I thought let’s give this Romania thing a try.
G40 War Ghost (allies) vs Generaloberst_Guderian
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scramble it all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
2 bombers moved from Malaya to Timguska
2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 armour moved from India to West India
7 armour moved from India to West India
16 mech_infantrys moved from India to West India
10 infantry moved from India to West India
2 artilleries moved from India to West India
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
3 fighters moved from Malaya to 41 Sea Zone
3 tactical_bombers moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 9 armour, 2 artilleries, 10 infantry and 16 mech_infantrys
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 9 armour, 2 artilleries, 10 infantry and 16 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters, 5 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 7/10 hits, 5,83 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Timguska
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 armour
Japanese roll dice for 2 bombers and 2 infantry in Timguska, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 2 armour in Timguska, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 2 bombers and 2 infantry in Timguska, round 3 : 3/4 hits, 1,67 expected hits
Russians roll dice for 2 armour in Timguska, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Sumatra
Battle in 6 Sea Zone
Japanese attack with 2 submarines
Americans defend with 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese win, taking Sumatra from ANZAC, taking 6 Sea Zone from Americans with 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Shensi to Tsinghai
1 aaGun moved from Shensi to Tsinghai
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
2 bombers moved from Timguska to Kansu
2 fighters moved from Malaya to India
3 tactical_bombers moved from Malaya to India
1 fighter moved from 37 Sea Zone to India
3 fighters moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to Malaya
3 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from 41 Sea Zone to Malaya
4 mech_infantrys moved from Burma to SzechwanPlace Units - Japanese
1 carrier and 2 transports placed in 37 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 2 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in India
1 submarine placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,5,5,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,3
Japanese collect 56 PUs (11 lost to blockades); end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Russians : -2,00
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 carrier, 2 cruisers, 4 destroyers and 2 submarines moved from 91 Sea Zone to 111 Sea Zone
4 bombers moved from United Kingdom to 111 Sea Zone
2 fighters moved from Normandy Bordeaux to 111 Sea Zone
2 fighters moved from 91 Sea Zone to 111 Sea Zone
4 infantry moved from Spain to Southern France
2 artilleries moved from Spain to Southern France
1 artillery and 2 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 44 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 111 Sea Zone
Americans attack with 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 6 transports
Americans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 4 destroyers and 4 fighters in 111 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 6 transports in 111 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 tactical_bombers owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
5 transports owned by the Germans lost in 111 Sea Zone
Americans win with 4 bombers, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 109
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 6 transports
Casualties for Americans: 2 destroyers and 2 submarinesNon Combat Move - Americans
2 fighters moved from 111 Sea Zone to United Kingdom
4 bombers moved from 111 Sea Zone to United Kingdom
1 submarine moved from 94 Sea Zone to 92 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 2 infantry moved from Spain to Normandy Bordeaux
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Guam to 54 Sea Zone
2 fighters moved from Guam to Queensland
2 armour moved from Central United States to Eastern United StatesPlace Units - Americans
2 fighters and 1 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6
Americans collect 80 PUs (1 lost to blockades); end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : -0.17
Italians : 1.00
Americans : 2.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 carrier, 2 cruisers, 4 destroyers and 2 submarines moved from 91 Sea Zone to 111 Sea Zone
4 bombers moved from United Kingdom to 111 Sea Zone
2 fighters moved from Normandy Bordeaux to 111 Sea Zone
2 fighters moved from 91 Sea Zone to 111 Sea Zone
4 infantry moved from Spain to Southern France
2 artilleries moved from Spain to Southern France
1 artillery and 2 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 44 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 111 Sea Zone
Americans attack with 4 bombers, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 6 transports
Americans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 1 carrier, 2 cruisers, 4 destroyers and 4 fighters in 111 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 6 transports in 111 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 tactical_bombers owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
5 transports owned by the Germans lost in 111 Sea Zone
Americans win with 4 bombers, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 109
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 6 transports
Casualties for Americans: 2 destroyers and 2 submarinesNon Combat Move - Americans
2 fighters moved from 111 Sea Zone to United Kingdom
4 bombers moved from 111 Sea Zone to United Kingdom
1 submarine moved from 94 Sea Zone to 92 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 2 artilleries and 2 infantry moved from Spain to Normandy Bordeaux
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Guam to 54 Sea Zone
2 fighters moved from Guam to Queensland
2 armour moved from Central United States to Eastern United StatesPlace Units - Americans
