@koala no thanks
WAR WAR WAR AND MORE WAR!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
British take Alberta Saskatchewan Manitoba from Japanese
4 infantry moved from Central United States to Ontario
2 fighters moved from Central United States to Ontario
1 submarine moved from 9 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
2 fighters moved from 92 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
2 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
British take Alberta Saskatchewan Manitoba from Japanese
4 infantry moved from Central United States to Ontario
2 fighters moved from Central United States to Ontario
1 submarine moved from 9 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
2 fighters moved from 92 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer; Italians defend with 1 transport
Americans roll dice for 2 fighters in 99 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 transport
Battle in Ontario
Americans attack with 2 fighters and 4 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 2 fighters and 4 infantry in Ontario, round 2 : 1/6 hits
Japanese roll dice for 1 armour and 1 infantry in Ontario, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Ontario
Americans roll dice for 2 fighters and 2 infantry in Ontario, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Ontario, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Ontario
Americans win, taking Ontario from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Queensland
1 fighter moved from 26 Sea Zone to Queensland
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Egypt
6 infantry moved from Karelia to Novgorod
2 artilleries moved from Finland to 127 Sea Zone
2 artilleries moved from 127 Sea Zone to Novgorod
1 fighter moved from Finland to Novgorod
3 tactical_bombers moved from Karelia to Novgorod
3 bombers and 2 fighters moved from Karelia to Novgorod
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
2 fighters moved from Ontario to Western United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 41 / 48
Russians : 29 / 30
Japanese : 70 / 82
Americans : 61 / 78
Chinese : 2 / 4
British : 33 / 32
UK_Pacific : 0 / 0
Italians : 11 / 12
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to West India
5 fighters moved from Persia to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to West India
5 fighters moved from Persia to West IndiaCombat - British
Battle in West India
British attack with 5 fighters and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 5 fighters and 1 mech_infantry in West India, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
British win with 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from West India to Iraq
4 fighters moved from West India to Persia
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 transports moved from 125 Sea Zone to 127 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 armour placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 31 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 4 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag
127 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 3 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 41 / 48
Russians : 29 / 30
Japanese : 70 / 82
Americans : 61 / 78
Chinese : 2 / 4
British : 33 / 31
UK_Pacific : 0 / 0
Italians : 11 / 12
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 39Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 4 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1,3,3
Italians collect 1 PU (10 lost to blockades); end with 1 PUDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 armour placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Non Combat Move - French
2 infantry moved from Karelia to NovgorodTurn Complete - French
Territory Summary for French :
Novgorod : 2 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 29 / 30
Japanese : 70 / 82
Americans : 61 / 78
Chinese : 2 / 4
British : 33 / 31
UK_Pacific : 0 / 0
Italians : 11 / 1
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Baltic States to Western Ukraine
1 mech_infantry moved from Baltic States to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 4 : 0/4 hits
Russians roll dice for 1 mech_infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 5 : 1/3 hits
Russians roll dice for 1 mech_infantry in Belarus, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Baltic States to Poland
2 armour moved from Baltic States to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Denmark
1 artillery and 4 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
1 armour moved from France to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 fighter and 5 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
1 armour placed in Southern France
2 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,3,3,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30Null / Other
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.737
Median : 4.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Timguska to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
3 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Timguska to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
3 mech_infantrys moved from Volgograd to Sikang
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to BelarusCombat - Russians
Battle in Kansu
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 3 : 0/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 4 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 2/2 hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 armour in Kansu, round 5 : 1/1 hits
Japanese roll dice for 1 armour in Kansu, round 5 : 0/1 hits
1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 armour in Western Ukraine, round 5 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 3 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 3 mech_infantrys in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Novgorod to Belarus
1 armour, 3 artilleries and 2 mech_infantrys moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsTerritory Summary for Russians :
Kansu : 1 armour
Tsinghai : 2 aaGuns
Sikang : 3 mech_infantrys
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 artilleries and 2 infantry
Archangel : 1 infantry
Bessarabia : 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
Ukraine : 1 armour, 4 artilleries, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 artillery
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 42
Russians : 29 / 29
Japanese : 68 / 82
Americans : 61 / 78
Chinese : 4 / 4
British : 33 / 31
UK_Pacific : 0 / 0
Italians : 11 / 1
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.531
Median : 4.000
Variance : 0.271
Standard Deviation : 0.520
Total rolls : 49Germans Combat
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.484
Median : 4.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 31Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 tactical_bomber moved from Chahar to Shensi
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery and 3 infantry moved from India to West India
2 armour and 2 mech_infantrys moved from India to West India
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
1 cruiser and 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 carrier moved from 8 Sea Zone to 2 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 tactical_bomber moved from Chahar to Shensi
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery and 3 infantry moved from India to West India
2 armour and 2 mech_infantrys moved from India to West India
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
1 cruiser and 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 battleship moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 carrier moved from 8 Sea Zone to 2 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 2 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 46 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Alaska
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Alaska, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in British Columbia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in British Columbia, round 2 : 0/2 hits
British roll dice for 2 infantry and 1 mech_infantry in British Columbia, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in British Columbia
Japanese roll dice for 1 artillery in British Columbia, round 3 : 1/1 hits
British roll dice for 2 infantry and 1 mech_infantry in British Columbia, round 3 : 1/3 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 3 mech_infantrys
Japanese roll dice for 1 armour and 3 mech_infantrys in Sikang, round 2 : 2/4 hits
Chinese roll dice for 3 mech_infantrys in Sikang, round 2 : 1/3 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 4 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 3 mech_infantrys
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 55 Sea Zone and were removed
1 tactical_bomber moved from Shensi to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hopei
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 cruiser moved from 45 Sea Zone to 42 Sea Zone
1 battleship moved from 45 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in India
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.656
Median : 4.000
Variance : 0.517
Standard Deviation : 0.719
Total rolls : 61British Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.590
Median : 3.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Americans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Novgorod to Baltic States
3 tactical_bombers moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Baltic States
3 bombers moved from Novgorod to Baltic States
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
4 fighters moved from Western United States to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
2 fighters moved from 10 Sea Zone to 2 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 46 Sea Zone
1 bomber and 6 fighters moved from Queensland to 46 Sea Zone