G40 War Ghost (allies) vs Generaloberst_Guderian


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                5 infantry moved from Anhwe to Kweichow
                2 artilleries moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                2 tactical_bombers moved from Kwangsi to Shan State
                2 fighters moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                2 tactical_bombers moved from Kiangsu to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsi to 20 Sea Zone
                3 fighters moved from Kiangsu to Kwangtung
                1 bomber moved from Kwangsi to Yunnan
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
                1 fighter moved from 20 Sea Zone to Malaya
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking Soviet Far East from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 3 fighters and 4 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Kwangtung, round 2 : 4/8 hits, 2,83 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,33 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/7 hits, 3,67 expected hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1,17 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                3 fighters moved from Shan State to Siam
                3 tactical_bombers moved from Shan State to Siam
                2 fighters moved from Yunnan to Hunan
                2 tactical_bombers moved from Yunnan to Hunan
                1 bomber moved from Yunnan to Hunan
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Manchuria to Amur
                4 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 6 Sea Zone to 33 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from 6 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Chinese : -0,67
        UK_Pacific : -0,67
        Japanese : 2,50

    triplea_41455.0_Jap2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry and 5 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat Hit Differential Summary :

    triplea_41455.0_Ame2.tsvg


  • Scramble in SZ 91?


  • no. But why can USA attack the germans? I play against Deigenator and there I couldnt attack with USA until turn 4.


  • If Japan makes a declaration of war against the Brits and the Anzac, then the US is able to declare war against the Axis. In your previous game your opponent must not have declared war against any of the allies. In that case the US cannot declare war until the end of his third turn.


  • that makes sense. I guess I should read up on those rules


  • Hehe, ya, sorry about that. There’s actually a good bit of evidence to suggest that the US would not have gone to war if just the Brits were attacked. In G40 though, if Japan declares against anyone, but, Russia or France, America is free to go to war.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry and 5 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
                    Germans defend with 1 submarine
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 fighter; Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 bomber in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Central United States to Eastern United States
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
                1 artillery and 3 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        Americans : 1.67

    triplea_41455.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                6 infantry moved from Szechwan to Sikang
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Chinese : 0.83
        Japanese : -0.33

    triplea_41455.0_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry and 5 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to Western United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
                    Germans defend with 1 submarine
                        Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 fighter; Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 bomber in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - Americans
                2 aaGuns moved from Central United States to Eastern United States
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
                1 artillery and 3 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                6 infantry moved from Szechwan to Sikang
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Purchase Units - British
                British buy 2 armour, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 mech_infantry moved from Ethiopia to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                1 tactical_bomber moved from 76 Sea Zone to Kenya
                1 fighter moved from Egypt to Kenya
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Ethiopia to Kenya
                1 bomber moved from United Kingdom to 92 Sea Zone

    Combat - British
                Battle in Gibraltar
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.83 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Shan State to India
                3 aaGuns and 1 artillery moved from Burma to India
                2 infantry moved from Burma to India
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 bomber moved from 92 Sea Zone to British Guiana

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 2.
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,6,6,5
                UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
                Some Units in India change ownership: 7 infantry

    Combat Hit Differential Summary :

    Italians : 0.67
        British : 0.17
        Americans : 1.67
        Chinese : 0.83
        Japanese : -0.67

    triplea_41455.0_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Algeria
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt
                2 artilleries moved from Southern France to Northern Italy
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits, 1,33 expected hits
                        French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Egypt
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 0/4 hits, 1,00 expected hits
                        British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC lost in Egypt
                        Italians roll dice for 1 fighter and 3 infantry in Egypt, round 3 : 3/4 hits, 1,00 expected hits
                        British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Algeria to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    Italians : 1,50
        British : 0,00
        French : -0,33

    triplea_41455.0_Ita2.tsvg


  • Also, it’s worth noting that if Britain declares war on Japan first, the US cannot declare war until the end of turn 3 or until Japan declares war on the US.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    triplea_41455.0_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French
                1 destroyer moved from 78 Sea Zone to 41 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41455.0_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Poland to Baltic States
                1 fighter moved from 115 Sea Zone to Belarus
                1 tactical_bomber moved from 115 Sea Zone to Belarus
                1 fighter moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Baltic States
                1 tactical_bomber moved from Poland to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 bomber moved from Romania to Belarus
                1 bomber moved from Southern France to Western Ukraine
                1 tactical_bomber moved from Poland to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/6 hits, 2,67 expected hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 2,00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 carrier moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Vyborg to Finland
                1 fighter moved from Baltic States to Poland
                1 fighter moved from Baltic States to Poland
                1 tactical_bomber moved from Baltic States to 113 Sea Zone
                1 tactical_bomber moved from Baltic States to Poland
                2 artilleries moved from Western Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries moved from 113 Sea Zone to Norway
                2 infantry moved from 113 Sea Zone to Norway
                10 infantry moved from Eastern Poland to Bessarabia
                3 artilleries moved from Eastern Poland to Bessarabia
                3 armour moved from Eastern Poland to Bessarabia
                6 mech_infantrys moved from Germany to Eastern Poland
                10 armour moved from Germany to Eastern Poland
                1 artillery moved from France to Western Germany
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Belarus to Poland
                1 fighter moved from Belarus to Poland
                1 bomber moved from Belarus to Western Germany
                1 bomber moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                2 artilleries moved from Romania to Bessarabia
                12 infantry moved from Romania to Bessarabia
                1 fighter moved from Southern Italy to Western Germany
                1 aaGun moved from Romania to Bessarabia

    Place Units - Germans
                2 artilleries and 5 infantry placed in Germany
                4 infantry placed in Western Germany
                2 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 1.
                1 artillery and 5 infantry placed in Germany
                1 artillery placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : 1,83
        Russians : -0,33

    triplea_41455.0_Ger3.tsvg


  • got it, thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Belarus
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 fighter moved from Belarus to Bryansk
                4 infantry moved from Ukraine to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                1 infantry placed in Volgograd
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 1.83

    triplea_41455.0_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from French Indo China to Shan State
                2 fighters moved from Siam to Shan State
                2 tactical_bombers moved from Siam to Shan State
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                4 infantry moved from Kweichow to Shensi
                3 artilleries moved from Kweichow to Shensi
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Siam to Yunnan
                1 tactical_bomber moved from Siam to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                3 fighters moved from Kwangsi to 6 Sea Zone
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Buryatia
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 bomber moved from Hunan to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Manchuria to Jehol
                5 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in Borneo
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 bombers and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 2 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits, 1,17 expected hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3,83 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2,50 expected hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from 42 Sea Zone to Siam
                1 fighter moved from Sumatra to 41 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to Japan
                2 carriers moved from 33 Sea Zone to 6 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 infantry moved from Kwangtung to Kwangsi
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Shan State to Siam
                2 tactical_bombers moved from Shan State to Siam
                3 fighters moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from 45 Sea Zone to Paulau Island

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in Kiangsu
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    French : -0,33
        ANZAC : 0,67
        Americans : -0,33
        Chinese : 0,00
        UK_Pacific : -1,00
        Japanese : 1,83

    triplea_41455.0_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from Southeast Mexico to Central United States
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 4 mech_infantrys moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    triplea_41455.0_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Combat Hit Differential Summary :

    Chinese : 0.17
        Japanese : -0.33

    triplea_41455.0_Chi3.tsvg

Suggested Topics

  • 23
  • 61
  • 7
  • 22
  • 99
  • 34
  • 98
  • 127
Axis & Allies Boardgaming Custom Painted Miniatures

151

Online

17.3k

Users

39.9k

Topics

1.7m

Posts