Do not assume casualties in 97, thanks
L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 1 destroyer, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Norway to 125 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
2 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from Norway to Southern France
1 bomber moved from Norway to Northern Italy
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 60 Sea Zone to 41 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Wake Island
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 airfield and 1 marine
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 marine
Air Battle in Western Germany
Americans attacks with 9 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,4,4,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to 110 Sea Zone
2 carriers and 3 destroyers moved from 125 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 118 Sea Zone
1 transport moved from 125 Sea Zone to 117 Sea Zone
1 bomber moved from Northern Italy to United Kingdom
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
5 fighters moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 marine and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 5.
Americans undo move 4.
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Americans collect 71 PUs (1 lost to blockades); end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs -
ill do uk later on
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at your own speed, I’m not in any rush
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
2 artilleries and 6 infantry moved from Kazakhstan to Sikang
5 mech_infantrys moved from Caucasus to Sikang
1 cruiser moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from 39 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Sumatra to 43 Sea Zone
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in 43 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier and 1 fighter
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the British
British win, taking 43 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 51
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Tsinghai
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
British attack with 1 cruiser and 1 fighter
Japanese defend with 1 cruiser and 1 transport
British win, taking 44 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Yunnan
British attack with 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 2 fighters
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 2 artilleries, 6 infantry and 5 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Sikang from Japanese with 2 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 mech_infantrys moved from India to Burma
1 bomber moved from 43 Sea Zone to Burma
3 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Norway to 125 Sea Zone
2 aaGuns and 1 armour moved from Norway to 125 Sea Zone
2 aaGuns, 1 armour, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 6 infantry moved from Scotland to United Kingdom
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to West India
3 infantry moved from Northwest Persia to Caucasus
2 artilleries and 5 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Shan State to India
1 fighter moved from Yunnan to India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 74 Sea Zone to 40 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
2 fighters placed in Egypt
3 armour placed in Iraq
1 mech_infantry placed in United Kingdom
British undo move 4.
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,4,2,2,6,1,3,6,5,2
Italians collect 2 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Rostov to UkrainePlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 artilleries and 2 infantry moved from Finland to Norway
3 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Norway
1 bomber moved from Germany to Norway
11 armour and 40 mech_infantrys moved from Finland to Novgorod
14 artilleries and 35 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 11 armour, 14 artilleries, 35 infantry and 40 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans win, taking Novgorod from Russians with 11 armour, 14 artilleries, 33 infantry and 40 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Norway
Germans attack with 5 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 3 artilleries, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Norway from Americans with 5 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 2 aaGuns, 3 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber and 2 tactical_bombers moved from Norway to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Baltic States to Novgorod
5 infantry moved from Eastern Poland to Romania
2 infantry moved from Bessarabia to Romania
2 infantry moved from Bulgaria to Romania
5 infantry moved from Western Germany to France
1 aaGun moved from France to Western Germany
10 infantry moved from Germany to PolandPlace Units - Germans
10 infantry placed in Germany
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,6,6,1,4,2,4,1,5
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Non Combat Move - Russians
2 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Novosibirsk to Tsinghai
1 aaGun and 4 infantry moved from Kazakhstan to Tsinghai
2 armour and 2 mech_infantrys moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 aaGun and 1 infantry moved from Russia to Samara
2 infantry moved from Archangel to Smolensk
4 aaGuns, 24 artilleries and 78 infantry moved from Belarus to SmolenskPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
Postponed till fall