Sure we can try it
Deigan (Allies) vs Inno (Axis) 40G no Bid
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No file attached :-(
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Here you go…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 9 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 9 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 9 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Syria to Egypt
1 bomber moved from Syria to India
3 fighters moved from Gibraltar to 92 Sea Zone -
I think you will need to have some fighters or navies escorting the transports, or they will get killed by my scramble…
The fighter in Eygpt will stay to escort. Can strategic bomber allow to escort? if yes please do all 3 in India.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 9 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 9 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 9 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Syria to Egypt
1 bomber moved from Syria to India
3 fighters moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea Zone -
LOL thank you, I missed W Germany so will move my fleet! And unfortunately tactical bombers cannot intercept, they can scramble into a sea zone though. So did you want to scramble the fighters and tacs from W Germany? I will intercept with your 1 fighter in Egypt.
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Not dare to, with your fleet! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 9 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 9 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 9 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Syria to Egypt
1 bomber moved from Syria to India
3 fighters moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Air Battle in Egypt
Americans attacks with 2 units heading to Egypt
Italians launches 1 interceptors out of Egypt
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/2 hits
Bombing raid in Egypt rolls: 5,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Norway
Battle in 92 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 3 fighters in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking Norway from Germans with 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from 91 Sea Zone to Gibraltar
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from United Kingdom to Gibraltar
2 bombers moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
9 infantry placed in Central United States
1 battleship and 2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs -
You might be aware of this: I don’t see UK turn posted and just double check… :lol:…
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Ha! I’m losing it…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Persia to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport; Japanese defend with 2 submarines
2 submarines owned by the Japanese Submerged
1 transport owned by the Germans lost in 80 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
17 infantry moved from West India to Eastern Persia
3 aaGuns moved from West India to Eastern Persia
3 infantry moved from Syria to Iraq
3 artilleries moved from Syria to Iraq
1 armour moved from Syria to Persia
1 mech_infantry moved from Syria to Persia
4 armour moved from Syria to Persia
1 fighter moved from 80 Sea Zone to Persia
1 artillery moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
2 artilleries and 1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3,1,5,1,1,6,2
British collect 20 PUs (6 lost to blockades); end with 20 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 35 PUs;
Italians buy 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 armour moved from Belgian Congo to Ethiopia
Italians take Ethiopia from British
1 fighter moved from Egypt to Syria
3 infantry moved from Trans-Jordan to Syria
1 infantry moved from Bryansk to Tambov
1 bomber moved from Egypt to Tambov
3 fighters moved from Southern Italy to Syria
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French MadagascarCombat - Italians
Battle in French Madagascar
Battle in Syria
Italians attack with 4 fighters and 3 infantry
French defend with 2 infantry; ANZAC defend with 2 infantry
Italians roll dice for 4 fighters and 3 infantry in Syria, round 2 : 4/7 hits
ANZAC roll dice for 4 infantry in Syria, round 2 : 1/4 hits
2 infantry owned by the ANZAC, 2 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
Italians win, taking French Madagascar from French, taking Syria from ANZAC with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun and 1 artillery moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from Yugoslavia to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun moved from Belarus to Novgorod
3 fighters moved from Syria to Egypt
1 fighter moved from Syria to 98 Sea Zone
1 bomber moved from Tambov to Ukraine
1 carrier and 2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 98 Sea Zone to 93 Sea Zone
1 aaGun moved from Belarus to BryanskPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Cyprus : 1 flag
Nigeria : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
French Madagascar : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 infantry
Tunisia : 1 flag
Western Germany : 3 mech_infantrys
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Ethiopia : 1 armour
Belarus : 1 flag
Bryansk : 1 flag, 1 aaGun
Nenetsia : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 bomber
Novgorod : 1 aaGun
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Crete : 1 flag
72 Sea Zone : 1 transport
98 Sea Zone : 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 53 / 113
Russians : 15 / 23
Japanese : 74 / 85
Americans : 57 / 79
