Desert Admiral (Axis) vs farmboy (Allies+13)

  • 2023 '22 '21 '20 '19 '18 '17

    not sure what you mean by over/under for these games. I’m fairly new to the league too.

    Yeah, it has been long. I’ve quite enjoyed the game and thought we both played quite well (but with some sloppy play in there too - I’m regretting losing all those British fighters in Leningrad.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour moved from Novgorod to Finland
                      Russians take Karelia from Germans
                3 infantry moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                3 infantry moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 tactical_bomber moved from Vologda to Novosibirsk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 artillery moved from Bryansk to Rostov
                1 armour moved from Novgorod to Finland
                2 artilleries moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Finland
                    Russians attack with 4 armour
                    Germans defend with 2 infantry
                        Russians roll dice for 4 armour in Finland, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 4 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 5 infantry
                    Italians defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 :  2/7 hits
                        Italians roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 :  2/6 hits
                        Italians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Samara, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Tambov to Russia
                1 aaGun, 2 artilleries and 9 infantry moved from Bryansk to Ukraine
                4 armour and 2 mech_infantrys moved from Russia to Ukraine
                1 armour moved from Baltic States to Novgorod
                1 artillery and 3 infantry moved from Archangel to Novgorod
                2 fighters moved from Russia to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                2 armour, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_40485.0_Rus9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Formosa to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                5 bombers moved from Kiangsu to Shensi
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone

    triplea_40485.0_Jap9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter moved from Formosa to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                5 bombers moved from Kiangsu to Shensi
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 1 fighter in 19 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 fighter in 19 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 artillery, 5 bombers and 1 infantry
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 5 bombers and 1 infantry in Shensi, round 2 :  5/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 :  0/4 hits
                        3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Kiangsu to Kiangsi
                5 bombers moved from Shensi to Kazakhstan
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 18 Sea Zone to 19 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries moved from Manchuria to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Kiangsu
                2 artilleries moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                1 fighter moved from Anhwe to Kiangsu
                1 tactical_bomber moved from 18 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 fighter placed in 6 Sea Zone
                2 artilleries placed in Kiangsu
                1 infantry placed in Kiangsu
                2 artilleries placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                Japanese collect 34 PUs (4 lost to blockades); end with 34 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 1 aaGun
        Kiangsu : 1 flag, 4 artilleries, 1 factory_minor, 1 fighter and 4 infantry
        Kiangsi : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 3 infantry
        Soviet Far East : 1 flag, 1 infantry
        Kazakhstan : 5 bombers
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        19 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 32 / 35
        Japanese : 38 / 34
        Americans : 57 / 89
        Chinese : 8 / 15
        British : 25 / 36
        UK_Pacific : 18 / 15
        Italians : 29 / 35
        ANZAC : 10 / 20
        French : 11 / 11
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.763
            Median : 4.000
            Variance : 0.811
            Standard Deviation : 0.900
            Total rolls : 38

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.400
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.565
            Median : 3.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    triplea_40485.0_Jap9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from France to Southern France
                3 fighters moved from France to Southern France
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Trans-Jordan to Northern Italy
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Battle in Kiangsi
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                    Americans win, taking Kiangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 3 fighters and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Southern France, round 2 :  3/7 hits
                        Italians roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  0/4 hits
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 3 artilleries in Normandy Bordeaux, round 4 :  1/3 hits
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    1 artillery owned by the Americans retreated to France
                    Italians win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 artilleries and 3 infantry

    Non Combat Move - Americans
                3 fighters moved from Southern France to France
                4 artilleries, 1 carrier, 1 fighter, 4 infantry and 5 transports moved from 107 Sea Zone to 109 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 artilleries and 4 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_40485.0_Ame9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                2 artilleries moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_40485.0_Chi9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from France to Southern France
                3 fighters moved from France to Southern France
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Trans-Jordan to Northern Italy
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Battle in Kiangsi
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                    Americans win, taking Kiangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 3 fighters and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 3 infantry in Southern France, round 2 :  3/7 hits
                        Italians roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 artilleries and 3 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  0/4 hits
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 3 artilleries in Normandy Bordeaux, round 4 :  1/3 hits
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    1 artillery owned by the Americans retreated to France
                    Italians win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 artilleries and 3 infantry