2 fighters and 1 infantry placed in Normandy Bordeaux
4 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6
Americans collect 80 PUs (1 lost to blockades); end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French West Africa to Gold Coast
1 mech_infantry moved from French West Africa to Gold Coast
3 armour moved from French Central Africa to Gold CoastCombat - British
Battle in Gold Coast
British attack with 3 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 armour, 1 infantry and 1 mech_infantry in Gold Coast, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gold Coast, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gold Coast
British win, taking Gold Coast from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from Eastern Persia to Afghanistan
1 aaGun and 25 infantry moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
Italians : 1.33
British : 0.17
Americans : 2.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Italians
9 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
8 armour moved from France to Southern France
2 mech_infantrys moved from France to Southern France
6 artilleries moved from France to Southern France
11 infantry moved from France to Southern France
1 bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Syria
2 infantry moved from Trans-Jordan to Syria
1 armour moved from Trans-Jordan to Syria
1 fighter moved from Southern Italy to Poland
1 fighter moved from Southern Italy to Poland
2 infantry moved from Germany to PolandCombat - Italians
Battle in Poland
Italians attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer; Americans defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 bomber owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Italians: 1 bomber and 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Italians attack with 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 8 armour, 8 artilleries, 20 infantry and 2 mech_infantrys in Southern France, round 2 : 9/38 hits, 11,67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 8 armour, 8 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Syria
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Syria, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Syria
Italians win, taking Syria from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Poland to GermanyPlace Units - Italians
1 armour and 9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -2,00
British : 1,50
Americans : -0,33
Russians : -1,00 -
Yow, the dice were pretty rough on you this round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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I forgot to hit the post button. :/
Its a shame since it was quite a decisive turn. I attacked your russian troops south of germany (hungary?), it went really bad and I retreated, for some reason to southern germany rather than the capital (I dont know how that works). You would easily take my capital.
I would have liked to play a few more rounds just to see how it unfolded, but it seems pretty clear you would have won so theres no point recreating this failed turn to kepp it up. I concede -
No worries. Want another game? We can switch sides or go for a tie breaker. Alternatively, if you’d really like to try a few more rounds you can just redo the turn. I’m pretty easy to get along with.
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I wanted to play on with the game I had, but doing it over changes the result and makes it feel “phony” in a way. I have learned a quite a bit from this game.
I always want to play axis for some reason. Also, looking at the league section it looks like the game is skewed a bit towards the axis powers so you can have a second chance to change your mind, otherwise we go for the same team
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That’s fine by me. Whenever you’re ready start a new game up.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
2 armour moved from Holland Belgium to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to FranceCombat - Germans
Combat Hit Differential Summary :
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scrambling in Scotland and/or UK?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
2 armour moved from Holland Belgium to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to FranceCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/6 hits, 3,67 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Yugoslavia, round 2 : 5/13 hits, 3,83 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/18 hits, 5,83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
1 aaGun owned by the French, 6 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/12 hits, 4,83 expected hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2,00 expected hits
1 armour owned by the French, 1 fighter owned by the French, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 6 infantry and 3 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Slovakia Hungary to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 tactical_bomber moved from France to Western Germany
2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to Western Germany
1 transport moved from 114 Sea Zone to 112 Sea Zone
3 artilleries moved from Germany to Poland
11 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Slovakia HungaryPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 6,83
British : -1,50
French : 2,00
AA fire in France : : -0,17
Neutral_Allies : -0,67 -
that was some seriously skewed dice. You are in for a bumpy ride
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Archangel to BelarusPlace Units - Russians
1 artillery and 1 infantry placed in Novgorod
2 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Anhwe
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
2 fighters moved from Manchuria to Hunan
1 tactical_bomber moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Manchuria to Jehol
6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
3 fighters moved from Hunan to Kwangsi
1 fighter moved from Korea to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
2 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 fighter moved from Okinawa to Kiangsu
2 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : 0,33
Japanese : -1,17