@koala no thanks
Desert Admiral (X) vs Caesar's Gall (L+16)
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I’m sorry, I’m still somehow not getting this.
That seemed like every possible combination of what I should type in.
Can you send me an email to chrisperkins.cp@gmail.com with the exact phrase as the subject?
Then I’ll copy the subject line of that email into a post here to roll the dice.
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Trying again:
Rolls: 2@3; Total Hits: 12@3: (2, 5)
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Ok, so that would have killed both Italian fighters when combined with my 1 hit from my land units.
The Italians got 2 counter strikes, and I’ll take those hits on 1 infantry and 1 fighter.
I’ll edit the map file to reflect all that at the end of the UK turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from Dutch New Guinea to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 21 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 17 Sea Zone
retreated to 17 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 95 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/6 hits
Italians roll dice for 1 aaGun, 2 fighters and 1 infantry in Southern Italy, round 2 : 3/3 hits
1 aaGun owned by the Italians and 3 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 1/3 hits
Italians roll dice for 2 fighters and 1 infantry in Southern Italy, round 3 : 2/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour in Southern Italy, round 4 : 0/1 hits
Italians roll dice for 2 fighters in Southern Italy, round 4 : 2/2 hits
1 armour owned by the Americans lost in Southern Italy
Italians win with 2 fighters remaining. Battle score for attacker is -15
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 89 Sea Zone
3 infantry and 3 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
1 bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
3 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
3 artilleries and 17 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to KansuPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsPurchase Units - British
British buy 1 armour, 1 battleship and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
1 fighter and 3 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter and 4 infantry
Italians defend with 2 artilleries and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 3/6 hits
Italians roll dice for 2 artilleries in Egypt, round 2 : 1/2 hits
2 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Southern Italy
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
British roll dice for 1 armour and 1 infantry in Southern Italy, round 2 : 1/2 hits
Italians roll dice for 2 fighters in Southern Italy, round 2 : 2/2 hits
1 fighter owned by the Italians, 1 armour owned by the British and 1 infantry owned by the British lost in Southern Italy
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Southern Italy: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by British to Southern Italy: 1 armour
EDIT: Changing ownership of Southern Italy from Italians to British
EDIT: Changing PUs for Italians from 29 to 0
EDIT: Changing PUs for British from 0 to 29
EDIT: Turning off Edit Mode
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from 95 Sea Zone to TobrukPlace Units - British
1 battleship placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 65 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 70 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery -
Sorry that all took so long, the error during that battle took me forever to work out.
Thanks for helping with the dice rolling via forum.
I believe that I edited the map file correctly to reflect the results of the battle in Italy, but by all means please double check it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 armour moved from Romania to Belarus
1 fighter and 2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Russia -
Glad to help on the rolls. Every blue moon you’ll need to do that.
Moscow intercept?
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 armour moved from Romania to Belarus
1 fighter and 2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Belarus
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Belarus to Novgorod
1 bomber moved from Russia to Novgorod
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
3 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Eastern Poland to BelarusTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Kiangsu
Battle in Kiangsi
Battle in KwangtungNon Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 fighters moved from Western Germany to Western Ukraine
1 bomber moved from Novgorod to Ukraine
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
3 fighters moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Novgorod
1 armour moved from Karelia to Archangel
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 armour and 3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
10 artilleries moved from Eastern Poland to Belarus
12 armour moved from Eastern Poland to Belarus
7 mech_infantrys moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from France to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from 125 Sea Zone to KareliaPlace Units - Germans
3 artilleries placed in Novgorod
1 bomber and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 mech_infantrys moved from Urals to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Samara to Russia
3 aaGuns, 7 armour, 10 artilleries, 5 infantry and 6 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 bombers and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
4 fighters moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Jehol to Chahar
Japanese take Chahar from ChineseCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 bomber moved from 20 Sea Zone to Szechwan
1 bomber moved from Japan to 19 Sea Zone
2 bombers moved from 19 Sea Zone to Szechwan
2 fighters and 2 tactical_bombers moved from Burma to Szechwan
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 4 infantry moved from Jehol to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to Manchuria
4 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to French Indo China
1 fighter and 5 tactical_bombers moved from French Indo China to Szechwan
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 8 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
4 bombers placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber and 2 fighters moved from Gibraltar to Spain
1 battleship and 1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
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Do you want to use any kamikazes in SZ 17 or 22?
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2 each
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber and 2 fighters moved from Gibraltar to Spain
1 battleship and 1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Java
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 3 mech_infantrys in Spain, round 2 : 4/11 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits
4 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Spain, round 3 : 4/10 hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Spain to Southern Italy
1 bomber moved from Spain to Southern Italy
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
3 transports moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
3 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries and 19 infantry moved from Anhwe to Hunan
1 fighter moved from Chahar to HunanPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUsPurchase Units - British
British buy 1 armour, 3 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Trans-Jordan to 81 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Tobruk to Northern Italy
1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 armour moved from Southern Italy to Northern Italy
5 artilleries and 19 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 5 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 5 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber in Burma, round 2 : 7/27 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northern Italy
British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry; Italians defend with 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
AA fire in Northern Italy : 0/4 hits
British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 6/12 hits
Italians roll dice for 3 aaGuns, 3 artilleries, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/8 hits
2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the British and 3 infantry owned by the Italians lost in Northern Italy
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 4/9 hits
Italians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 3/5 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Northern Italy, round 4 : 3/6 hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Germans lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for Italians: 1 aaGun, 2 artilleries and 3 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 destroyers moved from 95 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Rostov to Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Trans-Jordan to Southern Italy
1 transport moved from 95 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Hunan
3 aaGuns moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Southern Italy
3 destroyers placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour -
Bump
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I apologize for the delay. Had some work things going on that’s been tough.
The writing is on the wall on this one. You played well, me not so :-Dhmm…
Things have lightened up, if you want to swap, I can play faster.
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Results posted.