    Non Combat Move - Americans
                3 fighters moved from Southern France to France
                4 artilleries, 1 carrier, 1 fighter, 4 infantry and 5 transports moved from 107 Sea Zone to 109 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 artilleries and 4 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                2 artilleries moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British repair damage of 12x factory_major; Remaining resources: 24 PUs;
                British buy 2 fighters; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 13 PUs;
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                5 fighters moved from France to Normandy Bordeaux
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Novgorod to Russia
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 artillery and 4 infantry moved from Hunan to Anhwe
                1 armour moved from Yunnan to Anhwe

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 5 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 :  5/7 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Italians with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anhwe
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Anhwe, round 2 :  1/6 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Anhwe
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Anhwe, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Anhwe
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Anhwe, round 4 :  0/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Anhwe
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 5 :  3/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                5 fighters moved from Normandy Bordeaux to France
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 infantry moved from India to West India

    Place Units - British
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    triplea_40485.0_UK_9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Nigeria to Belgian Congo
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Kenya to Belgian Congo
                1 mech_infantry moved from Persia to Iraq
                1 fighter moved from Northwest Persia to Iraq
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    triplea_40485.0_Ita9.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Nigeria to Belgian Congo
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Kenya to Belgian Congo
                1 mech_infantry moved from Persia to Iraq
                1 fighter moved from Northwest Persia to Iraq
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 3 infantry
                    French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 2 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Iraq to Eastern Persia
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 artilleries placed in Northern Italy
                8 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs

    triplea_40485.0_Ita9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 :  0/4 hits
                        Japanese roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 4 :  0/4 hits
                        Japanese roll dice for 2 infantry in Java, round 4 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 5 :  1/4 hits
                        Japanese roll dice for 2 infantry in Java, round 5 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 6 :  1/4 hits
                        Japanese roll dice for 1 infantry in Java, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_40485.0_ANZ9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 :  0/4 hits
                        Japanese roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 4 :  0/4 hits
                        Japanese roll dice for 2 infantry in Java, round 4 :  0/2 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 5 :  1/4 hits
                        Japanese roll dice for 2 infantry in Java, round 5 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 3 infantry in Java, round 6 :  1/4 hits
                        Japanese roll dice for 1 infantry in Java, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Purchase Units - French
                French buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 fighter moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries
                        French roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Germans lost in Holland Belgium
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                        French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 4 :  1/1 hits
                        1 artillery owned by the French and 1 artillery owned by the Germans lost in Holland Belgium
                    French win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for French: 1 artillery and 2 infantry
                    Casualties for Germans: 2 artilleries

    Non Combat Move - French
                1 fighter moved from Holland Belgium to France

    Place Units - French
                2 artilleries and 1 infantry placed in France

    Turn Complete - French
                French collect 14 PUs; end with 14 PUs

    triplea_40485.0_Fre9.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                2 mech_infantrys moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 bomber moved from Germany to Western Ukraine
                2 infantry moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Rostov
                3 artilleries moved from Volgograd to Rostov
                1 bomber moved from Volgograd to Tambov
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Volgograd to Samara
                2 artilleries moved from Volgograd to Samara

    triplea_40485.0_Ger10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                2 mech_infantrys moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 bomber moved from Germany to Western Ukraine
                2 infantry moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Rostov
                3 artilleries moved from Volgograd to Rostov
                1 bomber moved from Volgograd to Tambov
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Volgograd to Samara
                2 artilleries moved from Volgograd to Samara

