Desert Admiral (Axis) vs farmboy (Allies+13)

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Kiangsi
                2 artilleries moved from Kiangsu to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from 19 Sea Zone to Kiangsi
                2 artilleries moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from 19 Sea Zone to Anhwe
                1 tactical_bomber moved from 19 Sea Zone to Anhwe
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi

    triplea_40485.0_Jap10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 tactical_bomber moved from 19 Sea Zone to Anhwe
                2 artilleries moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from 19 Sea Zone to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsu to Kiangsi
                5 bombers moved from Kazakhstan to India
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/5 hits
                    Bombing raid in India rolls: 8,7,8,4,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  5/8 hits
                        Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 3 :  1/3 hits
                        Chinese roll dice for 1 armour in Anhwe, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsi to 19 Sea Zone
                1 tactical_bomber moved from Kiangsi to 19 Sea Zone
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Chahar
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                5 bombers moved from India to West India

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 31 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 3 artilleries
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 1 fighter and 1 tactical_bomber
        Anhwe : 1 flag, 1 artillery
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        19 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 4 fighters, 2 tactical_bombers and 4 transports
        6 Sea Zone : 1 battleship and 2 destroyers
        West India : 5 bombers

    Production/PUs Summary :

    Germans : 36 / 63
        Russians : 34 / 41
        Japanese : 29 / 31
        Americans : 57 / 87
        Chinese : 10 / 17
        British : 25 / 32
        UK_Pacific : 16 / 23
        Italians : 26 / 31
        ANZAC : 18 / 29
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

    triplea_40485.0_Jap10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                3 fighters moved from France to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 92 Sea Zone to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 tactical_bomber moved from Trans-Jordan to Belgian Congo

    triplea_40485.0_Ame10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    need a scramble order for West Germany

  • 2023 '22 '21 '20 '19 '18 '17

    I looked up the rules page (you can see them as one of the bolded threads here too) and I didn’t see anything on over under. I think we just play until someone wins or someone concedes.

    It looks to me that I have got this (although I am seeing an interesting play on your part for the German capture of India and you might still get France back). I can play to finish if you prefer, but thought we could just play a couple of more turns and see where we are at.

  • '19 '17

    I was joking about the over/under.  It’s a gambling term.  I was referencing that our game is going long, lol.

  • 2023 '22 '21 '20 '19 '18 '17

    lol. Sorry. :)

  • '19 '17

    Definitely an interesting game…

    Looks like you need to finish US turn.

  • 2023 '22 '21 '20 '19 '18 '17

    yes but waiting on a scramble order.

  • '19 '17

    Scramble.

  • 2023 '22 '21 '20 '19 '18 '17

    that worked out for you. I also meant to retreat  with 3 fighters left but pressed the wrong button. sigh.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                3 fighters moved from France to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 92 Sea Zone to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 tactical_bomber moved from Trans-Jordan to Belgian Congo

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Greece
                Battle in Holland Belgium
                Battle in 112 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer and 8 fighters
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport
                        Americans roll dice for 2 carriers, 1 destroyer and 8 fighters in 112 Sea Zone, round 2 :  3/9 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 :  6/9 hits
                        2 carriers owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 7 fighters in 112 Sea Zone, round 3 :  4/7 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 3 :  4/7 hits
                        2 tactical_bombers owned by the Germans, 1 carrier owned by the Germans, 4 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 3 fighters in 112 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 :  3/3 hits
                        1 tactical_bomber owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
                    Germans win, taking 35 Sea Zone from Japanese, taking Greece from Italians, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -43
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers
                    Casualties for Americans: 2 carriers, 1 destroyer and 8 fighters
                Battle in Belgian Congo
                    Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians lost in Belgian Congo
                        Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Belgian Congo
                        Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 4 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                    1 fighter owned by the Germans forced to land in Western Germany

    Non Combat Move - Americans
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                4 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
                4 artilleries, 3 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                4 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
                1 cruiser moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from Western United States to Wake Island
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                2 artilleries, 3 bombers, 3 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    triplea_40485.0_Ame10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Shensi to Hopei
                1 artillery moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                3 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kwangsi
                Chinese undo move 1.
                2 artilleries placed in Kwangsi
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_40485.0_Chi10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                5 fighters moved from France to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone

    triplea_40485.0_Bri10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    will assume no scramble in this case but its the only battle and easy to redo.

