Germany to Eastern Poland
            5 armour moved from Northwest Persia to Volgograd
            1 armour moved from Tsinghai to Volgograd
            1 armour moved from Sikang to Volgograd
            3 fighters and 1 tactical_bomber moved from Norway to Western Germany
            2 tactical_bombers moved from Norway to Finland
            2 armour and 2 mech_infantrys moved from Novgorod to Karelia
            3 infantry moved from Western Germany to Germany
            1 infantry moved from Germany to Poland
            4 infantry moved from Poland to Eastern Poland
            2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            4 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            Germans undo move 4.
            Germans undo move 2.
            3 infantry placed in Caucasus
            2 artilleries and 1 infantry placed in France
            2 infantry placed in Germany
            3 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : 8,50
    British : 0,33
    AA fire in Norway : : 0,00
    Americans : -1,17
    Russians : 0,67
    

    Savegame

    that was a nice time for you to roll up!

  • '19 '18

    Yeah, Europe is looking better now. Asia is still a nightmare, though.


  • TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            3 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            5 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            3 mech_infantrys moved from Russia to Vologda
            1 mech_infantry moved from Novosibirsk to Vologda
            2 artilleries moved from Smolensk to Vologda
            2 infantry moved from Smolensk to Vologda
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            3 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            5 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
            3 mech_infantrys moved from Russia to Vologda
            1 mech_infantry moved from Novosibirsk to Vologda
            2 artilleries moved from Smolensk to Vologda
            2 infantry moved from Smolensk to Vologda
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Western Ukraine
                Russians attack with 1 fighter and 4 infantry
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 artilleries, 2 infantry and 4 mech_infantrys
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 4/8 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Rostov
                Russians attack with 1 armour and 5 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour and 5 infantry in Rostov, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour and 5 infantry in Rostov, round 3 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 armour and 3 infantry in Rostov, round 4 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 armour and 3 infantry in Rostov, round 5 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Rostov, round 6 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 armour and 2 infantry in Rostov, round 7 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Ukraine to Russia
            1 aaGun moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Samara
            1 aaGun, 28 infantry and 1 mech_infantry moved from Tambov to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.67
    Russians : -0.83
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Kazakhstan : 1 infantry
    Belarus : 3 infantry
    Bryansk : 1 aaGun and 1 infantry
    Rostov : 1 armour and 1 infantry
    Archangel : 1 infantry
    Bessarabia : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 2 mech_infantrys
    Tambov : 1 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 3 infantry
    Vologda : 2 artilleries, 1 infantry and 4 mech_infantrys
    Smolensk : 1 aaGun and 6 infantry
    Samara : 1 infantry
    113 Sea Zone : 1 cruiser and 1 submarine
    91 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 59 / 93
    Russians : 28 / 35
    Japanese : 34 / 43
    Americans : 55 / 88
    Chinese : 8 / 10
    British : 31 / 42
    UK_Pacific : 14 / 13
    Italians : 12 / 15
    ANZAC : 22 / 32
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
            1 destroyer and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 35 Sea Zone to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in Iwo Jima
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 5 destroyers and 3 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            2 fighters moved from Kwangsi to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 37 Sea Zone to French Indo China
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            Japanese undo move 2.
            Japanese undo move 2.
            3 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    Chinese : 1,33
    UK_Pacific : 0,00
    Japanese : -1,83
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 57 Sea Zone to 43 Sea Zone
            7 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Germans
            1 bomber moved from Yunnan to Anhwe
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 57 Sea Zone to 43 Sea Zone
            7 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Germans
            1 bomber moved from Yunnan to Anhwe
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 7 fighters in 43 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Anhwe
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            7 fighters moved from 43 Sea Zone to 42 Sea Zone
            5 submarines moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            2 artilleries, 2 bombers and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 7 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 5 infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 125 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 125 Sea Zone: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -1.50
    Japanese : 0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Java : 1 marine
    42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 submarines
    43 Sea Zone : 1 flag, 1 destroyer
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer and 1 transport
    7 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
    Gibraltar : 1 infantry
    United Kingdom : 1 fighter, 3 infantry and 1 mech_infantry
    Morocco : 1 flag
    French Guiana : 1 flag
    Algeria : 1 flag
    Tunisia : 1 flag, 1 mech_infantry
    125 Sea Zone : 1 flag, 2 transports
    93 Sea Zone : 1 submarine
    101 Sea Zone : 3 transports
    Brazil : 1 flag
    110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 58 / 93
    Russians : 28 / 35
    Japanese : 41 / 44
    Americans : 55 / 81
    Chinese : 6 / 10
    British : 31 / 42
    UK_Pacific : 10 / 13
    Italians : 12 / 15
    ANZAC : 22 / 32
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 1.00
    