    Combat - Germans
                Battle in West India
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in West India, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in West India
                        Germans roll dice for 1 armour and 2 mech_infantrys in West India, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 3 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Germans win, taking West India from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 :  3/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 3 artilleries and 2 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 3 artilleries and 2 infantry in Rostov, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 3 artilleries and 2 infantry in Rostov, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Samara
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Samara, round 2 :  0/4 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Samara
                        Germans roll dice for 2 artilleries and 1 infantry in Samara, round 3 :  2/3 hits
                        Russians roll dice for 3 infantry in Samara, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Samara
                        Germans roll dice for 2 artilleries in Samara, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        Germans roll dice for 2 artilleries in Samara, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 5 :  0/1 hits
                        Germans roll dice for 2 artilleries in Samara, round 6 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 6 :  0/1 hits
                        Germans roll dice for 2 artilleries in Samara, round 7 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 7 :  0/1 hits
                        Germans roll dice for 2 artilleries in Samara, round 8 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 8 :  0/1 hits
                        Germans roll dice for 2 artilleries in Samara, round 9 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 9 :  0/1 hits
                        Germans roll dice for 2 artilleries in Samara, round 10 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 10 :  0/1 hits
                        Germans roll dice for 2 artilleries in Samara, round 11 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 11 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 bomber moved from Tambov to Eastern Persia
                1 bomber moved from Western Ukraine to Volgograd
                4 artilleries moved from Bessarabia to Romania
                3 aaGuns moved from Bessarabia to Romania
                1 infantry moved from Germany to Poland
                1 infantry moved from Romania to Eastern Poland
                6 infantry moved from Germany to Western Germany
                2 armour moved from Germany to Western Germany
                2 mech_infantrys moved from Germany to Denmark
                9 artilleries moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany
                3 bombers moved from Germany to Western Germany
                4 tactical_bombers moved from Germany to Western Germany
                1 mech_infantry moved from Slovakia Hungary to Western Germany
                1 armour moved from Romania to Greater Southern Germany
                1 mech_infantry moved from Poland to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Western Germany
                3 infantry placed in Romania
                3 artilleries and 5 infantry placed in Germany
                Germans undo move 1.
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 artillery placed in Western Germany
                1 artillery and 1 infantry placed in Romania

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 5 armour and 1 mech_infantry
        West India : 1 flag, 1 armour and 2 mech_infantrys
        Greater Southern Germany : 1 armour
        Western Germany : 1 airfield, 2 armour, 10 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
        Romania : 3 aaGuns, 9 artilleries, 1 factory_major and 7 infantry
        Poland : 1 infantry
        Germany : 3 aaGuns, 3 artilleries, 1 factory_major and 5 infantry
        Denmark : 2 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Rostov : 1 flag, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Tambov : 1 flag, 1 artillery
        Western Ukraine : 1 flag, 2 infantry
        Volgograd : 1 flag, 2 artilleries, 1 bomber and 1 factory_minor
        Turkmenistan : 1 flag
        Caucasus : 1 flag
        Samara : 1 flag, 2 artilleries
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Eastern Persia : 1 flag, 1 bomber and 3 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 25 / 35
        Japanese : 26 / 34
        Americans : 57 / 87
        Chinese : 12 / 17
        British : 25 / 32
        UK_Pacific : 16 / 23
        Italians : 26 / 31
        ANZAC : 18 / 29
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 21 times
                6 was rolled 13 times
            Average roll : 3.802
            Median : 4.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 81

    Germans Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.660
            Median : 4.000
            Variance : 0.365
            Standard Deviation : 0.604
            Total rolls : 53

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 4.115
            Median : 4.500
            Variance : 1.040
            Standard Deviation : 1.020
            Total rolls : 26

