G40L18 Dawgoneit Allies v. Karl7 Axis


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Algeria to Libya
                      Americans take Libya from Italians
                1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                2 mech_infantrys moved from Algeria to Tunisia
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 6 infantry moved from Chahar to Hopei
                1 fighter moved from Anhwe to Hopei

    Place Units - Chinese
                1 artillery and 4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
                British buy 2 aaGuns, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone

    Non Combat Move - British
                1 aaGun moved from Burma to India
                1 artillery moved from Burma to India
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 battleship and 1 cruiser moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Persia to Iraq
                1 armour moved from Persia to Iraq
                1 fighter moved from Iraq to India
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 aaGun and 2 infantry placed in Persia
                1 aaGun and 2 infantry placed in Iraq
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,1,4,2,5,5,3,5,6,4,1,1,6,5,4,2,1,1
                UK_Pacific collect 18 PUs (1 lost to blockades); end with 18 PUs
                Some Units in India change ownership: 1 artillery and 6 infantry

    triplea_41793_UK_6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians win, taking 97 Sea Zone from British, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Rostov from Russians to Italians
                EDIT: Turning off Edit Mode
                1 armour moved from Belarus to Rostov
                1 armour moved from Belarus to Rostov
                2 aaGuns and 2 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber and 2 fighters moved from Trans-Jordan to Egypt
                1 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 aaGun, 2 artilleries, 3 infantry and 3 transports
                EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
                EDIT: Adding units owned by Italians to Egypt: 1 aaGun, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,3,3
                Italians collect 13 PUs (3 lost to blockades); end with 14 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41793_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 37 Sea Zone, round 2 :  4/16 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41793_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 37 Sea Zone, round 2 :  4/16 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41793_Fre6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                14 armour and 6 artilleries moved from Bryansk to Russia
                1 artillery and 2 infantry moved from Belarus to Smolensk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Romania to Smolensk
                2 fighters and 1 tactical_bomber moved from Greece to Russia
                2 bombers moved from Western Germany to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Russia
                    Germans attack with 15 armour, 6 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 6 fighters, 4 infantry and 1 tactical_bomber
                        AA fire in Russia :  0/5 hits
                        Germans roll dice for 15 armour, 6 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Russia, round 2 :  9/26 hits
                        Russians roll dice for 4 aaGuns, 4 armour, 2 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 :  9/17 hits
                        4 aaGuns owned by the Russians, 1 artillery owned by the Russians, 3 armour owned by the Germans, 6 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Russia
                        Germans roll dice for 12 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Russia, round 3 :  8/17 hits
                        Russians roll dice for 4 armour, 1 artillery, 6 fighters and 1 tactical_bomber in Russia, round 3 :  5/12 hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians and 5 armour owned by the Germans lost in Russia
                        Germans roll dice for 7 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Russia, round 4 :  4/12 hits
                        Russians roll dice for 4 fighters in Russia, round 4 :  4/4 hits
                        4 fighters owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Germans: 12 armour and 6 artilleries
                    Casualties for Russians: 4 aaGuns, 4 armour, 2 artilleries, 6 fighters, 4 infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                3 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                3 artilleries moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                3 mech_infantrys moved from Western Germany to Yugoslavia
                4 infantry moved from Germany to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 124 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Ukraine
                3 armour placed in Novgorod
                1 bomber and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 61 PUs (2 lost to blockades); end with 90 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs

    triplea_41793_Ger7.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok, I got 8!

    You have to get 1 back!

    :evil:


  • theres no way.
    you win
    already posted

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @dawgoneit:

    theres no way.
    you win
    already posted

    ah, ok!

    GG


  • another ?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    switch sides?


  • sure.
    i no i messed up when i went for the germans with russia.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    k, set it up.

    myemail:  kjrunft@yahoo.com

Suggested Topics

  • 16
  • 18
  • 31
  • 407
  • 109
  • 128
  • 159
  • 199
Axis & Allies Boardgaming Custom Painted Miniatures

144

Online

17.3k

Users

39.9k

Topics

1.7m

Posts