@wizmark
I’m ok with it
8L G40 BM.2 variance (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - Italians
3 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to Russia
3 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 fighter moved from 112 Sea Zone to Eire
1 fighter moved from 112 Sea Zone to Eire
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
8 fighters moved from Caucasus to Russia
1 artillery moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
7 armour, 11 artilleries, 23 infantry and 13 mech_infantrys moved from Volgograd to Tambov
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
3 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to PolandCombat - Germans
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intercept over moscow?
ool? -
intercept. Lose french, british, US, then Russian planes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from 109 Sea Zone to Eire
1 fighter moved from 112 Sea Zone to Eire
1 fighter moved from 112 Sea Zone to Eire
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
8 fighters moved from Caucasus to Russia
1 artillery moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
7 armour, 11 artilleries, 23 infantry and 13 mech_infantrys moved from Volgograd to Tambov
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Smolensk
3 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to PolandCombat - Germans
Air Battle in Russia
Germans attacks with 12 units heading to Russia
Russians launches 9 interceptors out of Russia
Attackers Fire, : 3/12 hits
Defenders Fire, : 4/9 hits
4 fighters owned by the Germans lost in Russia
1 fighter owned by the Americans, 1 fighter owned by the French and 1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Eire
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 cruiser in Eire, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Eire, round 2 : 0/4 hits
British roll dice for 1 armour and 1 mech_infantry in Eire, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
Germans roll dice for 1 artillery and 2 fighters in Eire, round 3 : 1/3 hits
British roll dice for 1 armour in Eire, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 armour owned by the British lost in Eire
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 6 : 1/1 hits
Russians roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 2/3 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits
Russians roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 4 fighters moved from Russia to Tambov
1 bomber moved from 104 Sea Zone to Western Germany
2 fighters moved from Eire to 109 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
3 armour and 7 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 artillery, 1 fighter and 1 infantry moved from Russia to Samara
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 5 : 0/2 hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 6 : 0/2 hits
Germans roll dice for 1 artillery in Archangel, round 6 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 fighters moved from 6 Sea Zone to Philippines
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 9 submarines, 6 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Kiangsu to Japan
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 41 Sea Zone to 36 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from Yunnan to Burma
2 artilleries and 2 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Yenisey
1 armour moved from Kansu to Urals
Japanese take Urals from Russians
1 armour moved from Kansu to Vologda
Japanese take Novosibirsk from Russians
Japanese take Vologda from Russians
3 infantry moved from Suiyuyan to Kansu
1 artillery moved from Kansu to Novosibirsk
2 bombers moved from Kansu to Yenisey
1 fighter moved from Kansu to Yunnan
1 tactical_bomber moved from Kansu to YunnanCombat - Japanese
Battle in Yenisey
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yenisey, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yenisey to Anhwe
1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
3 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
1 armour, 2 fighters and 6 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
ool z109?
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max def but carrier damaged and killed for last
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
6 bombers moved from Eastern United States to 109 Sea Zone
1 bomber moved from French West Africa to 109 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
6 fighters moved from 33 Sea Zone to 36 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 armour, 1 marine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New GuineaCombat - Americans
Battle in Guam
Battle in Celebes
Battle in 36 Sea Zone
Americans attack with 6 fighters and 4 tactical_bombers
Japanese defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 transports
2 submarines owned by the Japanese Submerged
Americans roll dice for 6 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 7/10 hits
Japanese roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 36 Sea Zone, round 2 : 6/7 hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 fighter and 2 transports in 36 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Guam from Japanese, taking Celebes from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 4 fighters and 3 tactical_bombers
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Battle in 109 Sea Zone
Americans attack with 7 bombers and 1 destroyer
Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 1 transport
Americans roll dice for 7 bombers and 1 destroyer in 109 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 3/7 hits
1 destroyer owned by the Germans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans and 3 bombers owned by the Americans lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Germans: 1 destroyer and 3 submarines
Casualties for Americans: 3 bombers and 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 marine in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
Americans roll dice for 1 marine in Dutch New Guinea, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Americans attack with 1 armour and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 marine in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
2 fighters owned by the Germans could not land and were killedNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 carriers moved from 33 Sea Zone to 34 Sea Zone
2 carriers moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 battleship, 6 carriers, 5 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 6 submarines moved from 30 Sea Zone to 54 Sea Zone
1 transport moved from 89 Sea Zone to 11 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
3 fighters moved from Tobruk to Trans-Jordan
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
4 bombers moved from 109 Sea Zone to ScotlandPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Syria
British take Syria from Germans
3 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/12 hits
Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 battleship moved from 33 Sea Zone to 54 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 25 PUs (7 lost to blockades); end with 25 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Trans-Jordan to Syria
British take Syria from Germans
3 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/12 hits
Germans roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 battleship moved from 33 Sea Zone to 54 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 25 PUs (7 lost to blockades); end with 25 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 3 aaGuns, 1 artillery and 21 infantry
EDIT: Removing units owned by British from India: 3 aaGuns, 1 artillery and 21 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to TambovNon Combat Move - Italians
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Russia
2 bombers and 4 fighters moved from Tambov to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
2 mech_infantrys moved from Western Ukraine to Tambov
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea ZoneCombat - Germans
Air Battle in Russia -
intercept and ool for moscow
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intercept. kill americans then russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Russia
2 bombers and 4 fighters moved from Tambov to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
2 mech_infantrys moved from Western Ukraine to Tambov
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 3/7 hits
Defenders Fire, : 2/6 hits
2 fighters owned by the Germans lost in Russia
3 fighters owned by the Americans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 3,8,4 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Russia to Tambov
3 bombers moved from Russia to TambovPlace Units - Germans
1 bomber and 3 fighters placed in Western Germany
2 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy nothing; Remaining resources: 9 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits
Italians roll dice for 3 infantry in Bryansk, round 2 : 3/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits
Italians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Samara to RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 14 PUs