    Territory Summary for Chinese :

    Yunnan : 2 artilleries and 4 infantry
    Suiyuyan : 1 artillery and 3 infantry
    Hunan : 1 artillery and 1 infantry
    Tsinghai : 1 infantry
    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 56 / 93
    Russians : 28 / 35
    Japanese : 39 / 44
    Americans : 55 / 81
    Chinese : 10 / 13
    British : 31 / 42
    UK_Pacific : 10 / 13
    Italians : 12 / 15
    ANZAC : 22 / 32
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            4 infantry moved from 125 Sea Zone to Norway
            3 fighters moved from United Kingdom to Norway
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 bomber moved from India to Shan State
            1 fighter moved from Java to Shan State
            2 infantry moved from Yunnan to Shan State
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 57 Sea Zone to 43 Sea Zone
            7 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Germans
            1 bomber moved from Yunnan to Anhwe
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer and 7 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 7 fighters in 43 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Anhwe
                Japanese win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            7 fighters moved from 43 Sea Zone to 42 Sea Zone
            5 submarines moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 7 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            3 transports placed in 101 Sea Zone
            2 artilleries, 2 bombers and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 7 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 5 infantry
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 125 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 125 Sea Zone: 4 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            4 infantry moved from 125 Sea Zone to Norway
            3 fighters moved from United Kingdom to Norway
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            2 fighters moved from 98 Sea Zone to Iraq
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 bomber moved from India to Shan State
            1 fighter moved from Java to Shan State
            2 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Norway
                British attack with 3 fighters and 4 infantry
                Germans defend with 1 airfield, 3 armour and 1 factory_minor
                    British roll dice for 3 fighters and 4 infantry in Norway, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 3 armour in Norway, round 2 : 1/3 hits, 1.50 expected hits
                    3 armour owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Germans: 3 armour
            Battle in Iraq
                British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 armour
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour
            Battle in Shan State
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Shan State to India
            1 fighter moved from Shan State to India
            3 infantry moved from Burma to India
            2 infantry moved from West India to India
            2 infantry moved from Yunnan to Burma
            1 infantry moved from Szechwan to Yunnan
            2 fighters moved from Iraq to 98 Sea Zone
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            3 fighters moved from Norway to 110 Sea Zone
    
        Place Units - British
            1 carrier and 1 transport placed in 110 Sea Zone
            1 bomber placed in United Kingdom
            1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,5,1,5,4,5,6,6,5,3,6,3,6,5,1,3,6,2,4,3,1,6,4,1,6,6,1
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 0.67
    Americans : -1.50
    Chinese : 1.00
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Yunnan : 3 aaGuns, 2 artilleries and 12 infantry
    Suiyuyan : 1 artillery and 3 infantry
    Hunan : 1 artillery and 1 infantry
    Tsinghai : 1 infantry
    Sikang : 1 infantry
    Shan State : 2 infantry
    Burma : 2 infantry
    India : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    Java : 1 marine
    42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 submarines
    43 Sea Zone : 1 flag, 1 destroyer
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 destroyer and 1 transport
    7 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 airfield and 1 tactical_bomber
    Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
    Morocco : 1 flag
    French Madagascar : 1 flag
    French Guiana : 1 flag
    Algeria : 1 flag
    Syria : 1 flag
    French West Africa : 1 flag
    Tunisia : 1 flag, 1 mech_infantry
    Norway : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
    Tobruk : 1 flag, 1 armour
    Libya : 1 flag
    Italian Somaliland : 1 flag
    125 Sea Zone : 1 flag, 2 transports
    93 Sea Zone : 1 submarine
    Iraq : 1 flag, 1 artillery and 2 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 3 transports
    Brazil : 1 flag
    98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
    110 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 5 transports
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 93
    Russians : 28 / 35
    Japanese : 38 / 44
    Americans : 55 / 81
    Chinese : 10 / 13
    British : 37 / 43
    UK_Pacific : 11 / 13
    Italians : 11 / 15
    ANZAC : 22 / 32
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 2 submarines moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in 125 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 125 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Malta
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from 93 Sea Zone to 96 Sea Zone
            1 fighter moved from 125 Sea Zone to Western Germany
    