    UK_Pacific Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40485.0_Ger10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                3 infantry moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                3 infantry moved from Russia to Tambov
                3 infantry moved from Novgorod to Belarus
                4 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Ukraine to Rostov
                2 artilleries moved from Ukraine to Western Ukraine
                2 artilleries moved from Ukraine to Rostov
                1 tactical_bomber moved from Russia to Samara
                3 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Novgorod to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 artillery moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Western Ukraine
                1 armour moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery and 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 6 infantry in Belarus, round 2 :  3/8 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 6 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 6 infantry in Tambov, round 2 :  2/7 hits
                        Germans roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Western Ukraine, round 2 :  3/7 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  2/6 hits
                        Germans roll dice for 2 artilleries in Samara, round 2 :  0/2 hits
                        2 artilleries owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Rostov
                    Russians attack with 2 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
                    Germans defend with 3 artilleries and 2 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys in Rostov, round 2 :  3/14 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Rostov, round 2 :  2/5 hits
                        2 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Rostov, round 3 :  4/12 hits
                        Germans roll dice for 2 artilleries in Rostov, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Samara to Russia
                3 armour moved from Finland to Karelia
                3 armour moved from Karelia to Novgorod
                1 mech_infantry moved from Russia to Novosibirsk

    Place Units - Russians
                1 armour, 6 infantry and 1 tactical_bomber placed in Russia
                Russians undo move 1.
                1 armour, 6 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Russians collect 35 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    triplea_40485.0_Rus10.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Kiangsi
                2 artilleries moved from Kiangsu to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from 19 Sea Zone to Kiangsi
                2 artilleries moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from 19 Sea Zone to Anhwe
                1 tactical_bomber moved from 19 Sea Zone to Anhwe
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi

    triplea_40485.0_Jap10.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 tactical_bomber moved from 19 Sea Zone to Anhwe
                2 artilleries moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                1 tactical_bomber moved from 19 Sea Zone to Kiangsi
                1 fighter moved from 19 Sea Zone to Kiangsi
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Kiangsu to Kiangsi
                5 bombers moved from Kazakhstan to India
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/5 hits
                    Bombing raid in India rolls: 8,7,8,4,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  5/8 hits
                        Chinese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 3 :  1/3 hits
                        Chinese roll dice for 1 armour in Anhwe, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsi to 19 Sea Zone
                1 tactical_bomber moved from Kiangsi to 19 Sea Zone
                2 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to Chahar
                1 fighter moved from Anhwe to Chahar
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                5 bombers moved from India to West India

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 31 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 3 artilleries
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 1 fighter and 1 tactical_bomber
        Anhwe : 1 flag, 1 artillery
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        19 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 4 fighters, 2 tactical_bombers and 4 transports
        6 Sea Zone : 1 battleship and 2 destroyers
        West India : 5 bombers

    Production/PUs Summary :

    Germans : 36 / 63
        Russians : 34 / 41
        Japanese : 29 / 31
        Americans : 57 / 87
        Chinese : 10 / 17
        British : 25 / 32
        UK_Pacific : 16 / 23
        Italians : 26 / 31
        ANZAC : 18 / 29
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.412
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

    triplea_40485.0_Jap10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 bombers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                3 fighters moved from France to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 92 Sea Zone to 112 Sea Zone
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 tactical_bomber moved from Trans-Jordan to Belgian Congo

    triplea_40485.0_Ame10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    need a scramble order for West Germany

  • 2023 '22 '21 '20 '19 '18 '17

    I looked up the rules page (you can see them as one of the bolded threads here too) and I didn’t see anything on over under. I think we just play until someone wins or someone concedes.

    It looks to me that I have got this (although I am seeing an interesting play on your part for the German capture of India and you might still get France back). I can play to finish if you prefer, but thought we could just play a couple of more turns and see where we are at.

  • '19 '17

    I was joking about the over/under.  It’s a gambling term.  I was referencing that our game is going long, lol.

Suggested Topics

  • 45
  • 48
  • 29
  • 69
  • 33
  • 112
  • 126
  • 185
Axis & Allies Boardgaming Custom Painted Miniatures

133

Online

17.3k

Users

39.9k

Topics

1.7m

Posts