Chinese : 2 / 2
British : 24 / 20
UK_Pacific : 2 / 0
Italians : 27 / 37
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 107 PUs;
Germans buy 8 armour, 3 artilleries, 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 3 infantry moved from Smolensk to Russia
1 armour moved from Belarus to Russia
8 artilleries and 26 infantry moved from Bryansk to Russia
6 armour moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
8 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 fighters moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Russia -
Would you like to scramble at sz91?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 107 PUs;
Germans buy 8 armour, 3 artilleries, 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 3 infantry moved from Smolensk to Russia
1 armour moved from Belarus to Russia
8 artilleries and 26 infantry moved from Bryansk to Russia
6 armour moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
2 fighters moved from 93 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
8 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
2 fighters moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to RussiaCombat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 10 armour, 9 artilleries, 2 fighters, 29 infantry, 10 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 24 artilleries, 1 factory_minor and 29 infantry
AA fire in Russia : 1/4 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 10 armour, 9 artilleries, 1 fighter, 29 infantry, 10 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 17/61 hits
Russians roll dice for 2 aaGuns, 24 artilleries and 29 infantry in Russia, round 2 : 19/53 hits
2 aaGuns owned by the Russians, 19 infantry owned by the Germans and 15 infantry owned by the Russians lost in Russia
Germans roll dice for 10 armour, 9 artilleries, 1 fighter, 10 infantry, 10 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 13/42 hits
Russians roll dice for 24 artilleries and 14 infantry in Russia, round 3 : 9/38 hits
9 infantry owned by the Germans and 13 infantry owned by the Russians lost in Russia
Germans roll dice for 10 armour, 9 artilleries, 1 fighter, 1 infantry, 10 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 13/33 hits
Russians roll dice for 24 artilleries and 1 infantry in Russia, round 4 : 10/25 hits
9 mech_infantrys owned by the Germans, 1 infantry owned by the Germans, 12 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Russia
Germans roll dice for 10 armour, 9 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Russia, round 5 : 10/23 hits
Russians roll dice for 12 artilleries in Russia, round 5 : 2/12 hits
1 mech_infantry owned by the Germans, 10 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans roll dice for 10 armour, 8 artilleries, 1 fighter and 2 tactical_bombers in Russia, round 6 : 11/21 hits
Russians roll dice for 2 artilleries in Russia, round 6 : 0/2 hits
2 artilleries owned by the Russians lost in Russia
Germans captures 23PUs while taking Russians capital
Germans win, taking Russia from Russians with 10 armour, 8 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 artillery, 1 fighter, 29 infantry and 10 mech_infantrys
Casualties for Russians: 2 aaGuns, 24 artilleries and 29 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports
Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transports in 91 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Americans, 1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 10 transports in 91 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
10 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 95
Casualties for Germans: 2 fighters
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 10 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 92 Sea Zone and was removed
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 91 Sea Zone to Southern France
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Russia
6 infantry moved from Eastern Poland to Belarus
5 infantry moved from France to Western Germany
1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 fighter moved from Russia to Bryansk
2 tactical_bombers moved from Russia to BryanskPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
3 armour placed in Novgorod
2 artilleries and 1 bomber placed in France
Germans undo move 3.
3 artilleries placed in France
2 armour, 2 bombers, 1 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 80 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 2 bombers, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
Germany : 2 armour, 2 bombers, 1 factory_major, 1 infantry and 5 mech_infantrys
Belarus : 6 infantry
Karelia : 1 flag
Baltic States : 1 flag, 5 mech_infantrys
Bryansk : 2 aaGuns, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 10 armour, 8 artilleries and 1 factory_minor
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
93 Sea Zone : 2 fighters
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 100
Russians : 11 / 0
Japanese : 74 / 85
Americans : 57 / 79
Chinese : 2 / 2
British : 24 / 20
UK_Pacific : 2 / 0
Italians : 27 / 37
ANZAC : 10 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hey…I went ahead assuming you have full scramble. If you chose not to, feel free to edit and re-roll.
Cheers; -
GG man. It was over awhile so but figured I’d keep at it.
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:-D I am happy to keep playing, but if you prefer I am happy to start a new game…
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I sure you would be! You’re kickin’ ass ;)
No, Russia is finished, Africa is gone… I forfeit!
Sure if you want to play again I will go Axis? No bids again? Also, I prefer no tech.