        Place Units - Italians
            1 fighter and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : -0,33
    Americans : -0,33
    

    Savegame


  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Malaya
            1 fighter moved from Java to Malaya
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Malaya
            1 fighter moved from Java to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 4 fighters
                Japanese defend with 1 artillery, 1 harbour and 1 marine
                    ANZAC roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                ANZAC win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 artillery and 1 marine
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to Yunnan
            2 fighters moved from Malaya to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.33
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 infantry
    Marshall Islands : 1 flag
    Yunnan : 1 fighter
    Borneo : 1 artillery and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 airfield and 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 2 fighters and 2 submarines
    17 Sea Zone : 1 flag
    54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    62 Sea Zone : 1 submarine
    Trans-Jordan : 2 fighters
    Ethiopia : 1 flag
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 51 / 93
    Russians : 28 / 35
    Japanese : 38 / 44
    Americans : 55 / 81
    Chinese : 10 / 13
    British : 37 / 43
    UK_Pacific : 11 / 13
    Italians : 11 / 11
    ANZAC : 22 / 29
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Malaya
            1 fighter moved from Java to Malaya
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 4 fighters
                Japanese defend with 1 artillery, 1 harbour and 1 marine
                    ANZAC roll dice for 4 fighters in Malaya, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                ANZAC win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 artillery and 1 marine
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to Yunnan
            2 fighters moved from Malaya to 42 Sea Zone
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 cruiser and 1 marine moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.33
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 infantry
    Marshall Islands : 1 flag
    Yunnan : 1 fighter
    Borneo : 1 artillery and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 airfield and 1 infantry
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 2 fighters and 2 submarines
    17 Sea Zone : 1 flag
    54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    62 Sea Zone : 1 submarine
    Trans-Jordan : 2 fighters
    Egypt : 1 infantry
    United Kingdom : 2 infantry
    Ethiopia : 1 flag
    98 Sea Zone : 1 cruiser and 3 destroyers
    

    Production/PUs Summary :

    Germans : 51 / 93
    Russians : 28 / 35
    Japanese : 38 / 44
    Americans : 55 / 81
    Chinese : 10 / 13
    British : 37 / 43
    UK_Pacific : 11 / 13
    Italians : 11 / 11
    ANZAC : 22 / 29
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 bombers and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Karelia to Finland
            2 armour, 2 mech_infantrys and 2 tactical_bombers moved from Finland to Norway
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            1 artillery and 2 infantry moved from Volgograd to Samara
            1 artillery and 2 infantry moved from Volgograd to Tambov
            2 artilleries and 4 infantry moved from Volgograd to Rostov
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 artillery and 2 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            2 armour, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 airfield, 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 armour, 2 infantry and 4 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 2 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 2/8 hits, 2,00 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 3/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 3 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 4 artilleries and 9 infantry
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 4 artilleries and 9 infantry in Rostov, round 2 : 4/13 hits, 3,50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 0/5 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            3 armour and 3 mech_infantrys moved from Western Germany to Poland
            2 tactical_bombers moved from Norway to Western Germany
            1 artillery and 2 infantry moved from Holland Belgium to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to France
            2 carriers, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            3 infantry moved from Caucasus to Northwest Persia
            7 armour moved from Volgograd to Northwest Persia
            2 aaGuns moved from Volgograd to Rostov
            4 aaGuns moved from Volgograd to Rostov
            3 infantry moved from France to Western Germany
    
        Place Units - Germans
            4 bombers placed in Western Germany
            3 artilleries and 7 infantry placed in Germany
            Germans undo move 2.
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Caucasus
            5 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -1,00
    Russians : 0,17
    

    Savegame


  • TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Smolensk to Archangel
            1 artillery moved from Vologda to Archangel
            1 infantry moved from Smolensk to Archangel
            3 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Samara
            1 artillery moved from Vologda to Samara
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Archangel
            37 infantry moved from Russia to Tambov
            1 infantry moved from Bryansk to Tambov
    

    Savegame

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