  • '19 '17

    I do want to scramble.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                3 fighters moved from France to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 92 Sea Zone to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 tactical_bomber moved from Trans-Jordan to Belgian Congo

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Greece
                Battle in Holland Belgium
                Battle in 112 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer and 8 fighters
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport
                        Americans roll dice for 2 carriers, 1 destroyer and 8 fighters in 112 Sea Zone, round 2 :  3/9 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 :  6/9 hits
                        2 carriers owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 7 fighters in 112 Sea Zone, round 3 :  4/7 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 3 :  4/7 hits
                        2 tactical_bombers owned by the Germans, 1 carrier owned by the Germans, 4 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 3 fighters in 112 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 :  3/3 hits
                        1 tactical_bomber owned by the Germans and 3 fighters owned by the Americans lost in 112 Sea Zone
                    Germans win, taking 35 Sea Zone from Japanese, taking Greece from Italians, taking Holland Belgium from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -43
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 3 tactical_bombers
                    Casualties for Americans: 2 carriers, 1 destroyer and 8 fighters
                Battle in Belgian Congo
                    Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians lost in Belgian Congo
                        Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 3 :  0/3 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Belgian Congo
                        Americans roll dice for 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Belgian Congo, round 4 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Belgian Congo
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                    1 fighter owned by the Germans forced to land in Western Germany

    Non Combat Move - Americans
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                4 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
                4 artilleries, 3 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                4 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
                1 cruiser moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from Western United States to Wake Island
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                2 artilleries, 3 bombers, 3 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Hopei
                1 artillery moved from Shensi to Hopei
                1 artillery moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                3 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kwangsi
                Chinese undo move 1.
                2 artilleries placed in Kwangsi
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 31 PUs;
                British buy 1 armour and 3 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 13x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 fighters moved from France to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 7 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                    British win with 7 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to France
                1 artillery moved from Normandy Bordeaux to France

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 26 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40485.0_UK_10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    I forgot my pacific non combat moves. If you are feeling generous, and are willing to edit, the AA adjacent should join the chinese fighter, the destroyer by India should go to Malaya, the cruiser towards egypt and the transport towards South Africa. The fighter in Africa should land in transjordan. No worries if you want me to suffer for my error.

    Sorry!

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 5 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                5 infantry moved from Southern France to France
                2 artilleries moved from Southern France to France
                11 infantry moved from Northern Italy to France
                14 artilleries moved from Northern Italy to France
                3 mech_infantrys moved from Southern Italy to France

    triplea_40485.0_Ita10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 5 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                5 infantry moved from Southern France to France
                2 artilleries moved from Southern France to France
                11 infantry moved from Northern Italy to France
                14 artilleries moved from Northern Italy to France
                3 mech_infantrys moved from Southern Italy to France

    Combat - Italians
                Battle in France
                    Italians attack with 16 artilleries, 16 infantry and 3 mech_infantrys
                    French defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry; British defend with 1 armour, 1 artillery and 2 fighters; Americans defend with 5 artilleries and 1 infantry
                        Italians roll dice for 16 artilleries, 16 infantry and 3 mech_infantrys in France, round 2 :  10/35 hits
                        French roll dice for 2 armour, 9 artilleries, 3 fighters and 7 infantry in France, round 2 :  4/21 hits
                        1 infantry owned by the Americans, 6 infantry owned by the French, 3 artilleries owned by the French and 4 infantry owned by the Italians lost in France
                        Italians roll dice for 16 artilleries, 12 infantry and 3 mech_infantrys in France, round 3 :  12/31 hits
                        French roll dice for 2 armour, 6 artilleries and 3 fighters in France, round 3 :  4/11 hits
                        5 artilleries owned by the Americans, 1 fighter owned by the French, 2 fighters owned by the British, 1 armour owned by the British, 1 artillery owned by the British, 4 infantry owned by the Italians and 1 armour owned by the French lost in France
                    Italians captures 14PUs while taking French capital
                    Italians win, taking France from French with 16 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 75
                    Casualties for French: 1 armour, 3 artilleries, 1 fighter and 6 infantry
                    Casualties for Italians: 8 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 fighters
                    Casualties for Americans: 5 artilleries and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                5 artilleries placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                Italians collect 28 PUs; end with 43 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Alexandria : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        France : 1 flag, 1 airfield, 16 artilleries, 1 factory_minor, 8 infantry and 3 mech_infantrys
        Northern Italy : 1 aaGun, 5 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Volgograd : 1 infantry
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 fighter
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 33 / 63
        Russians : 34 / 41
        Japanese : 27 / 31
        Americans : 62 / 92
        Chinese : 12 / 18
        British : 25 / 26
        UK_Pacific : 16 / 21
        Italians : 28 / 52
        ANZAC : 18 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 28 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.556
            Median : 4.000
            Variance : 1.827
            Standard Deviation : 1.351
            Total rolls : 99

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.719
            Median : 4.000
            Variance : 1.677
            Standard Deviation : 1.295
            Total rolls : 32

    Italians Combat
                1 was rolled 14 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 17 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.470
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 66

    triplea_40485.0_Ita10.tsvg

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