@mikawagunichi Dice are loving the axis this turn…
BSD (Axis+3) vs Simon (Allies)
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Scramble to Taranto?
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Yes, full scramble.
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Forgot to attack SZ37. Ok if I add it?
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (5)2@3: (1, 6)1@4: (5)
defRolls: 1@3; Total Hits: 01@3: (5)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Central United States to Eastern United StatesNon Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 fighter moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 15 Sea Zone
2 fighters moved from Hawaiian Islands to MidwayPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from Egypt to Syria
1 artillery moved from Alexandria to 98 Sea Zone
1 armour and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to Malta
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to MaltaPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 3 infantryCombat Hit Differential Summary :
Germans : -0.67
British : 1.83
Italians : -0.17
Chinese : -1.50
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to TunisiaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Battle in Greece
Italians attack with 2 armour, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 2 : 3/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 3 : 3/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 artillery and 3 infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea ZoneNon Combat Move - French
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
4 bombers moved from Western Germany to 96 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/5 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in 96 Sea Zone
Germans attack with 4 bombers and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser
Germans roll dice for 4 bombers and 2 tactical_bombers in 96 Sea Zone, round 2 : 6/6 hits
French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 destroyer owned by the French, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 96 Sea Zone
Germans win with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiserNon Combat Move - Germans
4 bombers moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 armour moved from Yugoslavia to Poland
5 infantry moved from Bulgaria to Romania
2 artilleries and 8 infantry moved from Yugoslavia to Romania
6 armour and 3 mech_infantrys moved from France to Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Germany to Western Germany
1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
2 armour and 7 mech_infantrys placed in Germany
Germans undo move 4.
1 armour placed in Western Germany
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 artilleries moved from Novgorod to Vyborg
2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Vyborg
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 artilleries and 2 infantry moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to BryanskNon Combat Move - Russians
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Bryansk
8 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from 43 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Guam from Americans with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 8 tactical_bombers
British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 10 infantry
Japanese roll dice for 2 bombers, 8 fighters, 2 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/20 hits
Chinese roll dice for 2 fighters, 12 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/15 hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 10 infantry owned by the Chinese, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 11/15 hits
Chinese roll dice for 2 fighters in Yunnan, round 3 : 1/2 hits
1 fighter owned by the Japanese and 2 fighters owned by the British lost in Yunnan
Japanese win with 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 10 infantry
Casualties for Japanese: 3 fighters, 2 infantry and 1 tactical_bomber
Battle in MalayaNon Combat Move - Japanese
3 artilleries and 3 infantry moved from Anhwe to Kweichow
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
5 tactical_bombers moved from Yunnan to French Indo China
2 bombers and 3 fighters moved from Yunnan to French Indo China
1 fighter moved from Japan to ManchuriaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to United KingdomNon Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to Iceland
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 harbour placed in Midway
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 artillery and 3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Syria to Iraq
1 bomber moved from Malta to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Burma to India
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,3,3,4,2,1,6,5
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 fighter and 3 infantryCombat Hit Differential Summary :
British : 0.83
Chinese : 1.17
Neutral_Axis : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Kenya to Tanganyika TerritoryCombat - Italians
Battle in Gibraltar
Battle in Tanganyika Territory
Italians attack with 1 artillery and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits
British roll dice for 3 infantry in Tanganyika Territory, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits
British roll dice for 3 infantry in Tanganyika Territory, round 3 : 1/3 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits
British roll dice for 2 infantry in Tanganyika Territory, round 4 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
Italians roll dice for 1 artillery in Tanganyika Territory, round 5 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 5 : 1/1 hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/3 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 3 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Tunisia to Algeria
1 artillery and 3 infantry moved from Libya to Tunisia
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 armour moved from Greece to Romania
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Bother. Forgot to Activate Brazil on the UK turn & move the TT.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 marine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 2 infantry moved from Northern Territory to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Shan State to Burma
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17
Japanese : 0.50 -
Bother. Forgot to Activate Brazil on the UK turn & move the TT.
Where do you want the TP? I’m putting it in SZ 101 for now.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Changing ownership of Brazil from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by British to Brazil: 3 infantry
EDIT: Removing units owned by British from British Guiana: 1 mech_infantry
EDIT: Adding units owned by British to Brazil: 1 mech_infantry
EDIT: Changing PUs for British from 42 to 44
EDIT: Turning off Edit Mode
Germans buy 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 bombers moved from Southern Italy to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 artilleries and 12 infantry moved from Romania to Eastern Poland
7 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 aaGuns, 3 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
7 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
4 bombers moved from 109 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea ZonePlace Units - Germans
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in Western Germany
1 armour, 1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
4 artilleries and 10 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
10 infantry moved from Russia to Smolensk
11 infantry moved from Bryansk to Smolensk
2 aaGuns, 2 artilleries and 8 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 aaGun and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Kazakhstan to Samara
1 aaGun, 1 armour and 1 mech_infantry moved from Vyborg to FinlandPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
4 artilleries and 10 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
10 infantry moved from Russia to Smolensk
11 infantry moved from Bryansk to Smolensk
2 aaGuns, 2 artilleries and 8 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 aaGun and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Kazakhstan
2 infantry moved from Kazakhstan to Samara
1 aaGun, 1 armour and 1 mech_infantry moved from Vyborg to FinlandPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from French Indo China to Siam
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from French Indo China to 42 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 bombers and 1 transport in 42 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 1 battleship, 2 bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Siam, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 bombers moved from 42 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Siam to French Indo China
1 fighter moved from Siam to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to Manchuria
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to HunanPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 fighters and 1 tactical_bomber moved from Iceland to NorwayCombat - Americans
Battle in Norway
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 aaGuns and 9 infantry
AA fire in Norway : 2/4 hits, 0.67 expected hits
2 fighters owned by the Americans lost in Norway
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 3/8 hits, 3.00 expected hits
Germans roll dice for 2 aaGuns and 9 infantry in Norway, round 2 : 2/9 hits, 3.00 expected hits
2 aaGuns owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 3 : 2/6 hits, 2.67 expected hits
Germans roll dice for 7 infantry in Norway, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Norway, round 4 : 1/4 hits, 2.17 expected hits
Germans roll dice for 5 infantry in Norway, round 4 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win with 4 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 2 aaGuns and 5 infantry
Casualties for Americans: 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans retreatedNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Norway to Finland
1 bomber moved from Norway to United Kingdom
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
EDIT: 1 carrier and 1 destroyer moved from 125 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Chahar
1 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 4 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
1 bomber moved from Egypt to Nigeria
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : -1.00
British : 1.17
Italians : -0.33
AA fire in Norway : : 1.33
Americans : -1.33
Chinese : 0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 marine; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 bomber moved from Tunisia to Southern Italy
3 armour moved from Romania to Belarus
1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 3 infantry moved from Tunisia to Algeria
2 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter and 1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs